leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -5, D:1) a +0 ring mail (3, 2, D:1) a frilled lizard corpse (skeletalised by now) (13, -6, D:1) a +0 sling (13, 8, D:1) a bat corpse (skeletalised by now) (29, -25, D:1) a bat corpse (skeletalised by now) (29, 2, D:1) a +0 whip a kobold skeleton (30, 16, D:1) a +0 short sword (31, 20, D:1) a ball python corpse (skeletalised by now) (32, 20, D:1) a bat corpse (skeletalised by now) (33, -6, D:1) a quokka skeleton (38, -9, D:1) a rat skeleton (41, -3, D:1) a +0 spear (52, -2, D:1) a +2 dagger of draining a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -5, D:2) a +0 chain mail (8, 8, D:2) a bat corpse (skeletalised by now) (16, 12, D:2) a +0 long sword (16, 18, D:2) a +0 club a goblin skeleton (20, 19, D:2) a +0 club a goblin skeleton (20, 20, D:2) a quokka skeleton (24, 0, D:2) a +2 dagger of venom a goblin skeleton (27, 6, D:2) a +0 club (35, 32, D:2) an adder skeleton (35, 33, D:2) an orb of energy (37, 3, D:2) a +0 dagger (54, 14, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (7, 3, D:3) a +0 short sword 4 stones (12, -10, D:3) a +0 dagger 3 poisoned darts (16, -12, D:3) a +1 scythe of protection a +0 robe (18, -2, D:3) a +0 scale mail (19, -11, D:3) a +0 dagger (23, -4, D:3) a rat corpse (skeletalised by now) (23, 14, D:3) a frilled lizard skeleton (26, 13, D:3) 2 boomerangs (31, -23, D:3) a +0 leather armour (34, 19, D:3) a +0 club a +0 ring mail a +0 dagger a +0 falchion a +0 flail a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, -16, D:3) a rat skeleton (38, 12, D:3) a +0 arbalest (41, -14, D:3) a +0 leather armour (44, -15, D:3) a +0 whip (45, 5, D:3) a +0 chain mail (45, 14, D:3) a ring of see invisible an iguana skeleton Level 4 of the Dungeon [Shop] Hopt's Armour Shoppe a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 robe (11 gold) a +0 helmet (58 gold) a +0 robe (11 gold) (0, 0, D:4) an inkwell talisman (3, 16, D:4) a +0 leather armour (3, 18, D:4) a +0 dagger a ball python skeleton (4, -15, D:4) a +0 short sword a kobold corpse (skeletalised by now) (5, 1, D:4) a +0 chain mail (14, -9, D:4) an iguana skeleton (17, -14, D:4) a +0 flail a gnoll skeleton (17, 13, D:4) a hobgoblin skeleton (18, -16, D:4) a +0 club a +0 whip a gnoll skeleton (19, -17, D:4) a +0 spear a gnoll skeleton (19, -15, D:4) a +0 club a +0 robe (20, 20, D:4) a -4 dagger a -4 dagger a -4 dagger (22, -1, D:4) a +0 short sword (22, 18, D:4) a water moccasin skeleton (22, 21, D:4) a phase bat skeleton (23, 26, D:4) a bat skeleton (25, 27, D:4) a bat skeleton (27, 25, D:4) a bat corpse (skeletalised by now) (28, -9, D:4) a jackal corpse (skeletalised by now) (39, 9, D:4) an iguana skeleton (50, 8, D:4) a +1 plate armour (53, 7, D:4) a +0 cloak (53, 8, D:4) a +0 tower shield a +0 pair of gloves Level 5 of the Dungeon [Shop] Ycutaic's Assorted Antiques a scroll of fog (120 gold) a +0 quarterstaff (150 gold) a scroll of torment (285 gold) a lightning rod (4/4) (1200 gold) a +1 chain mail of cold resistance (540 gold) a lightning rod (4/4) (1200 gold) a scroll of identify (60 gold) a ring of magical power (600 gold) a +0 helmet of light (345 gold) a +0 ring mail (120 gold) (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (12, 26, D:5) a water moccasin skeleton (19, 24, D:5) an iguana skeleton (33, 26, D:5) a potion of enlightenment a +0 leather armour (33, 28, D:5) 15 gold pieces (34, 26, D:5) 8 gold pieces (34, 27, D:5) a scroll of identify (34, 28, D:5) 7 gold pieces (41, 27, D:5) a potion of resistance (47, 19, D:5) a +0 falchion (48, 9, D:5) a +0 flail (49, 10, D:5) a +0 whip a gnoll corpse (skeletalised by now) (49, 11, D:5) a +0 spear a gnoll corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Peogiuph's Distillery a potion of moonshine (11 gold) a potion of moonshine (11 gold) a potion of resistance (110 gold) a potion of might (44 gold) a potion of attraction (33 gold) a potion of resistance (110 gold) 2 potions of mutation (176 gold) a potion of attraction (33 gold) a potion of curing (33 gold) (0, 0, D:6) a parchment of Freeze (10, 9, D:6) a rat skeleton (10, 13, D:6) a river rat skeleton a ball python skeleton an adder skeleton (10, 15, D:6) a rat skeleton (11, 13, D:6) a river rat skeleton (12, 11, D:6) a ball python skeleton (15, -7, D:6) an orb of energy (31, 6, D:6) a +0 leather armour (32, 20, D:6) a +0 dagger (33, 25, D:6) a +0 buckler a +0 scale mail (33, 28, D:6) a +0 spear (35, 8, D:6) a +0 flail (38, 10, D:6) a +0 spear a +0 spear a +0 halberd a +0 leather armour a +0 whip a +0 leather armour a +0 whip a +0 hand axe a +0 hand axe a +0 club a +0 robe a +0 dagger a gnoll skeleton an orc skeleton a gnoll skeleton (39, 11, D:6) a +3 trident of draining a +2 robe of fire resistance an orb of stardust a +0 orcbow a howler monkey skeleton (42, 6, D:6) a +0 ring mail a +0 club (52, 21, D:6) a +0 robe Level 7 of the Dungeon (18, 12, D:7) a +4 orcbow of draining (26, 9, D:7) a +0 robe a +0 dagger the elf skeleton of Dowan (27, 11, D:7) a +0 rapier a +0 chain mail the elf skeleton of Duvessa (31, 13, D:7) a +0 scale mail (39, -6, D:7) a bullfrog corpse (skeletalised by now) (41, 4, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, -12, D:8) a +0 whip a +0 leather armour a +0 flail a +0 chain mail of archery a +0 orcbow an orc skeleton an orc skeleton (15, -14, D:8) a +0 sling (18, -21, D:8) a +0 hat of intelligence (18, -1, D:8) a +0 sling (25, -1, D:8) a +0 long sword (26, -10, D:8) a +0 giant club a +0 giant club (28, -7, D:8) a +0 leather armour (29, -25, D:8) a howler monkey skeleton (33, -26, D:8) 6 large rocks (39, -26, D:8) a +0 hand axe an orc skeleton (41, -30, D:8) a +0 dagger a +0 ring mail (41, -28, D:8) a +0 short sword a +0 mace a +0 plate armour an orc skeleton (41, -25, D:8) a +0 halberd a +0 robe (46, -10, D:8) a bullfrog corpse (skeletalised by now) (46, -9, D:8) a +0 trident a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) (51, -20, D:8) a +0 club (51, -14, D:8) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (52, -19, D:8) a +0 dagger an orc skeleton (52, -18, D:8) a +0 plate armour a +0 hand axe an orc skeleton (52, -17, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 short sword an orc skeleton an orc skeleton (54, 6, D:8) a +0 dagger (59, 12, D:8) a +0 ring mail (63, -4, D:8) a +0 plate armour Level 9 of the Dungeon [Shop] Uhankool's Book Shop a parchment of Call Imp (69 gold) a parchment of Rending Blade (156 gold) a parchment of Silence (220 gold) a parchment of Momentum Strike (69 gold) a parchment of Nazja's Percussive Tempering (220 gold) a parchment of Manifold Assault (393 gold) a parchment of Airstrike (156 gold) a parchment of Lee's Rapid Deconstruction (220 gold) a parchment of Ozocubu's Armour (105 gold) a parchment of Plasma Beam (300 gold) a parchment of Summon Mana Viper (220 gold) a parchment of Vhi's Electric Charge (156 gold) a parchment of Vampiric Draining (105 gold) a parchment of Metabolic Englaciation (220 gold) a parchment of Confusing Touch (105 gold) a parchment of Gloom (105 gold) a parchment of Eringya's Surprising Crocodile (156 gold) (0, 1, D:9) a scroll of teleportation (8, 1, D:9) a +0 long sword (12, -15, D:9) a +0 robe (14, 13, D:9) a scroll of teleportation (19, -1, D:9) a yak skeleton (20, -1, D:9) a +0 ring mail (20, 0, D:9) a yak skeleton (26, 2, D:9) a bullfrog skeleton (28, -21, D:9) a +0 leather armour (36, -10, D:9) a +0 dagger (37, 8, D:9) a parchment of Ozocubu's Armour (38, 12, D:9) 2 boomerangs a goblin skeleton (40, 10, D:9) 4 boomerangs a goblin skeleton (40, 12, D:9) a boomerang a goblin skeleton (42, 5, D:9) a +0 orcbow (42, 11, D:9) a staff of necromancy a +0 whip a +0 robe a +0 dagger an orc skeleton (42, 12, D:9) a +0 robe a +1 dagger of venom a kobold skeleton (43, 9, D:9) a +0 robe a +0 dagger (43, 12, D:9) 3 poisoned darts a +0 whip (44, 12, D:9) 4 stones a +0 dagger (44, 13, D:9) a +0 short sword (44, 14, D:9) a +1 short sword of speed (46, 13, D:9) a +1 demon whip of venom the demonspawn skeleton of Amaemon (46, 20, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 arbalest (11, 7, D:10) a +0 robe a +0 whip a kobold skeleton (12, -20, D:10) a +0 dagger a +0 robe (16, 16, D:10) a yak corpse (skeletalised by now) (18, -9, D:10) a +0 pair of boots (18, -4, D:10) a +0 dagger a +0 robe (19, 3, D:10) a +0 orcbow of freezing (20, 3, D:10) a +2 troll leather armour {Snorg} the troll skeleton of Snorg (26, -12, D:10) a +2 spear of distortion (unseen) (26, -8, D:10) a scroll of teleportation (30, -22, D:10) a scroll of enchant armour (31, -14, D:10) 6 gold pieces (34, -26, D:10) a +0 flail (35, -30, D:10) a +0 robe a +1 scimitar (35, 17, D:10) a +0 giant spiked club a +0 giant club a +3 dire flail of concussion an ogre skeleton (35, 18, D:10) a +0 giant club a +0 giant club a +0 giant club a +0 giant club an ogre skeleton an ogre skeleton an ogre skeleton an ogre skeleton (36, -30, D:10) a +0 robe a +0 spear (40, -31, D:10) a +0 robe a +0 heavy battleaxe (45, 3, D:10) a +0 dagger (46, -31, D:10) a parchment of Sandblast (47, 5, D:10) a +0 hand axe a +2 robe of positive energy (48, 5, D:10) a +0 robe a +4 falchion a +0 robe a +3 halberd of freezing Level 11 of the Dungeon (3, 46, D:11) a +0 plate armour (5, 29, D:11) a +0 giant club a +0 giant club (14, 18, D:11) a +0 long sword (18, 0, D:11) a +0 dagger a +0 robe the orc skeleton of Nergalle (19, 9, D:11) a +0 cloak of air (19, 32, D:11) a +1 morningstar of draining (unseen) (23, 47, D:11) an acid dragon corpse (skeletalised by now) (24, -2, D:11) a +0 orcbow (25, 39, D:11) a +0 dagger (26, 39, D:11) a +0 club a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (26, 40, D:11) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (33, 27, D:11) a +0 robe (41, 22, D:11) a +0 hand axe a +0 chain mail an orc skeleton (42, 9, D:11) a +0 sling of electrocution (unseen) (42, 22, D:11) a +0 dagger a +0 robe an orc skeleton (42, 23, D:11) a +0 mace a +0 ring mail (42, 32, D:11) a staff of air (unseen) (43, 39, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (44, 39, D:11) a +0 mace (44, 40, D:11) a +0 club a +0 scale mail 4 large rocks an orc corpse (skeletalised by now) Level 12 of the Dungeon (17, -54, D:12) a +1 scimitar of flaming a +0 flail a +0 ring mail a +1 longbow of flaming a +2 barding a manticore corpse (skeletalised by now) a hell hound corpse (skeletalised by now) the centaur skeleton of Nessos (18, -47, D:12) a +0 halberd (18, -46, D:12) 6 large rocks (19, -50, D:12) a basilisk corpse (skeletalised by now) (21, -43, D:12) a +0 dagger (22, -43, D:12) a +0 trident a +0 robe an orc skeleton (23, -41, D:12) a +0 short sword (23, -40, D:12) a +0 mace a +0 scale mail (23, -39, D:12) a +0 chain mail (24, -40, D:12) a +0 trident a +0 leather armour (25, -41, D:12) a yak skeleton a yak skeleton (25, -5, D:12) a +0 pair of boots (36, -4, D:12) a +0 trident (39, -28, D:12) a +0 dagger (41, -12, D:12) a +0 battleaxe (48, -17, D:12) a +0 pair of boots of stealth (48, -4, D:12) a +0 giant spiked club a +0 dire flail (48, -3, D:12) a +0 athame a +0 robe Level 13 of the Dungeon [Shop] Lidgh's Antique Weapon Boutique a +2 mace of protection (530 gold) a +0 mace (102 gold) a +0 trident (119 gold) a +3 sling (629 gold) a +0 glaive (340 gold) a +3 whip (663 gold) a +1 glaive of protection (646 gold) a +1 shortbow of flaming (421 gold) a +2 heavy flail (622 gold) (0, 0, D:13) a +0 orcbow (6, 7, D:13) a +0 leather armour (8, 11, D:13) a spider talisman (8, 24, D:13) a +0 long sword (9, 2, D:13) a lindwurm skeleton (10, 0, D:13) a lindwurm skeleton (11, -2, D:13) a staff of fire (11, -1, D:13) a +1 great sword of holy wrath (11, 18, D:13) a parchment of Freeze (12, -3, D:13) a +0 halberd (12, -2, D:13) a +1 partisan of protection (13, -2, D:13) a parchment of Blink (13, 2, D:13) a +0 flail (17, 33, D:13) a +0 club (19, 31, D:13) a +0 orcbow (19, 33, D:13) a +0 shortbow a centaur skeleton (20, 33, D:13) a +0 shortbow (22, 15, D:13) a +0 robe a +4 rapier (27, 34, D:13) a scroll of teleportation (29, 35, D:13) a +0 orcbow (30, 1, D:13) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (30, 19, D:13) a staff of earth (30, 35, D:13) a +0 orcbow (33, 36, D:13) a +0 rapier (37, 6, D:13) a +0 spear (37, 18, D:13) a +0 mace of protection (37, 19, D:13) a +0 flail a +0 mace (37, 20, D:13) a +0 mace (38, 19, D:13) a +0 morningstar (39, 19, D:13) a +0 mace of draining (40, 19, D:13) a +0 flail a +0 dire flail of concussion a +0 mace (41, 37, D:13) a +0 shortbow a shapeshifter skeleton (53, 41, D:13) a +0 pair of boots (54, 23, D:13) a +1 war axe of flaming (54, 26, D:13) a +0 chain mail a +0 great sword a +0 plate armour a +0 halberd a +0 kite shield a +0 chain mail a +1 war axe a +0 plate armour a +0 plate armour a +0 battleaxe a +0 plate armour a +3 great sword a human skeleton a human skeleton a human skeleton a human skeleton (54, 27, D:13) a +0 kite shield a +0 chain mail a +0 long sword a +0 chain mail a +0 battleaxe (55, 41, D:13) a scarab talisman Level 14 of the Dungeon (0, 0, D:14) 3 boomerangs (13, -16, D:14) a +3 flail (14, -25, D:14) a +3 scimitar of flaming (16, 2, D:14) a +0 plate armour (16, 20, D:14) a +0 ring mail (22, -24, D:14) a parchment of Confusing Touch (22, -22, D:14) a +0 scimitar (24, -5, D:14) a +0 scale mail (27, 4, D:14) a manticore skeleton (27, 6, D:14) a basilisk skeleton (30, 6, D:14) a +0 robe a +2 lajatang of electrocution (31, 7, D:14) a +0 robe a +0 dagger of venom (33, 5, D:14) 5 large rocks a cyclops skeleton Level 15 of the Dungeon (0, 0, D:15) a serpent talisman (14, -18, D:15) a hydra skeleton (17, -17, D:15) a swamp dragon skeleton (17, 0, D:15) an ugly thing skeleton (17, 1, D:15) a +0 chain mail a +0 long sword (18, -1, D:15) a +0 plate armour a +0 scimitar (19, 1, D:15) a +0 glaive a +0 arbalest a +0 ring mail (19, 2, D:15) a +0 glaive a +0 chain mail (19, 3, D:15) a +0 giant club a +0 hand axe a +4 chain mail (20, 1, D:15) a +0 long sword a +0 arbalest a +2 plate armour of cold resistance an orc corpse (skeletalised by now) (22, 4, D:15) a +0 plate armour a +0 long sword (26, 1, D:15) a +0 shortbow a +0 robe a +2 devious dagger (29, -19, D:15) an orb of pyromania (31, -15, D:15) a +0 