Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 15987727867897014472 30 leafmold the Vexing (level 3, 26/26 HPs) Began as a Demonspawn Hexslinger on May 17, 2026. Got out of the dungeon alive. The game lasted 00:00:57 (750 turns). leafmold the Vexing (Demonspawn Hexslinger) Turns: 750, Time: 00:00:57 Health: 26/26 AC: 2 Str: 10 XL: 3 Next: 3% Magic: 4/4 EV: 11 Int: 13 God: Gold: 48 SH: 0 Dex: 15 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by death 1, weakness stinger 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of revelation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging * Level 2.7 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 38% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Vampiric Draining Necr 0% 2d6 63% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You have a small tail. Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You encounter a goblin. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... You grow a small tail. You shoot a sling bullet. The sling bullet closely misses the goblin. A giggling sprite leaps out and makes the goblin trip over its own feet. The goblin shouts! The goblin is severely wounded. You hear a shout! You hear an angry hiss. You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin seems less drained. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You encounter a ball python. The ball python leaves your sight. No target in view! What level of the Dungeon? (default 2, ? - help) The sprites lose interest in your situation. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You feel your willpower return. Magic restored. Things that are here: a +0 short sword; a kobold skeleton You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You have escaped! ..............# ## #.#.# .#########.#### ### #.#.# .# ####.## ##. ..#.# .## ####.### ### ###.# ..## ###.#.######## #.# #..## ###.#####...#####.### ##..# ####.###..##.......).# .##.# #∩##~~..###########..# ).#.# ###..~~##@# #..# .#..####..###.#### ###..# ##......#####.### #....# #.....####.#.#.### #.#.## ..###...#..###.#### #.#.# .## ####....###.#### #.#.# ## ####.###.#.# ### #.#.# # ## #.# #...# # #.#)# # #.# #.### #.#.# There were no monsters in sight! Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) 4 hobgoblins (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) 2 goblins 3 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 105 | D:1 | Reached skill level 1 in Stealth 111 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 111 | D:1 | Reached XP level 2. HP: 9/21 MP: 3/3 268 | D:1 | Learned a level 2 spell: Jinxbite 676 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 676 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 750 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_loops_ring, minmay_heptomino_w4 D:2: layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove, amcnicky_mini_pool_small, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.7 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 43 Cast: Jinxbite || 1 Armour: Robe || 15 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 767 | 642 | 125 | 0 | 545 | 2 | 383.5 | Dungeon | 767 | 642 | 125 | 0 | 545 | 2 | 383.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 735 daAuts D:2: 32 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+