Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 1327756899630471431 0 leafmold the Tinkerer (level 1, 0/13 HPs) Began as a Coglin Forgewright on Jan 4, 2026. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:24 (70 turns). leafmold the Tinkerer (Coglin Forgewright) Turns: 70, Time: 00:00:25 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 10% Magic: 2/3 EV: 11 Int: 14 God: Gold: 13 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer {Francisco} rCold . . . (100%) c - +0 dagger {Servia} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Francisco} c - a +0 dagger (offhand) {Servia} Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: * Level 0.2 Fighting - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting - Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 65% 4 Forge Lightning Spire Air/Frge 7% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal misses you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (64% to hit) The kinetic grapnel hits the jackal but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. You miss the jackal with your +0 hammer. You hit the jackal with your +0 dagger. The jackal closely misses you. x2 The jackal bites you. The jackal misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal closely misses you. The jackal completely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. x2 There is a staircase leading out of the dungeon here. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. There is an escape hatch in the floor here. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. You slide downwards. The hatch slams shut behind you. You encounter a ball python, an endoplasm and a kobold. The ball python hisses angrily. Found a murky brown potion, 12 gold pieces, a fuming dark potion and a club. Found a stone staircase leading up. The jackal attacks as it pursues you! The jackal barely misses you. The jackal stops to sniff the ground. The jackal bites you. You die... #...⌠. ~.## .#...⌠. ⌠... ...S.~. .P.#. $....~.####!⌠... ...#.~......~.## ..$..PP~~⌠~~~... ...K..........# #....hh@....# ###!J.##..#.# #... ..# ..... ..# ....... ..# ).####. ... . #. .<.# .. .#.. You could see an endoplasm (asleep), 2 jackals, a ball python and a kobold (asleep). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis, bh_walls_and_bars Action || total ---------------------------++------- Attack: Normal || 5 Melee: Mace || 5 Dagger || 5 Cast: Kinetic Grapnel || 3 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 29 | 2 | 35.5 | Dungeon | 71 | 71 | 0 | 0 | 29 | 2 | 35.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts D:2: 1 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+