giant club (32, -15, D:15) a +0 giant club a +0 giant club a two-headed ogre skeleton (32, -14, D:15) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (33, -14, D:15) a +0 giant spiked club a +0 giant club a +2 scale mail of cold resistance a +3 great mace of protection a maw talisman the human skeleton of Rupert (33, -13, D:15) a +0 giant club a +0 giant club a +0 robe a +0 flail a two-headed ogre skeleton (34, -14, D:15) a +0 giant club a +0 giant club (35, -14, D:15) a +0 giant spiked club (39, -8, D:15) a +0 trident a hydra skeleton (40, -8, D:15) a manticore skeleton (45, -4, D:15) a staff of earth (53, -15, D:15) 5 large rocks a cyclops corpse (skeletalised by now) (53, 3, D:15) an orb of mayhem the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 halberd (1, 1, Orc:1) a +0 ring mail a +0 hand axe (2, 1, Orc:1) a +0 morningstar (5, -11, Orc:1) a +0 robe a +0 dagger an orc skeleton (6, -9, Orc:1) a +0 chain mail a +0 dagger (7, -10, Orc:1) a +0 plate armour 2 boomerangs a +0 short sword an orc skeleton (27, -32, Orc:1) a +0 orcbow a kobold skeleton (31, -3, Orc:1) 5 large rocks 6 stones 6 stones (34, -13, Orc:1) 3 large rocks (37, -6, Orc:1) a +0 dagger (37, -5, Orc:1) a +0 battleaxe a +0 chain mail an orc skeleton (39, -6, Orc:1) a +0 hand axe 2 boomerangs a +0 scale mail an orc skeleton (39, -5, Orc:1) a +0 glaive 6 stones a +0 plate armour (39, -3, Orc:1) 3 large rocks 6 stones 7 stones 6 stones (41, -6, Orc:1) a +0 giant club a +0 giant club a two-headed ogre skeleton (43, -5, Orc:1) a +0 short sword a +0 chain mail (59, -12, Orc:1) a +0 dagger a +2 robe Level 2 of the Orcish Mines [Shop] Xugef's Assorted Antiques a potion of mutation (208 gold) a potion of might (104 gold) a scroll of identify (52 gold) a wand of flame (4) (72 gold) a scroll of teleportation (78 gold) [Shop] Zagyutu's Book Emporium a parchment of Sticky Flame (221 gold) a parchment of Sandblast (68 gold) a parchment of Ensorcelled Hibernation (98 gold) a parchment of Gloom (149 gold) a manual of Stealth (1360 gold) a parchment of Blink (98 gold) a parchment of Petrify (221 gold) a parchment of Summon Hydra (557 gold) [Shop] Noafiv's Antique Weapon Emporium a +0 shortbow (93 gold) a +0 bardiche (465 gold) a +0 lajatang (465 gold) a +3 heavy war axe (722 gold) a +0 trident (108 gold) a +0 war axe (108 gold) a +0 whip (77 gold) [Shop] Saudogg's Weapon Boutique a +0 long sword (45 gold) the +4 dagger of Beucenevo {protect, rCorr Int+4 Stlth-} (546 gold) rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +9 halberd of Bafuxiom {flame, rN+ Str+3 Dex+3} (988 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 hand axe (39 gold) a +0 flail (45 gold) a +0 mace (39 gold) a +3 eveningstar (572 gold) a +0 spear (39 gold) (0, 0, Orc:2) a +0 flail a +0 plate armour (2, 0, Orc:2) a +0 mace (2, 1, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 25, Orc:2) a +0 hand axe a +0 flail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 halberd a +0 plate armour an orc skeleton an orc skeleton an orc skeleton (4, 24, Orc:2) a +0 mace (5, 23, Orc:2) a +0 war axe a +0 plate armour a +0 dagger a +0 robe an orc skeleton (5, 25, Orc:2) a +0 mace (5, 53, Orc:2) a +0 hand axe (5, 54, Orc:2) a +0 giant club (7, 0, Orc:2) a +0 giant club (7, 51, Orc:2) a +0 scimitar a +0 chain mail an orc skeleton (7, 52, Orc:2) a +0 dagger a +0 robe (8, 50, Orc:2) a +0 mace (8, 52, Orc:2) a +0 hand axe a +0 leather armour an orc skeleton (9, 11, Orc:2) a troll skeleton (10, 12, Orc:2) a +0 chain mail a +0 broad axe an orc skeleton (11, 47, Orc:2) a +0 club an orc skeleton (11, 48, Orc:2) a +0 battleaxe a +0 chain mail (12, 39, Orc:2) a +0 dagger a +2 robe (12, 46, Orc:2) a +0 leather armour a +2 whip of flaming (14, 19, Orc:2) a +0 plate armour a +0 heavy war axe an orc skeleton (15, 16, Orc:2) a +4 trident (16, 9, Orc:2) a +0 chain mail a +1 war axe (16, 10, Orc:2) a +0 plate armour a +2 heavy mace an orc skeleton (16, 13, Orc:2) a +0 kite shield a +0 scale mail a +0 trident (16, 16, Orc:2) a +0 leather armour a +0 falchion an orc skeleton (17, 13, Orc:2) a +0 plate armour a +0 glaive a warg skeleton an orc skeleton (19, -1, Orc:2) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (21, 24, Orc:2) the +2 triple sword of Ignis, Mauling {flame, rN+ Str+2 Stlth+} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (40, 20, Orc:2) a +0 ring mail a +0 short sword (40, 21, Orc:2) a +0 scale mail a +3 flail (40, 32, Orc:2) 3 boomerangs a +0 flail a +0 dagger (40, 33, Orc:2) a +0 leather armour a +0 whip (41, 18, Orc:2) a +0 ring mail a +0 falchion (41, 20, Orc:2) a +0 robe a +0 dagger (41, 21, Orc:2) a +0 plate armour a +1 heavy battleaxe (41, 22, Orc:2) a +0 robe a +0 dagger (41, 32, Orc:2) a +0 giant spiked club a +0 chain mail a +0 long sword an ogre skeleton an orc skeleton (42, 17, Orc:2) a +0 robe a +0 dagger (42, 18, Orc:2) a +0 robe a +0 dagger (42, 19, Orc:2) a +0 robe a +0 dagger (42, 20, Orc:2) a +2 robe of cold resistance a +1 vampiric dagger (42, 22, Orc:2) a +0 robe of cold resistance a +0 dagger an orc skeleton (43, 20, Orc:2) a +0 arbalest (43, 21, Orc:2) a +0 robe a +0 dagger (44, 21, Orc:2) a +0 robe a +2 dagger of speed (44, 22, Orc:2) a +0 leather armour a +0 scimitar (45, 21, Orc:2) a +0 arbalest (46, 23, Orc:2) a +0 plate armour a +0 war axe (47, 24, Orc:2) a +0 leather armour a +0 club a +0 robe a +2 dagger of venom a +0 robe a +0 dagger a +0 chain mail a boomerang a +0 battleaxe a +0 chain mail a +2 great sword of freezing a +0 robe a +0 glaive a +0 robe a +0 trident a +0 plate armour a +0 war axe a +0 chain mail a +0 morningstar an orc skeleton an orc skeleton an orc skeleton Level 1 of the Elven Halls [Shop] Feohi's Weapon Boutique a +0 falchion (57 gold) 3 silver javelins (513 gold) 5 atropa-tipped darts (85 gold) a +0 morningstar (114 gold) a +0 club (9 gold) a +0 dagger (38 gold) 3 atropa-tipped darts (51 gold) a +1 eveningstar of protection (748 gold) a +0 shortbow of flaming (140 gold) a +1 spear of venom (201 gold) a +0 dagger (38 gold) [Shop] Motoll's Book Shop a parchment of Summon Hydra (688 gold) a parchment of Maxwell's Capacitive Coupling (877 gold) a parchment of Grave Claw (121 gold) a parchment of Brom's Barrelling Boulder (273 gold) a parchment of Sculpt Simulacrum (525 gold) a parchment of Alistair's Intoxication (386 gold) a parchment of Forge Phalanx Beetle (525 gold) a parchment of Magnavolt (688 gold) a parchment of Plasma Beam (525 gold) a parchment of Spellspark Servitor (688 gold) a parchment of Sublimation of Blood (121 gold) a parchment of Rending Blade (273 gold) (0, 0, Elf:1) a +0 plate armour (7, 39, Elf:1) a scroll of teleportation (15, 21, Elf:1) a +2 heavy trident (17, 15, Elf:1) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (20, -4, Elf:1) a +0 spectral broad axe a +0 leather armour a +0 kite shield (21, -9, Elf:1) a +0 plate armour (26, 20, Elf:1) a +0 halberd (26, 23, Elf:1) a +0 short sword a +0 ring mail an elf skeleton (28, 12, Elf:1) a +0 sling (29, 12, Elf:1) a +0 plate armour (31, 15, Elf:1) a +0 mace (32, 20, Elf:1) a ring of flight a +6 ring of dexterity a ring of wizardry a +6 ring of strength a +0 short sword a +0 robe an elf skeleton (33, 20, Elf:1) a +0 long sword a +0 ring mail (35, 18, Elf:1) a +0 long sword a +0 ring mail (36, -14, Elf:1) a +0 ring mail a +0 long sword an elf skeleton (37, 17, Elf:1) a +0 dagger a +0 robe an elf skeleton (38, 16, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (39, 16, Elf:1) a +0 rapier a +0 robe an elf skeleton (39, 18, Elf:1) a +0 short sword a +0 robe (40, -13, Elf:1) a +0 leather armour a +0 short sword (41, 17, Elf:1) a scroll of teleportation a +0 ring mail a +0 short sword (41, 30, Elf:1) the air staff "Miapnug" {rElec rF++ rN+ Int+4 Air} [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. (42, 19, Elf:1) a +0 robe a +1 devious short sword an elf skeleton (42, 20, Elf:1) a +0 scale mail a +0 short sword an elf skeleton (44, 20, Elf:1) a +0 scale mail a +0 short sword (45, -5, Elf:1) a +0 short sword a +0 shortbow a +0 robe (45, -4, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (46, -9, Elf:1) a +1 devious dagger a +0 robe an elf corpse (skeletalised by now) (46, -8, Elf:1) a +0 shortbow a +0 robe (48, -5, Elf:1) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (53, 38, Elf:1) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (55, 13, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow an elf skeleton (56, 12, Elf:1) a +0 robe a +0 long sword an elf skeleton (59, 12, Elf:1) a +0 robe a +0 long sword an elf skeleton (63, -14, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (64, -12, Elf:1) a +0 long sword a +0 ring mail a +0 athame a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (64, -11, Elf:1) a +0 longbow of freezing a +0 dagger a +0 leather armour Level 2 of the Elven Halls (1, -42, Elf:2) a +0 vampiric long sword a +0 shortbow a +0 leather armour (1, -33, Elf:2) a +0 long sword a +0 robe (2, -37, Elf:2) a +6 quick blade of flaming (3, -36, Elf:2) a +0 long sword a +0 leather armour (3, -34, Elf:2) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (3, -31, Elf:2) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (3, -30, Elf:2) a +0 glaive of venom (3, -2, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (3, -1, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton (4, -38, Elf:2) a +1 vampiric glaive (4, -30, Elf:2) a +2 trident of pain a +1 flail of protection a +0 short sword of speed a +0 robe an elf corpse (skeletalised by now) (4, -28, Elf:2) a +0 shortbow a +0 ring mail (5, -29, Elf:2) a +1 double sword of draining a +0 chain mail a +0 kite shield the human corpse of Donald (skeletalised by now) (5, -28, Elf:2) a +1 flail of venom (5, -27, Elf:2) a +4 halberd of venom (5, -26, Elf:2) a +2 flail of venom (5, -1, Elf:2) a +0 ring mail a +0 long sword (5, 0, Elf:2) a +0 scale mail a +0 short sword (6, -26, Elf:2) a +0 long sword a +0 robe a +0 buckler (6, 0, Elf:2) a +0 leather armour a +0 short sword a +0 robe a +2 long sword of holy wrath an elf skeleton (7, 0, Elf:2) a +2 scimitar of flaming (10, -11, Elf:2) a +0 buckler a +0 leather armour a +0 short sword (13, -2, Elf:2) a +0 robe a +0 dagger an elf skeleton (14, 1, Elf:2) a parchment of Ozocubu's Armour (14, 2, Elf:2) a +0 quarterstaff (16, -3, Elf:2) a +0 ring mail (17, -18, Elf:2) a +0 giant spiked club (18, -3, Elf:2) a parchment of Swiftness (19, -21, Elf:2) a +0 rapier (21, -2, Elf:2) a +0 short sword of venom (21, -1, Elf:2) a +2 heavy hand axe (22, -4, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow an elf skeleton (25, -29, Elf:2) a +0 rapier a +0 robe (25, -27, Elf:2) a +2 hand axe of venom (25, -3, Elf:2) a +0 long sword a +0 ring mail (25, -2, Elf:2) a +0 short sword a +0 robe (26, -46, Elf:2) a +0 scimitar a +0 leather armour (26, -31, Elf:2) a +2 antimagic trident (26, -3, Elf:2) a +0 scimitar a +0 ring mail (27, -29, Elf:2) a +1 long sword of electrocution a +0 leather armour an elf skeleton (27, -28, Elf:2) a +0 scimitar a +0 robe a +0 dagger a +0 robe an elf skeleton (28, -29, Elf:2) a +0 short sword a +0 leather armour (28, -4, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (33, -5, Elf:2) a scroll of teleportation (34, -5, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (36, -38, Elf:2) a +1 antimagic scimitar (36, -37, Elf:2) a +0 vampiric glaive (37, -39, Elf:2) a +0 battleaxe of venom a +2 long sword of protection (37, -38, Elf:2) a +5 war axe of draining (37, -37, Elf:2) a +2 long sword of holy wrath (37, -4, Elf:2) a +0 short sword a +0 robe (38, -5, Elf:2) a +0 long sword a +0 robe a +2 scimitar of freezing a +0 robe an elf skeleton an elf skeleton (38, -4, Elf:2) a +0 short sword a +0 robe a +0 long sword a +0 robe of resistance an elf skeleton an elf skeleton (41, -36, Elf:2) a +4 dagger (44, -26, Elf:2) a +2 heavy mace a +0 robe an orb of pyromania an elf skeleton (45, -40, Elf:2) a +4 dagger (45, -23, Elf:2) a +0 long sword a +0 scale mail (46, -26, Elf:2) a +0 dagger a +0 leather armour (47, -22, Elf:2) a +0 rapier Level 3 of the Elven Halls (0, 0, Elf:3) a +0 robe (3, -23, Elf:3) 3 boomerangs (5, -31, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (11, -42, Elf:3) a +2 long sword of flaming a +0 robe an elf corpse (skeletalised by now) (12, -4, Elf:3) a +0 pair of gloves (13, -41, Elf:3) a +1 long sword of electrocution a +0 robe (22, 2, Elf:3) a +0 dagger a +0 robe an elf skeleton (23, 2, Elf:3) a +0 dagger a +0 robe (23, 3, Elf:3) a +0 scimitar a +0 shortbow a +0 robe an elf skeleton (23, 4, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour an elf skeleton (24, -33, Elf:3) a +0 plate armour (25, 1, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour an elf skeleton (30, -52, Elf:3) a ring of wizardry (31, -53, Elf:3) the +1 pair of gloves "Orhach" {Hurl, rPois Regen+ Dex+2} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (31, -51, Elf:3) the +0 buckler of the Necropolis {+Blink rC- Int+8 Slay-6} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (32, -53, Elf:3) a +4 hand cannon of freezing (32, -52, Elf:3) a parchment of Rending Blade (32, -51, Elf:3) a +6 ring of strength (33, -51, Elf:3) a parchment of Confusing Touch (33, -42, Elf:3) a +0 short sword a +0 scale mail (33, -28, Elf:3) a +0 scale mail (34, -52, Elf:3) the +4 spear "Wepuicouq" {flame, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, -50, Elf:3) a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) (34, -43, Elf:3) a +0 helmet (34, -39, Elf:3) a +0 short sword a +0 robe (35, -53, Elf:3) a +0 leather armour (35, -52, Elf:3) a +0 club (35, -51, Elf:3) a +0 long sword a +0 robe a +0 flail an elf corpse (skeletalised by now) (37, -52, Elf:3) a +0 chain mail (37, -50, Elf:3) a +0 battleaxe (37, -49, Elf:3) a +2 dagger of flaming (38, -51, Elf:3) a ring of flight (38, -49, Elf:3) a +0 quarterstaff (40, -50, Elf:3) the +7 long sword of Divep {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (41, -50, Elf:3) a +0 long sword a +0 sling a +0 robe a +2 buckler of protection an elf corpse (skeletalised by now) (42, -18, Elf:3) a +0 rapier a +0 robe a +0 scimitar a +0 shortbow a +0 robe a +0 scimitar a +0 robe a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 robe a +0 short sword a +0 leather armour a +0 long sword a +0 robe a ring of flight a +0 long sword a +0 leather armour a +0 short sword a +0 robe a +0 athame a +0 robe a +0 longbow a +0 leather armour a +0 long sword a +0 ring mail a +0 long sword a +0 shortbow a +0 robe a +0 long sword a +0 robe a +0 rapier a +0 robe a +0 dagger a +0 robe a +0 rapier a +0 rapier a +0 leather armour a +0 quick blade a +0 quick blade a +0 leather armour a +0 athame a +0 robe an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton (43, -50, Elf:3) a +0 long sword a +0 robe a +0 buckler an elf corpse (skeletalised by now) (43, -17, Elf:3) a +0 rapier a +0 ring mail a +0 long sword a +0 robe a +0 longbow a +0 leather armour (44, -50, Elf:3) a +0 long sword a +0 robe a +2 dagger of venom a +0 shortbow a +0 leather armour (44, -49, Elf:3) a +0 rapier a +0 leather armour the orb of Beacura {Mayhem, Will- Str+7 Dex-4 Fire} Will-: It decreases your willpower. Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). Fire: It increases the power of your Fire spells. a ring of poison resistance an elf corpse (skeletalised by now) (44, -20, Elf:3) a +0 rapier a +0 robe a +0 dagger a +0 shortbow a +0 leather armour (44, -17, Elf:3) a +4 dire flail of draining (45, -49, Elf:3) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (45, -23, Elf:3) a +0 longbow a +0 leather armour (45, -20, Elf:3) a +0 dagger a +0 robe (45, -11, Elf:3) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (46, -49, Elf:3) a +0 longbow a +0 leather armour (46, -48, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (46, -25, Elf:3) a +0 longbow a +0 scale mail (51, -36, Elf:3) a glowing shapeshifter skeleton (51, -31, Elf:3) a +0 hand axe (52, -50, Elf:3) a +0 dagger (52, -4, Elf:3) a +0 shortbow a +0 robe (54, -52, Elf:3) the +0 plate armour "Besadd" {rN+ rCorr MP+8} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. (54, -51, Elf:3) a ring of wizardry (54, -49, Elf:3) a parchment of Silence (55, -52, Elf:3) a +6 ring of dexterity (58, -50, Elf:3) a staff of earth (59, -50, Elf:3) a staff of conjuration (60, -44, Elf:3) a +2 quarterstaff of draining (62, -38, Elf:3) a +0 leather armour (63, -53, Elf:3) the +1 scale mail of Mysticism {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 1 of the Lair of Beasts (0, 48, Lair:1) a scroll of teleportation (1, 56, Lair:1) a ring of poison resistance (7, 49, Lair:1) a quill talisman (15, 17, Lair:1) a bullfrog skeleton (18, 17, Lair:1) a water moccasin skeleton (22, 13, Lair:1) a talisman of death (23, 17, Lair:1) a staff of necromancy (24, 47, Lair:1) an electric eel skeleton (27, 34, Lair:1) a bullfrog corpse (skeletalised by now) (29, 3, Lair:1) an elephant skeleton (29, 4, Lair:1) an elephant skeleton (31, 2, Lair:1) an elephant corpse (skeletalised by now) (36, 48, Lair:1) a +0 flail (37, 30, Lair:1) a +0 falchion (41, 54, Lair:1) a yak skeleton (45, 0, Lair:1) a rime drake skeleton (51, 6, Lair:1) a +3 trident (51, 56, Lair:1) a bullfrog corpse (skeletalised by now) (55, 42, Lair:1) a yak skeleton (57, 42, Lair:1) a yak skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of boots (12, -16, Lair:2) a parchment of Eringya's Surprising Crocodile (13, 6, Lair:2) a death yak skeleton a death yak skeleton (14, -5, Lair:2) a +0 war axe (19, 15, Lair:2) a +0 pair of gloves (23, 13, Lair:2) a +0 robe (25, 2, Lair:2) a +0 falchion (30, -34, Lair:2) a scroll of teleportation (30, -16, Lair:2) a blink frog skeleton (30, -15, Lair:2) a blink frog skeleton (31, -16, Lair:2) a blink frog skeleton a blink frog skeleton (33, 25, Lair:2) a cane toad skeleton (35, 16, Lair:2) a bullfrog skeleton (38, -18, Lair:2) a +0 scale mail (44, -12, Lair:2) a +0 scale mail (44, 15, Lair:2) a +0 robe (61, 0, Lair:2) a scroll of teleportation Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak skeleton (0, 16, Lair:3) a +0 robe (3, 14, Lair:3) a death yak corpse (skeletalised by now) (6, -7, Lair:3) a bullfrog skeleton (12, -5, Lair:3) a wolf skeleton (13, -6, Lair:3) a wolf skeleton (15, -28, Lair:3) a yak corpse (skeletalised by now) (16, -29, Lair:3) a yak corpse (skeletalised by now) (16, -27, Lair:3) a yak corpse (skeletalised by now) (22, 6, Lair:3) a death yak skeleton (23, 6, Lair:3) a death yak skeleton a death yak skeleton (39, -28, Lair:3) a +0 heavy war axe (40, -27, Lair:3) the medusa talisman of Indemnity {rC+} [medusa talisman] rC+: It protects you from cold. (48, 1, Lair:3) a water moccasin skeleton (51, -5, Lair:3) a rime drake skeleton (51, -4, Lair:3) a water moccasin skeleton (52, -12, Lair:3) a scroll of teleportation (53, -21, Lair:3) a scroll of teleportation (54, 5, Lair:3) a bullfrog skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a bullfrog skeleton (9, 2, Lair:4) +0 steam dragon scales a steam dragon skeleton (9, 31, Lair:4) a basilisk corpse (skeletalised by now) (14, -27, Lair:4) a +0 chain mail (20, -18, Lair:4) a wolf skeleton (20, -17, Lair:4) a wolf skeleton (31, 10, Lair:4) the +10 dire flail "Demonslayer" {venom, rElec rC+ Str-4 Dex+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (35, 31, Lair:4) a +0 flail (36, -4, Lair:4) a yak skeleton (51, 31, Lair:4) a parchment of Lesser Beckoning (56, -30, Lair:4) a yak corpse (skeletalised by now) (57, -31, Lair:4) a yak corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (4, 14, Lair:5) a +0 long sword (8, 8, Lair:5) a +0 halberd (11, -30, Lair:5) an elephant skeleton an elephant skeleton (12, -32, Lair:5) an elephant skeleton (13, -28, Lair:5) a cane toad skeleton (21, 26, Lair:5) a merfolk skeleton a harpy skeleton (21, 27, Lair:5) an elephant skeleton a sea snake skeleton (22, 26, Lair:5) a steam dragon skeleton a polar bear skeleton a cane toad skeleton a cane toad skeleton (23, 26, Lair:5) a steam dragon skeleton (24, 1, Lair:5) an orb of glass (24, 3, Lair:5) 5 poisoned darts (24, 4, Lair:5) a +1 demon trident of electrocution (27, 3, Lair:5) a +0 whip (40, -32, Lair:5) a +0 robe (58, -22, Lair:5) a death yak skeleton Level 1 of the Shoals (0, 0, Shoals:1) a +0 sling a +0 spear (3, 4, Shoals:1) a +0 spear a +0 sling (4, -4, Shoals:1) a +0 spear a +0 sling (4, 3, Shoals:1) a +0 quarterstaff a +0 sling (5, 3, Shoals:1) a +0 spear a +0 sling of draining (5, 10, Shoals:1) a +0 trident a merfolk skeleton (6, 0, Shoals:1) a +0 quarterstaff (9, 19, Shoals:1) a parchment of Forge Lightning Spire (18, 33, Shoals:1) a +0 longbow (19, 11, Shoals:1) a +2 rapier of venom (33, -1, Shoals:1) a +0 trident (35, -2, Shoals:1) a +0 trident (37, -1, Shoals:1) a +0 hand axe (38, 6, Shoals:1) a scroll of teleportation (39, 20, Shoals:1) a +0 sling a +0 club a faun skeleton (49, -4, Shoals:1) a snapping turtle skeleton Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (0, 1, Shoals:2) a +0 trident (1, 0, Shoals:2) a +5 trident of freezing a +0 robe (1, 1, Shoals:2) a +4 trident of venom a +0 leather armour a +3 spear a merfolk corpse (skeletalised by now) (7, -49, Shoals:2) a snapping turtle corpse (skeletalised by now) (14, -13, Shoals:2) 10 large rocks (14, -5, Shoals:2) a +0 ring mail (15, -17, Shoals:2) a +0 club (15, -16, Shoals:2) a +0 club a +0 sling a faun skeleton (15, -12, Shoals:2) a catoblepas skeleton (16, -14, Shoals:2) a +0 spear a +0 sling a +0 sling a +0 club (16, -13, Shoals:2) a death yak skeleton (17, -15, Shoals:2) a death yak skeleton (18, -32, Shoals:2) a +0 sling (18, -3, Shoals:2) a +0 trident (22, -32, Shoals:2) a +0 trident (32, -48, Shoals:2) a +0 trident (32, -17, Shoals:2) a +0 helmet (33, -6, Shoals:2) a +0 ring mail (40, -28, Shoals:2) a wind drake corpse (skeletalised by now) (45, -8, Shoals:2) a manticore corpse (skeletalised by now) (54, -33, Shoals:2) a +0 club a +0 sling a faun corpse (skeletalised by now) (55, -33, Shoals:2) a +0 longbow a +0 spear (56, -33, Shoals:2) a +1 sling of draining a +0 spear a +0 quarterstaff a +0 sling a faun corpse (skeletalised by now) (56, -32, Shoals:2) a +0 spear a +0 sling Level 3 of the Shoals [Shop] Bymniasma's Weapon Emporium a +0 halberd (56 gold) a +3 quarterstaff of draining (364 gold) the +7 great sword "Zewed" {pain, Will+ Dex+4} (1134 gold) Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 trident of venom (226 gold) a +0 sling of freezing (65 gold) a +0 dagger (28 gold) a +0 mace (42 gold) a +0 antimagic lajatang (658 gold) a +0 orcbow (56 gold) [Shop] Hisiukhla's Book Emporium a parchment of Enfeeble (492 gold) a parchment of Forge Phalanx Beetle (375 gold) a parchment of Forge Blazeheart Golem (195 gold) a parchment of Borgnjor's Revivification (627 gold) a parchment of Fortress Blast (375 gold) a parchment of Summon Mana Viper (276 gold) a parchment of Maxwell's Capacitive Coupling (627 gold) a parchment of Death Channel (375 gold) a parchment of Rending Blade (195 gold) a parchment of Yara's Violent Unravelling (276 gold) (0, 0, Shoals:3) a +0 trident (0, 22, Shoals:3) a +0 glaive 3 boomerangs (2, 22, Shoals:3) a +0 trident (2, 23, Shoals:3) a +0 trident a +0 robe a merfolk skeleton (2, 24, Shoals:3) a +0 trident (4, 25, Shoals:3) a +2 rapier of venom a +0 robe a merfolk corpse (skeletalised by now) (6, 16, Shoals:3) a +0 hand axe (14, -21, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) (24, -20, Shoals:3) a +0 spear a +0 leather armour (24, -4, Shoals:3) a +0 trident 3 boomerangs a merfolk skeleton (27, 9, Shoals:3) a staff of necromancy (35, 1, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) (35, 18, Shoals:3) a water nymph skeleton (36, 21, Shoals:3) a harpy skeleton (37, 18, Shoals:3) a +0 spear a +1 quarterstaff of draining a +0 sling a faun skeleton (37, 19, Shoals:3) a +0 glaive (37, 21, Shoals:3) a +0 trident a merfolk skeleton (38, 19, Shoals:3) a +0 glaive a +0 robe a +1 trident of freezing a merfolk skeleton (38, 20, Shoals:3) a harpy skeleton (39, 17, Shoals:3) a +0 halberd (39, 18, Shoals:3) a +0 robe a +1 trident of protection (40, 17, Shoals:3) a +0 trident (42, 0, Shoals:3) +0 shadow dragon scales (43, 11, Shoals:3) a human skeleton (46, 8, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a +0 barding of stealth (7, -26, Shoals:4) a +0 chain mail of cold resistance (8, -30, Shoals:4) an orb of pyromania (11, 8, Shoals:4) 2 large rocks (13, 7, Shoals:4) a harpy corpse (skeletalised by now) (15, -13, Shoals:4) a parchment of Alistair's Intoxication (18, -9, Shoals:4) a +0 trident (20, -39, Shoals:4) a manticore skeleton (20, -34, Shoals:4) a +0 partisan of venom (24, -38, Shoals:4) a scroll of teleportation (26, -6, Shoals:4) a +0 trident (27, -33, Shoals:4) a harpy corpse (skeletalised by now) (27, -13, Shoals:4) a +0 spear (27, -4, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (27, 6, Shoals:4) a +0 trident (28, -4, Shoals:4) an alligator snapping turtle corpse (skeletalised by now) (29, -34, Shoals:4) a +0 trident a harpy corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (29, -19, Shoals:4) a +3 trident (32, 0, Shoals:4) a +2 trident of entangling (39, -20, Shoals:4) a +0 spear a +2 leather armour of poison resistance (39, -18, Shoals:4) 4 large rocks a cyclops corpse (skeletalised by now) (40, -18, Shoals:4) a +0 demon trident a +0 leather armour (41, -17, Shoals:4) a +2 rapier of electrocution a +0 robe a merfolk corpse (skeletalised by now) (42, 6, Shoals:4) a +0 ring mail (43, 7, Shoals:4) a +0 trident a boomerang (43, 8, Shoals:4) a +3 vampiric spear a +0 leather armour (44, 6, Shoals:4) a +0 trident a boomerang (44, 8, Shoals:4) a +0 war axe 2 boomerangs (45, 5, Shoals:4) a +0 glaive (45, 6, Shoals:4) a dream sheep skeleton (46, 0, Shoals:4) a +0 spear a merfolk skeleton (46, 6, Shoals:4) 6 large rocks a cyclops skeleton (46, 7, Shoals:4) a dream sheep skeleton (47, 6, Shoals:4) a +0 trident a +0 heavy trident a +0 leather armour a merfolk skeleton a merfolk skeleton (48, 4, Shoals:4) a +0 trident a +0 trident a merfolk skeleton (52, 3, Shoals:4) the +0 plate armour "Yckied" {Ponderous, rF+ Will+ Dex+4} rF+: It protects you from fire. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (56, -2, Shoals:4) a +0 sling a +0 spear (56, 0, Shoals:4) a +2 quarterstaff of speed a +0 sling (57, -1, Shoals:4) a +0 longbow a +0 club a harpy skeleton (57, 0, Shoals:4) a +0 sling a +0 club (62, -4, Shoals:4) a manticore skeleton Level 1 of the Spider Nest (2, 1, Spider:1) a +0 war axe (11, -15, Spider:1) a +0 leather armour (16, 3, Spider:1) a +0 war axe (16, 6, Spider:1) a parchment of Airstrike (17, -18, Spider:1) a +0 buckler (22, -30, Spider:1) a medusa talisman (27, -19, Spider:1) a +0 whip (54, -24, Spider:1) a +0 scale mail Level 2 of the Spider Nest (10, -3, Spider:2) the +8 partisan of Annihilation {drain, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (12, 2, Spider:2) a parchment of Momentum Strike (21, -7, Spider:2) a +0 short sword (22, -6, Spider:2) a +0 triple sword (23, -9, Spider:2) a +0 scale mail (27, 15, Spider:2) a +0 arbalest (29, -4, Spider:2) a +0 robe a +0 hand axe (31, -4, Spider:2) a +0 robe a +0 hand axe (31, -3, Spider:2) a +0 leather armour a +2 hand axe of electrocution (39, -4, Spider:2) a parchment of Maxwell's Portable Piledriver Level 3 of the Spider Nest (0, 0, Spider:3) a +0 trident (1, 2, Spider:3) 2 boomerangs (21, -25, Spider:3) a +0 chain mail (22, -29, Spider:3) a parchment of Lesser Beckoning (53, -8, Spider:3) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe (53, -6, Spider:3) a +0 leather armour a +0 hand axe (61, 3, Spider:3) a +1 hat of see invisible Level 4 of the Spider Nest (0, 0, Spider:4) a scroll of teleportation (1, -26, Spider:4) a scarab talisman (2, 2, Spider:4) a +0 long sword (2, 13, Spider:4) the +5 flail of Sin {venom, Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (2, 32, Spider:4) a parchment of Petrify (4, 8, Spider:4) 5 poisoned darts (6, -21, Spider:4) a parchment of Sandblast (9, -25, Spider:4) a +0 trident (10, -6, Spider:4) a parchment of Petrify (11, -11, Spider:4) a staff of alchemy (13, 34, Spider:4) a jorogumo skeleton (14, 35, Spider:4) a parchment of Petrify (15, 11, Spider:4) a jorogumo skeleton (22, -19, Spider:4) a +0 whip (22, -5, Spider:4) a +0 scale mail (23, -19, Spider:4) a +0 falchion (26, -18, Spider:4) a +0 ring mail (27, 9, Spider:4) a +0 chain mail (29, 9, Spider:4) 3 poisoned darts (32, 20, Spider:4) a +0 pair of gloves of dexterity (35, 12, Spider:4) a +0 scale mail (72, 18, Spider:4) a +0 ring mail (74, 3, Spider:4) a +0 scale mail (74, 14, Spider:4) a +0 scale mail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (18, 26, Slime:5) a +5 ring of evasion (19, 17, Slime:5) a parchment of Airstrike (19, 18, Slime:5) a +5 giant club (19, 19, Slime:5) a +0 great mace (19, 25, Slime:5) a +3 demon blade of freezing (19, 35, Slime:5) a +0 chain mail (20, 17, Slime:5) a +0 spear (20, 18, Slime:5) a +0 ring mail (20, 25, Slime:5) a +0 short sword (20, 26, Slime:5) an amulet of regeneration (20, 33, Slime:5) a +0 scimitar (20, 35, Slime:5) a +0 leather armour (26, 17, Slime:5) a +1 heavy spear (26, 18, Slime:5) a parchment of Fortress Blast (26, 19, Slime:5) 5 datura-tipped darts (26, 26, Slime:5) a +1 scale mail of cold resistance (26, 27, Slime:5) a spore talisman (26, 34, Slime:5) a +2 spear of venom (27, 17, Slime:5) a +2 heavy flail (27, 19, Slime:5) a staff of air (27, 25, Slime:5) a staff of cold (27, 26, Slime:5) a ring of positive energy the +0 ring mail "Soaxka" {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (27, 34, Slime:5) a parchment of Leda's Liquefaction (28, 17, Slime:5) a +0 dire flail (28, 18, Slime:5) a +4 long sword of flaming (28, 19, Slime:5) a +0 robe (28, 25, Slime:5) a +2 hand axe of freezing (28, 26, Slime:5) a +3 battleaxe of freezing (28, 27, Slime:5) a staff of cold (28, 35, Slime:5) a +0 rapier (34, 17, Slime:5) a +0 leather armour (34, 26, Slime:5) a +2 devious dagger (34, 27, Slime:5) a parchment of Eringya's Surprising Crocodile (34, 33, Slime:5) a +0 ring mail (34, 35, Slime:5) a +5 hand axe (35, 17, Slime:5) a +0 shortbow (35, 18, Slime:5) a +2 orcbow of freezing (35, 25, Slime:5) the +6 halberd of Starshine {heavy, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (35, 26, Slime:5) a +0 scale mail (35, 27, Slime:5) the +2 pair of gloves "Jabem" {+Inv Dex+4 Slay-4 Stlth-} +Inv: It lets you turn invisible. Dex+4: It affects your dexterity (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Stlth-: It makes you less stealthy. It cannot be enchanted further. (35, 33, Slime:5) a +0 short sword of speed (35, 34, Slime:5) the +4 hand axe of Amortisation {sunder, rF- Dex+3 Stlth+} rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (36, 17, Slime:5) the +3 ice dragon scales of Gravity {Bane Fly rF- rC++ Will+ SInv} Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (36, 19, Slime:5) a parchment of Dispel Undead (36, 26, Slime:5) a +4 triple sword of holy wrath (36, 27, Slime:5) a parchment of Hellfire Mortar (36, 34, Slime:5) a +0 hand axe Level 1 of the Vaults [Shop] Jeij's Book Boutique a parchment of Fulsome Fusillade (836 gold) a parchment of Airstrike (260 gold) a parchment of Fireball (368 gold) a parchment of Plasma Beam (500 gold) a parchment of Starburst (500 gold) a parchment of Shatter (1040 gold) a parchment of Inner Flame (176 gold) a parchment of Ozocubu's Refrigeration (656 gold) a parchment of Disjunction (836 gold) a parchment of Rending Blade (260 gold) a parchment of Malign Gateway (656 gold) a parchment of Fire Storm (1040 gold) [Shop] Fopeaqan's General Store a parchment of Dragon's Call (1404 gold) a +0 hand axe (81 gold) a parchment of Flame Wave (351 gold) a potion of lignification (113 gold) a tin of tremorstones (2/2) (1080 gold) a potion of attraction (113 gold) a phantom mirror (1080 gold) a phial of floods (1080 gold) a parchment of Forge Monarch Bomb (675 gold) (0, 0, Vaults:1) the scarab talisman of Indemnity {rElec rCorr} [scarab talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (7, -38, Vaults:1) a +0 glaive (8, -24, Vaults:1) a +0 ring mail (8, -17, Vaults:1) a +0 leather armour (10, -23, Vaults:1) a +0 robe a +0 dagger (11, -24, Vaults:1) a +0 leather armour a +0 flail (11, 0, Vaults:1) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) a lindwurm corpse (skeletalised by now) (12, -23, Vaults:1) a +0 ring mail a +0 falchion a +0 arbalest a human skeleton (13, -24, Vaults:1) a +0 cloak (16, -10, Vaults:1) a +0 leather armour a +0 dire flail (18, 16, Vaults:1) a parchment of Launch Clockwork Bee (22, 9, Vaults:1) a +0 arbalest (22, 10, Vaults:1) a +0 arbalest (22, 14, Vaults:1) a +0 long sword (24, 12, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (27, -7, Vaults:1) a +0 scale mail a +0 mace a human skeleton a dire elephant skeleton a dire elephant skeleton (28, -8, Vaults:1) a dire elephant skeleton (30, 21, Vaults:1) a +0 club (31, -14, Vaults:1) a +4 ring of slaying a +4 ring of protection (31, 21, Vaults:1) a +0 morningstar a +0 arbalest of draining a +0 scale mail (32, 21, Vaults:1) a +0 partisan a +0 partisan a +0 scale mail (33, 11, Vaults:1) a ring of see invisible (51, 19, Vaults:1) a +0 leather armour (52, -41, Vaults:1) the storm talisman of Nihilism {rF+} [storm talisman] rF+: It protects you from fire. (52, -40, Vaults:1) the amulet of Boyr {rElec rC- RegenMP+ Str+4} [amulet of magic regeneration] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. RegenMP+: It increases your rate of magic regeneration. Str+4: It affects your strength (+4). the ring of Divine Intervention {rC+ rCorr Dex+4} [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the ring "Appaniggem" {rPois Str+2} [ring of poison resistance] rPois: It protects you from poison. Str+2: It affects your strength (+2). the amulet "Dobb" {Chemistry Int+5} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Int+5: It affects your intelligence (+5). the ring of Coronation {rF+ rC- rN+ Dex+2} [ring of positive energy] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (55, 1, Vaults:1) a +2 antimagic arbalest a yaktaur corpse (skeletalised by now) (56, -38, Vaults:1) a +0 scale mail a +0 great mace a +0 ring mail a +0 morningstar a human skeleton (57, -38, Vaults:1) a +0 arbalest (57, 19, Vaults:1) a +0 long sword a +0 ring mail a human corpse (skeletalised by now) (58, -39, Vaults:1) a +0 troll leather armour a deep troll skeleton (58, -38, Vaults:1) a +0 great mace a +0 ring mail (59, -38, Vaults:1) a +0 flail a +0 leather armour a +0 troll leather armour a deep troll skeleton (60, -38, Vaults:1) a +0 troll leather armour a deep troll skeleton (62, -21, Vaults:1) a +0 ring mail a human skeleton (62, 4, Vaults:1) 2 poisoned darts (62, 18, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (63, -21, Vaults:1) a +2 long sword of freezing a +0 ring mail a human corpse (skeletalised by now) (63, 23, Vaults:1) a +0 war axe a +0 scale mail a +1 demon whip of flaming a +0 animal skin (64, 25, Vaults:1) a +0 ring mail a human corpse (skeletalised by now) (65, -19, Vaults:1) a +0 falchion a +0 ring mail a human skeleton Level 2 of the Vaults (0, 0, Vaults:2) a +0 glaive (0, 9, Vaults:2) a +0 leather armour (0, 13, Vaults:2) a +0 great mace a +0 scale mail (2, -31, Vaults:2) a +4 shortbow (2, -1, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (3, -2, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (3, -1, Vaults:2) a +0 arbalest (5, 9, Vaults:2) a +0 arbalest a yaktaur skeleton (5, 10, Vaults:2) a +0 arbalest a yaktaur skeleton (6, 9, Vaults:2) a +0 arbalest a yaktaur skeleton (6, 10, Vaults:2) a +0 arbalest (14, -25, Vaults:2) a +0 long sword a +0 ring mail (14, -16, Vaults:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (15, -37, Vaults:2) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (16, 9, Vaults:2) a +0 great mace a +0 leather armour (17, -36, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (17, 9, Vaults:2) a +0 flail a +0 ring mail (17, 10, Vaults:2) a +4 battleaxe of draining a +0 arbalest a +0 chain mail (18, -35, Vaults:2) a +0 dire flail a +0 leather armour a +0 arbalest (18, -34, Vaults:2) a deep troll corpse (skeletalised by now) (18, 9, Vaults:2) a +0 dire flail a +0 plate armour (18, 10, Vaults:2) a +1 great mace a +0 plate armour (19, 9, Vaults:2) a deep troll corpse (skeletalised by now) (19, 10, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (20, -1, Vaults:2) a +0 leather armour (20, 0, Vaults:2) a potion of brilliance (20, 10, Vaults:2) a deep troll corpse (skeletalised by now) (21, -1, Vaults:2) a scroll of teleportation (21, 0, Vaults:2) 17 gold pieces (31, -25, Vaults:2) a storm talisman (38, -3, Vaults:2) a +0 halberd a +0 plate armour (38, -1, Vaults:2) a +0 trident a +0 animal skin (40, -2, Vaults:2) a +0 morningstar a +0 ring mail a human skeleton (40, -1, Vaults:2) a +0 hand axe (40, 0, Vaults:2) a +0 troll leather armour a deep troll skeleton (40, 20, Vaults:2) the +3 robe of the Guilds {rElec rC- Will+ Stlth+} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (41, -18, Vaults:2) a +2 dire flail of protection (41, -16, Vaults:2) a +0 scale mail (42, -25, Vaults:2) a +0 dagger (42, -16, Vaults:2) a +2 morningstar of protection (42, -14, Vaults:2) a +0 dagger a +0 robe (43, -20, Vaults:2) a +0 long sword a +0 scale mail (43, -6, Vaults:2) a +0 great mace a +0 scale mail (57, 21, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (58, 20, Vaults:2) a +0 great mace a +0 ring mail (59, -34, Vaults:2) a +0 robe (59, 21, Vaults:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (63, -21, Vaults:2) a +0 trident a +0 trident a +0 scale mail a goblin corpse (skeletalised by now) Level 3 of the Vaults (0, 0, Vaults:3) a +0 orcbow (5, -49, Vaults:3) a +0 dire flail of protection a +0 long sword (6, -50, Vaults:3) a +0 war axe (6, -49, Vaults:3) a +0 halberd of draining a +0 chain mail a human corpse (skeletalised by now) (13, -39, Vaults:3) a +0 morningstar (14, -52, Vaults:3) a +0 war axe (15, -53, Vaults:3) a +0 bardiche a +1 chain mail of fire resistance (15, -51, Vaults:3) a +0 partisan a +0 partisan a +0 scale mail (15, -43, Vaults:3) a +0 scale mail a +0 long sword a human skeleton (16, -52, Vaults:3) a +0 falchion a +0 ring mail (16, -42, Vaults:3) a +0 war axe a +0 ring mail a +0 war axe (17, -48, Vaults:3) a +1 partisan of venom a +1 scale mail of archery a +1 partisan of venom (17, -46, Vaults:3) a +0 plate armour a +4 heavy war axe a +0 arbalest a human skeleton (17, -37, Vaults:3) a +0 war axe (17, -21, Vaults:3) a +0 plate armour (18, -15, Vaults:3) a ring of flight (22, -15, Vaults:3) a +0 arbalest a +0 arbalest (22, -13, Vaults:3) a +0 animal skin a +0 dire flail an ogre skeleton a yaktaur skeleton (23, -15, Vaults:3) a +0 arbalest (23, -14, Vaults:3) a +0 arbalest a yaktaur skeleton (23, -13, Vaults:3) a +0 arbalest a +0 war axe a +0 scale mail a +0 war axe a +0 chain mail a +0 partisan a +0 arbalest (23, -12, Vaults:3) a +0 scale mail a +0 mace a +0 plate armour a +0 great sword a human skeleton (24, -13, Vaults:3) a yaktaur skeleton (31, -34, Vaults:3) a +0 flail a +0 ring mail a +6 ring of dexterity a deep troll corpse (skeletalised by now) (31, -33, Vaults:3) a +0 flail a +0 leather armour (31, -32, Vaults:3) a deep troll corpse (skeletalised by now) (31, -31, Vaults:3) a +0 war axe a +0 scale mail a human corpse (skeletalised by now) (33, -35, Vaults:3) a ring of flight (36, -15, Vaults:3) a +0 ring mail (37, -18, Vaults:3) a +0 arbalest (38, -17, Vaults:3) a +0 arbalest a yaktaur skeleton (39, -12, Vaults:3) a +0 plate armour a +3 great mace a +0 plate armour a +0 great mace an orc skeleton (39, -11, Vaults:3) a +0 halberd a +2 plate armour of willpower (39, -5, Vaults:3) a +0 dire flail a +0 dire flail (39, -2, Vaults:3) a +0 war axe a +0 arbalest a +0 chain mail an orc corpse (skeletalised by now) (40, -19, Vaults:3) a +3 arbalest (40, -18, Vaults:3) a +1 arbalest of flaming (40, -13, Vaults:3) a +0 plate armour a +0 long sword (40, -2, Vaults:3) a +2 heavy war axe a +0 plate armour a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (40, -1, Vaults:3) a +2 dire flail a +0 plate armour (41, -2, Vaults:3) a +0 war axe a +0 chain mail a +0 long sword a +0 arbalest a +0 ring mail (46, -46, Vaults:3) a +0 troll leather armour a deep troll skeleton (47, -46, Vaults:3) a +0 troll leather armour a +0 troll leather armour a deep troll skeleton a deep troll skeleton (48, -46, Vaults:3) a +0 great mace a +0 leather armour a human skeleton (53, -43, Vaults:3) a +0 dire flail (59, -37, Vaults:3) a +0 dagger a +0 robe (60, -37, Vaults:3) a +0 chain mail (60, -33, Vaults:3) a scroll of teleportation (60, -29, Vaults:3) a +0 leather armour (64, -46, Vaults:3) a +2 heavy dire flail a +0 animal skin (66, -29, Vaults:3) a +0 arbalest (67, -51, Vaults:3) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (68, -30, Vaults:3) a +0 dagger a +0 robe (68, -19, Vaults:3) a +0 dagger a +0 robe a human corpse (skeletalised by now) (69, -52, Vaults:3) a scroll of teleportation (70, -8, Vaults:3) a +0 war axe a +0 arbalest a +0 scale mail a human corpse (skeletalised by now) (73, -6, Vaults:3) a +0 leather armour Level 4 of the Vaults [Shop] Betip's Book Emporium a parchment of Starburst (350 gold) a parchment of Fortress Blast (350 gold) a parchment of Borgnjor's Vile Clutch (257 gold) a parchment of Hellfire Mortar (459 gold) a parchment of Stone Arrow (123 gold) a manual of Stealth (1120 gold) a parchment of Ozocubu's Refrigeration (459 gold) a parchment of Dispel Undead (182 gold) a parchment of Shatter (728 gold) a parchment of Petrify (182 gold) a parchment of Borgnjor's Revivification (585 gold) [Shop] Wuas's Weapon Emporium 2 atropa-tipped darts (43 gold) a +2 short sword of venom (374 gold) a +0 shortbow (72 gold) a +0 club (12 gold) a +3 trident of freezing (559 gold) 6 darts of disjunction (129 gold) a +0 sling (36 gold) a +0 hand axe (72 gold) a +0 eveningstar (648 gold) [Shop] Fiarob's Weapon Shop a +0 quarterstaff of draining (297 gold) 6 curare-tipped darts (194 gold) a +0 scimitar (162 gold) the +3 rapier of Zyekotul {speed, rN+ rCorr Dex-2 SInv} (1304 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +1 dagger of holy wrath (286 gold) a +0 morningstar of concussion (216 gold) a +0 great sword (270 gold) 2 throwing nets (162 gold) a +0 long sword (94 gold) a +0 rapier (148 gold) 3 silver javelins (729 gold) [Shop] Odothop's Distillery 3 potions of heal wounds (560 gold) a potion of curing (70 gold) a