leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 6, D:1) a bat corpse (skeletalised by now) (11, -19, D:1) a bat corpse (skeletalised by now) (24, -26, D:1) a +0 dagger (25, -22, D:1) a +0 ring mail (27, 0, D:1) a +0 dagger 4 stones a kobold skeleton (27, 8, D:1) a +0 helmet (33, -18, D:1) a rat corpse (skeletalised by now) (33, 16, D:1) 9 gold pieces (36, 2, D:1) a +0 dagger (37, 11, D:1) 2 poisoned darts (39, 12, D:1) a +2 heavy sling (40, -4, D:1) a +0 trident (41, 17, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -28, D:2) the +1 robe "Nicycesi" {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (5, -29, D:2) a ball python corpse (skeletalised by now) (5, 2, D:2) a +0 leather armour (7, -30, D:2) a bat corpse (skeletalised by now) (9, -32, D:2) a ball python corpse (skeletalised by now) (12, -4, D:2) a +0 club (13, -4, D:2) a frilled lizard corpse (skeletalised by now) (20, -23, D:2) a parchment of Summon Seismosaurus Egg (24, -17, D:2) a +0 whip a kobold skeleton (25, -17, D:2) a ball python skeleton (25, -16, D:2) a rat skeleton (27, -13, D:2) a +0 whip (28, -14, D:2) a +0 spear (32, -11, D:2) a frilled lizard skeleton (36, 6, D:2) the +0 hand axe "Yjazu" {distort, rElec rN+ Int+3 Stlth-} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (40, -30, D:2) a +0 club (41, -3, D:2) a +0 dagger a stone (42, 0, D:2) a +0 short sword 3 stones (43, 5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 14, D:3) a +0 dagger (3, 0, D:3) a rat corpse (skeletalised by now) (8, -7, D:3) a +0 dagger (11, 3, D:3) a bat skeleton (12, 2, D:3) a +0 club a +0 halberd a gnoll skeleton (13, 2, D:3) a +0 whip a gnoll skeleton (13, 3, D:3) a +0 club a gnoll skeleton (18, 12, D:3) a +0 club (19, 12, D:3) a +0 club (20, 44, D:3) a +0 ring mail (21, 1, D:3) a +0 short sword (21, 18, D:3) a +0 ring mail (26, 9, D:3) a +1 robe of fire resistance (28, 4, D:3) an adder skeleton (33, 33, D:3) a +0 dagger a goblin skeleton (33, 34, D:3) a frilled lizard skeleton a bat skeleton (36, -7, D:3) a ball python corpse (skeletalised by now) (37, 36, D:3) a +0 robe (38, 34, D:3) a quokka skeleton (39, 28, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 mace (2, -12, D:4) an iguana corpse (skeletalised by now) (5, -11, D:4) a +0 mace (8, -2, D:4) a parchment of Lesser Beckoning (10, -4, D:4) a +0 sling (12, -14, D:4) a +1 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (15, -29, D:4) a +0 club (26, -23, D:4) a +0 club (26, 0, D:4) a quokka corpse (skeletalised by now) (26, 1, D:4) a ball python corpse (skeletalised by now) (33, -27, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (10, -5, D:5) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (24, 4, D:5) a +2 hand axe of freezing an orc corpse (skeletalised by now) (24, 5, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, 6, D:5) a +0 club a +2 dagger of freezing an orc corpse (skeletalised by now) (26, -22, D:5) a +2 spear of venom (still there?) a gnoll corpse (still there?) (27, -22, D:5) a +0 spear (28, -27, D:5) a +0 chain mail (29, -22, D:5) a +0 club (30, -22, D:5) a +0 whip (34, -5, D:5) a hound skeleton (40, 8, D:5) an adder corpse (skeletalised by now) (45, -22, D:5) a +0 dagger a +0 robe (46, -21, D:5) a +0 dagger a +0 robe a hound corpse (skeletalised by now) (47, -21, D:5) a +2 dagger of electrocution (47, 17, D:5) the quill talisman of the Endless Expanse {Rampage Will+ MP-11 Dex+3} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. MP-11: It affects your magic capacity (-11). Dex+3: It affects your dexterity (+3). (53, -2, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar (1, 10, D:6) a ring of flight (7, 7, D:6) a +0 robe