leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (16, 5, D:1) a +0 short sword (17, 3, D:1) a rat corpse (skeletalised by now) (22, -44, D:1) a +0 dagger (23, -48, D:1) a +0 robe (32, -30, D:1) a frilled lizard corpse (skeletalised by now) (33, -20, D:1) a +0 ring mail (34, -19, D:1) 6 datura-tipped darts (35, -38, D:1) a +0 robe (37, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (44, -48, D:1) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (46, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -14, D:1) a staff of earth (59, -45, D:1) a +0 ring mail (62, -10, D:1) a +0 club (69, -16, D:1) a ball python corpse (skeletalised by now) (69, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +2 falchion of flaming (3, -31, D:2) a hobgoblin skeleton (5, -36, D:2) a frilled lizard skeleton (8, -4, D:2) a +0 whip a kobold skeleton (16, -42, D:2) a rat skeleton (17, -42, D:2) a bat skeleton (20, -45, D:2) a hobgoblin corpse (skeletalised by now) (30, -46, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, -27, D:2) a hobgoblin skeleton (37, -25, D:2) a rat skeleton (46, -30, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (1, 27, D:3) an adder corpse (skeletalised by now) (2, 0, D:3) a +0 club a +0 leather armour a +0 whip a +1 flail of venom a +0 leather armour an orc corpse (skeletalised by now) (5, 16, D:3) a quill talisman (6, 0, D:3) a +0 short sword 5 stones (7, 19, D:3) a +0 club (9, 15, D:3) a rat corpse (skeletalised by now) (12, 1, D:3) a +0 whip (14, 0, D:3) a +0 scale mail (33, 42, D:3) a bat corpse (skeletalised by now) (34, 36, D:3) a +0 flail a +2 sling of flaming 5 boomerangs a +0 scale mail a +0 spear the human corpse of Terence (skeletalised by now) (34, 37, D:3) a +0 dagger a +0 dagger a boomerang a +0 ring mail an orc corpse (skeletalised by now) (34, 40, D:3) a +0 dagger a boomerang a +0 ring mail an orc corpse (skeletalised by now) (34, 42, D:3) a bat corpse (skeletalised by now) (35, 5, D:3) 2 flux baubles (37, 35, D:3) a +0 whip a bat corpse (skeletalised by now) (38, 37, D:3) a +1 pair of gloves a +0 buckler a +0 scale mail (45, 16, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour an amulet of guardian spirit (5, -33, D:4) a +0 leather armour (7, 0, D:4) a +0 pair of boots (14, -19, D:4) a +0 spear (14, -18, D:4) a +0 club a gnoll corpse (skeletalised by now) (15, -19, D:4) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) (19, 13, D:4) a hobgoblin skeleton (24, 12, D:4) a +0 club (37, 6, D:4) a hobgoblin corpse (skeletalised by now) (42, -15, D:4) a +0 spear Level 5 of the Dungeon (9, 3, D:5) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (10, 3, D:5) a +0 whip a +0 dagger an orc corpse (skeletalised by now) (10, 4, D:5) a +0 trident a +0 leather armour (11, 2, D:5) a +0 dagger an orc corpse (skeletalised by now) (11, 3, D:5) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (24, -3, D:5) a +0 giant club an ogre corpse (skeletalised by now) a quokka corpse (skeletalised by now) (24, -2, D:5) a hound corpse (skeletalised by now) (36, -23, D:5) a +0 falchion (39, 6, D:5) a +0 dagger a +0 short sword a boomerang a +0 short sword (39, 7, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (39, 8, D:5) a +0 club an orc corpse (skeletalised by now) (40, 6, D:5) a +0 whip 2 boomerangs a +0 whip an orc corpse (skeletalised by now) (40, 8, D:5) a +0 dagger a +0 chain mail (41, -24, D:5) a +0 shortbow (41, 7, D:5) a +0 hand axe (42, -25, D:5) a wyvern corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 spear of entangling a +0 ring mail a +0 buckler (1, 0, D:6) a +0 whip (2, 0, D:6) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (4, 14, D:6) a +2 mace of venom (5, 16, D:6) a +2 mace of draining (10, 22, D:6) a +0 flail (10, 23, D:6) a +0 short sword a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (11, 21, D:6) a +0 short sword a stone (11, 22, D:6) a +0 short sword 3 stones a +0 whip a kobold corpse (skeletalised by now) (11, 23, D:6) a +0 whip a kobold corpse (skeletalised by now) (12, 27, D:6) an orb of attunement (13, -12, D:6) a +0 orcbow a centaur skeleton (38, -31, D:6) a +0 robe (47, -24, D:6) an iguana skeleton (47, 18, D:6) 5 stones (48, 19, D:6) a +0 spear (49, 21, D:6) 7 stones (51, 21, D:6) 6 stones (57, 22, D:6) a +0 robe Level 7 of the Dungeon (2, -12, D:7) a +0 leather armour (3, -5, D:7) a +0 leather armour (19, 0, D:7) a +1 plate armour of resonance (29, 18, D:7) a +0 dagger (31, 4, D:7) 3 poisoned darts (31, 20, D:7) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour an orc skeleton (33, 20, D:7) a +0 falchion of distortion a +0 robe (34, 3, D:7) a +3 falchion of freezing a +0 robe a +2 dagger a +0 robe (34, 4, D:7) a +1 battleaxe of freezing a +0 robe (34, 5, D:7) a +0 dagger a +0 robe a water moccasin corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, 15, D:7) a +0 falchion a +0 leather armour (34, 18, D:7) a +0 short sword a +0 dagger a +0 robe an orc skeleton an orc skeleton (35, 18, D:7) a +0 hand axe a +0 short sword a +0 short sword a +0 ring mail a +0 club an orc skeleton (37, -2, D:7) a parchment of Inner Flame (43, 13, D:7) a staff of necromancy (44, 11, D:7) a +0 mace (45, 13, D:7) a +1 shortbow of flaming (46, 14, D:7) a +0 troll leather armour a troll corpse (skeletalised by now) (46, 16, D:7) the +2 pair of gloves of Lulaxeti {Rampage rC- rN+ Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (47, 16, D:7) a howler monkey corpse (skeletalised by now) (48, 15, D:7) a manticore corpse (skeletalised by now) (49, 13, D:7) a howler monkey corpse (skeletalised by now) (54, -3, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (2, -24, D:8) a yak corpse (skeletalised by now) (3, -24, D:8) a yak skeleton (4, -22, D:8) a +0 short sword (11, -39, D:8) a +0 dagger a +0 robe (12, -41, D:8) a +0 hand axe a +0 leather armour an orc skeleton (13, -39, D:8) a +0 club an orc skeleton (15, -38, D:8) a +0 club a +0 scale mail an orc skeleton (16, -35, D:8) a wyvern skeleton (32, -22, D:8) a +0 club (32, -19, D:8) a wolf skeleton a wolf skeleton (32, -17, D:8) a wolf skeleton a wolf skeleton (33, -19, D:8) a +0 war axe (33, -17, D:8) a wolf skeleton (33, -12, D:8) a +0 leather armour (35, -19, D:8) a +0 club (35, -18, D:8) a +0 club (35, 3, D:8) a water moccasin skeleton Level 9 of the Dungeon (8, 6, D:9) a spore talisman (10, 6, D:9) a +0 ring mail a +0 spear a gnoll skeleton (10, 7, D:9) a +0 robe a +2 whip of venom a +0 robe a +0 dagger a kobold skeleton (11, 6, D:9) a +0 whip (11, 7, D:9) a +0 whip (11, 8, D:9) a +0 robe a +0 whip (11, 9, D:9) a +0 whip (12, 4, D:9) a +0 short sword a kobold skeleton (12, 9, D:9) a +0 whip of holy wrath a +0 robe a +0 whip a kobold skeleton a gnoll skeleton (14, 0, D:9) a +0 robe a +0 dagger an orc skeleton (14, 1, D:9) a +0 plate armour a +0 scimitar a +0 chain mail a +0 battleaxe a +0 plate armour a +0 glaive a +0 arbalest an orc skeleton (15, -3, D:9) a +0 leather armour a +0 club (15, 0, D:9) a +0 robe a +0 dagger a +0 scale mail a +0 flail a +0 club an orc skeleton an orc skeleton an orc skeleton (16, -3, D:9) a +0 flail an orc skeleton (16, -1, D:9) a +1 mace of draining a +0 whip (16, 0, D:9) a +0 plate armour a +0 hand axe 3 boomerangs a +0 short sword an orc skeleton (16, 1, D:9) a +0 robe a +3 dagger of venom a +0 ring mail a +0 club an orc skeleton (17, 0, D:9) a +0 robe a +0 dagger (18, -1, D:9) a +0 dagger an orc skeleton (18, 0, D:9) a +0 leather armour a +0 club an orc skeleton (33, 10, D:9) a +0 dagger (36, 18, D:9) a parchment of Sublimation of Blood (47, 5, D:9) a +0 robe Level 10 of the Dungeon [Shop] Hasid's Antique Armour Shop the +4 robe "Adop" {Bane Int+3 Dex+4} (1278 gold) Bane: It inflicts you with a random bane when you equip it. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 leather armour (60 gold) the +0 leather armour of the Many Heavens {Harm rElec rC- Regen+} (270 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 leather armour (60 gold) a +0 scale mail (120 gold) (0, 0, D:10) a +0 rapier (1, -24, D:10) the inkwell talisman of Zotusapy {Dex+2 Stlth+} [inkwell talisman] Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (3, -21, D:10) a howler monkey skeleton (6, -8, D:10) a +0 leather armour (9, -21, D:10) a howler monkey skeleton (27, -34, D:10) a +0 ring mail (27, -19, D:10) a troll corpse (skeletalised by now) (27, -15, D:10) a +0 giant club a +2 robe of willpower (31, -15, D:10) a staff of fire (38, -2, D:10) a +0 leather armour (42, -5, D:10) a +0 dagger (44, -6, D:10) a +3 flail Level 11 of the Dungeon [Shop] Heqooruk's CLEARANCE SALE! a potion of magic (24 gold) a +4 ring of slaying (108 gold) (0, 0, D:11) a +0 morningstar a +0 leather armour (0, 2, D:11) a +0 dagger a +0 robe an orc skeleton (1, 1, D:11) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (1, 2, D:11) a +0 hand axe (5, -16, D:11) a +0 war axe (18, -10, D:11) a staff of cold a +2 robe of cold resistance the elf skeleton of Fannar (20, -10, D:11) a +0 dagger a +0 robe an orc skeleton (21, -11, D:11) a +0 dagger a +0 robe (21, -6, D:11) an electric eel skeleton (22, -24, D:11) a parchment of Maxwell's Portable Piledriver (23, -11, D:11) a +0 dagger a +0 robe a +0 dagger 4 poisoned darts a +0 robe an orc skeleton an orc skeleton (25, -11, D:11) a +0 short sword an orc skeleton (30, -31, D:11) a +0 ring mail (47, -23, D:11) a +0 dagger of venom the kobold skeleton of Sonja (48, -11, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (57, 10, D:11) a +0 long sword Level 12 of the Dungeon (16, 13, D:12) 3 poisoned darts (19, 31, D:12) a +0 pair of gloves (26, -1, D:12) 2 flux baubles (29, 20, D:12) 4 large rocks a cyclops skeleton (41, -5, D:12) a +1 sling of freezing (42, -5, D:12) a +0 scale mail (43, 9, D:12) a shapeshifter skeleton (43, 23, D:12) a +0 ring mail (47, 8, D:12) a +0 chain mail (47, 15, D:12) a +0 chain mail (47, 23, D:12) a +0 scale mail a +2 partisan of venom (49, 23, D:12) a +0 shortbow a centaur skeleton (50, 22, D:12) a +2 mace of holy wrath (52, 14, D:12) a parchment of Blink (52, 34, D:12) a +0 giant club a +0 giant spiked club Level 13 of the Dungeon (1, -8, D:13) a +0 orcbow a centaur skeleton (2, -8, D:13) a +0 orcbow (2, 13, D:13) a +0 flail (12, -17, D:13) a spore talisman (15, -34, D:13) a +0 orcbow (20, -36, D:13) a +2 ring mail of poison resistance (27, -6, D:13) 2 poisoned darts (29, 1, D:13) a +0 robe a +0 dagger (31, 14, D:13) a manticore corpse (skeletalised by now) (33, -22, D:13) a scarab talisman (41, -26, D:13) a +0 scale mail (43, 19, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (43, 20, D:13) a +0 orcbow (43, 21, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (46, -1, D:13) a +4 long sword a +0 chain mail a +8 long sword (53, 10, D:13) a +4 war axe (54, -27, D:13) a +0 club a gnoll skeleton (54, -26, D:13) a +2 whip of pain a +0 buckler a +0 scale mail a +0 spear a gnoll skeleton (54, -25, D:13) a +0 halberd a gnoll skeleton (55, -24, D:13) a +0 spear a gnoll skeleton (58, -10, D:13) a +0 flail Level 14 of the Dungeon (1, 12, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (4, 31, D:14) a +0 leather armour (7, 4, D:14) a hydra skeleton (7, 39, D:14) a scarf of repulsion (12, 18, D:14) a +0 shortbow (13, 29, D:14) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (13, 34, D:14) a +0 orcbow (15, 29, D:14) a +0 ring mail (20, 20, D:14) a shapeshifter skeleton (21, 17, D:14) a parchment of Slow (22, 19, D:14) a +0 halberd (23, 33, D:14) 2 large rocks a cyclops corpse (skeletalised by now) (29, 24, D:14) a +0 shortbow (29, 25, D:14) 3 large rocks (35, 4, D:14) a +0 short sword (36, 6, D:14) a +2 dagger of flaming a +0 robe (36, 7, D:14) a +0 dagger a +0 robe (37, 5, D:14) a +0 short sword (37, 6, D:14) a +0 great mace a +0 plate armour (48, 28, D:14) 5 large rocks Level 15 of the Dungeon [Shop] Epnoroxa's Armour Shop a +0 helmet of intelligence (241 gold) a +0 chain mail (126 gold) an orb of attunement (546 gold) a +0 chain mail (126 gold) the +8 chain mail of the Crucible of Flesh {rC+ Str+3 Int+3} (1524 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a scarf of shadows (252 gold) a +0 robe (18 gold) the +0 scale mail of Pofiumic {+Blink rC+ Will- Regen+} (436 gold) +Blink: It lets you blink. rC+: It protects you from cold. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 plate armour (378 gold) a +1 troll leather armour (462 gold) (0, 0, D:15) a +0 broad axe (0, 1, D:15) a +0 mace (1, -2, D:15) a +0 scimitar (1, 0, D:15) a +0 short sword (1, 1, D:15) a +0 short sword (8, -14, D:15) an ugly thing corpse (skeletalised by now) (13, 20, D:15) a hydra corpse (skeletalised by now) (21, -2, D:15) 6 large rocks a cyclops skeleton (27, 7, D:15) a +0 leather armour a +0 hand axe (28, 14, D:15) a +0 arbalest a +1 arbalest of electrocution a yaktaur skeleton (29, 14, D:15) a +0 arbalest a +0 arbalest (29, 15, D:15) an electric eel skeleton (30, 14, D:15) a +0 arbalest (31, 2, D:15) a +0 scimitar (42, 26, D:15) an orb of energy (43, 20, D:15) a +0 long sword (47, 12, D:15) a fire dragon skeleton (47, 15, D:15) a +0 ring mail (50, -13, D:15) a +2 buckler of protection a +0 ring mail a +0 broad axe (50, 29, D:15) a +0 leather armour (52, -14, D:15) a +0 buckler a tengu skeleton (53, -10, D:15) a +0 ring mail a +0 longbow (55, 20, D:15) 5 large rocks (56, 19, D:15) a +0 mace (58, 12, D:15) a +0 leather armour (59, -21, D:15) a +2 battleaxe of freezing a frost giant skeleton (60, 22, D:15) a +0 war axe a +0 robe (61, -18, D:15) a +0 ring mail a +0 arbalest a tengu skeleton (61, 22, D:15) a +0 hand axe a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (9, -5, Orc:1) a +0 chain mail a +0 trident (10, -9, Orc:1) a +0 falchion (10, -7, Orc:1) a +0 ring mail a +0 whip a +0 robe a +0 dagger an orc skeleton an orc skeleton (10, -4, Orc:1) a +0 hand axe an orc skeleton (11, -8, Orc:1) a +0 robe a +0 dagger (11, -6, Orc:1) a +0 chain mail a +0 war axe (12, -11, Orc:1) a +0 ring mail a +3 whip of electrocution (12, -10, Orc:1) a +0 club (12, -9, Orc:1) a +0 club (12, -8, Orc:1) a +1 heavy mace a +0 plate armour a +0 hand axe an orc skeleton (12, -6, Orc:1) a +0 robe a +0 dagger (19, -37, Orc:1) a +0 dagger a +0 robe (21, -38, Orc:1) a +0 club (21, -37, Orc:1) a +0 giant spiked club a +0 giant club a +0 flail a two-headed ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (21, -36, Orc:1) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (33, -38, Orc:1) a +0 giant spiked club (35, -37, Orc:1) a +0 dire flail a +0 great mace a +0 club a +0 robe (35, -36, Orc:1) a +0 giant club a +0 giant club (36, -38, Orc:1) a +0 giant spiked club (36, -36, Orc:1) a +1 dagger of freezing a +2 robe of willpower (37, -38, Orc:1) a +0 dagger a +0 robe a warg skeleton (37, -37, Orc:1) a +0 dire flail a +0 chain mail a +0 club an orc skeleton (37, -36, Orc:1) a +0 dagger a +0 leather armour (39, -39, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Saluk's Jewellery Shop the lupine talisman of Vlad {Int+3 Dex+3} (855 gold) [lupine talisman] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a ring of magical power (300 gold) a +5 ring of evasion (540 gold) an amulet of regeneration (450 gold) a +6 ring of dexterity (540 gold) the ring "Wiesurph" {^Drain rPois Will+ MP+9 Str+4} (868 gold) [ring of willpower] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). an amulet of dissipation (450 gold) an amulet of regeneration (450 gold) a ring of magical power (300 gold) a ring of positive energy (300 gold) [Shop] Rieleo's General Store a potion of curing (45 gold) a potion of heal wounds (120 gold) a +0 mace (45 gold) a parchment of Borgnjor's Vile Clutch (276 gold) the +1 fire dragon scales of Osyodwoe {^Drain rF++ rC- MP+11 Str+4 Int+3} (1413 gold) ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. MP+11: It affects your magic capacity (+11). Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 hand axe (45 gold) the ring "Hedghacur" {*Slow rC+ Will+ Dex+4} (606 gold) [ring of protection from cold] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). [Shop] Pail's Antique Armour Shoppe a +2 scale mail of resonance (409 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +0 robe (18 gold) a +0 chain mail (126 gold) a +0 plate armour (378 gold) the +0 plate armour "Velloisk" {Rampage *Silence Str-4 SInv} (378 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of gloves of parrying (241 gold) a +0 helmet (94 gold) [Shop] Tuilei's Antique Weapon Shop the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (3194 gold) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dagger (56 gold) a +0 trident (98 gold) a +0 war axe (98 gold) a +0 dagger (56 gold) a +0 falchion (84 gold) a +0 trident (98 gold) a +0 rapier (154 gold) a +0 dire flail (140 gold) a +0 flail (98 gold) (0, 0, Orc:2) 4 large rocks a cyclops skeleton (4, 14, Orc:2) a +0 arbalest (8, 14, Orc:2) a +0 arbalest a kobold skeleton (8, 15, Orc:2) a +0 robe a +0 dagger (8, 16, Orc:2) a boomerang a +4 short sword 2 large rocks (8, 19, Orc:2) a +0 leather armour a +0 hand axe a +0 club an orc skeleton (9, 13, Orc:2) a +0 leather armour a +0 flail an orc skeleton (9, 14, Orc:2) a +0 plate armour a +0 halberd an orc skeleton (9, 15, Orc:2) a +0 whip (9, 16, Orc:2) a +0 giant spiked club a +0 dire flail a +0 dire flail an ettin skeleton (9, 17, Orc:2) a +0 robe a +0 hand axe (9, 18, Orc:2) 3 large rocks (9, 19, Orc:2) a +0 robe a +0 dagger a +0 chain mail 3 boomerangs a +0 war axe a +0 chain mail a +0 long sword a +0 orcbow an orc skeleton an orc skeleton (9, 20, Orc:2) a +0 mace (10, 15, Orc:2) a +0 robe a +0 dagger an orc skeleton (10, 16, Orc:2) a +0 robe a +0 dagger an orc skeleton (10, 17, Orc:2) a +1 dagger of draining a +0 plate armour a +0 dire flail (10, 18, Orc:2) a +0 plate armour a +0 war axe a +0 orcbow (11, 15, Orc:2) a +0 robe a +0 dagger an orc skeleton (11, 17, Orc:2) a +0 hand cannon (13, 17, Orc:2) a +0 giant spiked club (16, -8, Orc:2) a +0 giant club an ogre skeleton (16, 15, Orc:2) a +0 war axe an amulet of dissipation a ring of willpower a +4 ring of protection a +6 ring of intelligence a +5 ring of evasion a ring of protection from cold an amulet of the acrobat a ring of magical power a +6 ring of intelligence (17, -9, Orc:2) 4 large rocks a cyclops skeleton (17, -7, Orc:2) a +0 short sword a +0 leather armour (18, -9, Orc:2) a +0 hand axe a +0 chain mail (18, -8, Orc:2) a +0 flail a +0 chain mail a +0 scimitar a +0 plate armour (22, 7, Orc:2) a +0 scale mail a +5 war axe a +0 leather armour a +0 whip (22, 8, Orc:2) a +2 robe of willpower a +0 dagger (23, 6, Orc:2) a +0 war axe (23, 7, Orc:2) a +0 plate armour a +0 mace (31, 29, Orc:2) 8 large rocks a cyclops skeleton (31, 30, Orc:2) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (38, 4, Orc:2) 4 large rocks (39, 4, Orc:2) 5 large rocks a cyclops corpse (skeletalised by now) (40, 4, Orc:2) a +0 dire flail a +0 dire flail (40, 5, Orc:2) a troll corpse (skeletalised by now) (42, 4, Orc:2) a +0 morningstar of pain an orc corpse (skeletalised by now) (42, 5, Orc:2) a +0 short sword (43, 5, Orc:2) a +0 dagger an orc corpse (skeletalised by now) (44, 4, Orc:2) a +0 trident Level 1 of the Elven Halls [Shop] Ratidaf's Book Emporium a parchment of Borgnjor's Vile Clutch (239 gold) a parchment of Sigil of Binding (114 gold) a parchment of Summon Small Mammal (52 gold) a parchment of Diamond Sawblades (426 gold) a parchment of Hellfire Mortar (426 gold) a parchment of Lehudib's Crystal Spear (543 gold) a parchment of Death Channel (325 gold) a parchment of Ignite Poison (169 gold) a parchment of Iskenderun's Battlesphere (169 gold) a parchment of Freezing Cloud (239 gold) a parchment of Starburst (325 gold) a parchment of Alistair's Intoxication (239 gold) a parchment of Fireball (239 gold) a parchment of Alistair's Walking Alembic (239 gold) a parchment of Passage of Golubria (169 gold) a parchment of Dimensional Bullseye (169 gold) a parchment of Infestation (543 gold) a parchment of Ozocubu's Armour (114 gold) [Shop] Zoesiaph's Distillery a potion of curing (49 gold) a potion of heal wounds (132 gold) a potion of moonshine (16 gold) a potion of curing (49 gold) a potion of curing (49 gold) a potion of invisibility (132 gold) a potion of heal wounds (132 gold) a potion of curing (49 gold) a potion of lignification (49 gold) a potion of brilliance (66 gold) a potion of might (66 gold) (2, 16, Elf:1) a +0 chain mail (6, 17, Elf:1) a staff of necromancy (6, 19, Elf:1) a +0 short sword a +0 robe an elf skeleton (7, -4, Elf:1) a spore talisman (7, 16, Elf:1) a +0 long sword a +0 robe (7, 32, Elf:1) a +0 short sword a +0 ring mail (8, 44, Elf:1) a +0 robe (10, 18, Elf:1) a +1 pair of gloves (12, 29, Elf:1) a +0 halberd of venom (14, 19, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour an elf skeleton (15, 18, Elf:1) a +1 mace of protection (15, 43, Elf:1) a +0 scimitar a +0 robe an elf skeleton (16, 30, Elf:1) a +0 mace (16, 44, Elf:1) a +0 buckler of fire resistance (21, 28, Elf:1) 3 poisoned darts (26, 29, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (28, 42, Elf:1) 2 poisoned darts (31, 17, Elf:1) a parchment of Lesser Beckoning (54, 12, Elf:1) a +0 robe a +0 long sword a +0 shortbow (57, 10, Elf:1) a +0 robe a +0 rapier (58, 10, Elf:1) a +0 robe a +0 short sword (60, 12, Elf:1) a +0 robe a +0 rapier Level 2 of the Elven Halls (6, 16, Elf:2) a +0 dagger (10, 19, Elf:2) a +0 rapier a +0 robe (10, 20, Elf:2) a +0 dagger a +0 scale mail (11, 18, Elf:2) a +0 robe a +0 short sword (11, 19, Elf:2) a +0 robe a +0 scimitar (12, 18, Elf:2) a +0 buckler a +0 robe a +0 long sword (14, 19, Elf:2) a +0 robe a +0 dagger an elf skeleton (15, 19, Elf:2) a +0 broad axe an orb of mayhem a +0 robe an elf skeleton (18, 20, Elf:2) a +2 halberd of protection (19, -3, Elf:2) a +0 long sword of protection a +0 robe an elf corpse (skeletalised by now) (19, 21, Elf:2) a +0 robe a +0 rapier an elf skeleton (20, -15, Elf:2) a +0 long sword a +0 robe a +0 buckler (20, -14, Elf:2) a +2 hand axe of flaming a +0 dire flail of holy wrath (20, -13, Elf:2) a +0 long sword a +0 leather armour a +1 short sword of speed (21, -13, Elf:2) a +5 hand axe of flaming (23, -8, Elf:2) a +0 glaive of venom (23, -1, Elf:2) a +6 flail of protection (23, 17, Elf:2) a +0 robe a +0 long sword an elf skeleton (24, -7, Elf:2) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (26, -6, Elf:2) a +0 scimitar of valour (27, -7, Elf:2) a +2 long sword of valour (27, -5, Elf:2) a +0 short sword a +0 ring mail (29, -8, Elf:2) a +0 dagger a +0 robe an elf skeleton (29, -2, Elf:2) a +1 halberd of protection (31, 16, Elf:2) a +0 trident (39, -10, Elf:2) a +0 short sword a +0 ring mail a +0 buckler a +0 short sword a +0 robe an elf corpse (skeletalised by now) (39, -9, Elf:2) a +2 antimagic double sword (39, 25, Elf:2) a +0 robe a +0 long sword an elf skeleton (40, -3, Elf:2) a +0 heavy hand axe (40, 23, Elf:2) a +0 robe a +0 dagger an elf skeleton (40, 25, Elf:2) a +0 buckler a +0 leather armour a +0 scimitar a +0 robe a +0 long sword a +0 shortbow an elf skeleton an elf skeleton (41, 22, Elf:2) a +0 robe a +0 long sword an elf skeleton (41, 25, Elf:2) a +0 robe of positive energy a +0 rapier (41, 26, Elf:2) a +0 robe a +0 long sword a +0 leather armour a +0 short sword a +2 heavy shortbow a +0 ring mail a +1 long sword of pain an elf skeleton (42, 1, Elf:2) a +3 battleaxe of electrocution (42, 23, Elf:2) a +0 robe a +0 dagger (42, 24, Elf:2) a +0 leather armour a +0 rapier (42, 25, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow a +0 scimitar of draining (43, 21, Elf:2) a +0 robe a +0 dagger (43, 25, Elf:2) a +0 robe a +0 long sword (44, 23, Elf:2) a +0 leather armour a +0 short sword a +0 longbow an elf skeleton (45, -4, Elf:2) a +2 trident of venom (45, -2, Elf:2) a +0 robe a +1 long sword of electrocution an elf skeleton (45, 26, Elf:2) a +2 battleaxe of flaming (46, -2, Elf:2) a +0 robe a +0 short sword an elf skeleton (47, -3, Elf:2) a +0 robe a +0 short sword an elf skeleton (49, 10, Elf:2) a +4 dagger (50, 1, Elf:2) a +0 short sword a +0 leather armour (52, 3, Elf:2) a +7 dagger (52, 4, Elf:2) a +0 falchion (53, 3, Elf:2) a +7 dagger (54, 2, Elf:2) a +0 falchion (54, 25, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (55, 1, Elf:2) a +0 vampiric halberd (59, 2, Elf:2) a +0 robe a +2 long sword of freezing an elf skeleton (60, -2, Elf:2) a +8 dagger (60, 5, Elf:2) a +3 halberd of flaming (61, -2, Elf:2) a +2 buckler a +0 robe a +0 short sword (61, 0, Elf:2) a +0 robe a +0 dagger (61, 11, Elf:2) a +0 helmet of ice (62, -10, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) Level 3 of the Elven Halls (0, 0, Elf:3) a potion of moonshine (0, 1, Elf:3) a +0 scale mail (0, 4, Elf:3) a +1 short sword of draining (1, 2, Elf:3) a +4 scimitar a +0 leather armour a +0 long sword an elf corpse (skeletalised by now) (7, -11, Elf:3) a +0 robe (7, -10, Elf:3) a +0 robe (8, -12, Elf:3) a +0 hand axe (8, -10, Elf:3) a staff of conjuration (9, -13, Elf:3) a parchment of Nazja's Percussive Tempering (9, -12, Elf:3) a +2 dagger of electrocution (9, 6, Elf:3) a parchment of Kinetic Grapnel (10, -13, Elf:3) a +0 leather armour (13, 6, Elf:3) a +0 short sword (14, -14, Elf:3) a +0 robe a +4 falchion of flaming (14, 5, Elf:3) a +1 longbow of electrocution a +0 leather armour a ring of see invisible (14, 6, Elf:3) a +0 rapier a +0 rapier the +2 scale mail of Tulips {Int+3 Dex+5} Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (15, -13, Elf:3) a +2 heavy long sword (16, -10, Elf:3) a +0 leather armour a +0 quarterstaff (16, 18, Elf:3) a +1 scimitar of electrocution (17, -15, Elf:3) a +0 leather armour a +0 rapier (17, -14, Elf:3) a +2 short sword of speed a +0 leather armour a +0 long sword (17, 10, Elf:3) the +11 dagger "Pausyshi" {antimagic, rPois rF++ Will-} rPois: It protects you from poison. rF++: It greatly protects you from fire. Will-: It decreases your willpower. It cannot be enchanted further. a +2 sling of freezing a +0 ring mail an elf corpse (skeletalised by now) (17, 17, Elf:3) a +2 trident of venom (18, -17, Elf:3) a +0 leather armour a +0 dagger an elf skeleton (18, -16, Elf:3) a +0 long sword a +0 leather armour an amulet of guardian spirit a +2 hand axe of holy wrath an elf skeleton (18, -15, Elf:3) a +0 long sword of electrocution a +0 ring mail an elf skeleton (18, -14, Elf:3) a +0 scale mail a +1 scimitar of freezing a +0 robe a +0 scimitar a +0 sling an elf skeleton (18, 20, Elf:3) a +0 kite shield of fire resistance (19, -15, Elf:3) a +0 leather armour a +3 falchion of flaming (19, 21, Elf:3) a +2 war axe of pain (20, -12, Elf:3) a +0 leather armour a +0 long sword a +0 shortbow (20, -10, Elf:3) a +2 scimitar of flaming a +0 robe (20, 9, Elf:3) a +0 scimitar of freezing a +0 robe a ring of resist corrosion an elf skeleton (20, 18, Elf:3) a staff of cold (20, 20, Elf:3) a staff of earth (21, -12, Elf:3) a +0 robe a +0 dagger a +0 robe a +0 dagger (21, -10, Elf:3) a +0 morningstar a +0 robe (22, -13, Elf:3) a +2 scimitar of holy wrath (22, -11, Elf:3) a +0 robe a +3 rapier (22, 6, Elf:3) a +3 scimitar of freezing a +0 robe (23, -20, Elf:3) a +0 leather armour a +0 longbow a +0 robe a +3 scimitar an elf skeleton (24, -28, Elf:3) a +3 ring mail a +0 scimitar 4 darts of disjunction an elf skeleton (24, -23, Elf:3) a +2 robe of willpower a +0 long sword an elf skeleton (24, -21, Elf:3) a +1 war axe of venom (24, 6, Elf:3) a +0 scimitar a +4 ring mail (25, -28, Elf:3) a +4 scimitar a +0 ring mail an elf skeleton (25, -27, Elf:3) a +0 scimitar of flaming a +0 leather armour a +0 rapier a +0 shortbow a +2 ring mail of poison resistance a +3 falchion a +0 leather armour a +0 robe a +2 rapier a +0 scale mail a +0 scimitar an elf skeleton an elf skeleton (25, -26, Elf:3) a +0 war axe of flaming a +0 robe (25, -25, Elf:3) a +0 long sword a +0 chain mail an elf skeleton (25, 10, Elf:3) a +0 robe (26, -30, Elf:3) a +0 ring mail a +4 athame the +6 sling of Zin, Leaping {holy, rElec rN+ Str+3 Int+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +5 ring of evasion an elf skeleton (26, -13, Elf:3) a staff of air (27, -29, Elf:3) a +0 robe a +1 scimitar of freezing an elf skeleton (27, -28, Elf:3) a +0 scale mail a +0 long sword (27, -13, Elf:3) a +1 ring mail of cold resistance (27, -12, Elf:3) a staff of necromancy (27, 9, Elf:3) a +1 rapier (28, -27, Elf:3) a +0 robe a +2 scimitar of flaming (28, -26, Elf:3) a +2 rapier of venom a +0 leather armour a +2 rapier of venom an elf skeleton (28, -11, Elf:3) a +0 robe (28, -4, Elf:3) a +0 long sword a +0 robe (28, 3, Elf:3) a +0 war axe a +0 robe (28, 6, Elf:3) a staff of air a +0 robe (29, -27, Elf:3) a +2 glaive of flaming (29, -11, Elf:3) the scarf of Grace {Shadows, Dex+3} Dex+3: It affects your dexterity (+3). (30, -11, Elf:3) a ring of see invisible (30, -9, Elf:3) a parchment of Lehudib's Crystal Spear (31, -10, Elf:3) a +3 spectral giant spiked club (31, 7, Elf:3) a +3 scimitar a +0 robe an elf skeleton (32, 6, Elf:3) a +0 long sword a +0 leather armour (32, 7, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (32, 9, Elf:3) a +0 rapier a +0 leather armour a +6 ring of intelligence (33, 5, Elf:3) a +0 longbow a +3 scale mail of cold resistance (35, 1, Elf:3) a parchment of Passage of Golubria (36, -1, Elf:3) a +0 dagger (36, 0, Elf:3) a +0 scale mail (43, -30, Elf:3) a +0 leather armour a +0 short sword an elf skeleton (43, -1, Elf:3) a +0 halberd (44, 2, Elf:3) a +0 club (46, -3, Elf:3) a +0 rapier (48, -1, Elf:3) a +0 hand axe (56, 14, Elf:3) a +0 ring mail (61, -10, Elf:3) a +0 robe a +0 rapier an elf skeleton (66, -9, Elf:3) a +1 scimitar of distortion Level 1 of the Lair of Beasts (4, 33, Lair:1) 6 atropa-tipped darts (10, 9, Lair:1) a basilisk skeleton (16, 32, Lair:1) a +1 broad axe of draining +0 steam dragon scales the human corpse of Maggie (skeletalised by now) (26, 36, Lair:1) a yak skeleton a yak skeleton a yak skeleton (28, 38, Lair:1) a +0 scale mail (30, -1, Lair:1) a +0 robe a +2 vampiric athame the orc skeleton of Nergalle (36, 36, Lair:1) a +0 hand axe a +0 leather armour a +1 spear of venom the goblin skeleton of Sprozz (37, 52, Lair:1) a +0 war axe (49, 56, Lair:1) a +0 ring mail (58, 28, Lair:1) a water moccasin skeleton (61, 43, Lair:1) the +3 ring mail of Sloth {Rampage rPois rCorr Str-5 Stlth+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (3, -3, Lair:2) a polar bear skeleton (4, -3, Lair:2) a +4 scimitar of flaming (5, -3, Lair:2) a raven skeleton (13, -16, Lair:2) a +0 leather armour a polar bear skeleton (13, 4, Lair:2) a +0 war axe (15, -5, Lair:2) a wyvern skeleton (16, -31, Lair:2) a serpent talisman (16, -5, Lair:2) a water moccasin skeleton (18, -31, Lair:2) an anaconda skeleton (23, -13, Lair:2) a wolf skeleton a water moccasin skeleton (24, -13, Lair:2) a wolf skeleton (27, 3, Lair:2) a +0 trident (28, 2, Lair:2) a +0 battleaxe a naga skeleton (28, 3, Lair:2) a +0 battleaxe (29, 3, Lair:2) a komodo dragon skeleton (40, -21, Lair:2) a +0 spear (43, -45, Lair:2) a +2 chain mail of cold resistance (49, -9, Lair:2) a +0 long sword (53, -27, Lair:2) a wyvern skeleton (57, -41, Lair:2) a wolf corpse (skeletalised by now) (57, -7, Lair:2) an elephant skeleton (58, -41, Lair:2) a wolf corpse (skeletalised by now) (58, -9, Lair:2) a rime drake skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 poisoned darts (2, 38, Lair:3) a bullfrog corpse (skeletalised by now) (6, 26, Lair:3) a +0 mace (18, 13, Lair:3) a +0 orcbow (18, 35, Lair:3) a basilisk corpse (skeletalised by now) (20, 6, Lair:3) a +0 orcbow (20, 8, Lair:3) a +0 shortbow (20, 48, Lair:3) a yak corpse (skeletalised by now) (21, 47, Lair:3) a yak corpse (skeletalised by now) (22, 0, Lair:3) a +0 dagger (25, 35, Lair:3) 6 atropa-tipped darts (29, 30, Lair:3) a hog skeleton (30, -4, Lair:3) a basilisk skeleton (30, 31, Lair:3) a hog skeleton (33, 15, Lair:3) a +0 falchion (36, 0, Lair:3) a komodo dragon skeleton (55, 36, Lair:3) an elephant skeleton (56, 37, Lair:3) an elephant skeleton (60, 23, Lair:3) a bullfrog skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (5, -13, Lair:4) an amulet of wildshape a +4 ring of slaying the amulet "Qaul" {Chemistry Rampage *Silence Dex+5 SInv} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. a ring of poison resistance the fortress talisman of Risyus {Will+} [fortress talisman] Will+: It increases your willpower. a ring of see invisible (5, -2, Lair:4) a yak skeleton (7, -41, Lair:4) a +2 troll leather armour {Snorg} the troll skeleton of Snorg (8, -12, Lair:4) a cane toad skeleton (9, -13, Lair:4) a water moccasin skeleton (9, -12, Lair:4) a hydra skeleton (9, -10, Lair:4) a +0 chain mail (10, -13, Lair:4) a cane toad skeleton (16, 4, Lair:4) a blink frog skeleton (18, -39, Lair:4) a hydra skeleton (26, -22, Lair:4) a +0 battleaxe (27, -14, Lair:4) a staff of air (27, 7, Lair:4) a +0 robe (30, 8, Lair:4) a yak corpse (skeletalised by now) (31, 6, Lair:4) a yak skeleton (31, 7, Lair:4) a yak skeleton a yak skeleton (31, 8, Lair:4) a yak corpse (skeletalised by now) (33, 5, Lair:4) a bullfrog skeleton (47, -38, Lair:4) a black mamba skeleton (49, 13, Lair:4) a water moccasin corpse (skeletalised by now) (50, -13, Lair:4) the maw talisman "Yligg" {Dex+4 Slay-3 SInv} [maw talisman] Dex+4: It affects your dexterity (+4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. (50, 10, Lair:4) a yak corpse (skeletalised by now) (51, -20, Lair:4) a komodo dragon corpse (skeletalised by now) (51, 14, Lair:4) a cane toad corpse (skeletalised by now) (53, -31, Lair:4) a death yak skeleton (53, -29, Lair:4) a death yak skeleton (53, 10, Lair:4) a blink frog corpse (skeletalised by now) (54, 13, Lair:4) a raven corpse (skeletalised by now) (54, 14, Lair:4) a yak corpse (skeletalised by now) (55, -32, Lair:4) a water moccasin skeleton (55, 9, Lair:4) a water moccasin corpse (skeletalised by now) (55, 11, Lair:4) a hydra corpse (skeletalised by now) (56, 10, Lair:4) a cane toad corpse (skeletalised by now) (57, 12, Lair:4) a cane toad corpse (skeletalised by now) (58, -10, Lair:4) a +0 dagger (59, -41, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (skeletalised by now) (2, 2, Lair:5) a +0 robe (3, -48, Lair:5) a +0 hand axe (6, -21, Lair:5) a komodo dragon corpse (skeletalised by now) (8, -45, Lair:5) a blink frog corpse (skeletalised by now) (10, -51, Lair:5) the hive talisman "Vulaumian" {Fly} [hive talisman] Fly: It grants you flight. (12, -13, Lair:5) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (19, -15, Lair:5) a +0 trident (26, -50, Lair:5) a parchment of Inner Flame (33, -49, Lair:5) an elephant skeleton (36, -9, Lair:5) an amulet of the acrobat (37, -12, Lair:5) an elephant skeleton (37, -11, Lair:5) a komodo dragon skeleton (38, -42, Lair:5) a blink frog skeleton (40, -43, Lair:5) a water moccasin skeleton (44, -12, Lair:5) a +0 great mace of protection (47, -28, Lair:5) a +4 orcbow of flaming (47, -27, Lair:5) a +0 flail (47, -26, Lair:5) a staff of alchemy (47, -9, Lair:5) a komodo dragon skeleton (48, -25, Lair:5) a +1 rapier of speed (49, -25, Lair:5) the +5 buckler of Oblivion {Will++ Str+3 Stlth+} Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (54, -49, Lair:5) a rime drake skeleton (56, -34, Lair:5) a blink frog corpse (skeletalised by now) (56, -32, Lair:5) an elephant corpse (skeletalised by now) (57, -31, Lair:5) a rime drake corpse (skeletalised by now) (58, -35, Lair:5) a merfolk corpse (skeletalised by now) (62, 3, Lair:5) a +0 rapier (63, 8, Lair:5) a komodo dragon corpse (skeletalised by now) (68, -29, Lair:5) a komodo dragon skeleton (73, -49, Lair:5) a ring of flight Level 1 of the Shoals [Shop] Beghiag's Book Shoppe a parchment of Ignition (710 gold) a manual of Unarmed Combat (1360 gold) a parchment of Blink (98 gold) a parchment of Freezing Cloud (312 gold) a parchment of Brom's Barrelling Boulder (221 gold) a parchment of Leda's Liquefaction (221 gold) a parchment of Awaken Armour (221 gold) a parchment of Dispel Undead (221 gold) a parchment of Sticky Flame (221 gold) a parchment of Hailstorm (149 gold) a parchment of Maxwell's Capacitive Coupling (710 gold) a parchment of Iskenderun's Battlesphere (221 gold) a parchment of Disjunction (710 gold) a parchment of Bombard (425 gold) a parchment of Metabolic Englaciation (312 gold) a parchment of Confusing Touch (149 gold) (16, -27, Shoals:1) a +0 trident (17, -27, Shoals:1) a harpy skeleton (18, -29, Shoals:1) a +0 trident a merfolk skeleton (19, -29, Shoals:1) a +0 trident (20, -39, Shoals:1) a +0 falchion (23, -21, Shoals:1) 5 large rocks (23, -2, Shoals:1) a harpy skeleton (24, -9, Shoals:1) a granite talisman (25, -31, Shoals:1) a +0 trident (26, -11, Shoals:1) a +0 orcbow (29, -5, Shoals:1) a +0 leather armour (32, -24, Shoals:1) a +0 quarterstaff a +0 sling a faun skeleton (32, -23, Shoals:1) a +0 spear a +0 sling a faun skeleton (32, -22, Shoals:1) a +0 club a +0 sling a faun skeleton (37, -32, Shoals:1) a +0 trident (37, 5, Shoals:1) a boomerang a +0 trident (38, -31, Shoals:1) 3 boomerangs a +0 trident (44, -31, Shoals:1) 3 boomerangs a +0 trident a merfolk skeleton (47, 8, Shoals:1) a wind drake skeleton Level 2 of the Shoals [Shop] Runaibat's Jewellery Boutique the ring of the Hare {EV+10} (2944 gold) [ring of evasion] EV+10: It affects your evasion (+10). a +4 ring of protection (828 gold) a ring of protection from fire (575 gold) an amulet of faith (920 gold) an amulet of guardian spirit (690 gold) a ring of flight (402 gold) a ring of flight (402 gold) [Shop] Suoziuwk's Antique Armour Emporium a +0 ring mail (128 gold) a +3 chain mail of archery (800 gold) the +1 leather armour "Uppul" {Int+4} (716 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 helmet of intelligence (368 gold) a +0 robe (28 gold) a +2 scale mail of death (624 gold) a +0 robe (28 gold) [Shop] Ogiddoc's Jewellery Shop a ring of protection from fire (450 gold) an amulet of wildshape (540 gold) a ring of see invisible (270 gold) a +6 ring of dexterity (648 gold) a spider talisman (225 gold) a ring of positive energy (360 gold) a ring of protection from cold (450 gold) a ring of flight (315 gold) [Shop] Muweam's General Store a +0 sling (24 gold) a +0 ring mail (64 gold) a tin of tremorstones (inert) (640 gold) a +0 leather armour (32 gold) a +0 club (8 gold) 2 potions of haste (330 gold) a +0 rapier (88 gold) (0, 0, Shoals:2) a staff of earth (2, 8, Shoals:2) a sea snake corpse (skeletalised by now) (9, 29, Shoals:2) 4 large rocks (13, 1, Shoals:2) 3 boomerangs a +0 trident (14, -4, Shoals:2) a manticore corpse (skeletalised by now) (15, -5, Shoals:2) a harpy corpse (skeletalised by now) (15, 5, Shoals:2) a +0 ring mail of fire resistance (21, 6, Shoals:2) a +0 sling (22, 19, Shoals:2) a +0 cloak (25, 21, Shoals:2) a +0 spear (25, 22, Shoals:2) a +0 robe a +1 trident of freezing (25, 23, Shoals:2) a +0 trident (26, 20, Shoals:2) a +0 trident (26, 22, Shoals:2) a +0 robe a +4 trident of venom (26, 23, Shoals:2) a +0 trident (27, 22, Shoals:2) a +0 leather armour (29, 28, Shoals:2) a +0 leather armour (31, 8, Shoals:2) a boomerang a +0 trident (31, 17, Shoals:2) a +0 ring mail (35, 11, Shoals:2) a ring of protection from fire a ring of resist corrosion a +4 ring of slaying a +6 ring of strength a +6 ring of strength a +8 chain mail of poison resistance a +5 ring of evasion (39, 20, Shoals:2) a +0 leather armour of cold resistance a +1 antimagic demon trident a merfolk skeleton (39, 36, Shoals:2) a +0 quarterstaff a +0 sling (39, 37, Shoals:2) a +0 spear a +0 sling a faun corpse (skeletalised by now) (39, 38, Shoals:2) a +0 spear a +0 sling (40, 38, Shoals:2) a +0 club a +0 sling a faun corpse (skeletalised by now) (41, -4, Shoals:2) a +0 falchion (42, 26, Shoals:2) a +0 club Level 3 of the Shoals [Shop] Nuannergh's Visitors' Centre a potion of enlightenment (116 gold) a scroll of teleportation (70 gold) [Shop] Nuannergh's Merfolk Magic a phial of floods (480 gold) a ring of willpower (300 gold) an amulet of reflection (360 gold) Yqelem's Essays on Degeneration (232 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 the Information on the Tundra (326 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Summon Ice Beast Ice/Summoning 3 c - Freezing Cloud Conjuration/Ice/Air 5 a +5 ring of evasion (432 gold) an amulet of reflection (360 gold) [Shop] Nuannergh's Merfolk Weapons a +0 trident (45 gold) 3 atropa-tipped darts (35 gold) a +0 rapier (71 gold) a +0 athame (130 gold) a +0 bardiche (195 gold) the +5 trident "Idgha Wiopi" {pain, *Noise Will+ Str+3 Dex+5} (774 gold) *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 bardiche (195 gold) a +0 rapier (71 gold) a throwing net (39 gold) 2 boomerangs (52 gold) [Shop] Nuannergh's Merfolk Armours a +0 leather armour (40 gold) a +0 leather armour (40 gold) a +0 buckler (90 gold) a +1 pair of boots (230 gold) a +0 pair of boots (90 gold) a +1 cloak of air (530 gold) a +0 leather armour (40 gold) a +0 helmet of sniping (230 gold) a +0 pair of gloves (90 gold) (0, 0, Shoals:3) a water nymph skeleton (0, 34, Shoals:3) a +0 ring mail (5, 30, Shoals:3) a +2 trident of entangling (6, 14, Shoals:3) a water nymph skeleton (10, 17, Shoals:3) a +0 trident a merfolk skeleton (11, 3, Shoals:3) a +0 trident a boomerang (12, 16, Shoals:3) a +0 pair of gloves a +2 rapier of electrocution (14, 41, Shoals:3) a +0 trident a merfolk skeleton (18, 33, Shoals:3) a +0 trident a merfolk skeleton (20, 23, Shoals:3) a water nymph skeleton (20, 38, Shoals:3) a +0 rapier (22, 21, Shoals:3) a +0 trident (24, 26, Shoals:3) a +0 robe a +2 trident of distortion (25, 31, Shoals:3) a sea snake skeleton (32, 26, Shoals:3) a +0 club a +1 heavy longbow (34, 11, Shoals:3) 2 boomerangs a +0 trident (36, 4, Shoals:3) a boomerang a +0 trident a merfolk skeleton (37, 38, Shoals:3) a sea snake corpse (skeletalised by now) (44, 49, Shoals:3) a snapping turtle skeleton (48, 39, Shoals:3) a +0 trident a merfolk skeleton (50, 39, Shoals:3) a dream sheep skeleton (51, 39, Shoals:3) 4 large rocks (55, 21, Shoals:3) a +0 quarterstaff a +0 sling a faun corpse (skeletalised by now) (56, 21, Shoals:3) a +0 club a +2 sling of draining a faun corpse (skeletalised by now) (57, 21, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 longbow a +0 quarterstaff a +1 trident of protection a +0 robe of cold resistance (0, 1, Shoals:4) a manticore skeleton a water nymph skeleton (1, 1, Shoals:4) a +0 longbow a +0 quarterstaff (6, -7, Shoals:4) a +1 flail of protection (8, -16, Shoals:4) 3 large rocks (8, -9, Shoals:4) a +1 war axe of electrocution (9, -16, Shoals:4) the fire staff of Virtue {rPois rF+ Int+3 Fire} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. (9, -15, Shoals:4) a +0 rapier of speed a +0 robe (10, -14, Shoals:4) a sea snake corpse (skeletalised by now) (11, 1, Shoals:4) a +0 robe a +0 rapier (11, 2, Shoals:4) a wind drake skeleton (13, 18, Shoals:4) a +0 heavy trident (18, -10, Shoals:4) a +0 long sword of holy wrath (18, 17, Shoals:4) a manticore skeleton (18, 18, Shoals:4) a +1 spear of flaming a merfolk skeleton (19, 0, Shoals:4) a boomerang a +0 trident (19, 18, Shoals:4) a +0 spear (20, 18, Shoals:4) a staff of air (27, -23, Shoals:4) a +0 robe (27, 7, Shoals:4) a +1 pair of gloves of stealth (28, 1, Shoals:4) a +2 spear of freezing (29, 2, Shoals:4) a +0 cloak a +0 great sword of holy wrath a sphinx marauder corpse (skeletalised by now) (29, 3, Shoals:4) a +0 spear a merfolk corpse (skeletalised by now) (31, -2, Shoals:4) an alligator snapping turtle skeleton (37, -15, Shoals:4) a sea snake corpse (skeletalised by now) (42, -17, Shoals:4) a +0 dagger (44, -24, Shoals:4) a +0 spear a +0 longbow (46, 18, Shoals:4) a water nymph skeleton (47, -11, Shoals:4) a +0 short sword (48, -3, Shoals:4) the +1 quarterstaff of Zajoll {venom, Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (50, -6, Shoals:4) a +0 spear a merfolk skeleton (53, 17, Shoals:4) the air staff of Pearet {rElec rN+ Conj Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (53, 20, Shoals:4) a sea snake corpse (skeletalised by now) (54, -20, Shoals:4) a +1 demon trident of venom a +0 robe (54, 19, Shoals:4) a snapping turtle corpse (skeletalised by now) (56, -20, Shoals:4) a wind drake skeleton (57, -20, Shoals:4) the +6 glaive of the Realm of Zot {holy, +Blink Int+2} +Blink: It lets you blink. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (60, 10, Shoals:4) a +0 rapier a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 mace (1, -20, Snake:1) a +0 trident (4, -12, Snake:1) a black mamba skeleton (6, -4, Snake:1) 6 boomerangs (8, 16, Snake:1) a +0 broad axe a naga corpse (skeletalised by now) (19, -23, Snake:1) a black mamba skeleton (24, 5, Snake:1) a +0 rapier (27, 7, Snake:1) a parchment of Ignite Poison (28, -4, Snake:1) a +0 halberd a +0 robe (32, 12, Snake:1) a parchment of Silence (35, -8, Snake:1) a black mamba skeleton (39, 9, Snake:1) a +0 dire flail a +0 shortbow a +0 dire flail a naga skeleton (39, 10, Snake:1) a +0 war axe (42, -14, Snake:1) a +0 long sword a +0 robe a naga skeleton (42, 7, Snake:1) a +0 battleaxe a +0 robe of fire resistance (43, -15, Snake:1) a +2 heavy hand axe a +0 robe (43, -14, Snake:1) a +0 shortbow a +0 war axe (43, -13, Snake:1) a +0 long sword a +0 robe (44, -14, Snake:1) a +0 arbalest a +0 glaive a +0 robe a naga skeleton (49, -31, Snake:1) a spore talisman (50, 10, Snake:1) a black mamba skeleton (54, -25, Snake:1) a +0 mace a +0 tower shield a black mamba skeleton (54, -1, Snake:1) 4 datura-tipped darts (63, 15, Snake:1) a +0 leather armour (68, -24, Snake:1) a +0 whip a naga skeleton (69, -24, Snake:1) a +0 shortbow of flaming (69, -22, Snake:1) a +0 mace (69, -6, Snake:1) a +5 flail of concussion a +0 robe a naga corpse (skeletalised by now) (70, -25, Snake:1) a +0 trident a +0 robe (70, -23, Snake:1) a +0 club (70, -5, Snake:1) a +2 heavy glaive Level 2 of the Snake Pit (0, 0, Snake:2) a +0 scale mail (4, 3, Snake:2) a +0 ring mail (5, -2, Snake:2) an anaconda corpse (skeletalised by now) (7, -7, Snake:2) a black mamba corpse (skeletalised by now) (9, -32, Snake:2) a +0 rapier (15, -33, Snake:2) a +0 robe a +0 glaive (16, -33, Snake:2) a +0 war axe a +0 shortbow a naga skeleton (17, -30, Snake:2) a +0 long sword (18, -30, Snake:2) a +0 war axe a naga skeleton (25, -29, Snake:2) a +0 club (28, -13, Snake:2) a +0 falchion of draining a +0 robe (28, -12, Snake:2) a +0 halberd a +2 robe of fire resistance (29, -13, Snake:2) a +0 flail a +0 robe (30, -11, Snake:2) a +1 shortbow of freezing a +0 dire flail a +0 robe (34, -7, Snake:2) a +0 whip Level 3 of the Snake Pit (6, 9, Snake:3) a +0 dire flail a +0 robe (6, 10, Snake:3) a +0 mace (6, 11, Snake:3) a +0 trident (6, 12, Snake:3) a +0 halberd a naga skeleton (7, 9, Snake:3) a +0 glaive a naga skeleton (7, 10, Snake:3) a +0 club a black mamba skeleton (8, 11, Snake:3) a black mamba skeleton (11, -35, Snake:3) a +0 shortbow (11, 12, Snake:3) a +0 spear (12, -23, Snake:3) a +0 glaive a +0 robe a black mamba corpse (skeletalised by now) (14, -1, Snake:3) a +0 dire flail (14, 0, Snake:3) a +0 war axe a +0 robe a +0 kite shield a +0 club a +0 spear (15, -2, Snake:3) a +0 trident (16, -41, Snake:3) a +0 glaive a +0 robe a naga corpse (skeletalised by now) (17, -42, Snake:3) a +0 shortbow a +0 hand axe a naga corpse (skeletalised by now) (17, -40, Snake:3) a +0 club a naga corpse (skeletalised by now) (30, -4, Snake:3) a +0 morningstar (34, 13, Snake:3) an anaconda skeleton (35, -14, Snake:3) a +0 kite shield (42, -23, Snake:3) a +0 short sword a +0 robe a naga corpse (skeletalised by now) (42, -17, Snake:3) a parchment of Summon Hydra (44, -25, Snake:3) a +0 flail a +0 robe (45, -26, Snake:3) a +0 mace 2 atropa-tipped darts a naga corpse (skeletalised by now) (45, -25, Snake:3) a +0 dire flail a naga corpse (skeletalised by now) (45, -23, Snake:3) a +0 trident a +0 robe an anaconda corpse (skeletalised by now) a naga corpse (skeletalised by now) (45, -21, Snake:3) a +0 spear (46, -22, Snake:3) a +0 flail a +0 robe (46, -20, Snake:3) a +0 battleaxe (47, -21, Snake:3) a +0 mace a +0 robe a +0 spear a +0 robe a naga corpse (skeletalised by now) (47, -20, Snake:3) a +0 whip a +0 robe (48, -20, Snake:3) a +0 robe a +0 hand axe (49, -24, Snake:3) a staff of fire (49, -21, Snake:3) a +0 flail (50, -25, Snake:3) a +0 leather armour (56, 8, Snake:3) a +0 shortbow a +0 halberd (56, 9, Snake:3) a +0 short sword a +0 robe (57, -18, Snake:3) a +0 glaive a +0 shortbow (57, -16, Snake:3) a +0 robe a +0 battleaxe a naga skeleton (57, -14, Snake:3) a +0 dire flail a naga skeleton (57, 7, Snake:3) a +0 mace (57, 9, Snake:3) a +0 battleaxe a +0 robe a +0 trident a naga skeleton (58, 7, Snake:3) a +0 shortbow of flaming (58, 8, Snake:3) a +1 war axe of electrocution a naga skeleton (58, 9, Snake:3) a +0 dire flail a +0 robe (59, -18, Snake:3) a +0 battleaxe a +0 shortbow a naga skeleton (59, 8, Snake:3) a +0 whip (60, -36, Snake:3) a +0 flail a +0 robe (60, 10, Snake:3) a +0 halberd (61, 8, Snake:3) a +0 spear a +0 robe (61, 9, Snake:3) a +0 hand axe Level 4 of the Snake Pit (0, 0, Snake:4) a +0 club a +0 robe (0, 1, Snake:4) a +0 hand axe a +0 halberd a +0 robe a naga skeleton (1, -1, Snake:4) a +1 whip of venom a +0 shortbow a +0 trident a naga skeleton (1, 1, Snake:4) a +0 war axe a +0 robe a +2 tower shield (6, -1, Snake:4) a parchment of Sublimation of Blood (11, 21, Snake:4) a +4 flail a +0 robe a naga skeleton (13, 21, Snake:4) a +0 whip (14, 5, Snake:4) a +0 halberd a +0 robe (14, 10, Snake:4) a +0 battleaxe (14, 20, Snake:4) a +0 scimitar a +0 robe a salamander skeleton (14, 21, Snake:4) a +0 scimitar a +0 robe a +0 kite shield (14, 22, Snake:4) a +0 flail (14, 23, Snake:4) a +0 long sword (14, 25, Snake:4) a +0 battleaxe a +0 robe (14, 26, Snake:4) a +0 trident a +0 robe (15, 6, Snake:4) a +0 glaive a +0 robe (15, 11, Snake:4) a +0 short sword (15, 21, Snake:4) a +4 shortbow of flaming (16, 11, Snake:4) a +0 war axe (16, 12, Snake:4) a +0 spear (16, 13, Snake:4) a +0 scimitar a +0 robe a +0 flail a naga skeleton (16, 14, Snake:4) a +0 spear a +0 dire flail (17, 1, Snake:4) a +0 arbalest a +0 mace a +0 robe (17, 6, Snake:4) a +0 halberd (17, 11, Snake:4) a +0 dagger a +0 robe a +0 mace a salamander skeleton (17, 12, Snake:4) a +1 long sword of holy wrath a +0 robe (17, 13, Snake:4) a +1 spear a +0 battleaxe a +0 robe a +0 halberd a +0 robe a +0 dire flail a +0 shortbow a +0 glaive a naga skeleton (17, 14, Snake:4) a +0 longbow a +0 mace a +0 robe a +0 whip a +0 robe (18, 11, Snake:4) a +0 glaive (18, 12, Snake:4) a +0 short sword a +0 robe a +2 heavy halberd a +0 robe (18, 14, Snake:4) a +0 quarterstaff a +0 robe a +0 scimitar a +0 robe a +0 halberd a naga skeleton (19, 3, Snake:4) a +0 arbalest a +0 short sword (19, 14, Snake:4) a +0 halberd a +0 mace a +0 robe a naga skeleton (19, 41, Snake:4) a salamander skeleton (20, 14, Snake:4) a +0 quarterstaff a +0 robe a +0 hand axe of electrocution a +0 robe (20, 41, Snake:4) a +0 athame a +0 robe (21, 14, Snake:4) a black mamba skeleton a shock serpent skeleton (21, 41, Snake:4) a +0 spear (22, -11, Snake:4) a +0 flail a +0 robe a naga corpse (skeletalised by now) (24, -11, Snake:4) a +0 club (30, 16, Snake:4) a +0 quarterstaff a +0 robe (30, 17, Snake:4) a +0 trident a +0 flail a +0 robe (30, 18, Snake:4) a +0 halberd a naga skeleton (31, 18, Snake:4) a +0 arbalest a +0 trident a +0 robe (33, 23, Snake:4) 6 poisoned darts (36, 38, Snake:4) a +0 halberd a +0 robe a naga skeleton (37, 16, Snake:4) a +0 scimitar a +0 robe (37, 40, Snake:4) a +0 longbow a +0 trident (38, 4, Snake:4) a +1 heavy war axe a +0 robe (38, 39, Snake:4) a +0 mace a +0 robe a black mamba skeleton a black mamba skeleton (38, 40, Snake:4) a +0 