leafmold Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (16, -12, D:1) a hobgoblin corpse (skeletalised by now) (16, -11, D:1) a +0 club (20, -26, D:1) a +0 club (23, -6, D:1) a +0 dagger (29, -1, D:1) a +0 dagger (30, -19, D:1) a +0 dagger a goblin skeleton (42, -19, D:1) a +0 club a goblin skeleton (49, -15, D:1) a hobgoblin skeleton (59, -9, D:1) 2 boomerangs (60, -7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 falchion a +0 scale mail the human corpse of Terence (skeletalised by now) (0, 8, D:2) a +0 hammer (8, 7, D:2) a hobgoblin corpse (skeletalised by now) (11, 22, D:2) a +2 mace of concussion (16, 11, D:2) a +0 robe (21, -11, D:2) an adder skeleton (23, 11, D:2) a ball python skeleton (24, 27, D:2) an adder skeleton (25, 29, D:2) a quokka skeleton a ball python skeleton (28, 13, D:2) a +0 club (29, 12, D:2) a +0 short sword a kobold skeleton (29, 13, D:2) a hobgoblin skeleton (30, 28, D:2) a +0 robe (31, -9, D:2) a +0 hand axe (31, 11, D:2) a +0 pair of gloves (33, 11, D:2) a +0 mace (34, -8, D:2) a +0 sling (41, 27, D:2) 2 poisoned darts (44, 31, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Kelorhant's Armour Boutique a +2 leather armour of fire resistance (266 gold) the +2 ring mail of the Threshing Gods {rElec rF+} (490 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. a +0 plate armour (252 gold) a +0 pair of boots (63 gold) a +0 scale mail (56 gold) a +0 pair of boots of earth (301 gold) a +2 ring mail of fire resistance (294 gold) a +0 ring mail (56 gold) [Shop] Zaepraki's General Store 6 atropa-tipped darts (75 gold) a wand of polymorph (8) (unknown) (156 gold) a parchment of Forge Blazeheart Golem (182 gold) a potion of curing (unknown) (42 gold) a scroll of revelation (unknown) (105 gold) a parchment of Blink (81 gold) the +4 spear of Ysetteumn {chaos, rPois Int+4 Dex-3} (541 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a phantom mirror (560 gold) (12, 8, D:3) the +4 whip "Vikh" {freeze, ^Contam rPois Will+ Str+3} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (12, 12, D:3) a hound corpse (16, 12, D:3) 4 boomerangs (18, 23, D:3) a +0 mace an orc corpse (18, 24, D:3) a staff of earth a +0 leather armour a +0 club (19, 23, D:3) a +3 morningstar (22, 23, D:3) a +0 short sword 3 stones (26, -3, D:3) the +2 dagger of Radicalism {pain, rF+ rCorr Stlth+} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further.