leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, 7, D:1) a rat skeleton (13, -3, D:1) a bat corpse (skeletalised by now) (16, -8, D:1) a frilled lizard corpse (skeletalised by now) (20, 24, D:1) a +0 sling (21, 50, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 7, D:1) a quokka corpse (skeletalised by now) (30, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 2, D:1) a +0 club (42, 5, D:1) a +0 short sword of draining a kobold skeleton (43, -10, D:1) a +0 dagger (53, 16, D:1) a +0 whip (56, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (61, 31, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (5, 12, D:2) a +0 club 3 stones a bat skeleton (18, -16, D:2) a +0 dagger 2 stones a kobold skeleton (18, -14, D:2) a ball python skeleton (21, 5, D:2) a +0 shortbow (24, 6, D:2) a frilled lizard skeleton (36, -3, D:2) a +0 robe (40, 20, D:2) a +0 sling (42, -21, D:2) a +0 short sword a +0 ring mail a goblin skeleton (46, 5, D:2) a +0 flail (47, -20, D:2) a +0 club (50, -5, D:2) a +0 flail (62, -11, D:2) a +1 dagger of venom (62, -10, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (62, -9, D:2) a +0 dagger (62, -8, D:2) a +0 short sword a +0 animal skin a +0 helmet Level 3 of the Dungeon (14, -15, D:3) a +0 dagger (15, -8, D:3) a ball python skeleton (15, 0, D:3) a hobgoblin skeleton (16, -25, D:3) a +0 war axe (16, -9, D:3) a +0 halberd a gnoll skeleton (16, -5, D:3) a +0 spear (17, -25, D:3) a +0 dagger a +0 robe (17, -9, D:3) a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (18, -24, D:3) a +0 falchion (18, -11, D:3) a +0 dagger 4 stones (18, 1, D:3) a +0 short sword an orc skeleton (19, 3, D:3) a +0 hand axe a +0 war axe a +0 trident a +0 scale mail an orc skeleton an orc skeleton an orc skeleton (19, 4, D:3) a +0 hand axe the +4 spear of the Pill Bug {freeze, rC+ rN+ Will- Str+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a hobgoblin skeleton an orc skeleton (20, -24, D:3) a +0 dagger (20, 12, D:3) a +0 mace (22, -8, D:3) a quokka skeleton (22, -5, D:3) a +2 short sword of venom (27, 2, D:3) a hobgoblin corpse (skeletalised by now) (31, -23, D:3) a +0 chain mail (35, 0, D:3) an adder skeleton (44, -15, D:3) a hobgoblin corpse (skeletalised by now) (45, -26, D:3) a +0 mace (45, 5, D:3) a +0 flail (47, -16, D:3) a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (2, 3, D:4) a +0 whip an orc skeleton (4, -8, D:4) an orb of mesmerism (15, 23, D:4) a +0 robe (19, 24, D:4) a +0 short sword (26, 15, D:4) a +0 club (33, -14, D:4) a +0 flail an orc skeleton (53, -6, D:4) an iguana corpse (skeletalised by now) (55, 3, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 orcbow a centaur skeleton (4, 3, D:5) 12 gold pieces (22, -24, D:5) a human skeleton (24, -9, D:5) a hound skeleton (28, -24, D:5) a human skeleton (29, -2, D:5) a spore talisman (31, -25, D:5) a +0 leather armour (37, -24, D:5) a parchment of Swiftness (38, 33, D:5) an adder corpse (skeletalised by now) (42, 4, D:5) a +0 short sword an orc corpse (skeletalised by now) (43, -5, D:5) a +0 quarterstaff (43, 5, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (43, 21, D:5) a hound skeleton (44, 6, D:5) a +0 whip (46, 8, D:5) a +0 halberd (54, -15, D:5) a +0 dagger a +0 robe (56, -8, D:5) 3 poisoned darts (56, 21, D:5) a gold piece (56, 22, D:5) a gold piece (56, 23, D:5) a gold piece (57, 22, D:5) 2 gold pieces (58, -25, D:5) a +1 scale mail (58, 8, D:5) a +0 short sword a +0 dagger a +0 robe (59, 8, D:5) a +0 mace an orc skeleton Level 6 of the Dungeon (5, -23, D:6) a +0 short sword (5, -17, D:6) a +0 whip (10, 3, D:6) a +0 robe (14, -9, D:6) a +0 short sword (17, 0, D:6) a +0 helmet (19, 2, D:6) a hive talisman (29, -21, D:6) +0 steam dragon scales a steam dragon skeleton (33, -17, D:6) a parchment of Blink (34, 0, D:6) a +0 robe a +0 scythe the human skeleton of Sigmund (35, -2, D:6) a +0 leather armour a +0 war axe (35, -1, D:6) a +0 short sword a +0 short sword a +0 robe a +0 dagger an orc skeleton an orc skeleton an orc skeleton (36, -25, D:6) a +0 leather armour (37, -8, D:6) a +0 dagger a +0 robe (38, -10, D:6) a +0 dagger a +0 leather armour an orc skeleton (38, -9, D:6) a +0 flail a +0 