shortbow of flaming (38, 41, Snake:4) a +0 spear (39, 16, Snake:4) a +2 halberd of protection a +0 robe a naga skeleton (39, 40, Snake:4) a +0 whip (39, 41, Snake:4) a +0 dire flail (40, -13, Snake:4) a +0 short sword (40, 40, Snake:4) a +0 hand axe a +0 robe (40, 41, Snake:4) a +0 glaive (42, 10, Snake:4) a +0 leather armour (43, 18, Snake:4) a black mamba skeleton (45, -5, Snake:4) a +0 halberd (45, -4, Snake:4) a +0 whip (45, -3, Snake:4) a +0 trident (45, -2, Snake:4) a +0 dire flail (46, -4, Snake:4) a +0 short sword (46, -2, Snake:4) a +0 battleaxe (46, 19, Snake:4) a +1 hand axe of pain (46, 37, Snake:4) a +0 glaive a naga skeleton (47, -2, Snake:4) a +0 trident a +0 robe a naga skeleton (47, 12, Snake:4) an orb of stardust (51, 1, Snake:4) a +0 spear a +0 robe a naga skeleton (52, 0, Snake:4) a +0 flail (53, 0, Snake:4) a +0 halberd a +0 robe (54, -7, Snake:4) an anaconda skeleton (54, -6, Snake:4) a +0 shortbow of flaming (58, 37, Snake:4) a +0 arbalest a +0 hand axe a naga skeleton (62, 27, Snake:4) a +0 mace a +0 robe (62, 28, Snake:4) a +0 partisan a +0 robe a +1 kite shield of protection (62, 29, Snake:4) a +0 long sword (62, 30, Snake:4) a +0 shortbow a +0 battleaxe a +0 robe (62, 31, Snake:4) a +0 short sword (64, 27, Snake:4) a +0 halberd a salamander corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (16, 25, Slime:5) a +0 robe of cold resistance (16, 27, Slime:5) a +0 hand axe (17, 25, Slime:5) a +1 heavy shortbow (17, 26, Slime:5) a book of Hexes (17, 27, Slime:5) 5 boomerangs (17, 28, Slime:5) a +2 robe of willpower (18, 26, Slime:5) a parchment of Anguish (18, 27, Slime:5) a +6 ring of intelligence (18, 29, Slime:5) a parchment of Malign Gateway (19, 28, Slime:5) a staff of air (19, 31, Slime:5) a parchment of Gell's Gavotte (20, 30, Slime:5) a scarf of harm (21, 31, Slime:5) a staff of conjuration (21, 32, Slime:5) 5 boomerangs (22, 31, Slime:5) the +9 dagger of Diptowus {speed, rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (22, 33, Slime:5) a +4 ring of slaying (23, 32, Slime:5) the cold staff of the Final Decision {rPois rC+ rCorr Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. (24, 32, Slime:5) a +5 ring of evasion (24, 33, Slime:5) a +4 flail of draining (24, 34, Slime:5) the +8 morningstar "Xuesk" {flame, rElec rC+ Dex+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (25, 32, Slime:5) a +3 chain mail of cold resistance (25, 34, Slime:5) the +1 robe "Diatayp" {Harm Str+7} Harm: It increases damage dealt and taken. Str+7: It affects your strength (+7). It cannot be enchanted further. (26, 32, Slime:5) a staff of fire (26, 33, Slime:5) a parchment of Detonation Catalyst (27, 32, Slime:5) a +2 antimagic arbalest (28, 31, Slime:5) +2 fire dragon scales (28, 32, Slime:5) a scarf of resistance (28, 34, Slime:5) a parchment of Rending Blade (29, 31, Slime:5) an amulet of wildshape (30, 30, Slime:5) a staff of cold (30, 33, Slime:5) a parchment of Awaken Armour (31, 28, Slime:5) a +1 morningstar of protection (31, 29, Slime:5) the +6 scale mail of the Soldier {-Tele +Inv rPois rC++} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rPois: It protects you from poison. rC++: It greatly protects you from cold. It cannot be enchanted further. (32, 26, Slime:5) the +5 glaive of the Depths {elec, ^Fragile rC++} ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. It cannot be enchanted further. (32, 27, Slime:5) a +1 spear of venom (32, 28, Slime:5) a +0 hand axe of freezing (33, 28, Slime:5) the +2 halberd "Tunom" {reap, +Blink Fly} +Blink: It lets you blink. Fly: It grants you flight. It cannot be enchanted further. (33, 30, Slime:5) a +0 athame of freezing (34, 26, Slime:5) a +0 robe Level 1 of the Vaults (3, 15, Vaults:1) a +0 war axe (6, -8, Vaults:1) a +0 ring mail a +0 long sword (6, 19, Vaults:1) a parchment of Alistair's Intoxication (8, -29, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (8, -28, Vaults:1) a +0 arbalest (8, -27, Vaults:1) a +0 arbalest (8, -25, Vaults:1) a +0 arbalest (8, -11, Vaults:1) a +0 scale mail a +0 falchion (9, -28, Vaults:1) a dire elephant corpse (skeletalised by now) (9, -27, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (9, 18, Vaults:1) a +0 morningstar a +0 ring mail a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (10, -4, Vaults:1) a +0 animal skin a +0 dire flail an ogre skeleton (10, 17, Vaults:1) a +0 great mace a +0 ring mail (10, 19, Vaults:1) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (11, 15, Vaults:1) a +0 halberd a +0 plate armour (11, 16, Vaults:1) a +0 dire flail a +0 chain mail (12, -31, Vaults:1) a +0 morningstar of concussion a +2 antimagic hand cannon a +0 ring mail (12, -30, Vaults:1) a dire elephant corpse (skeletalised by now) (13, 12, Vaults:1) a +0 dire flail of protection a +0 animal skin an ogre corpse (skeletalised by now) (13, 15, Vaults:1) a +0 great sword a +0 plate armour (18, -6, Vaults:1) a +0 cloak a sphinx marauder skeleton (18, 12, Vaults:1) a +0 orcbow (18, 13, Vaults:1) a +0 shortbow (19, 13, Vaults:1) a +0 arbalest (20, 13, Vaults:1) a +0 shortbow a centaur corpse (skeletalised by now) (24, -11, Vaults:1) a deep troll corpse (skeletalised by now) (25, -10, Vaults:1) a +0 great mace a +1 ring mail of cold resistance a human corpse (skeletalised by now) (26, -11, Vaults:1) a deep troll corpse (skeletalised by now) (26, -10, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (27, -9, Vaults:1) a deep troll corpse (skeletalised by now) (28, -28, Vaults:1) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (41, -12, Vaults:1) a +0 long sword (41, 7, Vaults:1) a +0 ring mail a +0 great mace of protection a +0 animal skin a +0 dire flail a human skeleton an ogre skeleton (47, 22, Vaults:1) the +1 hand axe of Dust {drain, rElec Dex-3 SInv} rElec: It insulates you from electricity. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. (54, -14, Vaults:1) a +0 dire flail a +0 leather armour (54, -13, Vaults:1) a +0 arbalest (54, -12, Vaults:1) a +0 ring mail a +0 arbalest a +0 great mace a +0 leather armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (54, -11, Vaults:1) a +0 arbalest (54, -9, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (55, -13, Vaults:1) a +1 long sword of electrocution a +2 chain mail of cold resistance (56, -34, Vaults:1) a +1 plate armour of willpower (56, -13, Vaults:1) a +0 orcbow a centaur corpse (skeletalised by now) (56, -12, Vaults:1) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (60, -6, Vaults:1) a +0 ring mail (60, -5, Vaults:1) a +0 arbalest a +0 troll leather armour a +0 mace a +0 ring mail a yaktaur skeleton a deep troll skeleton a human skeleton (60, 4, Vaults:1) a +0 robe (60, 5, Vaults:1) a parchment of Kinetic Grapnel (61, -9, Vaults:1) a +0 dagger a +0 robe a human corpse (skeletalised by now) (61, -7, Vaults:1) a +0 shortbow a centaur corpse (skeletalised by now) (61, -5, Vaults:1) a +0 troll leather armour a +0 scale mail a deep troll skeleton (61, 4, Vaults:1) a +0 war axe a +0 chain mail a lindwurm corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 2, Vaults:1) a +3 broad axe of flaming a +8 chain mail of ponderousness (62, 3, Vaults:1) a +0 war axe a +1 plate armour of command a +0 great sword a +0 chain mail (62, 4, Vaults:1) a +0 great mace a +0 chain mail (63, -38, Vaults:1) a +0 scale mail (66, 3, Vaults:1) a +0 hat (71, 7, Vaults:1) a parchment of Poisonous Vapours (71, 9, Vaults:1) a +0 robe Level 2 of the Vaults (0, 0, Vaults:2) a +2 heavy shortbow (4, -11, Vaults:2) a +0 athame (7, 26, Vaults:2) a +0 scale mail (10, 18, Vaults:2) a +0 scale mail a human skeleton (16, 9, Vaults:2) a +0 great mace a +0 plate armour (16, 10, Vaults:2) a +0 war axe a +0 arbalest a +0 chain mail (16, 15, Vaults:2) a +0 arbalest a yaktaur skeleton (16, 46, Vaults:2) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (17, 13, Vaults:2) a +0 arbalest (17, 14, Vaults:2) a +0 arbalest (17, 48, Vaults:2) a +3 long sword of freezing a +0 plate armour (18, 21, Vaults:2) a +0 long sword a +0 ring mail (19, 31, Vaults:2) 3 boomerangs (23, -8, Vaults:2) a +0 scale mail (25, -7, Vaults:2) a +0 morningstar a +0 leather armour (26, -8, Vaults:2) a deep troll corpse (skeletalised by now) (26, -7, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (29, 18, Vaults:2) a +2 pair of gloves of hurling (31, 12, Vaults:2) a +0 animal skin a +0 dire flail (32, 11, Vaults:2) a +0 robe a +0 dagger (35, 5, Vaults:2) a +0 ring mail a +0 flail (36, 4, Vaults:2) a +0 shortbow a centaur skeleton (39, 13, Vaults:2) a +0 chain mail (46, 19, Vaults:2) a +0 battleaxe (48, -4, Vaults:2) a +0 arbalest (49, -4, Vaults:2) a +0 arbalest a yaktaur skeleton (50, -5, Vaults:2) a +0 plate armour a +2 battleaxe (50, -4, Vaults:2) a +0 arbalest (50, -3, Vaults:2) a +0 arbalest (53, 25, Vaults:2) a dragon-coil talisman a +3 war axe of flaming a +0 arbalest a +0 plate armour (53, 26, Vaults:2) a +0 arbalest a +1 vampiric war axe a +0 plate armour (53, 27, Vaults:2) a +0 long sword a +0 ring mail a human skeleton (53, 28, Vaults:2) a +0 long sword a +0 ring mail a human skeleton (54, 26, Vaults:2) a +0 spectral quarterstaff (54, 27, Vaults:2) a +0 arbalest (54, 28, Vaults:2) a +0 great mace a +0 ring mail (55, 25, Vaults:2) a +2 battleaxe of flaming a +0 plate armour a +0 dire flail a +0 chain mail a human skeleton a human skeleton (55, 26, Vaults:2) a +0 broad axe a +0 chain mail a +0 kite shield a human skeleton (55, 27, Vaults:2) a +0 arbalest a yaktaur skeleton (55, 28, Vaults:2) a +0 dire flail a +0 scale mail a +0 dire flail of protection a +0 ring mail a human skeleton (56, 25, Vaults:2) a +0 partisan a +0 animal skin a lindwurm skeleton (57, 24, Vaults:2) a +0 morningstar a +0 scale mail (68, 14, Vaults:2) a +0 leather armour Level 3 of the Vaults [Shop] Siadwiag's Distillery a potion of attraction (54 gold) a potion of curing (54 gold) a potion of haste (181 gold) a potion of curing (54 gold) a potion of resistance (181 gold) 2 potions of heal wounds (290 gold) a potion of lignification (54 gold) a potion of ambrosia (145 gold) a potion of curing (54 gold) [Shop] Fing's Book Shoppe a parchment of Sphinx Sisters (459 gold) a parchment of Borgnjor's Vile Clutch (257 gold) a parchment of Lee's Rapid Deconstruction (257 gold) a parchment of Summon Small Mammal (56 gold) a parchment of Ignition (585 gold) a parchment of Anguish (182 gold) a parchment of Infestation (585 gold) a parchment of Curse of Agony (257 gold) a parchment of Alistair's Intoxication (257 gold) a parchment of Airstrike (182 gold) a parchment of Foxfire (56 gold) (3, 11, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (5, -5, Vaults:3) a +0 spear (7, 6, Vaults:3) a +0 cloak (8, -34, Vaults:3) a +0 arbalest (8, -31, Vaults:3) a +0 arbalest (8, -2, Vaults:3) a +0 scale mail a +0 flail (9, -31, Vaults:3) a +0 arbalest (9, 6, Vaults:3) a deep troll skeleton (10, 7, Vaults:3) a +0 leather armour a +0 great mace (10, 8, Vaults:3) a +0 troll leather armour a deep troll skeleton (13, 1, Vaults:3) a +0 ring mail a +2 flail of protection a human skeleton (14, -3, Vaults:3) a +0 ring mail a human skeleton (24, -50, Vaults:3) a +0 robe (25, -9, Vaults:3) a +0 broad axe a +0 ring mail a +0 broad axe a goblin skeleton (26, -10, Vaults:3) +2 fire dragon scales {Xtahua} the fire dragon skeleton of Xtahua (28, -10, Vaults:3) a +0 scale mail (28, 8, Vaults:3) a +0 dire flail 3 poisoned darts a +0 animal skin an ogre corpse (skeletalised by now) (33, 11, Vaults:3) a +0 whip (36, -6, Vaults:3) a +1 dagger of flaming a +0 robe a +0 ring mail a +0 flail a +0 ring mail a +0 great mace a +0 longbow a +0 scale mail a human skeleton a human skeleton (36, -5, Vaults:3) a +1 arbalest of freezing a +0 troll leather armour a +0 flail a +0 leather armour a deep troll skeleton (38, -28, Vaults:3) a +0 plate armour a +2 war axe of freezing a +0 arbalest (38, -5, Vaults:3) a +0 cloak (39, -33, Vaults:3) a +0 plate armour a +3 bardiche (39, -32, Vaults:3) a +0 chain mail a +3 halberd (39, -26, Vaults:3) a +1 arbalest of freezing (39, -8, Vaults:3) a +0 halberd (39, -6, Vaults:3) a +0 dire flail a +0 animal skin a +0 arbalest a yaktaur skeleton (40, -32, Vaults:3) a +0 chain mail a +1 battleaxe a +0 arbalest an orc skeleton (40, -31, Vaults:3) a +0 plate armour a +2 long sword an orc skeleton (40, -22, Vaults:3) a ghoul skeleton (40, -10, Vaults:3) a +2 heavy battleaxe (40, -9, Vaults:3) a +0 arbalest (40, -8, Vaults:3) a +0 arbalest (40, -4, Vaults:3) a +0 morningstar (41, -26, Vaults:3) a +0 arbalest a yaktaur skeleton (41, -25, Vaults:3) a +0 halberd (41, -24, Vaults:3) a +0 shortbow of flaming (41, -23, Vaults:3) a +0 chain mail a +1 great sword (41, -10, Vaults:3) a +0 ring mail of cold resistance a +0 morningstar a +0 dire flail (41, -8, Vaults:3) a +0 chain mail a +4 broad axe of draining a human skeleton (42, -19, Vaults:3) a +0 ring mail (42, -2, Vaults:3) a +0 plate armour (42, 4, Vaults:3) a +0 leather armour (54, -26, Vaults:3) a +0 flail a +0 scale mail a human corpse (skeletalised by now) (55, -27, Vaults:3) a +0 orcbow (55, -26, Vaults:3) a +0 shortbow a centaur corpse (skeletalised by now) (55, -25, Vaults:3) a +0 orcbow (55, -2, Vaults:3) a +0 chain mail (56, -26, Vaults:3) a +0 orcbow (59, 6, Vaults:3) a +0 robe a +2 dagger of protection (65, 12, Vaults:3) a +0 scale mail Level 4 of the Vaults (0, 0, Vaults:4) a +0 robe a +0 dagger (0, 2, Vaults:4) a +2 heavy arbalest a yaktaur corpse (skeletalised by now) (2, 0, Vaults:4) the +8 orcbow "Kequotak" {speed, rF+ Int+2 Stlth-} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (5, 6, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (6, -38, Vaults:4) a +0 ring mail (6, 13, Vaults:4) a +0 vampiric short sword a +0 robe an elf corpse (skeletalised by now) (8, -11, Vaults:4) 2 poisoned darts (8, 8, Vaults:4) a +0 morningstar a +0 arbalest a +0 scale mail (9, -7, Vaults:4) a +0 leather armour (12, 5, Vaults:4) a serpent talisman (13, 11, Vaults:4) a +0 orcbow (17, -17, Vaults:4) a +0 robe a +0 dagger of speed (18, -38, Vaults:4) 4 large rocks (18, -17, Vaults:4) a +0 ring mail a +0 morningstar a human skeleton (19, -5, Vaults:4) a +1 cloak (21, -13, Vaults:4) a +2 hand cannon of draining a yaktaur skeleton (23, -4, Vaults:4) a +0 leather armour a +0 great mace of venom a human skeleton (24, -6, Vaults:4) a +0 leather armour a +0 morningstar (24, -5, Vaults:4) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour a deep troll skeleton a deep troll skeleton a deep troll skeleton (25, -30, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (25, -2, Vaults:4) a +0 troll leather armour a deep troll skeleton (26, -32, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (28, -31, Vaults:4) a +0 great mace a +0 ring mail a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (37, -30, Vaults:4) a +0 scale mail a +0 flail a human skeleton (37, -29, Vaults:4) a +0 scale mail a +3 glaive of venom a tengu skeleton (37, -28, Vaults:4) a +0 trident a +0 ring mail a +0 trident a +0 barding of cold resistance a +0 arbalest (37, -26, Vaults:4) a +0 shortbow a centaur skeleton (37, 2, Vaults:4) a +0 arbalest a yaktaur skeleton (38, -28, Vaults:4) a +0 plate armour a +2 broad axe of venom a human skeleton (38, -26, Vaults:4) a +0 shortbow a centaur skeleton (39, -29, Vaults:4) a +0 scale mail a +0 morningstar a human skeleton (39, -26, Vaults:4) a +0 orcbow a centaur skeleton (39, -25, Vaults:4) a +0 shortbow (39, -24, Vaults:4) a +0 orcbow (40, -35, Vaults:4) a +0 leather armour a +0 great mace a +0 plate armour a +0 great sword a human skeleton (41, 6, Vaults:4) a +5 long sword a +0 ring mail a +2 buckler of fire resistance a tengu corpse (skeletalised by now) (43, -4, Vaults:4) a +0 ring mail a +2 morningstar of draining a +0 arbalest (43, 2, Vaults:4) a +5 scimitar of flaming (44, -13, Vaults:4) a +0 troll leather armour a deep troll skeleton (45, -14, Vaults:4) a +0 ring mail a +1 great mace of draining a human skeleton (46, -16, Vaults:4) a +0 robe a +0 dagger a human skeleton (49, 1, Vaults:4) a +0 scale mail a +0 war axe a human skeleton (50, -13, Vaults:4) a +0 troll leather armour a deep troll skeleton (52, -28, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (53, -18, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (53, -14, Vaults:4) a +0 morningstar a +0 ring mail (54, -15, Vaults:4) a +0 falchion a +0 arbalest a +0 ring mail a +0 great mace a +0 leather armour a +0 mace a +0 scale mail a +0 morningstar a +2 ring mail of cold resistance a human corpse (skeletalised by now) a human corpse (skeletalised by now) (54, -14, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (55, -19, Vaults:4) a +0 arbalest (55, -17, Vaults:4) a +0 long sword a +0 arbalest a +0 scale mail a +0 demon whip of draining a +0 animal skin a human corpse (skeletalised by now) (55, -16, Vaults:4) a +0 falchion a +0 ring mail (58, 11, Vaults:4) a +0 arbalest (58, 12, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (60, 5, Vaults:4) the eel talisman of Untold Secrets {Fly Dex+3} [eel talisman] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). (60, 10, Vaults:4) a +0 long sword a +0 chain mail a human corpse (skeletalised by now) (64, -12, Vaults:4) a +0 scale mail a +0 falchion a human