Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 3448317771070531148 31 leafmold the Vexing (level 3, 26/26 HPs) Began as a Demonspawn Hexslinger on May 17, 2026. Got out of the dungeon alive. The game lasted 00:00:30 (762 turns). leafmold the Vexing (Demonspawn Hexslinger) Turns: 762, Time: 00:00:31 Health: 26/26 AC: 2 Str: 10 XL: 3 Next: 7% Magic: 4/4 EV: 11 Int: 13 God: Gold: 36 SH: 0 Dex: 15 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of regeneration d - an amulet of wildshape Scrolls p - a scroll of poison c - 4 scrolls of enchant weapon {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} j - a scroll of fog {unknown} k - a scroll of immolation {unknown} l - 3 scrolls of fear {unknown} Potions d - a potion of lignification {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging * Level 2.8 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History There are monsters nearby! You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you. x2; The jackal is struck by your spines. The jackal closely misses you. The jackal bites you but does no damage. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The jackal closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 A jackal is nearby! You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you but does no damage. The jackal is struck by your spines. The jackal bites you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. The jackal closely misses you. A jackal is nearby! You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! e - 2 scrolls labelled YZEIJI YMINGUL (gained 1) You encounter a rat. The rat squeaks loudly. A rat is nearby! You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! No target in view! No target in view! What level of the Dungeon? (default 1, ? - help) You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You have escaped! ########## #####...########...... # ##..#### #.#.#####..####### ###..#.....≈#######.....## # #.#..)..#..##.~≈.........## # #.# ###÷.....~~≈......#..# # ##.####......~≈.~≈≈~...###.### # ...##..#...≈~~≈≈.≈~≈~≈...##..#### .#.#.##...÷≈≈≈~...≈≈≈≈~..#....##. .#.# #.##..~≈~..@..≈≈≈..###.#.... .#.##.##..~~≈~~...≈~≈~....######. ####..#..~~..≈≈≈.~≈≈≈....~.## ## ...##......~≈≈≈.~....~≈~..# ## ## #....##..~≈~.....≈≈~...####. ###..#...........~....##.... ####..#.#.###.###....########. #....###### ##.)##.#####.####. ######### ######## #....... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 24 | D:1 | Reached skill level 1 in Stealth 125 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 125 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 369 | D:1 | Found Visuhog's Magic Scroll Shoppe. 383 | D:1 | Learned a level 2 spell: Jinxbite 676 | D:1 | Reached XP level 3. HP: 22/26 MP: 4/4 762 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring, serial_shops, shop, serial_bayou_lagoon_a, fountainhead, corner_web_ring, minmay_misc_feat_pillars Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.8 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 73 Armour: Robe || 16 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 787 | 740 | 47 | 0 | 600 | 1 | 787.0 | Dungeon | 787 | 740 | 47 | 0 | 600 | 1 | 787.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 787 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+