Dungeon Crawl Stone Soup version 0.34-a0-1991-g43051b6e75 (webtiles) character file. Game seed: 793292804980022714 133 leafmold the Tinkerer (level 5, -3/35 HPs) Began as a Coglin Forgewright on Jan 12, 2026. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:35 (2642 turns). leafmold the Tinkerer (Coglin Forgewright) Turns: 2642, Time: 00:03:36 Health: -3/35 AC: 3 Str: 10 XL: 5 Next: 16% Magic: 1/8 EV: 11 Int: 16 God: Gold: 79 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . (100%) a - +0 hammer {Somchai} rCold . . . (100%) d - +2 dagger (drain) {Ishtar-belessa} rNeg . . . (100%) b - +0 robe rPois . (100%) e - +0 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Somchai} d - a +2 dagger of draining (offhand) {Ishtar-belessa} Missiles c - 3 silver javelins Armour b - a +0 robe (worn) e - a +0 helmet of sniping (worn) Wands a - a wand of flame (17) Scrolls c - a scroll of teleportation {unknown} e - 6 scrolls of identify {unknown} h - a scroll of butterflies {unknown} m - a scroll of revelation {unknown} n - 2 scrolls of fog {unknown} q - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of brilliance {unknown} j - a potion of moonshine {unknown} k - a potion of invisibility {unknown} l - a potion of mutation {unknown} o - a potion of curing {unknown} p - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth * Level 2.5 Spellcasting * Level 7.1 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 96% 1d7 1% 1 b - Construct Spike Laun Frge 48% 2d5 1% 2 c - Launch Clockwork Bee Frge 24% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 21% 1 Slow Hex 8% N/A 21% 1 Soul Splinter Necr 8% N/A 21% 1 Forge Blazeheart Golem Fire/Frge 13% N/A 41% 4 Forge Lightning Spire Air/Frge 13% 3d4 41% 4 Fulminant Prism Conj/Alch 1% 3d5 89% 4 Petrify Alch/Erth 1% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your clockwork bee winds down and falls to the ground. The water moccasin bites your dormant clockwork bee. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You wind your clockwork bee back up and it locks its sights upon Ijyb! Your clockwork bee stings Ijyb but does no damage. The water moccasin barely misses your clockwork bee. Your clockwork bee barely misses Ijyb. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. You drain Ijyb. Ijyb is almost dead. You barely miss Ijyb with your +0 hammer. The water moccasin bites your clockwork bee. Your clockwork bee closely misses Ijyb. The water moccasin bites your clockwork bee but does no damage. Your clockwork bee closely misses Ijyb. Ijyb closely misses you. Your magical contamination has completely faded away. You hit Ijyb with your +2 dagger of draining. You drain Ijyb. You kill Ijyb! Your clockwork bee locks its sights upon the water moccasin. Your clockwork bee misses the water moccasin. The water moccasin barely misses you. Your clockwork bee stings the water moccasin. You have reached level 5! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (lightly wounded, ally target, 48% to hit) The puff of flame hits the water moccasin. The water moccasin is moderately wounded. Your clockwork bee misses the water moccasin. The water moccasin closely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (moderately wounded, ally target, 48% to hit) The puff of flame hits the water moccasin. The water moccasin is heavily wounded. Your clockwork bee stings the water moccasin. The water moccasin bites you. You die... .... #.... ..... #.... ... #####.# ####..@S.# ##.....#y.# ##..###.#..# ##..## ..#.## ..#.#..## ..##.# ....#.## ... ..# ..##.# ...# .############# ..#..#...# . #.........# #.#[...# .# #.........# You could see a water moccasin (ally target) and a friendly clockwork bee (minion). Vanquished Creatures Ijyb (D:3) Robin (D:3) An adder (D:3) 2 dart slugs 6 endoplasms 5 hobgoblins A quokka (D:3) 9 ball pythons 5 bats A frilled lizard (D:1) 17 goblins 2 kobolds 6 rats 57 creatures vanquished. Vanquished Creatures (collateral kills) 4 gnolls (D:3) A hobgoblin (D:3) 5 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 121 | D:1 | Reached skill level 5 in Forgecraft 259 | D:1 | Reached XP level 2. HP: 12/19 MP: 4/4 262 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1134 | D:1 | Reached XP level 3. HP: 23/24 MP: 5/5 1844 | D:2 | Reached skill level 6 in Forgecraft 2250 | D:3 | Encountered Robin 2262 | D:3 | Killed Robin 2362 | D:3 | Reached XP level 4. HP: 11/30 MP: 7/7 2366 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 2574 | D:3 | Reached skill level 7 in Forgecraft 2626 | D:3 | Encountered Ijyb 2628 | D:3 | Encountered a water moccasin 2638 | D:3 | HP: 1/30 [Ijyb/+0 club (3)] 2640 | D:3 | Killed Ijyb 2641 | D:3 | Reached XP level 5. HP: 2/35 MP: 1/8 2642 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_basic D:3: minmay_evil_eye, layout_basic, lemuel_doored_altar, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Forgecraft | 5 6 7 | 7.1 Spellcasting | 2 | 2.5 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 103 | 10 || 113 Melee: Dagger | 90 | 10 || 100 Mace | 85 | 7 || 92 Cast: Construct Spike L | 3 | || 3 Launch Clockwork | | 2 || 2 Evoke: Wand of flame | | 3 || 3 Stab: Sleeping | 7 | || 7 Armour: Robe | 63 | 11 || 74 Dodge: Dodged | 48 | 11 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2662 | 2638 | 24 | 0 | 2133 | 3 | 887.3 | Dungeon | 2662 | 2638 | 24 | 0 | 2133 | 3 | 887.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1216 daAuts D:2: 739 daAuts D:3: 705 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+