skeleton Level 5 of the Vaults (0, 0, Vaults:5) a +0 morningstar a +0 arbalest a +0 scale mail a human skeleton (2, 15, Vaults:5) a +2 great mace a +0 ring mail a +0 cloak a +3 morningstar of holy wrath a +0 leather armour a +0 bardiche a +0 chain mail a tengu skeleton a guardian sphinx skeleton (2, 33, Vaults:5) a +0 rapier (2, 41, Vaults:5) a +0 dagger (2, 46, Vaults:5) a +0 shortbow (2, 47, Vaults:5) a staff of alchemy (2, 50, Vaults:5) a +0 dire flail (4, 44, Vaults:5) a +0 ring mail (6, 21, Vaults:5) a +0 cloak (7, 7, Vaults:5) a spore talisman (8, 18, Vaults:5) a +3 antimagic spear a +0 arbalest (9, 9, Vaults:5) a parchment of Sandblast (9, 10, Vaults:5) a staff of fire (9, 21, Vaults:5) a +0 robe a +2 flail of draining (10, 17, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (10, 19, Vaults:5) a +1 ring mail of poison resistance (12, 10, Vaults:5) a staff of air (12, 11, Vaults:5) a +2 chain mail of poison resistance (13, 10, Vaults:5) an amulet of wildshape (13, 11, Vaults:5) a staff of alchemy (14, 10, Vaults:5) a parchment of Summon Hydra (15, 11, Vaults:5) a parchment of Dispersal (15, 13, Vaults:5) a +3 whip of flaming (16, 11, Vaults:5) a +2 pair of gloves of parrying (17, 10, Vaults:5) a staff of necromancy (17, 11, Vaults:5) a parchment of Infestation (17, 12, Vaults:5) a +0 pair of boots of rampaging (18, 9, Vaults:5) a +0 whip (19, 17, Vaults:5) a staff of cold (20, 10, Vaults:5) a +2 short sword of speed (20, 16, Vaults:5) a parchment of Death Channel (21, 19, Vaults:5) a +0 broad axe a +0 robe a +5 ring of evasion an ogre corpse (skeletalised by now) (25, 34, Vaults:5) a +0 buckler (26, 10, Vaults:5) a parchment of Call Canine Familiar (26, 47, Vaults:5) a parchment of Forge Phalanx Beetle (27, 27, Vaults:5) a +0 chain mail a +3 vampiric battleaxe (28, 25, Vaults:5) 4 large rocks a +0 scale mail a +2 long sword of freezing a +0 arbalest (28, 26, Vaults:5) a +0 plate armour a +1 long sword (28, 27, Vaults:5) a +0 chain mail a +1 glaive (28, 47, Vaults:5) a +0 flail a +0 ring mail (28, 49, Vaults:5) a +0 arbalest (29, 25, Vaults:5) a +0 plate armour a +0 war axe (29, 26, Vaults:5) quicksilver dragon scales a +0 plate armour a +0 partisan a +0 dire flail a +0 dire flail a quicksilver dragon skeleton (29, 27, Vaults:5) a +0 trident a +0 ring mail a +0 trident a +0 chain mail a +0 partisan (29, 28, Vaults:5) a +0 chain mail a +0 long sword a +0 arbalest a +0 plate armour a +0 war axe (30, 7, Vaults:5) a +0 scale mail (30, 25, Vaults:5) a +0 plate armour a +0 war axe (30, 26, Vaults:5) quicksilver dragon scales a +0 chain mail a +0 broad axe a +0 ring mail a +0 morningstar a +0 ring mail a +0 morningstar a quicksilver dragon skeleton (30, 27, Vaults:5) a +0 arbalest a +0 chain mail a +0 great mace a +0 robe a +2 short sword of venom a +0 ring mail of fire resistance a +0 great sword a +0 plate armour a +0 broad axe 4 large rocks a +0 scale mail a +0 falchion a +5 quarterstaff of speed a yaktaur skeleton a human skeleton a titan skeleton (30, 28, Vaults:5) 4 large rocks a +0 buckler a +3 scale mail of willpower a +0 long sword a +2 battleaxe of freezing a +0 chain mail a +2 demon whip of flaming a +0 plate armour a +0 long sword a +0 arbalest a +0 plate armour a +0 long sword a +0 chain mail a +2 vampiric battleaxe a human skeleton (30, 29, Vaults:5) a +0 chain mail a +0 great mace (31, 24, Vaults:5) a +0 plate armour a +3 battleaxe (31, 25, Vaults:5) a +0 plate armour a +1 great sword a +0 partisan a +0 scale mail a +0 partisan (31, 26, Vaults:5) a book of Touch a +0 plate armour a +1 heavy broad axe a +0 leather armour a +0 dire flail a +2 chain mail of resonance a +0 battleaxe 3 large rocks a +0 buckler a +0 scale mail a +2 broad axe of freezing a +0 heavy dire flail a +0 dire flail a +0 arbalest a +0 chain mail a +1 broad axe a +0 scale mail a +2 great mace of protection a human skeleton (31, 28, Vaults:5) +0 shadow dragon scales a +1 battleaxe of freezing a +1 great sword of flaming a +0 plate armour a +0 battleaxe a +0 war axe a +0 ring mail a +0 war axe a +2 buckler of poison resistance a +1 scale mail of cold resistance a +1 partisan of pain a +0 great mace a +0 plate armour a +2 halberd a +0 chain mail a +0 long sword a shadow dragon skeleton a shadow dragon skeleton an orc skeleton a frost giant skeleton a glowing shapeshifter skeleton a titan skeleton a human skeleton (31, 29, Vaults:5) a +0 ring mail a +0 mace a +0 dire flail a +0 dire flail (32, 25, Vaults:5) a +0 plate armour a +1 heavy battleaxe a +0 scale mail a +2 athame (32, 26, Vaults:5) a +0 arbalest a +1 chain mail of fire resistance a +0 battleaxe 4 large rocks a +0 great sword of flaming a +0 ring mail a +0 morningstar of holy wrath a +0 robe a +4 scimitar a +1 scale mail of resonance a +0 long sword a fire giant skeleton a storm dragon skeleton (32, 27, Vaults:5) 6 large rocks a +0 chain mail a +0 dire flail a +0 chain mail a +0 great sword a +0 plate armour a +0 great sword a +0 plate armour a +0 war axe a +0 battleaxe of freezing a +2 great sword of flaming a stone giant skeleton a titan skeleton a human skeleton (32, 28, Vaults:5) a +0 dire flail a +0 dire flail a +0 plate armour a +2 dire flail a +0 plate armour a +1 battleaxe of electrocution a +0 arbalest a +2 battleaxe of freezing a +0 great sword of flaming a glowing shapeshifter skeleton a yaktaur skeleton an ettin skeleton (32, 29, Vaults:5) a ring of protection from cold a +0 chain mail a +0 war axe a +0 scale mail a +0 great mace (33, 26, Vaults:5) a +0 plate armour a +1 heavy bardiche (33, 27, Vaults:5) a +0 arbalest a +0 plate armour a +3 halberd (33, 28, Vaults:5) a +0 arbalest (33, 29, Vaults:5) a +0 ring mail a +0 morningstar (33, 30, Vaults:5) a +1 robe of fire resistance (36, 13, Vaults:5) a +1 ring mail of poison resistance (37, 12, Vaults:5) a staff of fire (38, 12, Vaults:5) a parchment of Malign Gateway (38, 13, Vaults:5) a +0 plate armour (38, 18, Vaults:5) a staff of cold (43, 44, Vaults:5) a +0 hand axe of sundering (45, 34, Vaults:5) a parchment of Splinterfrost Shell (45, 38, Vaults:5) 2 potions of moonshine (45, 43, Vaults:5) a +0 robe of resistance (45, 47, Vaults:5) a +0 scale mail (47, 36, Vaults:5) the +6 flail of Largheci {freeze, rC+ rN+ rCorr Str+2} rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (47, 44, Vaults:5) the air staff "Lieck" {^Contam rElec Str+8 Int+2 Dex-2 Air} [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). Air: It increases the power of your Air spells. (50, 44, Vaults:5) 6 atropa-tipped darts (52, 9, Vaults:5) the +1 robe of Howling Wind {Fly rF+ rCorr Archmagi} Fly: It grants you flight. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (52, 15, Vaults:5) a staff of conjuration (52, 16, Vaults:5) a +3 scale mail of positive energy (53, 9, Vaults:5) a +0 partisan (53, 10, Vaults:5) the +5 halberd of the Uplifting Gods {drain, rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (54, 10, Vaults:5) a +0 robe (54, 16, Vaults:5) a +4 ring of slaying Level 1 of the Crypt (0, 0, Crypt:1) an amulet of dissipation (0, 1, Crypt:1) a +0 cloak (4, -47, Crypt:1) an amulet of chemistry a ring of positive energy an amulet of regeneration a ring of positive energy (5, -46, Crypt:1) a +0 chain mail a +1 war axe of freezing (11, 3, Crypt:1) 3 poisoned darts (16, -33, Crypt:1) a parchment of Awaken Armour (16, -30, Crypt:1) a +2 battleaxe of distortion (16, -9, Crypt:1) a +0 mace a +0 great mace of draining a +0 plate armour of fire resistance (17, -32, Crypt:1) a +0 plate armour a +0 war axe (17, -30, Crypt:1) a +0 chain mail a +0 battleaxe (17, -9, Crypt:1) a +0 dire flail (18, -7, Crypt:1) a +0 war axe a +0 plate armour (18, -6, Crypt:1) a +0 battleaxe a +0 chain mail (21, -36, Crypt:1) a +0 scimitar (22, -37, Crypt:1) a +0 spear a +0 dire flail (22, -36, Crypt:1) a +0 hand axe a +0 partisan a +0 chain mail a +1 battleaxe of flaming (31, -52, Crypt:1) a +4 great sword of freezing a +4 plate armour of cold resistance (33, -32, Crypt:1) a +2 heavy mace (34, -19, Crypt:1) a +0 leather armour (42, -23, Crypt:1) a +0 plate armour a +0 long sword (42, -3, Crypt:1) 5 poisoned darts (45, -20, Crypt:1) a +4 short sword of venom (50, -44, Crypt:1) a +0 robe (50, -18, Crypt:1) a +4 battleaxe a +0 chain mail a human corpse (skeletalised by now) (52, -22, Crypt:1) a +0 rapier (53, -48, Crypt:1) a +0 quarterstaff (53, -2, Crypt:1) a ghoul corpse (skeletalised by now) (56, -41, Crypt:1) a serpent talisman Level 2 of the Crypt (0, 0, Crypt:2) a +0 dire flail (6, -12, Crypt:2) a +0 partisan (9, 26, Crypt:2) a +0 plate armour a +3 great mace a human skeleton (10, 25, Crypt:2) a ghoul skeleton (10, 26, Crypt:2) a +0 robe a +0 athame a human skeleton (12, 19, Crypt:2) a +0 plate armour a +3 great sword of distortion (20, 20, Crypt:2) a +1 scimitar a +2 heavy battleaxe a +0 chain mail (21, 20, Crypt:2) a +0 heavy dire flail a +0 mace (27, 32, Crypt:2) a spider talisman (37, 6, Crypt:2) a +0 falchion a +0 robe (38, 3, Crypt:2) a +0 mace (38, 10, Crypt:2) a +0 robe (40, 33, Crypt:2) a +0 partisan (40, 36, Crypt:2) a +0 great sword of draining a +0 chain mail (41, -6, Crypt:2) a +0 great sword (52, 10, Crypt:2) a cognitogaunt skeleton (54, -7, Crypt:2) a +0 robe (55, -7, Crypt:2) a +0 chain mail a +4 halberd a human skeleton (55, 29, Crypt:2) a +2 spectral quarterstaff Level 3 of the Crypt [Shop] Jautzuhocs's Gilded Reliquary a +2 vampiric lajatang (1140 gold) a +3 hand cannon of draining (1312 gold) the amulet "Ufimni" {Faith Regen+ Int+3} (1066 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). the amulet "Ryris" {Dissipate rPois Regen+} (824 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. the Directory of Remains (1098 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Death Channel Necromancy 6 c - Death's Door Necromancy 9 a sanguine talisman (600 gold) the +2 shadow dragon scales of Dim Light {Bane Int+5 SInv Stlth+} (1784 gold) Bane: It inflicts you with a random bane when you equip it. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, 29, Crypt:3) a +0 hand axe (4, 47, Crypt:3) a +0 heavy battleaxe (6, 13, Crypt:3) a +0 mace (6, 14, Crypt:3) a +0 mace (9, 22, Crypt:3) a +0 dagger a +0 robe (9, 26, Crypt:3) a +0 heavy dire flail (9, 33, Crypt:3) a +1 scythe of protection (10, 21, Crypt:3) a +0 glaive (11, 10, Crypt:3) a parchment of Volatile Blastmotes (12, 23, Crypt:3) a potion of lignification (12, 24, Crypt:3) 62 gold pieces (12, 34, Crypt:3) a parchment of Lehudib's Crystal Spear (13, 22, Crypt:3) 22 gold pieces (13, 23, Crypt:3) a scroll of brand weapon (13, 34, Crypt:3) a +0 morningstar (13, 35, Crypt:3) a +0 war axe (22, 13, Crypt:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (24, 11, Crypt:3) a +0 rapier the +1 leather armour "Siguaded" {Int+2 Dex+2 Slay+2 Stlth+} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. an orb of stardust a +6 ring of intelligence a human corpse (skeletalised by now) (25, 8, Crypt:3) a +0 dagger (28, 7, Crypt:3) a +0 robe (28, 9, Crypt:3) the +2 chain mail of Hemig Qegol {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, 7, Crypt:3) the +2 scale mail "Zecsa" {rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (29, 8, Crypt:3) a parchment of Forge Monarch Bomb (35, 4, Crypt:3) a +0 scale mail (35, 48, Crypt:3) a +0 hand axe (36, 29, Crypt:3) a +3 rapier a +0 leather armour a +0 battleaxe (37, 28, Crypt:3) a +0 mace a +0 dire flail (37, 29, Crypt:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a human corpse (skeletalised by now) (38, 4, Crypt:3) a +0 hand axe (38, 5, Crypt:3) a +0 trident (38, 29, Crypt:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 dagger of holy wrath a +0 robe (39, 29, Crypt:3) a +0 falchion of flaming a +0 robe an elf corpse (skeletalised by now) (40, 28, Crypt:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (40, 29, Crypt:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (43, 22, Crypt:3) 59 gold pieces (43, 23, Crypt:3) a +0 mace (44, 23, Crypt:3) 18 gold pieces (44, 24, Crypt:3) a wand of light (4) (46, 13, Crypt:3) a +0 scale mail (47, 27, Crypt:3) a +0 whip a +0 robe (50, 37, Crypt:3) a parchment of Sigil of Binding (51, 37, Crypt:3) a +1 long sword of protection (52, 28, Crypt:3) a +0 glaive (55, 37, Crypt:3) a +0 mace (70, 12, Crypt:3) an orb of glass (71, -1, Crypt:3) a +6 spectral quarterstaff (71, 0, Crypt:3) the +4 sling of Uxkug {freeze, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (71, 13, Crypt:3) a staff of earth Level 1 of the Tomb of the Ancients (12, 15, Tomb:1) a +0 hand axe (12, 39, Tomb:1) the riddle talisman of Okawaru's Reproof {rC- Int+7 Slay-6} [riddle talisman] rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (12, 46, Tomb:1) a +0 robe (15, 46, Tomb:1) a +0 cloak (16, 23, Tomb:1) a +0 leather armour (20, 16, Tomb:1) a granite talisman (20, 46, Tomb:1) a +0 cloak (21, 47, Tomb:1) a +0 cloak a guardian sphinx skeleton (22, 14, Tomb:1) a +0 short sword (22, 18, Tomb:1) an amulet of the acrobat (22, 44, Tomb:1) a +0 hand axe (22, 45, Tomb:1) a +0 cloak of willpower a guardian sphinx skeleton (22, 46, Tomb:1) a +4 dire flail (22, 47, Tomb:1) a +0 dire flail a +0 long sword (23, 44, Tomb:1) a +0 trident (23, 46, Tomb:1) a +0 cloak a guardian sphinx skeleton (24, 46, Tomb:1) a +0 cloak a guardian sphinx skeleton (34, 22, Tomb:1) a +0 scale mail (36, 11, Tomb:1) an amulet of regeneration (37, 48, Tomb:1) the +3 leather armour of Recklessness {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (41, 22, Tomb:1) an amulet of dissipation (50, 46, Tomb:1) a parchment of Cause Fear (58, 10, Tomb:1) a book of the Hunter (61, 46, Tomb:1) a +0 robe Level 2 of the Tomb of the Ancients (7, 13, Tomb:2) 4 boomerangs (15, 4, Tomb:2) a +0 trident (16, 3, Tomb:2) a +0 partisan (18, 4, Tomb:2) a +1 heavy halberd (19, -13, Tomb:2) a +0 chain mail a +2 battleaxe (20, 15, Tomb:2) 3 poisoned darts (21, 7, Tomb:2) a +0 long sword (23, -12, Tomb:2) a +0 short sword of protection (23, 5, Tomb:2) a +0 ring mail (25, 1, Tomb:2) a +0 scale mail (26, -12, Tomb:2) a +0 short sword (26, -11, Tomb:2) a +0 hand axe (36, 9, Tomb:2) a +5 ring of evasion Level 3 of the Tomb of the Ancients (3, 24, Tomb:3) a +0 heavy hand axe (3, 26, Tomb:3) a +2 executioner's axe of venom (3, 28, Tomb:3) an eel talisman (4, 23, Tomb:3) a parchment of Dimensional Bullseye (6, 30, Tomb:3) a sack of spiders (13, 25, Tomb:3) a +0 ring mail (14, 7, Tomb:3) a +0 sling (14, 22, Tomb:3) a +0 robe (15, 24, Tomb:3) a +0 halberd a +0 plate armour a +0 heavy great mace (15, 25, Tomb:3) a +0 long sword a +0 chain mail a +3 great mace of freezing a +0 short sword (16, 24, Tomb:3) a +0 plate armour a +1 battleaxe of draining a +1 vampiric glaive (16, 25, Tomb:3) a +0 chain mail a +1 heavy great sword (17, 23, Tomb:3) a +0 flail (17, 24, Tomb:3) a +0 great sword (17, 25, Tomb:3) a +0 chain mail a +0 great mace of draining (19, 30, Tomb:3) a +0 long sword (21, 7, Tomb:3) a +0 dagger (28, 29, Tomb:3) a +2 robe (28, 30, Tomb:3) a +2 shortbow of freezing (28, 31, Tomb:3) a tin of tremorstones (inert) (29, 26, Tomb:3) a ring of see invisible (29, 27, Tomb:3) a granite talisman (29, 28, Tomb:3) a staff of alchemy (29, 29, Tomb:3) a +4 ring of slaying (30, 24, Tomb:3) a +0 chain mail (30, 25, Tomb:3) a staff of necromancy (30, 26, Tomb:3) a +2 robe (30, 28, Tomb:3) a +2 antimagic orcbow (30, 29, Tomb:3) the +9 great mace "Zimimaut" {freeze, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (31, 24, Tomb:3) a parchment of Orb of Destruction (31, 25, Tomb:3) a +4 war axe of venom (31, 26, Tomb:3) a staff of air (31, 27, Tomb:3) the cold staff of the Shore {rC+ Will+ Ice} [staff of cold] rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. (31, 28, Tomb:3) a staff of earth (32, 21, Tomb:3) the +7 war axe of Modern Duty {protect, +Blink Str+3} +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. (32, 24, Tomb:3) a sack of spiders (32, 25, Tomb:3) a +2 robe of positive energy (32, 26, Tomb:3) a staff of cold (32, 27, Tomb:3) a +0 long sword of protection (33, 24, Tomb:3) a +2 pair of gloves of strength (33, 25, Tomb:3) a +4 ring of protection (33, 26, Tomb:3) a parchment of Ozocubu's Armour (34, 23, Tomb:3) a ring of willpower (34, 24, Tomb:3) a +0 chain mail of fire resistance (34, 25, Tomb:3) a +2 orcbow of draining (35, 3, Tomb:3) a +4 ring of protection (35, 22, Tomb:3) a sack of spiders (35, 23, Tomb:3) a parchment of Diamond Sawblades (35, 24, Tomb:3) a parchment of Freezing Cloud the Vestibule of Hell (3, -1, Hell) a +0 halberd of protection (6, 1, Hell) a +3 scythe of entangling (8, -3, Hell) a +0 vampiric scythe a hell hog skeleton (8, -2, Hell) a +0 battleaxe a hell hog skeleton (8, -1, Hell) a +2 hand axe of electrocution (9, -3, Hell) a hell hog skeleton (9, -1, Hell) a +2 scimitar (21, -8, Hell) a +4 scythe of venom (21, -4, Hell) a +1 antimagic scythe (36, 1, Hell) a +0 scythe of protection Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 dire flail (2, 0, Dis:1) a +3 battleaxe a +0 plate armour (7, 10, Dis:1) a +0 dire flail (13, 17, Dis:1) a +1 great sword of draining a +0 plate armour (14, 15, Dis:1) a +0 flail (15, -3, Dis:1) a +2 heavy great mace a +0 plate armour (15, -2, Dis:1) a +2 great sword of flaming a +0 plate armour (16, -2, Dis:1) a +0 flail Level 2 of the Iron City of Dis (8, -1, Dis:2) a +0 morningstar (15, -9, Dis:2) a +0 flail (15, -4, Dis:2) a +2 morningstar of freezing Level 3 of the Iron City of Dis (6, 2, Dis:3) a +0 giant club an iron giant corpse (skeletalised by now) (7, -12, Dis:3) a +2 battleaxe of draining a +0 plate armour (7, -11, Dis:3) a +0 flail of holy wrath (8, 3, Dis:3) a +5 giant club a +4 giant club 5 large rocks a +9 eveningstar a stone giant corpse (skeletalised by now) (9, 2, Dis:3) a +4 giant club 5 large rocks (9, 3, Dis:3) a +4 giant spiked club 6 large rocks (9, 4, Dis:3) a +7 eveningstar a +2 dire flail (10, 2, Dis:3) a +4 great mace (10, 3, Dis:3) a +4 giant spiked club 4 large rocks (10, 4, Dis:3) a +5 great mace (11, 3, Dis:3) a +3 morningstar of protection (18, 3, Dis:3) a +1 great sword a +0 plate armour Level 4 of the Iron City of Dis (0, 0, Dis:4) a +1 great sword of flaming a +0 plate armour (4, 16, Dis:4) a +0 great mace of draining a +0 chain mail (5, 16, Dis:4) a +2 morningstar of protection Level 6 of the Iron City of Dis (8, -10, Dis:6) a +2 great mace of pain a +0 chain mail (8, -6, Dis:6) a +0 great mace of draining a +0 chain mail Level 7 of the Iron City of Dis (0, 0, Dis:7) a +1 dire flail of protection (0, 1, Dis:7) a +0 flail (1, 7, Dis:7) a +2 battleaxe of draining a +0 plate armour (1, 13, Dis:7) a +2 flail of protection (2, 12, Dis:7) a +0 flail (4, 5, Dis:7) a caustic shrike skeleton (5, 2, Dis:7) a +3 battleaxe of flaming a +0 chain mail a +1 heavy battleaxe a +0 chain mail a caustic shrike skeleton (5, 3, Dis:7) a +2 great mace a +0 chain mail (6, 1, Dis:7) a +3 great mace of freezing a +0 plate armour (6, 2, Dis:7) a +3 great sword of draining a +0 plate armour a +0 flail a +1 great mace of draining (7, 2, Dis:7) a +1 battleaxe a +0 chain mail a +3 heavy great sword a +0 plate armour (7, 3, Dis:7) a +0 battleaxe a +2 chain mail of willpower (7, 4, Dis:7) a caustic shrike skeleton (8, 1, Dis:7) a +3 great mace of draining a +0 plate armour (8, 2, Dis:7) a +0 great sword of draining a +0 chain mail (8, 4, Dis:7) a +0 flail of concussion (10, -1, Dis:7) a +0 great sword of flaming a +0 plate armour (13, -10, Dis:7) a +0 vampiric lajatang (14, -9, Dis:7) a +7 morningstar of draining (19, 18, Dis:7) a +2 great mace of holy wrath (20, -31, Dis:7) a +0 giant club (21, 18, Dis:7) a +0 great mace a +0 plate armour (26, 18, Dis:7) a +2 heavy dire flail (31, -7, Dis:7) a staff of alchemy (32, 13, Dis:7) the +7 short sword of Wemmil {antimagic, rElec rN+ Str-3 SInv} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. (33, -7, Dis:7) a parchment of Arcjolt (33, 13, Dis:7) a ring of resist corrosion (35, -7, Dis:7) a parchment of Lehudib's Crystal Spear (35, -6, Dis:7) the fire staff of Due Proportion {rF+ rN+ Will+ Dex+2 Fire} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (35, 15, Dis:7) a +2 long sword of electrocution (35, 16, Dis:7) the +5 bardiche of Winter {flame, rElec rPois Dex+3} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (36, -7, Dis:7) a ring of willpower (36, -6, Dis:7) a +0 plate armour of fire resistance (36, 15, Dis:7) a scarf of shadows (36, 16, Dis:7) a staff of earth (44, -9, Dis:7) a +0 lajatang (45, -31, Dis:7) a caustic shrike skeleton (45, -10, Dis:7) a +0 morningstar (47, -30, Dis:7) a caustic shrike skeleton (49, 5, Dis:7) a +3 plate armour of cold resistance (50, 4, Dis:7) a +3 war axe of sundering (55, 18, Dis:7) a +4 morningstar of concussion (58, 18, Dis:7) a +4 great mace of concussion (60, -20, Dis:7) a +0 giant club (63, 0, Dis:7) a +2 morningstar of venom (63, 2, Dis:7) a +1 morningstar of protection (64, -2, Dis:7) a +0 morningstar (64, 0, Dis:7) a +3 flail Level 1 of Gehenna (7, 4, Geh:1) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (7, 5, Geh:1) a +3 great sword of flaming a +0 great sword of flaming a fire giant corpse (skeletalised by now) (7, 6, Geh:1) a hell hog corpse (skeletalised by now) (8, 4, Geh:1) a hell hog corpse (skeletalised by now) (8, 5, Geh:1) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (8, 11, Geh:1) a +1 bardiche of flaming +2 fire dragon scales (9, 5, Geh:1) a +2 great sword of flaming a hell hog corpse (skeletalised by now) (9, 6, Geh:1) a +1 broad axe of flaming a +0 plate armour a hellephant corpse (skeletalised by now) (9, 10, Geh:1) a +1 great sword of flaming a +0 great sword of flaming a fire giant corpse (skeletalised by now) (10, 8, Geh:1) a +1 bardiche of flaming +2 fire dragon scales a +1 demon whip of flaming (11, 5, Geh:1) a hell hog corpse (skeletalised by now) (11, 6, Geh:1) a hell hog corpse (skeletalised by now) Level 2 of Gehenna (0, 0, Geh:2) a hell hog corpse (skeletalised by now) (1, 1, Geh:2) a +1 glaive of flaming +1 fire dragon scales an oni corpse (skeletalised by now) (23, 6, Geh:2) a +1 glaive of flaming +0 fire dragon scales (24, 1, Geh:2) a +2 vampiric demon whip (25, 4, Geh:2) a hell hog skeleton a hell hog skeleton Level 3 of Gehenna (1, 1, Geh:3) a +1 glaive of flaming +2 fire dragon scales an oni skeleton Level 4 of Gehenna (0, 0, Geh:4) a +1 demon whip of venom (0, 1, Geh:4) a +2 glaive of flaming +0 fire dragon scales (1, -1, Geh:4) a +2 glaive of flaming +2 fire dragon scales an oni corpse (skeletalised by now) (10, -1, Geh:4) a +2 great sword of flaming a hell hog corpse (skeletalised by now) (10, 0, Geh:4) a hell hog corpse (skeletalised by now) Level 5 of Gehenna (5, -1, Geh:5) a hell hog skeleton a hell hog skeleton Level 6 of Gehenna (0, 0, Geh:6) a +1 demon whip of draining (0, 1, Geh:6) a +1 glaive of flaming +2 fire dragon scales (2, -1, Geh:6) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (5, -7, Geh:6) a +2 demon whip of draining (21, -8, Geh:6) a +1 great sword of flaming (22, -7, Geh:6) a +0 demon whip (26, 17, Geh:6) a +1 glaive of flaming +0 fire dragon scales (29, 19, Geh:6) a hellephant corpse (skeletalised by now) Level 7 of Gehenna (0, 0, Geh:7) a +2 demon whip of venom (0, 2, Geh:7) a hellephant skeleton (1, 8, Geh:7) a +1 demon whip of draining (6, -10, Geh:7) a hellephant corpse (skeletalised by now) (9, -17, Geh:7) a staff of cold (12, -11, Geh:7) a hellephant skeleton (16, 30, Geh:7) a hellephant skeleton (17, -2, Geh:7) a staff of fire (17, 31, Geh:7) a +4 demon whip of draining (18, -1, Geh:7) a +1 heavy great mace (18, 1, Geh:7) a staff of conjuration (18, 31, Geh:7) a +2 great sword of flaming a fire giant skeleton (19, 9, Geh:7) a +0 demon whip (19, 31, Geh:7) a +1 glaive of flaming +2 fire dragon scales an oni skeleton (20, -6, Geh:7) a storm talisman (20, -1, Geh:7) a sack of spiders (21, -6, Geh:7) a staff of air (21, -5, Geh:7) a +6 ring of strength (21, -4, Geh:7) a +5 quick blade of holy wrath (21, -2, Geh:7) a +2 plate armour of fire resistance (21, 1, Geh:7) a ring of magical power (22, -6, Geh:7) the +8 dagger "Avoranaama" {spect, Fly} Fly: It grants you flight. It cannot be enchanted further. (22, -5, Geh:7) a +1 rapier of draining (25, 0, Geh:7) a parchment of Forge Lightning Spire (26, -1, Geh:7) a +0 morningstar of distortion (26, 0, Geh:7) an amulet of regeneration (27, -1, Geh:7) a staff of fire (32, -14, Geh:7) a +1 great sword of flaming (34, -2, Geh:7) a +3 mace of protection (35, -2, Geh:7) a ring of willpower (35, -1, Geh:7) a ring of flight (38, 1, Geh:7) a +2 demon whip of venom (38, 2, Geh:7) a +4 great sword of flaming a fire giant skeleton (40, 11, Geh:7) a +2 great sword of flaming (42, 10, Geh:7) a +2 demon whip of electrocution (43, 0, Geh:7) a +0 demon whip (50, -13, Geh:7) a +0 great sword of flaming (53, 31, Geh:7) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (54, -17, Geh:7) a +6 ring of dexterity (54, 29, Geh:7) a +0 great sword of flaming a fire giant corpse (skeletalised by now) Level 1 of Cocytus Level 2 of Cocytus (0, 0, Coc:2) a +2 battleaxe of freezing Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (0, 0, Coc:6) a +2 scythe of distortion (4, -1, Coc:6) a +3 scythe of venom Level 7 of Cocytus (3, -44, Coc:7) a parchment of Splinterfrost Shell (3, -42, Coc:7) a +4 longbow (5, -44, Coc:7) a +0 glaive of freezing (5, -42, Coc:7) a parchment of Gell's Gavotte (7, -17, Coc:7) a staff of conjuration (7, -16, Coc:7) a +1 whip of freezing (35, -11, Coc:7) a +0 battleaxe of freezing a frost giant skeleton (36, -16, Coc:7) the +5 partisan of Infinity {venom, rElec Str+2 Stlth+} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (37, -16, Coc:7) a +1 quarterstaff of draining (37, -15, Coc:7) a +2 robe (37, -14, Coc:7) a staff of air (38, -15, Coc:7) the +4 falchion of Misconduct {flame, rCorr Dex+4} rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (38, -14, Coc:7) a parchment of Starburst (39, -12, Coc:7) a titan skeleton (43, -24, Coc:7) a parchment of Diamond Sawblades (50, -24, Coc:7) a +1 broad axe of venom (50, -23, Coc:7) a +1 heavy arbalest (53, -48, Coc:7) a +0 battleaxe of freezing a frost giant skeleton (53, -47, Coc:7) a +1 battleaxe of freezing (54, -24, Coc:7) a titan skeleton Level 1 of Tartarus Level 2 of Tartarus (21, -5, Tar:2) an oblivion hound corpse (skeletalised by now) Level 3 of Tartarus Level 4 of Tartarus (3, 6, Tar:4) 2 large rocks (10, 13, Tar:4) a +3 demon whip of freezing (19, -3, Tar:4) 3 large rocks a tainted leviathan corpse (skeletalised by now) Level 5 of Tartarus (3, -11, Tar:5) an oblivion hound corpse (skeletalised by now) (3, -1, Tar:5) 4 large rocks (15, 2, Tar:5) a +3 whip of electrocution Level 6 of Tartarus (14, 6, Tar:6) a +1 scythe of freezing (16, 7, Tar:6) 3 large rocks (16, 8, Tar:6) 5 large rocks (17, 1, Tar:6) 5 large rocks a tainted leviathan corpse (skeletalised by now) (17, 7, Tar:6) 3 large rocks a tainted leviathan corpse (skeletalised by now) Level 7 of Tartarus (0, 0, Tar:7) 4 large rocks (6, 0, Tar:7) a +1 scythe of protection (7, -36, Tar:7) an oblivion hound corpse (skeletalised by now) (7, -35, Tar:7) 3 large rocks a tainted leviathan corpse (skeletalised by now) (7, -10, Tar:7) 4 large rocks a tainted leviathan skeleton (7, -3, Tar:7) a tin of tremorstones (inert) (7, -1, Tar:7) an oblivion hound skeleton (7, 0, Tar:7) 5 large rocks a tainted leviathan skeleton (8, -33, Tar:7) a +2 robe (8, -10, Tar:7) a +7 scythe of protection an oblivion hound corpse (skeletalised by now) (8, -3, Tar:7) a +1 scimitar of freezing (13, -34, Tar:7) 4 large rocks an oblivion hound skeleton (15, -8, Tar:7) 3 large rocks (16, -6, Tar:7) 5 large rocks a tainted leviathan skeleton (17, -14, Tar:7) 4 large rocks (22, -11, Tar:7) a +0 antimagic scythe (23, -12, Tar:7) an oblivion hound skeleton (24, -15, Tar:7) an oblivion hound skeleton (27, -42, Tar:7) a phantom mirror (27, -12, Tar:7) 5 large rocks (27, 6, Tar:7) a +2 plate armour of poison resistance (28, -42, Tar:7) a staff of conjuration (28, 6, Tar:7) a +3 scale mail of death (29, -42, Tar:7) a +2 heavy falchion (29, 6, Tar:7) a phantom mirror (30, -42, Tar:7) a +0 leather armour of cold resistance (30, -32, Tar:7) a +1 chain mail of fire resistance (30, -4, Tar:7) a +3 morningstar of protection (30, 6, Tar:7) a +1 rapier of venom (31, -42, Tar:7) a staff of cold (31, 6, Tar:7) a +4 trident of freezing (32, -42, Tar:7) a +4 mace of holy wrath (32, 6, Tar:7) a +6 ring of intelligence (33, -42, Tar:7) a phantom mirror (33, 6, Tar:7) a +2 shortbow of flaming (33, 8, Tar:7) 6 large rocks (44, -34, Tar:7) 3 large rocks (44, -18, Tar:7) a phantom mirror (45, -34, Tar:7) 4 large rocks (47, -1, Tar:7) 5 large rocks a tainted leviathan skeleton (47, 0, Tar:7) an oblivion hound skeleton (52, -33, Tar:7) a +3 heavy arbalest (52, -21, Tar:7) 2 large rocks (52, -3, Tar:7) a staff of cold (53, -33, Tar:7) a ring of willpower (53, -21, Tar:7) an oblivion hound skeleton (53, -20, Tar:7) 6 large rocks (53, -3, Tar:7) a parchment of Lee's Rapid Deconstruction (56, 0, Tar:7) 6 large rocks a tainted leviathan skeleton Level 1 of the Realm of Zot (17, -24, Zot:1) a staff of conjuration (26, -28, Zot:1) a +0 heavy spear (29, -23, Zot:1) a +0 war axe a purple draconian skeleton (30, -38, Zot:1) a +0 morningstar (30, -24, Zot:1) a +0 hand axe a +0 battleaxe a +0 scimitar (31, -30, Zot:1) a +0 long sword (31, -25, Zot:1) quicksilver dragon scales a +0 cloak a +0 battleaxe a +1 cloak a +0 long sword a +0 cloak of poison resistance a +0 cloak a +0 rapier a +0 cloak a purple draconian skeleton a quicksilver dragon skeleton (31, -24, Zot:1) a +0 glaive a +0 short sword a +10 club of venom a purple draconian skeleton a Killer Klown skeleton (31, -15, Zot:1) a +2 heavy quarterstaff (31, -9, Zot:1) a +0 hand axe a purple draconian skeleton (32, -30, Zot:1) a +0 cloak a +0 short sword (32, -29, Zot:1) a +2 short sword of electrocution (32, -25, Zot:1) a +0 scimitar (32, -23, Zot:1) a +0 long sword (33, -29, Zot:1) a +0 scimitar (33, -25, Zot:1) a +2 scimitar of electrocution (33, -24, Zot:1) a +0 halberd (33, -15, Zot:1) a staff of cold (34, -24, Zot:1) a +0 glaive (35, -46, Zot:1) quicksilver dragon scales a quicksilver dragon skeleton (58, -33, Zot:1) a +0 broad axe (62, -37, Zot:1) a parchment of Iskenderun's Battlesphere Level 2 of the Realm of Zot (0, 0, Zot:2) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (15, -14, Zot:2) a +0 war axe (20, 30, Zot:2) 4 datura-tipped darts (21, 9, Zot:2) a +0 short sword a red draconian skeleton (23, 9, Zot:2) a +0 hand axe (24, 8, Zot:2) a +0 dire flail (24, 9, Zot:2) a +0 war axe (25, 8, Zot:2) a +0 partisan (26, -3, Zot:2) a +0 dagger a +0 cloak of air (26, -2, Zot:2) a +0 dire flail a +0 rapier a +0 cloak (28, -2, Zot:2) a +0 morningstar +0 storm dragon scales a green draconian skeleton a storm dragon skeleton (30, -3, Zot:2) a +0 rapier a +0 cloak (31, 16, Zot:2) a +0 cloak of stealth a +0 rapier (31, 17, Zot:2) a +1 cloak of corrosion resistance a +0 dire flail a +0 hand axe a black draconian skeleton (32, 17, Zot:2) a +0 cloak a +0 battleaxe (32, 18, Zot:2) a +0 short sword (33, 18, Zot:2) a +0 cloak of stealth a +1 great mace of holy wrath a +0 cloak a +0 long sword (33, 19, Zot:2) a +0 trident (34, 0, Zot:2) 112 gold pieces (34, 20, Zot:2) a +1 cloak of poison resistance a +2 whip of freezing (43, -5, Zot:2) +0 storm dragon scales a storm dragon skeleton (51, -11, Zot:2) a +0 cloak a +0 rapier (52, -10, Zot:2) a +0 hand axe (53, -15, Zot:2) a golden dragon corpse (skeletalised by now) (53, -11, Zot:2) a +10 club (53, -10, Zot:2) a storm dragon corpse (skeletalised by now) (53, 23, Zot:2) a quicksilver dragon corpse (skeletalised by now) (54, -13, Zot:2) a +3 scale mail of fire resistance (54, -12, Zot:2) a +0 scimitar of flaming (55, -11, Zot:2) a +0 plate armour (64, 26, Zot:2) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 scimitar a +0 scimitar a green draconian corpse (skeletalised by now) (0, 1, Zot:3) a +0 dire flail (1, 2, Zot:3) a +0 glaive a red draconian corpse (skeletalised by now) (10, 31, Zot:3) a +0 rapier (12, 24, Zot:3) a +0 scimitar (13, 15, Zot:3) a +0 ring mail (18, 5, Zot:3) a +0 dire flail (19, 4, Zot:3) a +0 cloak a +0 long sword a +0 cloak a +0 long sword (19, 5, Zot:3) a +0 cloak of poison resistance a +2 great sword of venom (19, 6, Zot:3) a +4 scimitar (21, -8, Zot:3) +0 shadow dragon scales a shadow dragon skeleton (21, 8, Zot:3) a +0 cloak a +0 rapier (21, 38, Zot:3) a +0 glaive (40, 15, Zot:3) a +0 leather armour (40, 21, Zot:3) a +0 battleaxe (40, 33, Zot:3) a +0 war axe a green draconian corpse (skeletalised by now) (41, 33, Zot:3) a +0 long sword of draining a +0 mace a yellow draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (46, -8, Zot:3) a +0 leather armour (52, -12, Zot:3) a golden dragon skeleton (53, -12, Zot:3) a +0 war axe (58, 18, Zot:3) a ring of flight Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 long sword (13, -13, Zot:4) a +0 trident (13, -12, Zot:4) a +2 partisan of freezing (14, -12, Zot:4) a +0 cloak of poison resistance a +0 halberd (14, -11, Zot:4) a +0 cloak of corrosion resistance a +0 whip (15, -13, Zot:4) +0 golden dragon scales a +0 cloak a +0 short sword a golden dragon skeleton (15, -12, Zot:4) a shadow dragon skeleton (15, -11, Zot:4) an amulet of dissipation a +0 vampiric glaive a green draconian skeleton (19, 1, Zot:4) a +0 leather armour (21, 19, Zot:4) a ring of protection from fire (25, -6, Zot:4) a parchment of Summon Forest (25, 11, Zot:4) a +0 cloak a +0 rapier a purple draconian skeleton (26, -6, Zot:4) the +7 war axe "Puvecout" {flame, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (26, 11, Zot:4) a +0 robe a +0 trident (26, 12, Zot:4) a +0 cloak a +0 short sword a +0 war axe (27, 12, Zot:4) a +1 battleaxe of venom (28, 12, Zot:4) a +0 cloak of willpower a +0 whip of electrocution (29, 12, Zot:4) a +0 glaive a +0 halberd (30, 12, Zot:4) a +0 partisan (30, 13, Zot:4) a +2 cloak of stealth a +0 short sword (32, -16, Zot:4) a +0 trident (34, 12, Zot:4) a +0 scimitar (41, 37, Zot:4) 3 large rocks (42, 34, Zot:4) a +0 short sword (42, 35, Zot:4) 4 large rocks (43, 9, Zot:4) a +0 war axe (43, 36, Zot:4) a +0 battleaxe (44, 36, Zot:4) a +0 battleaxe (45, 36, Zot:4) 6 large rocks (46, 35, Zot:4) a +0 mace (46, 36, Zot:4) 5 large rocks a +0 dire flail a +0 dire flail a +0 robe (46, 39, Zot:4) a deep troll corpse (skeletalised by now) (47, 37, Zot:4) 5 large rocks (47, 39, Zot:4) a +1 great sword of