potion of curing (70 gold) a potion of attraction (70 gold) a potion of haste (233 gold) a potion of mutation (186 gold) a potion of resistance (233 gold) a potion of heal wounds (186 gold) [Shop] Pewelexi's Antique Armour Shoppe a +0 leather armour (68 gold) a +0 ring mail (136 gold) a +0 scale mail (136 gold) a +0 leather armour (68 gold) a +0 robe (30 gold) a +0 pair of boots of rampaging (391 gold) a +0 ring mail (136 gold) (3, 12, Vaults:4) a +2 leather armour of cold resistance (3, 19, Vaults:4) a +2 dagger of freezing (4, 12, Vaults:4) a +0 dagger of freezing (8, 11, Vaults:4) a +1 dagger of freezing (11, 11, Vaults:4) a +0 robe of cold resistance (12, 11, Vaults:4) a +0 leather armour of cold resistance (15, 12, Vaults:4) the +5 mace of Qaisez {freeze, rPois rC- Int+5 Dex+4} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (15, 16, Vaults:4) a +0 dagger a +0 robe (15, 17, Vaults:4) a +0 scale mail (17, -3, Vaults:4) a +0 spear (20, -10, Vaults:4) a parchment of Eringya's Surprising Crocodile (20, -8, Vaults:4) a +2 vampiric demon whip a +0 animal skin (22, -7, Vaults:4) a +0 dagger a +0 robe a human corpse (skeletalised by now) (29, 14, Vaults:4) a scroll of teleportation (30, 21, Vaults:4) a +0 mace of draining a +0 leather armour a human corpse (skeletalised by now) (34, 17, Vaults:4) a +2 kite shield (34, 33, Vaults:4) a +0 dire flail a +0 ring mail a human skeleton (35, 34, Vaults:4) a +0 troll leather armour a +1 great mace a +0 plate armour a deep troll skeleton (36, 32, Vaults:4) a +1 great mace a +2 chain mail of fire resistance (36, 33, Vaults:4) a +0 broad axe a +0 plate armour (36, 34, Vaults:4) a +0 long sword a +0 scale mail (41, 10, Vaults:4) a +0 leather armour a +0 flail (41, 12, Vaults:4) a +0 sling (41, 27, Vaults:4) a parchment of Silence (43, 13, Vaults:4) a +0 ring mail a +0 great mace of protection (43, 43, Vaults:4) a +2 cloak a scarf of repulsion a ring of poison resistance (44, -8, Vaults:4) a +0 bardiche (47, -12, Vaults:4) a talisman of death (50, -9, Vaults:4) a +0 leather armour (55, -5, Vaults:4) a +0 mace a +0 leather armour a human corpse (skeletalised by now) (56, 1, Vaults:4) a +0 arbalest (57, -4, Vaults:4) a +0 morningstar a +0 leather armour (57, -3, Vaults:4) a +0 great mace a +0 ring mail a +0 long sword of holy wrath a +2 ring mail of fire resistance a deep troll corpse (skeletalised by now) (57, -2, Vaults:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (57, 30, Vaults:4) a +0 flail a +0 leather armour (57, 32, Vaults:4) a +0 troll leather armour a +0 troll leather armour a deep troll skeleton a deep troll skeleton a deep troll skeleton (57, 44, Vaults:4) a +0 orcbow (58, -2, Vaults:4) a +0 cloak of stealth a +1 cloak a sphinx marauder corpse (skeletalised by now) (64, 14, Vaults:4) a +0 scale mail a +0 war axe a +0 arbalest a human skeleton (64, 19, Vaults:4) a +0 hand cannon a yaktaur skeleton (64, 34, Vaults:4) a +0 dire flail a +0 animal skin (65, 19, Vaults:4) a +0 scale mail a +0 flail a human skeleton Level 5 of the Vaults (0, 0, Vaults:5) a parchment of Sculpt Simulacrum (5, -7, Vaults:5) a Grand Grimoire (7, -10, Vaults:5) a scroll of teleportation (8, 3, Vaults:5) the +0 plate armour of Leaves {-Tele *Slow rPois Dex+8} -Tele: It prevents most forms of teleportation. *Slow: It may slow you when you take damage. rPois: It protects you from poison. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (9, -32, Vaults:5) a +0 robe (9, -31, Vaults:5) a parchment of Maxwell's Portable Piledriver (9, -25, Vaults:5) a +0 mace (10, -1, Vaults:5) a +0 quarterstaff (12, 5, Vaults:5) a +0 spear of flaming (15, 4, Vaults:5) a +0 leather armour (17, -10, Vaults:5) a +2 falchion of electrocution (18, -33, Vaults:5) a +2 short sword of draining a +0 ring mail of positive energy an elf corpse (skeletalised by now) (19, -34, Vaults:5) a +0 arbalest a +0 scale mail a +0 war axe (21, -24, Vaults:5) a parchment of Chain Lightning (22, -32, Vaults:5) the +5 robe of the Endless Expanse {rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (22, -24, Vaults:5) the +7 falchion of Tuolaq {flame, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (23, 1, Vaults:5) a +0 great sword of flaming (24, 2, Vaults:5) a +0 arbalest a yaktaur skeleton a storm dragon skeleton (25, -40, Vaults:5) a +0 war axe a +0 war axe a +0 scale mail +0 storm dragon scales a storm dragon corpse (skeletalised by now) (25, -39, Vaults:5) a +0 long sword a +0 scale mail (25, 1, Vaults:5) a +0 ring mail a +1 vampiric war axe (25, 3, Vaults:5) a +1 great sword of flaming a +0 dire flail a +4 dire flail a +0 ring mail a +0 battleaxe an ettin skeleton (25, 4, Vaults:5) a +0 ring mail a +0 long sword a human skeleton (25, 7, Vaults:5) a +2 falchion of valour a +0 scale mail a +0 arbalest a yaktaur skeleton (25, 8, Vaults:5) +0 golden dragon scales a golden dragon skeleton (26, -39, Vaults:5) 5 large rocks (26, -3, Vaults:5) an amulet of regeneration (26, 4, Vaults:5) a +0 scale mail a +0 flail (26, 7, Vaults:5) a +0 dire flail a +0 dire flail (27, -39, Vaults:5) a titan corpse (skeletalised by now) (27, -25, Vaults:5) a +0 plate armour (27, -15, Vaults:5) a +0 chain mail a +2 great sword of electrocution a +0 arbalest a human skeleton (27, 7, Vaults:5) a +0 arbalest a yaktaur skeleton (27, 8, Vaults:5) a +2 falchion of flaming a +0 leather armour a +3 war axe a +0 plate armour a +1 scimitar of freezing a +0 robe an elf skeleton (28, -16, Vaults:5) a +0 kite shield a +0 chain mail a +0 broad axe (28, 7, Vaults:5) a +0 scale mail a +0 dire flail (29, -18, Vaults:5) a +0 plate armour a +0 dire flail (29, -17, Vaults:5) a +0 plate armour a +0 war axe (29, -16, Vaults:5) a +0 plate armour a +0 dire flail (29, -15, Vaults:5) a +0 plate armour a +1 great sword of valour (29, 4, Vaults:5) a parchment of Nazja's Percussive Tempering (29, 5, Vaults:5) a +0 trident a +0 arbalest (30, -19, Vaults:5) a +0 kite shield a +0 plate armour a +0 broad axe (30, -18, Vaults:5) a +0 kite shield a +0 plate armour a +1 antimagic war axe (30, -17, Vaults:5) a +0 kite shield a +0 chain mail a +0 long sword (30, -16, Vaults:5) a +0 chain mail a +1 antimagic glaive a +0 plate armour a +0 great mace (30, -15, Vaults:5) a +0 scale mail a +0 great mace a +0 chain mail a +1 great sword 9 large rocks a human skeleton (30, -14, Vaults:5) a +0 chain mail a +1 glaive of flaming a +0 plate armour a +5 battleaxe of flaming a +2 tower shield a +0 chain mail a +0 long sword (30, -6, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (30, -1, Vaults:5) 6 large rocks a stone giant corpse (skeletalised by now) (31, -19, Vaults:5) a +0 chain mail a +1 battleaxe (31, -18, Vaults:5) a +0 plate armour a +0 battleaxe (31, -17, Vaults:5) a +0 tower shield a +0 chain mail a +0 long sword 3 large rocks (31, -15, Vaults:5) a +0 chain mail a +0 long sword a +0 chain mail a +0 battleaxe a +0 battleaxe of freezing a +0 chain mail a +0 battleaxe a +0 kite shield a +0 chain mail a +0 long sword a +0 chain mail a +3 long sword a +6 ring of strength a human skeleton (31, -14, Vaults:5) a +4 heavy great mace 4 large rocks a +0 plate armour a +2 great mace a glowing shapeshifter skeleton (31, -1, Vaults:5) a +0 cloak of poison resistance (31, 0, Vaults:5) 4 large rocks a titan corpse (skeletalised by now) (32, -18, Vaults:5) a +0 plate armour a +1 great sword (32, -17, Vaults:5) a +0 plate armour a +0 battleaxe of flaming a +0 dire flail a +0 dire flail (32, -16, Vaults:5) a +0 kite shield a +0 plate armour a +2 long sword (32, -15, Vaults:5) a +0 chain mail a +0 battleaxe a +0 leather armour a +0 great mace a human skeleton (32, -14, Vaults:5) a +0 ring mail a +0 battleaxe a +0 scale mail a +0 great mace a tengu skeleton a glowing shapeshifter skeleton (32, -13, Vaults:5) 4 large rocks a +0 dire flail (33, -18, Vaults:5) a +0 plate armour a +3 vampiric great sword (33, -17, Vaults:5) a +0 plate armour a +0 war axe (33, -16, Vaults:5) a +0 plate armour a +0 great sword (33, -15, Vaults:5) a +0 arbalest (33, -14, Vaults:5) a +0 great mace a +0 dire flail a +0 leather armour a +0 flail of draining a +1 great sword of flaming an ettin skeleton a fire giant skeleton (33, -13, Vaults:5) a +0 troll leather armour a deep troll skeleton (33, 6, Vaults:5) a +2 broad axe a +1 heavy arbalest a +0 plate armour (34, -18, Vaults:5) a scroll of teleportation (37, -33, Vaults:5) a parchment of Malign Gateway (40, -40, Vaults:5) a +0 great mace a +0 ring mail a human skeleton (41, -40, Vaults:5) a +0 cloak a +0 helmet (41, -38, Vaults:5) a staff of conjuration (41, 5, Vaults:5) a +0 ring mail (42, -41, Vaults:5) the +1 arbalest of Fodetwargh {freeze, rC+} rC+: It protects you from cold. It cannot be enchanted further. (42, -37, Vaults:5) a +1 pair of gloves of infusion (43, -40, Vaults:5) a +0 ring mail (45, -3, Vaults:5) a +2 heavy spear (46, -4, Vaults:5) a +0 sling (47, -29, Vaults:5) a +0 spear (47, -24, Vaults:5) a +0 plate armour (48, -34, Vaults:5) the +1 pair of gloves "Fooseoco" {MP+4} MP+4: It affects your magic capacity (+4). It cannot be enchanted further. (49, -36, Vaults:5) a +0 plate armour (49, -27, Vaults:5) a +0 athame (52, -3, Vaults:5) a +0 dire flail a +0 ring mail (53, -34, Vaults:5) a +3 short sword of draining (54, -35, Vaults:5) the wellspring talisman of Eternal Vigilance {rN+ rCorr Int+3} [wellspring talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (55, -34, Vaults:5) a +1 scale mail of positive energy (56, -39, Vaults:5) 3 large rocks (56, -38, Vaults:5) a +1 battleaxe of electrocution a +0 chain mail (59, 7, Vaults:5) a +0 battleaxe a +0 ring mail a tengu corpse (skeletalised by now) (61, -15, Vaults:5) a +0 arbalest Level 1 of the Crypt (0, 0, Crypt:1) a +0 scale mail (5, -36, Crypt:1) a +3 hand axe (8, -22, Crypt:1) a parchment of Rending Blade (11, -22, Crypt:1) a +0 rapier (12, -21, Crypt:1) a +4 great sword of flaming a +1 plate armour of willpower a sanguine talisman (13, -35, Crypt:1) a +0 spear (25, -12, Crypt:1) a +3 sling (27, -25, Crypt:1) a +3 plate armour of cold resistance (29, -33, Crypt:1) a +0 pair of boots of stealth (29, -19, Crypt:1) a +0 trident (36, -35, Crypt:1) a +2 demon blade a +0 plate armour of cold resistance the orb of Exclusion {Energy, rElec Str+3 Stlth+ Necro} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. the demigod skeleton of Frederick (43, -27, Crypt:1) a +0 short sword (44, -28, Crypt:1) a +0 robe (45, -8, Crypt:1) a +0 long sword (46, -28, Crypt:1) a +5 broad axe of flaming +0 fire dragon scales a +5 scimitar of flaming a +0 plate armour the human skeleton of Margery (47, -30, Crypt:1) a +5 scimitar a +0 chain mail (47, -29, Crypt:1) a +0 falchion a +0 robe (47, -28, Crypt:1) a hellephant skeleton (48, -29, Crypt:1) a +5 halberd a +0 plate armour (64, -1, Crypt:1) a +0 robe (73, -5, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 dire flail (1, -16, Crypt:2) a +0 robe (4, 16, Crypt:2) a +0 robe (8, -23, Crypt:2) a +0 robe (17, -5, Crypt:2) a +0 war axe (23, 23, Crypt:2) a +2 rapier of draining a +0 leather armour an elf skeleton (25, 14, Crypt:2) a +0 long sword (26, 26, Crypt:2) a +1 morningstar of protection (28, -9, Crypt:2) a +0 long sword (29, -9, Crypt:2) a +0 scimitar (29, 28, Crypt:2) a +0 scimitar (30, 7, Crypt:2) a +0 war axe (41, 18, Crypt:2) a +0 robe (44, -1, Crypt:2) a +0 war axe a +0 plate armour (45, -2, Crypt:2) a +2 eveningstar a +0 ring mail (45, -1, Crypt:2) a +0 war axe (45, 0, Crypt:2) a +0 battleaxe (45, 1, Crypt:2) a +0 scimitar of protection (46, -3, Crypt:2) a +0 mace (46, 0, Crypt:2) a +0 battleaxe a +0 halberd (47, -9, Crypt:2) a +1 scimitar of freezing (48, -6, Crypt:2) a +0 hand axe (50, -9, Crypt:2) a parchment of Summon Ice Beast (51, 27, Crypt:2) a +4 ring of slaying Level 3 of the Crypt [Shop] Keoli Iti's Gilded Reliquary the +5 bardiche "Fecuo" {reap, Int+3} (1066 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 battleaxe of pain (740 gold) the ring "Qidal" {rN++ Int+8} (1154 gold) [ring of intelligence] rN++: It greatly protects you from negative energy. Int+8: It affects your intelligence (+8). the amulet of Tender Moments {Will+ Regen+ Str+3 Int-4} (810 gold) [amulet of regeneration] Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). the Tractate on Left-handed Mysteries (904 gold) Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Animate Dead Necromancy 4 c - Infestation Necromancy 8 the granite talisman of Truth {Str+3} (1740 gold) [granite talisman] Str+3: It affects your strength (+3). the -2 tower shield of the Unicorn {Ponderous, rN+ rCorr} (2 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 0, Crypt:3) a +0 glaive (1, -21, Crypt:3) a +0 chain mail (2, -18, Crypt:3) a +0 dire flail (3, 9, Crypt:3) a +0 dagger (9, -11, Crypt:3) a +1 quarterstaff of pain a +0 quarterstaff of pain a human skeleton a human skeleton (12, -6, Crypt:3) a +0 quarterstaff of pain (15, -13, Crypt:3) a +2 quarterstaff of pain a human skeleton (15, 4, Crypt:3) a +0 plate armour a +0 great sword (16, -8, Crypt:3) a +2 quarterstaff of pain a +2 quarterstaff of pain (17, -33, Crypt:3) a scroll of teleportation (18, 3, Crypt:3) a +0 battleaxe of sundering (20, -1, Crypt:3) a +1 heavy battleaxe a +0 chain mail (21, 9, Crypt:3) a +0 chain mail a +0 battleaxe of draining (23, -36, Crypt:3) a +0 glaive (27, -36, Crypt:3) a +1 great sword of draining a +0 chain mail of willpower (27, -35, Crypt:3) a +0 hand axe (29, 10, Crypt:3) a +0 scale mail (34, -2, Crypt:3) a parchment of Rimeblight (36, -37, Crypt:3) a +0 robe (39, -14, Crypt:3) a +0 hand axe (42, -22, Crypt:3) a +0 trident (42, -13, Crypt:3) a +3 great mace of flaming a +0 plate armour (42, -12, Crypt:3) a +1 great sword a +0 plate armour (43, -21, Crypt:3) a +0 halberd (43, -20, Crypt:3) a +2 heavy battleaxe a +0 plate armour (44, -21, Crypt:3) a +0 glaive (44, -20, Crypt:3) a +1 battleaxe of flaming a +0 chain mail a +3 heavy great sword a +0 plate armour (45, -22, Crypt:3) a +0 robe (47, -3, Crypt:3) a +0 trident (51, -28, Crypt:3) a +0 dire flail of concussion (52, -13, Crypt:3) a +0 flail (52, -12, Crypt:3) a +0 chain mail (52, -5, Crypt:3) a +1 great sword of draining a +0 chain mail (52, -4, Crypt:3) a +0 partisan (53, -5, Crypt:3) a +1 heavy great mace a +0 chain mail a +0 partisan a +0 plate armour (55, -5, Crypt:3) a +0 robe (59, -23, Crypt:3) a +1 hand axe of flaming (59, -3, Crypt:3) a scroll of teleportation (60, -24, Crypt:3) an amulet of regeneration (60, -23, Crypt:3) a +3 plate armour of death (60, -2, Crypt:3) a ring of flight (60, -1, Crypt:3) a +3 great sword of holy wrath (61, -5, Crypt:3) a +3 battleaxe of flaming a +0 battleaxe of sundering the +3 war axe of the Reaper {flame, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (61, -3, Crypt:3) a +0 rapier (61, -2, Crypt:3) a +2 whip of electrocution (61, -1, Crypt:3) a staff of necromancy (62, -22, Crypt:3) a +4 plate armour of death (62, -3, Crypt:3) a wellspring talisman (66, -11, Crypt:3) a +0 dagger Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) the +3 flail of the Unspeakable One {reap, ^Contam rPois rC+ rN+} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (4, 6, Tomb:1) a +0 robe (20, 24, Tomb:1) a +0 short sword a +0 morningstar (20, 25, Tomb:1) a +0 scimitar (23, 2, Tomb:1) a +0 ring mail (23, 28, Tomb:1) a +0 cloak of corrosion resistance a guardian sphinx skeleton (24, 21, Tomb:1) a +0 dire flail (25, 23, Tomb:1) a +0 cloak a guardian sphinx skeleton (25, 24, Tomb:1) a +0 cloak of willpower (26, 25, Tomb:1) a +0 cloak (30, -1, Tomb:1) the +2 robe of the Ikuchi {rCorr Str+2} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (38, -21, Tomb:1) a +0 robe (38, -12, Tomb:1) a +1 heavy battleaxe a +0 chain mail of archery (42, -10, Tomb:1) the -1 helmet "Dysecev" {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (51, -18, Tomb:1) a +0 quarterstaff Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a parchment of Freezing Cloud (1, 11, Tomb:2) a +0 long sword (2, -6, Tomb:2) 18 gold pieces (2, -2, Tomb:2) a +0 halberd (8, -6, Tomb:2) a +0 chain mail (10, -1, Tomb:2) the +2 chain mail of Disappointment {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (11, -13, Tomb:2) a +0 dagger (12, -17, Tomb:2) a granite talisman (12, 20, Tomb:2) a parchment of Passage of Golubria (18, 5, Tomb:2) a +0 leather armour (19, 1, Tomb:2) a +0 glaive (23, -11, Tomb:2) the eel talisman of Sucefaga {Rampage Dex+3} [eel talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). (24, -5, Tomb:2) a +0 hat of sniping Level 3 of the Tomb of the Ancients (0, 2, Tomb:3) a scroll of teleportation (0, 19, Tomb:3) a +1 mace of protection (0, 20, Tomb:3) the +7 short sword "Oneh" {devious, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (0, 21, Tomb:3) a parchment of Summon Seismosaurus Egg (1, 18, Tomb:3) a +0 ring mail (1, 20, Tomb:3) a ring of willpower (1, 21, Tomb:3) a +3 ring mail of willpower (unseen) (1, 22, Tomb:3) a staff of fire (2, 21, Tomb:3) a +3 short sword of protection (2, 22, Tomb:3) a staff of conjuration (2, 23, Tomb:3) a +0 plate armour of fire resistance (3, 20, Tomb:3) a ring of protection from cold (3, 21, Tomb:3) a parchment of Borgnjor's Revivification (3, 22, Tomb:3) a +2 plate armour of poison resistance (unseen) (3, 23, Tomb:3) the +6 quick blade of Income {pain, *Noise Int+2 Dex+4} *Noise: It may make a loud noise when swung. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (3, 24, Tomb:3) the fire staff of Res Ipsa Loquitur {rF+ rC+ Str+6 Stlth+ Fire} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (4, 21, Tomb:3) a parchment of Death's Door (4, 22, Tomb:3) a +6 hand axe of freezing (unseen) (4, 23, Tomb:3) a parchment of Sticky Flame (4, 24, Tomb:3) a +0 shortbow of freezing (5, 22, Tomb:3) a +1 heavy hand axe (unseen) (5, 23, Tomb:3) a staff of fire (unseen) (5, 24, Tomb:3) a +0 arbalest of electrocution (5, 25, Tomb:3) a +3 leather armour of willpower (5, 26, Tomb:3) the +2 scale mail of Card Tricks {rPois Dex+4} rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (6, 22, Tomb:3) a +7 falchion of electrocution (unseen) (6, 24, Tomb:3) a parchment of Infestation (6, 25, Tomb:3) a phial of floods (6, 26, Tomb:3) a +4 figurine of a ziggurat (6, 27, Tomb:3) a ring of poison resistance (7, 5, Tomb:3) 3 poisoned darts (7, 27, Tomb:3) a +2 great sword of draining (7, 28, Tomb:3) a parchment of Ignite Poison (8, 0, Tomb:3) a +2 great mace of draining (still there?) a +0 chain mail (still there?) (8, 17, Tomb:3) 3 poisoned darts (9, -2, Tomb:3) a +2 battleaxe of draining (still there?) a +0 chain mail (still there?) (10, 3, Tomb:3) a parchment of Diamond Sawblades (13, 23, Tomb:3) a +0 dire flail (15, 22, Tomb:3) a +0 scimitar (16, 21, Tomb:3) a +0 plate armour a +1 great sword of freezing (17, 23, Tomb:3) a +0 chain mail a +2 great sword of flaming (18, 19, Tomb:3) a +0 halberd (18, 20, Tomb:3) a +0 dire flail (18, 28, Tomb:3) a spider talisman (19, 17, Tomb:3) a +0 halberd (19, 21, Tomb:3) a +0 war axe (21, 22, Tomb:3) 4 poisoned darts a +0 battleaxe (22, 14, Tomb:3) a +0 hand axe (25, 23, Tomb:3) a +0 short sword (27, 25, Tomb:3) a parchment of Olgreb's Toxic Radiance (27, 27, Tomb:3) the +9 bardiche "Epypp" {freeze, rPois SInv Stlth+} rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, 25, Tomb:3) a +0 chain mail (29, 25, Tomb:3) a staff of fire (29, 27, Tomb:3) a +2 rapier of venom (30, 9, Tomb:3) a parchment of Yara's Violent Unravelling (33, 23, Tomb:3) 5 atropa-tipped darts (34, 20, Tomb:3) a staff of conjuration (34, 23, Tomb:3) a +0 great sword (36, 21, Tomb:3) a +0 robe the Vestibule of Hell (1, 0, Hell) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a ring of the Octopus King {HP+2 AC+2 EV+2 SH+2 SInv} [ring of see invisible] HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). SInv: It lets you see invisible. (17, 3, Hell) a +0 trident (18, 2, Hell) a +0 partisan (20, -2, Hell) a +0 morningstar (20, 3, Hell) a hell rat skeleton (20, 4, Hell) 4 large rocks a tainted leviathan skeleton (21, -6, Hell) a +0 robe a +0 whip a human skeleton (21, -4, Hell) a +0 troll leather armour an iron troll skeleton (21, -3, Hell) +0 ice dragon scales an ice dragon skeleton (21, -1, Hell) a +0 troll leather armour an iron troll skeleton (22, -22, Hell) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). the amulet "Ecediff" {Dissipate Will+ Int+3 Stlth+} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. It cannot be enchanted further. the ring of Ogheup {Fly Will+} [ring of flight] Fly: It grants you flight. Will+: It increases your willpower. the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. the death talisman of Ofyelyss {Harm rF++} [talisman of death] Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. (22, -6, Hell) a +3 antimagic scythe (22, -1, Hell) a +2 scythe of venom (23, -8, Hell) a +0 troll leather armour an iron troll skeleton (23, -7, Hell) a +2 scythe of freezing (23, -6, Hell) a +0 plate armour a +3 great sword of flaming (23, -5, Hell) a +0 plate armour a +0 demon whip of distortion a human skeleton (24, -6, Hell) a hell hog skeleton (24, -4, Hell) a +2 vampiric scythe a +0 plate armour a +0 long sword a human skeleton (25, -4, Hell) a +0 trident (25, -3, Hell) a +0 robe a +0 whip a human skeleton (26, -4, Hell) a +0 plate armour a +1 heavy scimitar (27, -3, Hell) a +0 chain mail of cold resistance a +3 demon trident (27, -2, Hell) a +0 plate armour a +4 halberd (27, -1, Hell) a +2 scythe of flaming Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 flail (3, 3, Dis:1) a +1 great mace a +0 plate armour (6, -5, Dis:1) a +1 battleaxe a +0 chain mail a caustic shrike corpse (skeletalised by now) (7, -5, Dis:1) a caustic shrike corpse (skeletalised by now) (8, 11, Dis:1) a +0 great mace of draining a +0 chain mail (10, 7, Dis:1) a +0 heavy great mace a +0 plate armour Level 2 of the Iron City of Dis (0, 0, Dis:2) a +3 great sword of draining a +0 chain mail (5, 5, Dis:2) a +2 battleaxe of flaming a +0 chain mail (5, 7, Dis:2) a +3 morningstar of protection (6, 5, Dis:2) a +0 giant spiked club an iron giant skeleton (7, 6, Dis:2) a +0 dire flail (8, 4, Dis:2) a +3 great sword of draining a +0 chain mail (13, 7, Dis:2) a +5 demon trident of pain a +0 chain mail (13, 8, Dis:2) a +1 demon blade a +0 plate armour (13, 9, Dis:2) a +2 great mace of draining a +0 plate armour a +0 demon whip (13, 12, Dis:2) a +4 long sword a +0 plate armour (14, 11, Dis:2) a hellephant corpse (skeletalised by now) (15, 10, Dis:2) a hellephant corpse (skeletalised by now) a hellephant corpse (skeletalised by now) (16, 8, Dis:2) a +4 demon whip of freezing (16, 13, Dis:2) a +1 scimitar of flaming a +0 plate armour (17, 9, Dis:2) a hellephant corpse (skeletalised by now) Level 3 of the Iron City of Dis (0, 0, Dis:3) a +1 great mace of draining (7, 3, Dis:3) a +0 giant club a +2 battleaxe a +0 chain mail a +0 dire flail (9, -2, Dis:3) a +0 morningstar of holy wrath (12, -2, Dis:3) a caustic shrike corpse (skeletalised by now) (13, -2, Dis:3) a caustic shrike corpse (skeletalised by now) (14, -1, Dis:3) a caustic shrike corpse (skeletalised by now) (15, -1, Dis:3) a +0 dire flail an iron giant corpse (skeletalised by now) Level 4 of the Iron City of Dis (3, 1, Dis:4) an iron dragon corpse (skeletalised by now) (4, -3, Dis:4) a +0 great mace (5, -3, Dis:4) a +0 dire flail (5, 1, Dis:4) a +2 morningstar of protection (6, -1, Dis:4) a +0 glaive of protection (7, -4, Dis:4) a +1 dire flail of venom (7, -1, Dis:4) a +1 heavy flail (7, 1, Dis:4) a +0 morningstar (8, -2, Dis:4) a +0 great sword of pain a +0 plate armour (8, 0, Dis:4) a +1 great sword of flaming a +0 chain mail (9, -2, Dis:4) a +0 flail of protection (9, 1, Dis:4) a +0 glaive a +4 morningstar of protection (9, 2, Dis:4) a +3 battleaxe of pain a +0 chain mail a +0 flail a +4 morningstar of holy wrath (10, -2, Dis:4) a +0 heavy flail (10, 2, Dis:4) a +0 trident (11, -1, Dis:4) a +0 dire flail of protection (12, -4, Dis:4) a +0 giant club Level 5 of the Iron City of Dis (7, 2, Dis:5) a +7 great mace of venom (10, 12, Dis:5) a +0 great mace (13, 13, Dis:5) a +2 battleaxe of draining a +0 chain mail Level 6 of the Iron City of Dis (4, -14, Dis:6) a +1 great sword a +1 chain mail of fire resistance (4, -11, Dis:6) a +0 giant club (5, -14, Dis:6) a +0 giant club (6, -12, Dis:6) a +0 giant spiked club an iron giant corpse (skeletalised by now) Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 heavy dire flail (0, 2, Dis:7) a +3 battleaxe of pain a +0 plate armour (0, 3, Dis:7) a +3 battleaxe of draining a +0 chain mail (1, -2, Dis:7) a +0 flail (3, 4, Dis:7) a +0 giant spiked club a +1 great sword a +0 chain mail an iron giant skeleton (3, 6, Dis:7) a +0 lajatang (5, 6, Dis:7) a +0 dire flail (5, 7, Dis:7) a caustic shrike skeleton (7, 10, Dis:7) a +0 flail (8, 10, Dis:7) a +0 giant club (9, 10, Dis:7) a +1 great mace a +0 plate armour (11, 19, Dis:7) a +2 battleaxe a +0 plate armour (13, 8, Dis:7) a +7 morningstar of holy wrath (14, 6, Dis:7) a +2 heavy battleaxe a +0 plate armour (15, 5, Dis:7) a +2 heavy morningstar (15, 7, Dis:7) a +1 great sword of draining a +0 plate armour (16, -9, Dis:7) a +0 heavy morningstar (18, 51, Dis:7) a caustic shrike corpse (skeletalised by now) (20, 51, Dis:7) a caustic shrike corpse (skeletalised by now) (22, -9, Dis:7) a +1 morningstar of concussion (23, 12, Dis:7) a +2 great mace of freezing a +0 chain mail (23, 14, Dis:7) a +3 great mace of freezing a +0 plate armour (25, 19, Dis:7) a +0 giant spiked club an iron giant corpse (skeletalised by now) (29, -4, Dis:7) a parchment of Cigotuvi's Putrefaction (29, 16, Dis:7) a +5 hand axe of venom (30, -4, Dis:7) a lightning rod (4/4) (30, 16, Dis:7) a +0 falchion of freezing (31, -4, Dis:7) the +5 battleaxe "Fannec" {freeze, rC+} rC+: It protects you from cold. It cannot be enchanted further. (31, 16, Dis:7) a staff of necromancy (33, -7, Dis:7) a +2 long sword of electrocution (33, -6, Dis:7) a staff of earth (33, 0, Dis:7) a +2 great sword of pain a +0 plate armour (33, 9, Dis:7) a +1 great mace of draining a +0 chain mail (33, 10, Dis:7) a +2 heavy great mace a +0 chain mail (33, 15, Dis:7) an amulet of guardian spirit (33, 16, Dis:7) a phial of floods (34, -7, Dis:7) the +1 orcbow "Rydajom" {freeze, rC+++ Will++ Int-3 SInv} rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. (34, -6, Dis:7) a +6 ring of dexterity (34, 15, Dis:7) a +1 vampiric dagger (34, 16, Dis:7) a staff of air (47, 4, Dis:7) a +0 crystal plate armour (48, 5, Dis:7) a +4 heavy spear (52, -10, Dis:7) a +0 morningstar of holy wrath a +0 flail (52, -9, Dis:7) a caustic shrike corpse (skeletalised by now) (53, 22, Dis:7) a +0 morningstar (54, 20, Dis:7) a +0 morningstar (54, 21, Dis:7) a +1 great sword a +0 chain mail (61, 7, Dis:7) a +0 dire flail a +0 lajatang (61, 9, Dis:7) a +2 morningstar of flaming (62, 8, Dis:7) a +2 morningstar of concussion Level 1 of Gehenna (0, 0, Geh:1) a hell hog skeleton (4, 1, Geh:1) a hell hog skeleton (5, 4, Geh:1) a +2 great sword of flaming (6, 24, Geh:1) a +2 glaive of flaming +2 fire dragon scales an oni corpse (skeletalised by now) (13, 8, Geh:1) a salamander corpse (skeletalised by now) Level 2 of Gehenna (0, 0, Geh:2) a salamander corpse (skeletalised by now) (17, -3, Geh:2) a salamander corpse (skeletalised by now) Level 3 of Gehenna (14, -1, Geh:3) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (15, -1, Geh:3) a +4 great sword of flaming Level 4 of Gehenna (2, -15, Geh:4) a +3 great sword of flaming a fire giant corpse (skeletalised by now) (3, -15, Geh:4) a +3 great sword of flaming (3, -14, Geh:4) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (5, -16, Geh:4) a +1 demon whip of venom (7, -5, Geh:4) a hell hog corpse (skeletalised by now) (9, -7, Geh:4) a hell hog corpse (skeletalised by now) (12, -7, Geh:4) a hell hog corpse (skeletalised by now) (13, -7, Geh:4) a hell hog corpse (skeletalised by now) (13, -3, Geh:4) a hellephant corpse (skeletalised by now) (14, -7, Geh:4) a hellephant corpse (skeletalised by now) Level 5 of Gehenna (20, -20, Geh:5) a +2 glaive of flaming +0 fire dragon scales an oni corpse (skeletalised by now) (20, -14, Geh:5) a salamander corpse (skeletalised by now) (21, -14, Geh:5) a +1 glaive of flaming +0 fire dragon scales an oni corpse (skeletalised by now) (22, -18, Geh:5) a +0 demon whip Level 6 of Gehenna (6, -15, Geh:6) a +3 glaive of flaming +0 fire dragon scales an oni skeleton (10, -9, Geh:6) a hellephant skeleton Level 7 of Gehenna (0, 0, Geh:7) a parchment of Fulsome Fusillade (2, 1, Geh:7) a +0 great sword of flaming (10, -25, Geh:7) a +1 great sword of flaming a fire giant skeleton (10, -24, Geh:7) a +0 demon whip (11, -26, Geh:7) a +3 bardiche of flaming +1 fire dragon scales a hell hog skeleton (11, -24, Geh:7) a +2 antimagic demon whip (11, -20, Geh:7) a +0 great sword of flaming (12, -26, Geh:7) a +2 great sword of flaming (12, -24, Geh:7) a +2 great sword of flaming (12, -22, Geh:7) a +0 demon whip of freezing a salamander skeleton (12, -21, Geh:7) a +0 demon whip (12, -19, Geh:7) a salamander skeleton (13, -26, Geh:7) a +2 great sword of flaming (13, -21, Geh:7) a +1 great sword of flaming (13, -20, Geh:7) a +2 demon whip of flaming (19, -16, Geh:7) a +0 great sword of flaming a fire giant skeleton (39, -20, Geh:7) a +0 demon whip (42, -28, Geh:7) a +1 demon whip of draining (43, -51, Geh:7) the +4 quarterstaff "Wamaena" {protect, rCorr Dex-2 SInv} rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. (44, -50, Geh:7) a +0 ring mail (45, -38, Geh:7) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (45, -3, Geh:7) a +2 bardiche of flaming +0 fire dragon scales a +2 demon whip of venom (45, -2, Geh:7) a +2 demon whip of venom (46, -52, Geh:7) a +0 scale mail (46, -16, Geh:7) a +0 demon whip of electrocution (47, -54, Geh:7) a +0 demon whip a +2 demon whip of venom (47, -36, Geh:7) a +0 arbalest a +2 demon whip of electrocution 6 curare-tipped darts (48, -50, Geh:7) a +0 robe (51, -31, Geh:7) a +0 demon whip of draining (51, -20, Geh:7) a +0 demon whip of pain (51, -4, Geh:7) a parchment of Starburst (51, -3, Geh:7) a +0 battleaxe (51, 0, Geh:7) a +0 plate armour (51, 1, Geh:7) a +0 glaive (52, -1, Geh:7) a ring of flight (53, -35, Geh:7) a parchment of Sphinx Sisters (53, -21, Geh:7) a scroll of teleportation Level 1 of Cocytus Level 2 of Cocytus (21, -12, Coc:2) a shard shrike corpse (skeletalised by now) Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (12, 12, Coc:5) a shard shrike corpse (skeletalised by now) (12, 14, Coc:5) a shard shrike corpse (skeletalised by now) Level 6 of Cocytus (0, 0, Coc:6) a +0 battleaxe of freezing a frost giant skeleton Level 7 of Cocytus (0, 0, Coc:7) a +0 battleaxe of freezing (6, -41, Coc:7) a +0 heavy quarterstaff the +7 sling of Beogh's Benevolence {drain, rF+ Int+5} rF+: It protects you from fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (6, -34, Coc:7) a phial of floods (7, -33, Coc:7) a +2 vampiric whip (8, -38, Coc:7) a talisman of death (9, -34, Coc:7) a +6 ring of intelligence (11, -29, Coc:7) a +2 battleaxe of freezing (15, -26, Coc:7) a +2 battleaxe of freezing (26, -16, Coc:7) a shard shrike skeleton (30, -11, Coc:7) a phial of floods (30, -10, Coc:7) a +2 sling of freezing (31, -12, Coc:7) the +8 bardiche of Qyobb {entangle, Bane rPois Dex+9} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. (31, -11, Coc:7) a staff of necromancy (31, -7, Coc:7) a +2 spear of freezing (32, -12, Coc:7) a parchment of Sphinx Sisters (32, -10, Coc:7) an amulet of the acrobat (35, -11, Coc:7) a storm talisman (36, -6, Coc:7) a staff of air (36, -2, Coc:7) a +0 battleaxe of freezing Level 1 of Tartarus (7, 2, Tar:1) a +3 vampiric whip (8, 1, Tar:1) a +3 whip Level 2 of Tartarus Level 3 of Tartarus (0, 0, Tar:3) 3 large rocks a tainted leviathan corpse (skeletalised by now) (2, 11, Tar:3) an oblivion hound corpse (skeletalised by now) (4, -1, Tar:3) 4 large rocks Level 4 of Tartarus (4, 18, Tar:4) 3 large rocks a tainted leviathan corpse (skeletalised by now) (6, 1, Tar:4) 3 large rocks a tainted leviathan corpse (skeletalised by now) (7, 6, Tar:4) a +2 scythe of freezing (8, 8, Tar:4) a +1 demon whip (9, 7, Tar:4) a +1 whip (9, 8, Tar:4) an oblivion hound corpse (skeletalised by now) Level 5 of Tartarus (0, 0, Tar:5) 3 large rocks (0, 3, Tar:5) 4 large rocks a tainted leviathan corpse (skeletalised by now) (0, 4, Tar:5) an oblivion hound corpse (skeletalised by now) (2, 0, Tar:5) 6 large rocks (4, 5, Tar:5) a +3 whip Level 6 of Tartarus (6, 5, Tar:6) 4 large rocks Level 7 of Tartarus (0, 0, Tar:7) 4 large rocks a tainted leviathan skeleton (2, 35, Tar:7) 5 large rocks a tainted leviathan skeleton (4, 26, Tar:7) a phial of floods (6, 32, Tar:7) a +0 scale mail (8, 49, Tar:7) a +2 whip (9, 48, Tar:7) a +1 whip (10, 8, Tar:7) a parchment of Sticky Flame (10, 32, Tar:7) a parchment of Ozocubu's Refrigeration (11, 47, Tar:7) a +1 whip (16, 2, Tar:7) 5 large rocks a tainted leviathan corpse (skeletalised by now) (22, 13, Tar:7) an oblivion hound corpse (skeletalised by now) (23, 14, Tar:7) 5 large rocks (24, 12, Tar:7) a +0 shortbow (24, 18, Tar:7) the +1 halberd "Yleogumu" {flame, Fly rElec} Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (24, 36, Tar:7) a +2 robe of fire resistance (28, 46, Tar:7) a parchment of Summon Horrible Things (29, 55, Tar:7) a +2 whip (31, 2, Tar:7) 5 large rocks (31, 3, Tar:7) 2 large rocks a tainted leviathan skeleton (32, 3, Tar:7) 4 large rocks (40, 5, Tar:7) 6 large rocks a tainted leviathan skeleton (46, 26, Tar:7) a staff of earth (46, 27, Tar:7) a parchment of Alistair's Walking Alembic (47, 3, Tar:7) 5 large rocks a tainted leviathan skeleton (47, 20, Tar:7) 2 large rocks (47, 31, Tar:7) a parchment of Forge Phalanx Beetle (47, 32, Tar:7) a +0 crystal plate armour (47, 42, Tar:7) a staff of cold (48, 20, Tar:7) 2 large rocks (48, 31, Tar:7) a staff of air (48, 32, Tar:7) an amulet of magic regeneration (49, 3, Tar:7) 3 large rocks (49, 20, Tar:7) 2 large rocks (49, 31, Tar:7) a +2 orcbow of flaming (49, 32, Tar:7) a ring of poison resistance (50, 4, Tar:7) 6 large rocks (50, 26, Tar:7) the +3 bardiche "Fozilurch" {freeze, Str+3 Dex+6} Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (50, 50, Tar:7) a +1 whip (50, 52, Tar:7) 5 large rocks (51, 52, Tar:7) 6 large rocks a tainted leviathan skeleton (53, 6, Tar:7) 4 large rocks (54, 6, Tar:7) 5 large rocks (55, 45, Tar:7) a +3 heavy scythe (55, 49, Tar:7) the +6 great sword "Qupet" {freeze, rPois Int+3 Dex+4} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (56, 48, Tar:7) a staff of alchemy (56, 49, Tar:7) a ring of positive energy (56, 50, Tar:7) a +1 flail of protection (57, 48, Tar:7) a +2 plate armour of fire resistance (57, 49, Tar:7) a ring of magical power (57, 50, Tar:7) a lightning rod (4/4) (58, 45, Tar:7) a +1 antimagic scythe (58, 48, Tar:7) a +2 scythe of protection (58, 49, Tar:7) a parchment of Dimensional Bullseye (58, 50, Tar:7) a +6 ring of strength (59, 44, Tar:7) a +0 scythe of venom (59, 45, Tar:7) a +4 heavy scythe a +5 spear of freezing (59, 50, Tar:7) a ring of poison resistance (60, 43, Tar:7) a +0 plate armour of cold resistance (60, 44, Tar:7) a +2 scale mail of fire resistance (60, 45, Tar:7) a parchment of Dispersal (60, 49, Tar:7) a staff of necromancy (61, 44, Tar:7) a parchment of Flame Wave (61, 46, Tar:7) a parchment of Lee's Rapid Deconstruction (61, 48, Tar:7) a tin of tremorstones (2/2) (62, 46, Tar:7) a talisman of death Level 27 of a ziggurat (0, 0, Zig:27) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (1, 2, Zig:27) a +2 dire flail (still there?) a +0 scale mail (still there?) a demonspawn corpse (still there?) (2, 0, Zig:27) a +0 great sword (still there?) a +2 scale mail of cold resistance (still there?) (2, 1, Zig:27) a +1 scythe of freezing (3, 0, Zig:27) a +5 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (3, 2, Zig:27) a +0 athame a +0 ring mail (6, -1, Zig:27) a +0 dire flail a +0 ring mail (6, 0, Zig:27) a +2 whip (unseen) (6, 4, Zig:27) a raiju corpse (7, -1, Zig:27) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) (9, -6, Zig:27) 3 silver javelins (unseen) (9, 4, Zig:27) a cognitogaunt corpse (12, 11, Zig:27) a silver javelin (unseen) Level 1 of the Depths (8, -2, Depths:1) an ugly thing skeleton (8, 30, Depths:1) 4 large rocks a stone giant skeleton (8, 31, Depths:1) +0 ice dragon scales an ice dragon skeleton (9, 0, Depths:1) an ugly thing skeleton (9, 27, Depths:1) a +1 trident of pain (10, -1, Depths:1) +0 ice dragon scales an ice dragon skeleton (11, -18, Depths:1) a +0 whip a +0 robe a human skeleton (12, 1, Depths:1) a +0 troll leather armour a deep troll skeleton (15, 2, Depths:1) a +1 dire flail of protection a +0 dire flail (18, -27, Depths:1) a +0 robe (19, 14, Depths:1) a +0 robe (20, -27, Depths:1) a +3 rapier of pain a +0 robe a very ugly thing corpse (skeletalised by now) a kobold corpse (skeletalised by now) (22, -7, Depths:1) a +0 club (24, -4, Depths:1) a +0 great sword (26, 32, Depths:1) a fire dragon corpse (skeletalised by now) (28, -20, Depths:1) a parchment of Dimensional Bullseye (29, 7, Depths:1) a +0 scale mail (33, -16, Depths:1) a +4 trident a +0 robe a merfolk skeleton (37, -15, Depths:1) a +1 spear of freezing a +0 leather armour (41, 12, Depths:1) a +0 robe a +0 quarterstaff (44, 33, Depths:1) 4 poisoned darts (51, -14, Depths:1) a +0 falchion (52, -3, Depths:1) 4 large rocks (52, -2, Depths:1) 4 large rocks a stone giant skeleton (52, 27, Depths:1) a +5 ring of evasion a +4 ring of slaying a ring of willpower (52, 28, Depths:1) a +0 great sword of flaming (58, -11, Depths:1) a +0 hand axe (58, -9, Depths:1) a minotaur corpse (skeletalised by now) (58, -8, Depths:1) a +2 hand axe of electrocution (59, -12, Depths:1) a +0 hand axe (59, -9, Depths:1) a +0 hand axe (60, -12, Depths:1) a minotaur corpse (skeletalised by now) (60, -11, Depths:1) a +0 hand axe (60, -10, Depths:1) a +0 hand axe (60, -8, Depths:1) a +2 hand axe of electrocution (61, -12, Depths:1) a +0 hand axe (61, -11, Depths:1) a +0 hand axe (61, -8, Depths:1) a +0 hand axe (61, 3, Depths:1) a guardian serpent corpse (skeletalised by now) (61, 5, Depths:1) a very ugly thing corpse (skeletalised by now) (62, -10, Depths:1) a +3 hand axe (64, 1, Depths:1) a +1 crystal plate armour Level 2 of the Depths (0, 0, Depths:2) the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. (0, 1, Depths:2) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. It cannot be enchanted further. (0, 2, Depths:2) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 4, Depths:2) the +9 scales of the Dragon King {Command, rPois rF+ rC+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (0, 5, Depths:2) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (0, 7, Depths:2) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (0, 8, Depths:2) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (1, 0, Depths:2) the +10 dark maul {heavy} It cannot be enchanted further. (1, 1, Depths:2) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. (1, 2, Depths:2) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. (1, 4, Depths:2) the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (1, 5, Depths:2) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (1, 7, Depths:2) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. (2, -16, Depths:2) a +0 robe a +1 scimitar of draining a very ugly thing skeleton a kobold skeleton (2, 0, Depths:2) the +8 autumn katana {manifold assault} It cannot be enchanted further. (2, 1, Depths:2) the +8 storm bow {elec, penet} It cannot be enchanted further. (2, 2, Depths:2) the +8 Vampire's Tooth {megavamp} It cannot be enchanted further. (2, 4, Depths:2) the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (3, 0, Depths:2) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. (3, 2, Depths:2) the +12 partisan of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. It cannot be enchanted further. (3, 4, Depths:2) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. (4, 0, Depths:2) the +8 demon trident "Rift" {distort, reach+} It cannot be enchanted further. (4, 1, Depths:2) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. (4, 2, Depths:2) the +2 Maxwell's thermic engine {flame, freeze, rev} It cannot be enchanted further. (4, 4, Depths:2) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. (5, 0, Depths:2) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (5, 1, Depths:2) the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. (5, 2, Depths:2) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (5, 4, Depths:2) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (6, 0, Depths:2) the +6 sword of Cerebov {flame} It cannot be enchanted further. (6, 1, Depths:2) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (6, 2, Depths:2) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (6, 4, Depths:2) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (7, 0, Depths:2) the +6 arbalest "Damnation" {damnation} It cannot be enchanted further. (7, 1, Depths:2) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. (7, 2, Depths:2) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. (7, 4, Depths:2) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. It cannot be enchanted further. (8, 5, Depths:2) the ring "Kico" {Str+3 SInv} [ring of see invisible] Str+3: It affects your strength (+3). SInv: It lets you see invisible. the ring of Estreogu {rPois rF+ rCorr} [ring of resist corrosion] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the ring "Tenuusus" {rC+ rN+ rCorr} [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring "Uchouseo" {rF+ rN++ SInv} [ring of protection from fire] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. the amulet "Ycvob" {Reflect Fly rPois SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Fly: It grants you flight. rPois: It protects you from poison. SH+5: It affects your SH (+5). the amulet "Rigulor" {Wildshape +Inv Str+2} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). the ring of Jumosme {^Contam rF+ rCorr Wiz} [ring of wizardry] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. the ring of the Transmuting Gods {rElec rPois Dex-5 SInv Stlth+} [ring of see invisible] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring of Suspicion {rPois rC+ Will+} [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. the ring "Ogebuhom" {Fly rPois Int+3} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). the amulet of Etattoses {Dissipate *Slow Dex+3} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Slow: It may slow you when you take damage. Dex+3: It affects your dexterity (+3). the ring "Seh Nikh" {Wiz Dex+3 SInv Stlth+} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring of the Villain {rF++ Str+6} [ring of strength] rF++: It greatly protects you from fire. Str+6: It affects your strength (+6). the ring of Doors {rPois rF+ Dex+4 Slay+4} [ring of slaying] rPois: It protects you from poison. rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring "Lirallav" {rElec Wiz Str+6 Dex-5} [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). the ring of Wixtoqec {rF+ rC+} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. (9, 4, Depths:2) the amulet of the Irksome Fig {Chemistry rN+ Int+2} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). the amulet of Kiavuu {Reflect +Blink rC+ rN+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. +Blink: It lets you blink. rC+: It protects you from cold. