leafmold Level 1 of the Dungeon [Shop] Yrulil's General Store a parchment of Swiftness (105 gold) a tin of tremorstones (2/2) (480 gold) a potion of resistance (120 gold) a potion of mutation (96 gold) a parchment of Ensorcelled Hibernation (69 gold) a lightning rod (4/4) (480 gold) a phial of floods (480 gold) a +0 whip (30 gold) [Shop] Jolotug's Armour Shop a +2 scale mail of fire resistance (210 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) a +0 chain mail of poison resistance (100 gold) a +0 ring mail (40 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (3, -20, D:1) a +0 dagger (5, 8, D:1) a bat corpse (skeletalised by now) (6, 7, D:1) 5 boomerangs (8, -17, D:1) a bat corpse (skeletalised by now) (8, -6, D:1) a ball python skeleton (12, 4, D:1) a +0 dagger (13, 8, D:1) a +0 leather armour (21, -21, D:1) a +0 short sword (21, 8, D:1) a +0 club a goblin skeleton (26, 10, D:1) a +0 scale mail (28, -11, D:1) a bat skeleton (29, 7, D:1) a gold piece (31, -9, D:1) a hobgoblin skeleton (33, 8, D:1) a +0 dagger (35, 12, D:1) a +0 sling (45, -13, D:1) a +0 club a goblin skeleton (48, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones (2, -7, D:2) a +0 club a kobold skeleton (6, -22, D:2) a frilled lizard corpse (skeletalised by now) (6, -7, D:2) a potion of heal wounds (7, -22, D:2) a +0 club (7, -20, D:2) an adder corpse (skeletalised by now) (7, -9, D:2) a +0 dagger (7, -8, D:2) a +0 flail (8, -9, D:2) a +0 scale mail (8, -8, D:2) a +0 leather armour (8, -7, D:2) 11 gold pieces (14, -22, D:2) 3 flux baubles (19, 6, D:2) a +0 whip (28, -30, D:2) a +0 leather armour (28, -1, D:2) a +0 club a +0 spear (29, 0, D:2) a +0 spear a gnoll skeleton (38, -19, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, -4, D:3) a +0 falchion (3, -1, D:3) a hobgoblin corpse (skeletalised by now) (6, 17, D:3) a +0 club a +0 helmet a +0 animal skin a +0 mace the hobgoblin skeleton of Robin a goblin skeleton (7, 13, D:3) a bat skeleton (7, 17, D:3) a +0 club a +0 club a +2 dagger of holy wrath a goblin skeleton a goblin skeleton (7, 18, D:3) a +0 dagger a goblin skeleton (7, 19, D:3) a +0 club a goblin skeleton a bat skeleton (8, 17, D:3) a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton (8, 18, D:3) a +0 dagger (9, -8, D:3) a +0 club a +0 short sword 6 poisoned darts a kobold corpse (skeletalised by now) (9, 16, D:3) the +0 mace of Tomorrow {concuss, rF- Str+8} rF-: It makes you vulnerable to fire. Str+8: It affects your strength (+8). It cannot be enchanted further. (10, -8, D:3) a +0 short sword (10, 11, D:3) a rat skeleton (17, 4, D:3) the felid skeleton of Natasha (18, 4, D:3) the felid skeleton of Natasha (18, 12, D:3) a +0 hand axe (24, 4, D:3) a +0 club (25, 2, D:3) a +0 chain mail a +0 club (25, 3, D:3) a +0 leather armour a +0 short sword a +0 dagger an orc skeleton a goblin skeleton (25, 4, D:3) a +0 mace (28, -9, D:3) a +0 leather armour (28, 4, D:3) a +0 sling (32, -2, D:3) a +2 heavy spear (33, -12, D:3) a +0 ring mail (35, 18, D:3) a +0 dagger a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, -10, D:3) a staff of fire (44, 1, D:3) a +0 flail a +0 leather armour (46, -10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a potion of curing (5, -4, D:4) a +0 dagger a +0 robe (5, -3, D:4) a +0 whip (6, -6, D:4) a +0 dagger a +0 robe an orc corpse (21, 7, D:4) the +5 short sword "Negiepun" {freeze, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (28, 17, D:4) a +0 robe (31, 20, D:4) a +0 club 2 stones a kobold corpse the Ecumenical Temple