leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 flail (10, 21, D:1) a jackal corpse (skeletalised by now) (10, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 21, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (11, 22, D:1) a jackal corpse (skeletalised by now) (12, 20, D:1) a ball python corpse (skeletalised by now) (17, -6, D:1) a +2 dagger of speed (18, -3, D:1) a +0 mace (18, 11, D:1) 5 boomerangs (21, -5, D:1) a quokka corpse (skeletalised by now) (21, -3, D:1) a rat skeleton (22, -4, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (24, 19, D:1) a ball python corpse (skeletalised by now) (24, 25, D:1) a rat corpse (skeletalised by now) (24, 26, D:1) a +0 dagger 3 stones a +0 leather armour a kobold corpse (skeletalised by now) (24, 27, D:1) a +0 club (32, 14, D:1) a +0 dagger (34, 5, D:1) 3 flux baubles (43, 24, D:1) a +2 dagger of protection 2 stones a kobold corpse (skeletalised by now) (53, 14, D:1) a hobgoblin corpse (skeletalised by now) (53, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of attraction (2, -2, D:2) a scroll of identify (6, -6, D:2) a +0 quarterstaff (8, 0, D:2) a bat corpse (9, 0, D:2) a staff of alchemy (29, 22, D:2) a +0 sling (31, 16, D:2) a +0 club