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). the amulet of No Interval {Dissipate rElec rC+} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. rC+: It protects you from cold. (9, 5, Depths:2) the ring of the Priest {rF- rC+ rCorr Int+3 Dex+3} [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the ring of the Leaf {rF+ MP-4 Str-3 Int+9} [ring of protection from fire] rF+: It protects you from fire. MP-4: It affects your magic capacity (-4). Str-3: It affects your strength (-3). Int+9: It affects your intelligence (+9). the ring of Fanaticism {*Corrode rC+ rN+ Str+3} [ring of positive energy] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the ring "Qoipatt" {rElec rPois rC+ Str+2 Int-5} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). the ring "Suucziuva" {rElec Slay+4} [ring of slaying] rElec: It insulates you from electricity. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Roerae {^Contam rPois rN+++ rCorr SInv} [ring of resist corrosion] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. the amulet of Udesu {Acrobat rElec rN++ Dex-3 Stlth-} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Dex-3: It affects your dexterity (-3). Stlth-: It makes you less stealthy. the ring "Girarumi" {rC+ Int+7 Dex+2 Slay-4 Stlth+} [ring of protection from cold] rC+: It protects you from cold. Int+7: It affects your intelligence (+7). Dex+2: It affects your dexterity (+2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Stlth+: It makes you more stealthy. the ring of Duimi {Fly rN+++ rCorr Str-2 Slay+6} [ring of resist corrosion] Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the ring "Ynim" {rF+ rC+ Slay+2} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Muybead" {MP+12 EV+5 Stlth+} [ring of evasion] MP+12: It affects your magic capacity (+12). EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. the amulet "Idaghyro" {Harm ^Drain rC+++ RegenMP+ Int+3} [amulet of magic regeneration] Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rC+++: It renders you almost immune to cold. RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). a +8 tower shield of protection the +7 tower shield "Ushreokya" {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (10, 4, Depths:2) the ring "Rimeorej" {rF+ MP+9} [ring of magical power] rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). the ring "Itonat" {rN++ MP+9 Int+5} [ring of magical power] rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). the ring "Ugel" {rN+ Wiz Int+4} [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Int+4: It affects your intelligence (+4). the ring "Viureu" {rElec rPois rN++ rCorr Str+3} [ring of resist corrosion] rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the ring "Untexaep" {Wiz Dex+7} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+7: It affects your dexterity (+7). the ring of Kitief {rF+ Int+2 Dex+9} [ring of dexterity] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+9: It affects your dexterity (+9). the ring of Casiahov {rC+ Wiz} [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. the ring "Waesics" {rF+ rN+ Will- rCorr Str+6} [ring of positive energy] rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). (10, 5, Depths:2) the ring of Xom's Vengeance {rElec rF+ Int+8} [ring of intelligence] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+8: It affects your intelligence (+8). the ring of Uduf {+Blink rN+ Int-4 SInv} [ring of see invisible] +Blink: It lets you blink. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. the ring of Soplow {^Contam rElec rPois rF+ Dex+3 Slay+4} [ring of slaying] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet of Zoengen {Reflect rElec Str+3 SH+5 SInv} [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). SInv: It lets you see invisible. the ring "Wuarajag" {rC+ Will+++ Str-3 Int+9} [ring of intelligence] rC+: It protects you from cold. Will+++: It greatly increases your willpower. Str-3: It affects your strength (-3). Int+9: It affects your intelligence (+9). the ring of Zubia {*Slow rPois rC++ Dex+4} [ring of poison resistance] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). the ring "Diqoism" {rCorr Str+9 Int+3} [ring of strength] rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). Int+3: It affects your intelligence (+3). the ring of Doors {^Contam ^Drain Fly Will+++ Dex+5} [ring of flight] ^Contam: It causes magical contamination when unequipped. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Will+++: It greatly increases your willpower. Dex+5: It affects your dexterity (+5). the ring "Unacedou" {+Blink rF+ MP+5 Dex+9} [ring of dexterity] +Blink: It lets you blink. rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). Dex+9: It affects your dexterity (+9). the ring of Qittoa Olaps {rC- rN+ Int+5} [ring of positive energy] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). (10, 22, Depths:2) a +0 robe a +1 sacred scourge of holy wrath a +0 tower shield a +2 eudemon blade of holy wrath a +3 partisan of holy wrath a +0 dire flail a +0 dire flail (11, 4, Depths:2) a +2 pair of boots of rampaging the +10 war axe "Xuorr" {speed, Bane Str+6 Stlth+} Bane: It inflicts you with a random bane when you equip it. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 pair of gloves "Qic Solo" {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +5 tower shield of the Beekeeper {rC+} rC+: It protects you from cold. It cannot be enchanted further. (14, -26, Depths:2) 5 large rocks a stone giant skeleton (22, -14, Depths:2) a parchment of Launch Clockwork Bee (29, 2, Depths:2) a +2 helmet of light (31, 0, Depths:2) a human skeleton (32, -4, Depths:2) a +0 troll leather armour a deep troll skeleton (32, -3, Depths:2) a +0 troll leather armour an iron troll skeleton (32, 0, Depths:2) a +0 morningstar (33, -4, Depths:2) a +0 troll leather armour a deep troll skeleton (34, -4, Depths:2) a +0 troll leather armour a deep troll skeleton (34, -3, Depths:2) a +0 troll leather armour a deep troll skeleton (36, 15, Depths:2) a +0 great sword of flaming (36, 16, Depths:2) a +2 great sword of flaming a fire giant skeleton (37, 11, Depths:2) a book of Fire (37, 15, Depths:2) a +0 great sword of flaming a +2 great sword of flaming (38, 12, Depths:2) a book of Fire (38, 15, Depths:2) a +4 great sword of flaming (39, 11, Depths:2) the +1 demon whip of War {flame, rF+ Will- Str+2} rF+: It protects you from fire. Will-: It decreases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (39, 13, Depths:2) a +0 troll leather armour a deep troll skeleton (42, 18, Depths:2) a +0 buckler a +0 robe a +1 rapier of protection a +0 robe a +0 antimagic lajatang a +0 buckler a +4 rapier of venom (42, 19, Depths:2) a +2 great sword of flaming a +0 robe a fire giant skeleton (43, -19, Depths:2) a +0 plate armour a +0 great sword (43, 18, Depths:2) a +0 shortbow a +0 robe a +4 antimagic lajatang (43, 19, Depths:2) a +0 robe a +0 rapier (44, 18, Depths:2) a +0 robe a +0 robe (46, -23, Depths:2) a +9 heavy executioner's axe (47, -15, Depths:2) the ring "Siywas" {rElec Will- EV+5 Stlth+} [ring of evasion] rElec: It insulates you from electricity. Will-: It decreases your willpower. EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. the +6 scale mail of Dogma {rPois rCorr Slay+3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a ring of protection from cold an amulet of regeneration a +1 pair of gloves of strength the ring "Ugruqe" {rCorr Str+4} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). an amulet of guardian spirit a +4 plate armour of poison resistance the amulet "Hory" {Acrobat rF+ rCorr Dex+3} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). a +1 pair of gloves of infusion a +0 pair of boots of flying 28 atropa-tipped darts a ring of protection from cold a ring of protection from fire the ring of Nasih {rElec Str+8 SInv} [ring of strength] rElec: It insulates you from electricity. Str+8: It affects your strength (+8). SInv: It lets you see invisible. a ring of protection from fire a +6 ring of intelligence (55, -3, Depths:2) a parchment of Shock (56, 9, Depths:2) a +0 leather armour (58, -18, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (59, -19, Depths:2) a +0 troll leather armour an iron troll corpse (skeletalised by now) (59, -13, Depths:2) 3 large rocks (59, 4, Depths:2) a +2 demon whip of venom (61, -7, Depths:2) a +3 dagger of draining a +0 robe a +1 scimitar of venom a +0 robe a kobold skeleton a very ugly thing skeleton (62, 4, Depths:2) a +2 whip of electrocution Level 3 of the Depths [Shop] Aneiqal's Assorted Antiques a lightning rod (4/4) (1640 gold) a +6 spear of venom (1459 gold) a +0 robe (36 gold) a +0 sling (61 gold) a potion of moonshine (41 gold) a tin of tremorstones (2/2) (1640 gold) a potion of curing (123 gold) a potion of moonshine (41 gold) [Shop] Ypnumpabb's Book Shop a parchment of Swiftness (211 gold) a parchment of Maxwell's Capacitive Coupling (1003 gold) a parchment of Cause Fear (312 gold) a parchment of Death Channel (600 gold) a parchment of Hoarfrost Cannonade (441 gold) a parchment of Dispel Undead (312 gold) a parchment of Forge Phalanx Beetle (600 gold) a parchment of Anguish (312 gold) a parchment of Bombard (600 gold) a parchment of Metabolic Englaciation (441 gold) a parchment of Summon Cactus Giant (600 gold) a parchment of Conjure Ball Lightning (600 gold) a parchment of Kiss of Death (96 gold) (0, 0, Depths:3) a +0 robe a +2 scimitar (1, 0, Depths:3) a very ugly thing skeleton (1, 22, Depths:3) a +0 troll leather armour a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (2, 22, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (3, 22, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (12, 18, Depths:3) a +2 robe of fire resistance (14, 31, Depths:3) a +0 flail (17, 11, Depths:3) a +1 great sword of flaming a +0 troll leather armour a fire giant corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (18, 10, Depths:3) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (18, 11, Depths:3) a +2 battleaxe of freezing (20, -8, Depths:3) a parchment of Mephitic Cloud (26, 3, Depths:3) +0 ice dragon scales an ice dragon skeleton (32, 2, Depths:3) a +0 pair of gloves of hurling (36, -2, Depths:3) a parchment of Diamond Sawblades (37, -3, Depths:3) a parchment of Summon Horrible Things (41, -4, Depths:3) a +1 war axe a +0 plate armour 4 large rocks (41, -3, Depths:3) a quicksilver dragon skeleton (41, 7, Depths:3) an amulet of wildshape a ring of positive energy a +1 long sword of flaming a +0 robe (42, -5, Depths:3) a +1 battleaxe of freezing (42, -4, Depths:3) a +0 battleaxe a +0 plate armour (43, -3, Depths:3) a +0 battleaxe of freezing +0 fire dragon scales a fire dragon skeleton (43, -2, Depths:3) a +2 lajatang of electrocution a +0 robe a +1 great sword of flaming a +0 great sword a +0 plate armour a fire giant skeleton (43, -1, Depths:3) a golden dragon skeleton an iron dragon skeleton (44, 1, Depths:3) 3 large rocks (45, -14, Depths:3) a +4 ring of slaying (48, -3, Depths:3) a +0 rapier (57, -20, Depths:3) a +2 robe a staff of cold a tengu skeleton (58, -19, Depths:3) a +1 buckler of poison resistance a +0 ring mail a +1 war axe of holy wrath (59, -17, Depths:3) a +1 battleaxe of freezing a frost giant skeleton Level 4 of the Depths (0, 0, Depths:4) a +1 long sword of holy wrath a +0 scale mail a +0 buckler (5, -17, Depths:4) a +0 dire flail a +0 dire flail (5, 18, Depths:4) a parchment of Ozocubu's Armour (6, 8, Depths:4) a +0 spear (6, 27, Depths:4) a +0 sling (10, 4, Depths:4) a +0 spear a +0 buckler (11, 2, Depths:4) a +0 war axe a +0 animal skin a +0 spear (16, -6, Depths:4) a +0 animal skin a +0 hand axe (16, -5, Depths:4) a +1 battleaxe of freezing a frost giant skeleton (22, 21, Depths:4) a +0 leather armour (29, -20, Depths:4) a +0 robe a spriggan skeleton (29, 13, Depths:4) a +4 demon blade of flaming a +0 plate armour (30, 14, Depths:4) a +0 demon whip of freezing (31, 13, Depths:4) a +5 halberd of flaming a +0 chain mail (33, -11, Depths:4) a +0 great sword of electrocution a +1 scale mail of fire resistance a storm talisman (33, -10, Depths:4) a +0 cloak (33, -8, Depths:4) a +0 halberd (34, -13, Depths:4) a +0 mace (34, -12, Depths:4) a +4 great mace of protection a +0 ring mail (34, -11, Depths:4) a +7 battleaxe of flaming a +0 scale mail (35, -13, Depths:4) a +0 long sword (35, -11, Depths:4) +0 storm dragon scales a +0 long sword a +0 robe a storm dragon skeleton (35, -10, Depths:4) a +0 dagger a +0 cloak of stealth 4 large rocks a white draconian skeleton (35, -9, Depths:4) a +0 robe a spriggan skeleton (36, -13, Depths:4) a +2 battleaxe of electrocution (36, -12, Depths:4) +0 ice dragon scales an ice dragon skeleton (36, -11, Depths:4) a +0 battleaxe a +0 flail a purple draconian skeleton (36, 11, Depths:4) a scroll of teleportation (36, 26, Depths:4) a +1 long sword a +0 chain mail a +0 buckler (37, 13, Depths:4) a +2 demon trident of draining (37, 14, Depths:4) a +5 ring of evasion (37, 15, Depths:4) a +2 demon trident of electrocution (41, 6, Depths:4) a +0 long sword (49, -1, Depths:4) a parchment of Eringya's Noxious Bog (54, -9, Depths:4) a +0 robe a spriggan skeleton (58, -14, Depths:4) a parchment of Starburst (58, 8, Depths:4) a +0 chain mail