leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (0, 2, D:1) a +0 short sword (17, 19, D:1) a hobgoblin corpse (skeletalised by now) (18, 9, D:1) a river rat skeleton (19, -1, D:1) a hobgoblin skeleton (19, 0, D:1) a rat skeleton (25, 5, D:1) a river rat skeleton (37, 5, D:1) a hobgoblin skeleton (38, 5, D:1) a hobgoblin skeleton (44, 20, D:1) a ball python skeleton Level 2 of the Dungeon (12, 5, D:2) a +0 leather armour (19, 27, D:2) an adder corpse (skeletalised by now) (19, 31, D:2) a quokka corpse (skeletalised by now) (21, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 8, D:2) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (23, 13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 25, D:2) a +0 long sword (35, 28, D:2) a bat corpse (skeletalised by now) (46, 6, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 scythe (1, -14, D:3) a ring of resist corrosion (1, 1, D:3) a clockroach corpse (2, -10, D:3) the +4 leather armour of the Fresh God {rC++ MP+9 Str+6 Dex-4} rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (6, -12, D:3) a bat corpse