flaming (48, -1, Zot:4) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (48, 31, Zot:4) a +0 giant club (48, 34, Zot:4) a +0 battleaxe of freezing a +1 battleaxe of freezing a +0 giant club a frost giant corpse (skeletalised by now) (48, 35, Zot:4) a +0 great sword of flaming a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (48, 36, Zot:4) a +2 great sword of flaming (48, 37, Zot:4) a +2 scimitar of flaming (48, 40, Zot:4) a +0 giant club a +0 giant club (49, 31, Zot:4) a troll corpse (skeletalised by now) (49, 35, Zot:4) a +1 scimitar of flaming (51, 30, Zot:4) a +1 dire flail of holy wrath a +0 dire flail an ettin corpse (skeletalised by now) (51, 31, Zot:4) a +0 dire flail a +2 heavy dire flail (51, 32, Zot:4) a +0 dire flail of holy wrath a +2 heavy dire flail a +0 long sword a +2 cloak a +3 great sword of flaming a +0 battleaxe of freezing a purple draconian corpse (skeletalised by now) (52, 30, Zot:4) a +0 battleaxe of freezing (52, 31, Zot:4) an iron troll corpse (skeletalised by now) (52, 32, Zot:4) a +0 great sword of flaming a +1 dire flail of protection a +0 dire flail a +2 battleaxe of freezing an ettin corpse (skeletalised by now) a frost giant corpse (skeletalised by now) (55, 30, Zot:4) a +0 arbalest Level 20 of a ziggurat (0, 0, Zig:20) a silver javelin (unseen) (0, 5, Zig:20) a silver javelin (unseen) (0, 6, Zig:20) 2 silver javelins (unseen) (0, 12, Zig:20) a silver javelin (unseen) (5, -3, Zig:20) a +0 great sword a +0 ring mail (5, 1, Zig:20) a +0 glaive a +0 chain mail (5, 4, Zig:20) 2 silver javelins (unseen) (6, -3, Zig:20) a +0 athame a +0 ring mail a +0 buckler (6, 3, Zig:20) a +0 great sword a +0 chain mail (6, 5, Zig:20) a +3 long sword of holy wrath a +0 tower shield (6, 6, Zig:20) a +0 glaive a +0 ring mail (6, 9, Zig:20) a +0 demon whip of freezing (still there?) a silver javelin (still there?) (6, 11, Zig:20) a silver javelin (unseen) (7, 2, Zig:20) a +0 dire flail a +0 leather armour a demonspawn corpse (7, 4, Zig:20) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (7, 5, Zig:20) a +4 eudemon blade of holy wrath a +0 tower shield of reflection (7, 7, Zig:20) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (8, 2, Zig:20) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +1 demon trident of draining (still there?) a +0 scale mail (still there?) a raiju corpse (still there?) (8, 3, Zig:20) a +5 scimitar of holy wrath a +0 tower shield (8, 6, Zig:20) a +3 scimitar of holy wrath (still there?) a +2 tower shield (still there?) (8, 8, Zig:20) a +1 demon blade of electrocution (still there?) a +0 chain mail (still there?) (8, 9, Zig:20) a +2 scimitar of holy wrath (still there?) a +1 tower shield of reflection (still there?) (8, 11, Zig:20) a silver javelin (unseen) (9, 1, Zig:20) a +0 glaive a +0 leather armour a demonspawn corpse (9, 2, Zig:20) a +1 vampiric demon whip (9, 4, Zig:20) a +0 glaive a +0 ring mail (9, 5, Zig:20) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (9, 6, Zig:20) a +0 glaive (still there?) a +0 chain mail (still there?) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +5 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a demonspawn corpse (still there?) (9, 7, Zig:20) a +5 long sword of holy wrath (still there?) a +0 tower shield (still there?) (9, 11, Zig:20) a silver javelin (unseen) (10, 3, Zig:20) a +1 demon trident of flaming (still there?) a +0 leather armour (still there?) a +0 buckler (still there?) a +3 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a demonspawn corpse (still there?) (10, 6, Zig:20) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a +1 vampiric demon whip (still there?) (10, 9, Zig:20) a +3 long sword of holy wrath (still there?) the +13 tower shield of Courage {Will+ Dex+3 SInv} (still there?) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +3 scimitar of holy wrath (still there?) a +2 tower shield (still there?) (10, 11, Zig:20) a silver javelin (unseen) (11, -1, Zig:20) a silver javelin (unseen) (11, 1, Zig:20) a +0 great sword a +0 chain mail a demonspawn corpse (11, 2, Zig:20) a +0 dire flail (still there?) a +0 ring mail (still there?) a +2 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a demonspawn corpse (still there?) (11, 4, Zig:20) a +2 scimitar (still there?) a +0 ring mail (still there?) an elf corpse (still there?) (11, 5, Zig:20) a +3 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (11, 9, Zig:20) a +2 demon blade of electrocution (still there?) a +0 leather armour (still there?) (11, 11, Zig:20) a silver javelin (still there?) a +4 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (12, 1, Zig:20) a +2 demon whip of electrocution (unseen) (12, 2, Zig:20) a raiju corpse (12, 6, Zig:20) a +0 demon trident a +0 plate armour a demonspawn corpse (12, 8, Zig:20) a silver javelin (unseen) (12, 12, Zig:20) a +0 athame a +0 plate armour (13, 0, Zig:20) a +3 whip (unseen) (13, 1, Zig:20) a +4 scimitar of holy wrath a +0 tower shield (13, 2, Zig:20) a +5 scimitar of holy wrath a +0 tower shield (13, 4, Zig:20) a +3 scimitar of holy wrath (still there?) a +2 tower shield (still there?) (13, 5, Zig:20) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (13, 9, Zig:20) a +2 long sword of holy wrath (still there?) a +0 tower shield (still there?) (14, 1, Zig:20) a +0 glaive a +0 scale mail a demonspawn corpse (14, 5, Zig:20) a +4 dire flail of protection (still there?) a +0 ring mail (still there?) (14, 7, Zig:20) a +0 glaive (still there?) a +0 ring mail (still there?) a +0 athame of pain (still there?) a +0 leather armour (still there?) a +0 buckler (still there?) (14, 8, Zig:20) a +0 athame (still there?) a +0 plate armour (still there?) a +0 buckler (still there?) a +4 long sword of holy wrath (still there?) a +2 tower shield (still there?) a demonspawn corpse (still there?) (14, 10, Zig:20) a +2 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) (14, 11, Zig:20) a +0 athame a +0 scale mail (15, 2, Zig:20) a +0 rapier a +0 cloak of willpower a yellow draconian corpse (15, 6, Zig:20) a cognitogaunt corpse (15, 8, Zig:20) a +0 glaive a +0 plate armour (15, 9, Zig:20) a +0 glaive a +0 leather armour (15, 11, Zig:20) a +5 eudemon blade of holy wrath (still there?) a +2 tower shield (still there?) (16, 4, Zig:20) a +0 short sword a +0 ring mail (16, 6, Zig:20) a +4 athame (still there?) a +0 leather armour (still there?) a demonspawn corpse (still there?) (17, 6, Zig:20) a +1 whip (unseen) (18, 5, Zig:20) a +0 demon blade of venom (still there?) a +0 scale mail (still there?) (18, 11, Zig:20) a +2 demon whip of freezing (still there?) a +0 plate armour (still there?) (19, 11, Zig:20) 3 silver javelins (unseen) Level 1 of the Depths (1, -16, Depths:1) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +12 longbow "Zephyr" {Salvo, Fly Dex+5} Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +5 glaive of the Guard {elec, spectral} It cannot be enchanted further. the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. the +8 pair of quick blades "Gyre" and "Gimble" {protect} It cannot be enchanted further. the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. It cannot be enchanted further. the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. the +6 sword of Cerebov {flame} It cannot be enchanted further. the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 arbalest "Damnation" {damnation} It cannot be enchanted further. the +7 captain's cutlass {speed, disarm} It cannot be enchanted further. (1, -15, Depths:1) the +9 broad axe of Midnight {vamp, rC+ rN++ Dex-4} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +6 great mace of the Warrior-Mage {antimagic, rPois rN+ Dex+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 flail "Secret Weapon" {speed, Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (1, -14, Depths:1) a +9 executioner's axe of sundering a +11 club of distortion a +2 executioner's axe of freezing (2, -42, Depths:1) a +0 great mace a +0 great mace of draining an ettin skeleton (2, -16, Depths:1) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. the +2 mask of the Dragon {Dragonpray SInv} Dragonpray: It occasionally summons a dragon when using Invocations with hostile monsters in sight. Chance is 10% + twice the piety cost of the ability used. SInv: It lets you see invisible. It cannot be enchanted further. the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. the +5 justicar's regalia {Inspire Amulet+ Str+4} Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 cloak of the Thief {Quiet SInv Stlth+} Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the +9 scales of the Dragon King {Command, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. It cannot be enchanted further. the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. It cannot be enchanted further. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. (2, -15, Depths:1) the +6 tower shield of Absolutism {rF+ rC+ Str+3} rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 cloak of the Hidden Vale {Will+ Air} Will+: It increases your willpower. Air: It increases the power of your Air spells. It cannot be enchanted further. the +14 crystal plate armour of Makodele {Str+4 Int+5} Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +4 tower shield of Salvation {rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +0 cloak of Untruth {rF+ Will+ Str+3} rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 cloak "Meezyor" {rC+ rCorr Int+3 Dex-2} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the +1 pair of boots of Gravity {+Blink Will+ MP+5} +Blink: It lets you blink. Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. the +15 crystal plate armour of Xom's Pride {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 cloak of Voumig {Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further. the +0 cloak of Compression {Rampage rC- MP+10} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. MP+10: It affects your magic capacity (+10). It cannot be enchanted further. the +1 pair of boots "Sutiw" {+Inv rC+ rN+ Dex+2} +Inv: It lets you turn invisible. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 helmet of Eternal Winter {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. the +0 pair of boots of the Sixty-Six Gods {Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 pair of boots "Otio" {rN+ Dex+4} rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +2 hat "Necsety" {rC- rN++ Ice} rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Ice: It increases the power of your Ice spells. It cannot be enchanted further. the +1 pair of gloves of the Wary Continents {rElec rN+ MP+8 Dex+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 pair of gloves of Saewnan {rC+ Int+3 Dex+3 SInv} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (2, -14, Depths:1) a +2 cloak of corrosion resistance a +0 helmet of light a scarf of resistance a +1 pair of boots of earth a +2 hat of ice (3, -16, Depths:1) a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} [ring of protection from fire] rF+: It protects you from fire. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} [ring of magical power] HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (3, -15, Depths:1) the ring "Onewecu" {Str+6 Int+6} [ring of intelligence] Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). the ring of Paroipha {+Blink rElec rPois rF+ Dex-3} [ring of protection from fire] +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). the ring "Avia" {rPois rC+ rN+ rCorr Dex+3} [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the ring of Musoxaze {MP+9 Str+2 Int+5} [ring of magical power] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). the ring "Esyef" {Wiz Int+2 Slay+3} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Urghalus" {rC- Int+6 Slay+4} [ring of slaying] rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Uto Seus" {Will- Wiz Str+3 SInv} [ring of wizardry] Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). SInv: It lets you see invisible. the ring "Odan" {^Drain +Blink Will+ MP+8 SInv} [ring of willpower] ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. the ring of Arrival {^Contam rC+++ Wiz Dex+2} [ring of wizardry] ^Contam: It causes magical contamination when unequipped. rC+++: It renders you almost immune to cold. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). the ring of the Dolphin {Str+6 Dex+3} [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). the ring "Fareeb" {rF+ rC++ AC+4 Dex-3} [ring of protection] rF+: It protects you from fire. rC++: It greatly protects you from cold. AC+4: It affects your AC (+4). Dex-3: It affects your dexterity (-3). the ring of Nuago {rPois EV+5 Str+5} [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). the ring "Reetza" {rElec Will+ rCorr Dex+3} [ring of resist corrosion] rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the ring "Ofil" {Int+9} [ring of intelligence] Int+9: It affects your intelligence (+9). the ring "Ucat" {rCorr Dex+3 SInv} [ring of see invisible] rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of Zoodot {rPois rF+++ Int-3 Dex-4} [ring of protection from fire] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Int-3: It affects your intelligence (-3). Dex-4: It affects your dexterity (-4). the ring "Xeeph" {+Blink rN+} [ring of positive energy] +Blink: It lets you blink. rN+: It protects you from negative energy. the ring of Cuwaar {Fly rF- rN+++ Str-2 Int+6} [ring of intelligence] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). the ring "Xeinabue" {rElec rF+ Will+ rCorr Dex+2} [ring of resist corrosion] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the ring "Qiblun" {rElec rC+ rCorr Dex+4} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the ring of the Good {Fly rCorr Int+3} [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the ring of Cofal {rN++} [ring of positive energy] rN++: It greatly protects you from negative energy. the ring "Lasedo" {rPois rN+ rCorr EV+5 Dex+2} [ring of evasion] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). the ring "Ewuhuusayd" {rPois rCorr Int+4 Dex-2} [ring of resist corrosion] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). the ring "Vuzume" {rF+ rC+ AC+4 Str+3} [ring of protection] rF+: It protects you from fire. rC+: It protects you from cold. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). the ring "Fusman" {rPois Str-4 Int+5 Slay+4} [ring of slaying] rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet "Yskuat" {Acrobat Int+4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+4: It affects your intelligence (+4). the amulet "Rah Gaopn" {Faith Dex+5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+5: It affects your dexterity (+5). the ring "Vere Nef" {Int+8} [ring of intelligence] Int+8: It affects your intelligence (+8). the ring of Virtue {rF+ rCorr Dex+3} [ring of protection from fire] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the ring of Geinudd {rN+ MP+5} [ring of positive energy] rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). the ring "Jeb Negh" {rPois Str+3 Int+3} [ring of poison resistance] rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the ring of Eze Dues {rF+ rC+ Dex+2} [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). the ring "Ucubb" {rF++ Str+6} [ring of strength] rF++: It greatly protects you from fire. Str+6: It affects your strength (+6). the ring of Kecoy {rElec Will++ Stlth+} [ring of willpower] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. the ring of Dicebb {rPois Str+3 Dex+6 SInv} [ring of dexterity] rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the ring of Esofy {^Drain rC+ rCorr EV+5 Dex+4} [ring of evasion] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). the ring "Hiroxkoetz" {*Slow Fly rC+ rCorr Str+2} [ring of protection from cold] *Slow: It may slow you when you take damage. Fly: It grants you flight. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the ring "Nibbav" {MP+9 Slay+3} [ring of magical power] MP+9: It affects your magic capacity (+9). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Kied Yto" {rPois rC- Str+4 Dex+4} [ring of poison resistance] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). the ring of Bycan {^Contam rElec rC+ rN+++ rCorr} [ring of resist corrosion] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. the ring "Jikop" {rElec rF+ Will- Int+8 Dex-4} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). the ring "Vosifoki" {AC+4 Str+5 Int+3} [ring of protection] AC+4: It affects your AC (+4). Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). the ring of Ceheh {^Contam *Slow rC+++ Will+ Dex+5} [ring of willpower] ^Contam: It causes magical contamination when unequipped. *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). the ring "Acrasiq" {AC+4 Str+2 SInv} [ring of protection] AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). SInv: It lets you see invisible. the ring "Giqumneo" {rCorr Str+5 Dex+6} [ring of dexterity] rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). the ring "Xuchis" {Str+6 Int+3} [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). the ring "Myacuhemp" {Fly rC+ Wiz} [ring of wizardry] Fly: It grants you flight. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. the ring of Xeupuuno {rN+ EV+5 Dex+8 Slay+5} [ring of evasion] rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Dex+8: It affects your dexterity (+8). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring "Goiraug" {Will++ Str-4 Int+5} [ring of willpower] Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). the ring "Sihats" {*Slow Will+ rCorr Int+3 Dex+2} [ring of resist corrosion] *Slow: It may slow you when you take damage. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the ring of Mumi Uzxuj {rC+ Will+ Int+3 Dex+2} [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the ring "Buclujat" {rN+ Str+3 Slay+4 Stlth-} [ring of slaying] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. the ring of Rationality {rF+ rN+ Dex+2 Slay+2} [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Jarphano" {Str+2 Slay+4} [ring of slaying] Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Purple Dead-Nettles {rPois Int+8 Dex+6} [ring of dexterity] rPois: It protects you from poison. Int+8: It affects your intelligence (+8). Dex+6: It affects your dexterity (+6). the ring "Hoihepp" {rC- rN++ Will+ Stlth+} [ring of positive energy] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the ring "Jiqash" {MP+9 Str+4} [ring of magical power] MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). the ring of Yrisopor {rC+ Str+3 Slay+4} [ring of slaying] rC+: It protects you from cold. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Hoakh" {rPois Wiz} [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. the ring "Lunwueku" {Will+ Int+2} [ring of willpower] Will+: It increases your willpower. Int+2: It affects your intelligence (+2). the ring of Xiti Siu {+Blink rC+ Str+3} [ring of protection from cold] +Blink: It lets you blink. rC+: It protects you from cold. Str+3: It affects your strength (+3). the ring of Hauvikops {AC+4 Int+4} [ring of protection] AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). the ring "Xiups" {Fly rElec rPois Str-5 Int+2} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). the ring "Uvamupas" {rPois rN+ Will+ Str-2 SInv} [ring of see invisible] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Str-2: It affects your strength (-2). SInv: It lets you see invisible. the ring "Jaiwoa Keduk" {rF+ rN+ Str+3} [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the ring "Gaines" {rF+ Slay+4 Stlth+} [ring of slaying] rF+: It protects you from fire. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the ring of Tiulieda {Dex+4 Slay+4} [ring of slaying] Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Duely" {EV+5 Int+2} [ring of evasion] EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). the ring of the Fool {*Slow rF+ rC+ EV+5 Dex+4} [ring of evasion] *Slow: It may slow you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). the ring "Sacass" {^Contam rN++ AC+4 SInv} [ring of protection] ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. AC+4: It affects your AC (+4). SInv: It lets you see invisible. the ring "Geig" {rPois rF+ Int+3} [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). the ring of Vaibloli {rN+ rCorr Int+2 Dex+2} [ring of resist corrosion] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). the ring of the Komtur {rElec rPois AC+4 Str+2 Int-3} [ring of protection] rElec: It insulates you from electricity. rPois: It protects you from poison. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). the ring "Junaur" {Str+2 Int+2 SInv Stlth-} [ring of see invisible] Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the ring of New Discoveries {rElec rCorr Str+4 Dex+3 Slay+4} [ring of slaying] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (3, -14, Depths:1) a ring of flight a ring of wizardry a ring of protection from cold a ring of protection from fire (4, -16, Depths:1) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. the amulet of Tranquility {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. the dreamdust necklace {Acrobat} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. (4, -15, Depths:1) the amulet "Mopnuh" {Spirit Will+ Int+3 Slay-3 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. the amulet of Inomu {Reflect Int+7 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+7: It affects your intelligence (+7). SH+5: It affects your SH (+5). the amulet "Qudisk" {Wildshape rC+ Int+2 Dex+3} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the amulet of Liberalism {Reflect Rampage +Inv rCorr Slay+2 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SH+5: It affects your SH (+5). the amulet "Xateziod" {Reflect *Silence rN+ Str+6 Int-3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). SH+5: It affects your SH (+5). the amulet of Xaddec {RegenMP+ rCorr} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. the amulet of Lugonu's Hatred {Spirit rN+ Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the amulet of Xolunin {Reflect Harm SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. SH+5: It affects your SH (+5). the amulet "Amuhir" {Reflect rElec Dex+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). the amulet of Nonuona {RegenMP+ Int+2 SInv} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the amulet of Ziugid {Wildshape Rampage Will- Str+7} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will-: It decreases your willpower. Str+7: It affects your strength (+7). the amulet "Qodym" {-Tele Acrobat rF++ Int+3 Dex+3} [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Acrobat: It increases your evasion after moving or waiting. rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the amulet of Eternal Harmony {Acrobat rElec Str+2} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (4, -14, Depths:1) an amulet of faith an amulet of reflection (27, -8, Depths:1) a +2 whip of holy wrath (28, 6, Depths:1) 26 curare-tipped darts 15 throwing nets (30, -17, Depths:1) a ring of magical power (31, -18, Depths:1) a parchment of Eringya's Surprising Crocodile (31, -16, Depths:1) the +5 dagger "Qerphe" {flame, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (32, -17, Depths:1) a staff of necromancy (32, -2, Depths:1) a parchment of Lesser Beckoning (32, 8, Depths:1) a +0 falchion (37, 9, Depths:1) a +0 leather armour (39, -17, Depths:1) a glowing shapeshifter corpse (skeletalised by now) (42, -12, Depths:1) a +0 robe a +0 trident (42, -8, Depths:1) a +0 robe a +0 dagger a deep troll skeleton a human skeleton (43, -13, Depths:1) +0 fire dragon scales a +0 animal skin a +1 flail of protection a fire dragon skeleton (43, -8, Depths:1) a +0 troll leather armour a deep troll skeleton (44, -14, Depths:1) a +0 animal skin a +0 hand axe an ugly thing skeleton (44, -13, Depths:1) 4 large rocks (44, -12, Depths:1) a +0 animal skin a +0 war axe (45, -15, Depths:1) a +0 scale mail a +0 great mace a tengu skeleton (45, -13, Depths:1) a +0 great mace a +0 dire flail 6 large rocks an ettin skeleton (46, -16, Depths:1) a +0 plate armour a +2 heavy demon trident (46, -15, Depths:1) a +0 chain mail a +4 scimitar of flaming a +0 robe (46, -14, Depths:1) a +0 chain mail a +5 long sword a +0 chain mail a +0 war axe 7 large rocks a +0 buckler a +1 scale mail of fire resistance a +0 long sword (46, -13, Depths:1) a +0 plate armour a +0 broad axe of flaming 4 large rocks a stone giant skeleton an ugly thing skeleton (47, -17, Depths:1) a +0 chain mail a +0 battleaxe of draining (47, -16, Depths:1) a +0 plate armour a +0 scimitar (47, -14, Depths:1) a +0 chain mail a +1 battleaxe of flaming (47, -13, Depths:1) a +0 troll leather armour a deep troll skeleton (48, -35, Depths:1) a ring of flight (55, -13, Depths:1) a +0 chain mail a +4 great sword of draining a human skeleton (55, -12, Depths:1) a +0 chain mail a +0 great sword of flaming (56, -12, Depths:1) a +0 chain mail a +1 long sword (56, -11, Depths:1) a +0 plate armour a +3 demon trident of flaming a +0 plate armour a +0 halberd of flaming (57, -11, Depths:1) a +0 robe a +0 dagger (60, -34, Depths:1) a +0 mace (61, 6, Depths:1) a +0 leather armour Level 2 of the Depths (5, 2, Depths:2) a +0 ring mail a +0 halberd a tengu skeleton (6, 1, Depths:2) a tengu skeleton (7, 3, Depths:2) a +0 dire flail a +0 dire flail (11, -16, Depths:2) an ugly thing skeleton (11, -15, Depths:2) a +0 robe a +3 dagger a +1 great sword of flaming a fire giant skeleton a kobold skeleton (13, 3, Depths:2) a +0 robe (23, 2, Depths:2) a +0 scale mail (26, 4, Depths:2) a ring of protection from cold (28, 4, Depths:2) a +1 battleaxe a +0 chain mail a +5 demon whip a +0 plate armour a +0 buckler a human corpse (skeletalised by now) a tengu corpse (skeletalised by now) (29, 4, Depths:2) a +2 cloak of poison resistance a +0 war axe a +0 leather armour a +0 kite shield 2 large rocks a guardian sphinx corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (32, -19, Depths:2) a +2 hand axe of flaming a +0 animal skin (32, -14, Depths:2) 3 large rocks a stone giant skeleton a very ugly thing skeleton (32, -13, Depths:2) a +0 robe a +0 great sword a +2 scale mail of archery (32, -12, Depths:2) 5 large rocks a stone giant skeleton (32, -11, Depths:2) 4 large rocks (32, 1, Depths:2) a parchment of Detonation Catalyst (33, -26, Depths:2) 4 large rocks a +0 morningstar (33, -14, Depths:2) +0 ice dragon scales an ice dragon skeleton (33, -13, Depths:2) a +2 antimagic rapier a +0 animal skin a very ugly thing skeleton (33, -12, Depths:2) 4 large rocks a +1 heavy war axe a +0 animal skin a spriggan skeleton (35, -10, Depths:2) a +2 hat (37, -10, Depths:2) a +0 long sword 2 atropa-tipped darts a +0 robe +0 fire dragon scales a fire dragon skeleton (38, 2, Depths:2) a +0 scimitar (38, 3, Depths:2) a +0 spear (38, 4, Depths:2) 2 large rocks a stone giant corpse (skeletalised by now) (39, -14, Depths:2) a +0 whip a +0 robe (39, 3, Depths:2) a parchment of Ozocubu's Refrigeration (43, -8, Depths:2) 3 large rocks a stone giant corpse (skeletalised by now) (45, -32, Depths:2) a +0 robe a +0 long sword of protection (45, -3, Depths:2) a +0 animal skin a +0 quarterstaff (46, -33, Depths:2) a +1 robe of cold resistance (46, -29, Depths:2) a +3 battleaxe of freezing (49, 2, Depths:2) a parchment of Forge Blazeheart Golem (50, -3, Depths:2) 6 large rocks a stone giant skeleton (50, -2, Depths:2) a +0 robe 4 large rocks a stone giant skeleton (51, -15, Depths:2) a +0 long sword (53, -9, Depths:2) a +0 lajatang (56, -5, Depths:2) a +0 scale mail (61, -21, Depths:2) a +0 hand axe a +0 animal skin a +0 robe (62, -22, Depths:2) a +0 robe a spriggan corpse (skeletalised by now) (62, -20, Depths:2) a +0 spear a +0 buckler Level 3 of the Depths (0, 0, Depths:3) a +0 long sword a +0 ring mail a +2 kite shield of reflection (2, -4, Depths:3) a +0 leather armour a +1 heavy battleaxe (3, -5, Depths:3) a +0 robe a +0 robe a +1 dagger of venom a spriggan skeleton (4, 20, Depths:3) 5 large rocks a stone giant corpse (skeletalised by now) (6, 30, Depths:3) a +0 war axe a +0 animal skin (7, 28, Depths:3) a staff of conjuration (7, 46, Depths:3) a +0 leather armour (8, 14, Depths:3) an ugly thing skeleton (8, 29, Depths:3) a +0 sling (8, 40, Depths:3) a +0 leather armour (9, -12, Depths:3) a +0 chain mail (9, 14, Depths:3) a +0 robe a +0 long sword (10, -12, Depths:3) a shadow dragon skeleton (10, -10, Depths:3) a staff of air a +0 buckler (10, 36, Depths:3) a +0 animal skin a +0 antimagic hand axe a +0 robe a +0 trident (10, 37, Depths:3) a chonchon skeleton (10, 38, Depths:3) 6 large rocks (11, -13, Depths:3) a +0 robe of willpower (11, 36, Depths:3) +0 shadow dragon scales a shadow dragon skeleton (12, -1, Depths:3) a +0 robe (15, 0, Depths:3) a +0 battleaxe (16, -1, Depths:3) the +2 giant spiked club "Megug" {flame, *Noise rPois Will+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. (18, 39, Depths:3) a +0 dagger (19, 4, Depths:3) a riddle talisman (19, 40, Depths:3) a parchment of Plasma Beam (21, 4, Depths:3) a book of Cantrips (24, 34, Depths:3) a +0 club (29, -6, Depths:3) a very ugly thing skeleton (30, 37, Depths:3) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (33, 19, Depths:3) a +0 robe of willpower (34, 19, Depths:3) a +0 dire flail a +0 dire flail a +0 robe a +0 whip a +0 plate armour a +0 war axe a +0 robe a +0 athame a human skeleton (35, 17, Depths:3) a +0 robe a +0 whip (35, 19, Depths:3) a +0 robe a +0 dagger a +0 ring mail a +0 great mace (36, -2, Depths:3) a +0 whip (36, 38, Depths:3) a +0 athame a +0 robe (38, 8, Depths:3) a +2 long sword a +0 leather armour a +0 kite shield (38, 25, Depths:3) an ugly thing skeleton (40, 2, Depths:3) a +1 dagger of flaming a +0 robe (40, 6, Depths:3) a +2 battleaxe of freezing (43, 30, Depths:3) a +6 ring of intelligence (45, 28, Depths:3) a parchment of Lee's Rapid Deconstruction (45, 38, Depths:3) a +0 shortbow of flaming (46, 10, Depths:3) a +0 scale mail (46, 34, Depths:3) a parchment of Detonation Catalyst (47, 26, Depths:3) a potion of moonshine (47, 31, Depths:3) a staff of cold (47, 34, Depths:3) a +4 scale mail (47, 35, Depths:3) a parchment of Lee's Rapid Deconstruction (47, 40, Depths:3) a +0 ring mail (48, 32, Depths:3) a +0 dagger (48, 33, Depths:3) the +5 double sword "Jowuhyjo" {speed, ^Fragile rF+ Str+4 Dex+9} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+9: It affects your dexterity (+9). It cannot be enchanted further. (48, 48, Depths:3) 3 large rocks a stone giant corpse (skeletalised by now) (49, 35, Depths:3) a +0 battleaxe a +4 chain mail a +1 halberd a +0 ring mail a titan corpse (skeletalised by now) (49, 47, Depths:3) 3 large rocks (50, 22, Depths:3) quicksilver dragon scales a +0 troll leather armour a quicksilver dragon corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (50, 32, Depths:3) a staff of air a +0 robe (50, 34, Depths:3) a +0 dagger a +0 robe (50, 35, Depths:3) a +0 whip a +0 robe a human corpse (skeletalised by now) (52, 21, Depths:3) 4 large rocks a stone giant corpse (skeletalised by now) (52, 22, Depths:3) a +1 great sword of flaming 4 large rocks (53, 30, Depths:3) a parchment of Iskenderun's Mystic Blast (55, 32, Depths:3) a +0 partisan (55, 34, Depths:3) a +0 scale mail Level 4 of the Depths (0, 0, Depths:4) the +3 scale mail of Dramatic Exits {rPois rF+ Str+4 Stlth+} rPois: It protects you from poison. rF+: It protects you from fire. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 6, Depths:4) a fire dragon skeleton (1, 6, Depths:4) a +0 dire flail a +0 dire flail an ettin skeleton (1, 7, Depths:4) a +2 great sword of flaming (2, 0, Depths:4) a +0 robe (4, -7, Depths:4) the +9 scale mail of Lifelessness {Resonance, Regen+ MP+4 Str+3 Int-3} Regen+: It increases your rate of health regeneration. MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (4, 5, Depths:4) a +0 helmet of light (4, 25, Depths:4) a +0 robe (4, 33, Depths:4) 5 atropa-tipped darts (5, 5, Depths:4) a +0 great sword of flaming a fire giant skeleton (6, 4, Depths:4) a +0 club (8, 3, Depths:4) a +3 dagger of venom a +0 robe a very ugly thing skeleton (8, 4, Depths:4) a very ugly thing skeleton (12, 11, Depths:4) a +0 ring mail (17, 6, Depths:4) a +0 robe a spriggan corpse (skeletalised by now) (18, 6, Depths:4) a +2 lajatang of electrocution a +0 robe a spriggan corpse (skeletalised by now) (18, 7, Depths:4) a +0 spear (19, 4, Depths:4) a +3 quick blade of protection a +0 robe a +0 buckler a ring of see invisible (19, 30, Depths:4) a +0 troll leather armour a deep troll skeleton (19, 31, Depths:4) a +0 plate armour a +5 demon trident of flaming (19, 32, Depths:4) a +0 mace a purple draconian skeleton (19, 34, Depths:4) +0 golden dragon scales a +0 short sword a +0 cloak a +0 long sword a golden dragon skeleton a red draconian skeleton (20, 31, Depths:4) a +0 dire flail a +0 dire flail a +3 short sword of freezing a green draconian skeleton an ettin skeleton (20, 35, Depths:4) a +0 cloak of willpower a +2 dire flail of protection (20, 36, Depths:4) 3 flux baubles (21, 33, Depths:4) a +0 dire flail a +0 dire flail a shadow dragon skeleton an ettin skeleton (21, 34, Depths:4) a +0 halberd a +0 partisan a red draconian skeleton (40, 20, Depths:4) a +2 scale mail of positive energy (40, 25, Depths:4) a parchment of Arcjolt (41, 9, Depths:4) a parchment of Eringya's Surprising Crocodile (43, 7, Depths:4) a chonchon skeleton (44, 7, Depths:4) a +0 morningstar a +0 robe a +5 ring of evasion a spriggan corpse (skeletalised by now) (45, 9, Depths:4) a parchment of Summon Cactus Giant (45, 34, Depths:4) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (45, 35, Depths:4) a +0 robe of willpower a +4 devious rapier a +0 robe a +0 buckler a +4 demon whip of freezing a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (46, 22, Depths:4) +0 ice dragon scales a +0 ring mail a +0 great sword an ice dragon skeleton (46, 23, Depths:4) a +0 ring mail a +0 great mace (47, 18, Depths:4) a +0 rapier (48, 22, Depths:4) 4 large rocks a stone giant skeleton (50, 22, Depths:4) a +2 ring mail of cold resistance a +0 vampiric great sword (50, 23, Depths:4) a +0 battleaxe of freezing (51, 17, Depths:4) a +0 scale mail (53, 7, Depths:4) an ugly thing skeleton (54, 9, Depths:4) a fire dragon skeleton an ugly thing skeleton