Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 1107172520178169770 29 leafmold the Vexing (level 3, 26/26 HPs) Began as a Demonspawn Hexslinger on May 16, 2026. Got out of the dungeon alive. The game lasted 00:00:59 (1207 turns). leafmold the Vexing (Demonspawn Hexslinger) Turns: 1207, Time: 00:01:00 Health: 26/26 AC: 2 Str: 10 XL: 3 Next: 1% Magic: 13/13 EV: 11 Int: 13 God: Gold: 86 SH: 0 Dex: 15 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth ++ e - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.53/turn %: no passive effects @: no status effects A: claws 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +2 dagger of draining Missiles c - 6 curare-tipped darts Armour b - a +0 robe (worn) Jewellery e - a ring of magical power (worn) f - an amulet of magic regeneration (worn) Scrolls p - a scroll of poison c - a scroll of immolation {unknown} e - 2 scrolls of vulnerability {unknown} h - 3 scrolls of identify {unknown} j - 2 scrolls of fog {unknown} k - a scroll of enchant armour {unknown} l - a scroll of acquirement {unknown} m - a scroll of amnesia {unknown} Potions d - 2 potions of might {unknown} f - a potion of haste {unknown} n - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging * Level 2.7 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 28% 1 Sublimation of Blood Necr 0% N/A 38% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Airstrike Air 0% 2d(0-16) 95% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. A ribbon worm is nearby! You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. A ribbon worm is nearby! You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Malevolent energies surge around you. The ribbon worm becomes paralysed! You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is heavily wounded. A giggling sprite leaps out and ties the ribbon worm's tail in a knot. The ribbon worm is almost dead. You shoot a sling bullet. The sling bullet hits the ribbon worm. You kill the ribbon worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. What level of the Dungeon? (default 2, ? - help) The sprites lose interest in your situation. You feel your willpower return. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You have escaped! #.# #.)...#........#.# #.#####...##........#.# ######.......#...........#.# ........###########.....##.# ######.## ##≈##≈#####.##.# #.# ##≈P≈≈P≈## #.##.###### ######.#####≈PßPPßP≈# #>......... #.........###.P..P≈####.##.###### ................@~~...#.##.# #........####.P..♣≈##...##.# .........###≈PßP♣ß♣≈###.##.# ...........##≈P≈≈♣≈## #.##.# .....##.....##≈##≈## #.##.# .###..####..####### #.##.# ................# #.##.# .####.......###.# #.##.# .####..###.## #.# #.##.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 3 hobgoblins A quokka (D:1) 7 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 35 | D:1 | Reached skill level 1 in Stealth 139 | D:1 | Found a faded altar of an unknown god. 221 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 221 | D:1 | Reached XP level 2. HP: 5/21 MP: 3/3 232 | D:1 | Learned a level 2 spell: Jinxbite 1096 | D:2 | Discovered your monstrous ancestry. 1096 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1096 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1207 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, dreamdust_ecumenical_altar_statues, hex_tiny, chequers_serial_rivers_small_3 D:2: layout_loops_ring, minmay_gold_behind_fungi Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.7 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 72 Cast: Jinxbite || 1 Armour: Robe || 18 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1233 | 1084 | 149 | 0 | 918 | 2 | 616.5 | Dungeon | 1233 | 1084 | 149 | 0 | 918 | 2 | 616.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 911 daAuts D:2: 322 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+