hand axe a +0 leather armour an orc skeleton (42, -10, D:6) a +0 hand axe 3 poisoned darts (43, -11, D:6) a +0 falchion an orc corpse (skeletalised by now) (44, -10, D:6) a +0 rapier 5 boomerangs Level 7 of the Dungeon (1, 7, D:7) a +0 broad axe (3, 0, D:7) a +0 whip (17, 2, D:7) a +0 hand axe (18, 2, D:7) a +0 falchion a +0 robe a +3 dagger a +0 chain mail a +0 dagger an orc skeleton an orc skeleton (24, -13, D:7) an amulet of faith (27, -24, D:7) a bullfrog corpse (skeletalised by now) (27, -13, D:7) a +0 war axe (37, -25, D:7) a parchment of Blink (46, -22, D:7) 5 poisoned darts (52, -23, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a parchment of Foxfire (5, -4, D:8) a +0 ring mail (10, -26, D:8) a +0 ring mail (11, -34, D:8) a +0 trident (12, -35, D:8) a +0 dagger of protection a +0 ring mail a +0 hand axe a +0 flail a yak skeleton an orc skeleton a yak skeleton (12, -34, D:8) a +0 dagger a +0 robe an orc skeleton (12, -11, D:8) a +0 flail (17, -14, D:8) a +0 dagger a +0 robe an orc skeleton (19, -13, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, -12, D:8) a +0 hand axe (20, -11, D:8) a +0 sling a +0 club a +0 robe an orc corpse (skeletalised by now) (25, 3, D:8) 2 poisoned darts (33, 3, D:8) a +0 club a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton an orc skeleton (34, 3, D:8) a +0 glaive a +0 chain mail (38, -6, D:8) a +0 dagger (39, -17, D:8) a +0 ring mail (39, -11, D:8) a +0 ring mail (41, -11, D:8) a +0 shortbow (43, 4, D:8) a +0 war axe (45, 0, D:8) a +0 dagger a +0 robe (48, -21, D:8) a yak corpse (skeletalised by now) (49, -20, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 9 of the Dungeon (12, 6, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (14, 0, D:9) a +0 club (14, 1, D:9) a +0 plate armour a +0 scimitar a +0 robe a +0 dagger an orc skeleton an orc skeleton (14, 2, D:9) a +0 leather armour a +0 hand axe (15, 1, D:9) a +0 chain mail a +0 flail (16, 0, D:9) a +1 flail of protection an orc skeleton (16, 1, D:9) a +0 robe a +0 dagger (17, 50, D:9) a parchment of Maxwell's Portable Piledriver (18, 0, D:9) a +0 plate armour a +0 halberd (18, 1, D:9) a +0 leather armour a +0 hand axe (18, 16, D:9) a +0 short sword (18, 20, D:9) a scroll of teleportation (19, 1, D:9) a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 hand axe a +0 dagger an orc skeleton (20, 1, D:9) a +0 chain mail a +0 scimitar a +0 ring mail a +0 mace a +0 ring mail a +0 club an orc skeleton (21, 1, D:9) a +0 leather armour 3 boomerangs a +0 dagger an orc skeleton (22, 13, D:9) a +0 chain mail (30, 25, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (33, 32, D:9) a +0 leather armour (35, 46, D:9) a yak corpse (skeletalised by now) (40, 4, D:9) a parchment of Vampiric Draining (43, 48, D:9) 4 boomerangs (46, 23, D:9) a +0 orcbow a centaur skeleton (50, 13, D:9) a +0 dagger a +0 flail a +0 leather armour a +0 mace a +0 flail a +0 dire flail 3 boomerangs a +0 chain mail an orc skeleton an orc skeleton (55, 37, D:9) a scroll of teleportation (56, 21, D:9) a scroll of teleportation Level 10 of the Dungeon (12, -21, D:10) a +0 robe (12, 23, D:10) a +0 antimagic giant spiked club a +0 giant spiked club a +0 antimagic giant club an ogre skeleton an ogre skeleton (15, -19, D:10) a +0 long sword (17, -10, D:10) a +0 shortbow (25, -6, D:10) a +0 war axe (26, -3, D:10) an elephant skeleton a black bear skeleton (26, -2, D:10) a bullfrog skeleton (26, 15, D:10) a +0 giant club a +0 giant spiked club (31, -7, D:10) a yak corpse (skeletalised by now) (31, 22, D:10) a +0 spear (39, -4, D:10) a +0 leather armour (39, 10, D:10) a +0 giant club a +0 giant club (43, -15, D:10) a +0 giant club a +0 great mace a two-headed ogre skeleton (44, -15, D:10) a +0 dagger a +0 robe a +0 shortbow a +0 troll leather armour a troll skeleton (45, -16, D:10) a +0 chain mail an orc skeleton (45, -15, D:10) a yak skeleton (48, -14, D:10) 4 large rocks a cyclops skeleton (49, -13, D:10) a +0 mace (50, -12, D:10) a +0 giant spiked club (53, -15, D:10) a +0 plate armour Level 11 of the Dungeon [Shop] Gozag's Platinum Reserve the alchemy staff "Kyap" {rPois Fire Alch} (3760 gold) [staff of alchemy] rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the ring of Hirr {rElec rC- Will+ Dex+8 Slay+4} (6540 gold) [ring of slaying] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+8: It affects your dexterity (+8). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the air staff "Impbane" {rElec rCorr Str+7 Stlth- Ice Air} (5650 gold) [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the +4 chain mail "Costrucs" {Stlth+} (3580 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 spear "Rixyro" {drain, ^Drain rElec rCorr SInv} (6360 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. the alchemy staff of Kismet {^Contam Fly rPois rN++ Stlth+ Alch} (4180 gold) [staff of alchemy] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. the +1 dagger "Micvy" {pain, *Noise rPois rCorr Stlth+} (2610 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 dagger of Circular Logic {devious, Dex+2 SInv} (4240 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the ring of Jociasemarph {rElec rPois rF+ EV+5 Dex+3} (6750 gold) [ring of evasion] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). the +2 pair of boots of Jyus {rC++} (3900 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the +1 spear "Tuocet" {freeze, rC+ Will+} (3000 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. the +11 sling "Cexoabb" {chaos, Str+4} (7310 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the air staff of Xihoc {rElec rPois Str+3 Int+4 Air} (5090 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Air: It increases the power of your Air spells. the riddle talisman of Lies {*Slow Will+++ Dex+3} (15000 gold) [riddle talisman] *Slow: It may slow you when you take damage. Will+++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). the +8 dagger of Optimality {drain, Will+ rCorr SInv} (6600 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. the cold staff of Stopping Quick Death {rPois rC+ Will- rCorr Ice} (3760 gold) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. the ring of Peowargh {rPois rCorr MP+8 Wiz Stlth-} (6220 gold) [ring of wizardry] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Wiz: It increases the success rate of your magical spells. Stlth-: It makes you less stealthy. the dragon-coil talisman of Bot Duett {rN+ Str+3 Dex+2} (11570 gold) [dragon-coil talisman] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). the fortress talisman of Vehumet's Esteem {Harm rN+ Str+2 Int+3 Dex-4} (4350 gold) [fortress talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). the amulet "Morghag" {Faith Rampage Will+} (5260 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. (28, 24, D:11) an ugly thing corpse (skeletalised by now) (30, 29, D:11) 4 boomerangs Level 12 of the Dungeon (0, 0, D:12) a +2 dagger of freezing (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) 4 poisoned darts (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (0, 3, D:12) a +0 dagger (still there?) 3 poisoned darts (still there?) (1, 0, D:12) 19 gold pieces a +0 whip a +0 dire flail a +0 plate armour an orc corpse an orc corpse (2, 2, D:12) a +0 short sword a stone (3, 1, D:12) a +0 dagger (still there?) a +0 robe (still there?) a +0 short sword (still there?) 3 poisoned darts (still there?) a +0 troll leather armour (still there?) a kobold corpse (still there?) a troll corpse (still there?) (3, 2, D:12) a +0 dagger a +0 robe (7, -9, D:12) a +0 dagger (20, 2, D:12) a scroll of fear (20, 3, D:12) a +2 heavy morningstar (unseen) (20, 4, D:12) the fire staff "Cam Ytwuz" {rF++ Will- Dex+2 Fire} [staff of fire] rF++: It greatly protects you from fire. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (unseen) (20, 5, D:12) a ring of positive energy (21, 2, D:12) 15 gold pieces (21, 3, D:12) a +4 ring of slaying (21, 4, D:12) 24 gold pieces (21, 5, D:12) a +2 cloak of poison resistance (unseen) (33, 17, D:12) a troll corpse (skeletalised by now) (33, 18, D:12) a +2 falchion of draining (34, 12, D:12) 4 boomerangs (36, 22, D:12) a +3 scimitar of flaming (38, 14, D:12) a +0 cloak of stealth (39, 18, D:12) a +0 ring mail Level 1 of the Orcish Mines (0, 0, Orc:1) 9 gold pieces (4, 9, Orc:1) 33 gold pieces