Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 15554263310110624340 84 leafmold the Sneak (level 4, 32/32 HPs) Began as a Demonspawn Hexslinger on May 17, 2026. Got out of the dungeon alive. The game lasted 00:01:41 (1467 turns). leafmold the Sneak (Demonspawn Hexslinger) Turns: 1467, Time: 00:01:41 Health: 32/32 AC: 4 Str: 11 XL: 4 Next: 23% Magic: 5/5 EV: 11 Int: 13 God: Gold: 60 SH: 0 Dex: 15 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: claws 1, molten scales 1, foul shadow 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery d - a +6 ring of strength Talismans c - a lupine talisman Scrolls p - 2 scrolls of poison c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of might {unknown} f - a potion of haste {unknown} j - a potion of enlightenment {unknown} k - a potion of berserk rage {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging * Level 3.9 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Ozocubu's Armour Ice 0% N/A 63% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in molten scales. (AC +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence screams, "I want to be left alone!" Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you from afar with a +3 trident! Terence misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. A giggling sprite leaps out and bonks Terence with his +3 trident. You kill Terence! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your fingernails lengthen. What level of the Dungeon? (default 2, ? - help) The sprites lose interest in your situation. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You feel your willpower return. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. Magic restored. HP restored. The demonspawn shouts! The djinni shouts! The tengu shouts! There is a staircase leading out of the dungeon here. You have escaped! ##.# #.# #.# #.# ### ########### #####R#~#^#M#~# ##^#N############ i#####..........## ##..............@# ...#######...[..## ####9#6#Z######## Z#i#######~#Q#z# #### ####### You could see a revenant (wandering). Vanquished Creatures Terence (D:3) An adder (D:2) A ribbon worm (D:2) 6 orcs (D:2) 6 endoplasms 4 jackals A quokka (D:1) 4 ball pythons 3 bats 5 frilled lizards A goblin (D:2) 5 hobgoblins 4 kobolds (D:1) 4 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Encountered a revenant 2 | D:1 | Encountered a tengu 7 | D:1 | Encountered an elf draugr 8 | D:1 | Encountered a djinni 9 | D:1 | Encountered a demonspawn 11 | D:1 | Encountered a naga 11 | D:1 | Encountered a gargoyle 13 | D:1 | Encountered a spriggan 15 | D:1 | Encountered a spriggan 15 | D:1 | Encountered a demonspawn draugr 21 | D:1 | Encountered a human 55 | D:1 | Reached skill level 1 in Stealth 134 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 134 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 167 | D:1 | You fall into a shaft and drop 1 floor! 180 | D:2 | Learned a level 2 spell: Jinxbite 509 | D:2 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 509 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 1387 | D:3 | Encountered Terence 1399 | D:3 | Killed Terence 1400 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1400 | D:3 | Reached XP level 4. HP: 19/32 MP: 1/5 1467 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring D:2: layout_loops_ring, solitary_fountain D:3: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 3 | 3.9 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 113 | || 113 Cast: Jinxbite | 10 | || 10 Armour: Robe | 19 | || 19 Dodge: Dodged | 34 | || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1506 | 1431 | 75 | 0 | 1165 | 3 | 502.0 | Dungeon | 1506 | 1431 | 75 | 0 | 1165 | 3 | 502.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts D:2: 606 daAuts D:3: 114 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+