Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 1766729875496113670 71 leafmold the Sneak (level 4, -3/32 HPs) Began as a Demonspawn Hexslinger on May 17, 2026. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:25 (1359 turns). leafmold the Sneak (Demonspawn Hexslinger) Turns: 1359, Time: 00:01:25 Health: -3/32 AC: 4 Str: 10 XL: 4 Next: 5% Magic: 0/5 EV: 11 Int: 14 God: Gold: 162 SH: 0 Dex: 15 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: yellow scales 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of see invisible Scrolls p - a scroll of poison c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of amnesia {unknown} l - a scroll of teleportation {unknown} m - a scroll of fog {unknown} Potions d - a potion of cancellation {unknown} f - 3 potions of heal wounds {unknown} j - 3 potions of enlightenment {unknown} k - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging * Level 3.7 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Launch Clockwork Bee Frge 0% N/A 61% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Ignite Poison Fire/Alch 1% N/A 91% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Spells you cast may paralyse adjacent enemies. Message History You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence closely misses you. Terence hits you with a +0 flail. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet completely misses Terence. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Malevolent energies surge around you. Terence becomes paralysed! You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is heavily wounded. Terence is no longer paralysed. Terence barely misses you. x2 You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. A giggling sprite leaps out and insults Terence's ancestors. Terence is severely wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is almost dead. The jinxing sprites lose interest in you. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." # ####. ...#.#### ........# #......# ##### #......##.... #ß......# +....@@.# ß ###ß....#.# .. #......## # #[# #.#####...##.##. #.# #................ ..# .####.##..##.....# #.# ......).......#### #.# #.######...##.## ##.###.# #.......#...>... #......# You could see Terence (very drained). Vanquished Creatures 3 adders (D:2) 5 ribbon worms (D:2) 4 hobgoblins 6 quokkas 3 ball pythons 2 bats 2 endoplasms (D:2) 3 frilled lizards 3 goblins 5 kobolds 6 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 145 | D:1 | Reached skill level 1 in Stealth 298 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 298 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 679 | D:1 | Learned a level 2 spell: Jinxbite 829 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 829 | D:2 | Reached XP level 3. HP: 20/26 MP: 1/4 1206 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/5 1346 | D:3 | Encountered Terence 1359 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring D:2: layout_rooms, minmay_pentomino_o2, amcnicky_mini_corridor_feature, minmay_misc_feat_rugged D:3: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, corexii_item_surrounded_by_moat, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 3 | 3.7 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 122 | 15 || 137 Cast: Jinxbite | 8 | 1 || 9 Armour: Robe | 34 | 7 || 41 Dodge: Dodged | 41 | 7 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1405 | 1360 | 45 | 0 | 1089 | 3 | 468.3 | Dungeon | 1405 | 1360 | 45 | 0 | 1089 | 3 | 468.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 723 daAuts D:2: 608 daAuts D:3: 73 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+