Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 14885211177340641541 18 lbens the Poker (level 2, 0/24 HPs) Began as a Merfolk Fighter on Apr 10, 2026. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (715 turns). lbens the Poker (Merfolk Fighter) Turns: 715, Time: 00:03:26 Health: 0/24 AC: 9 Str: 16 XL: 2 Next: 66% Magic: 2/2 EV: 3 Int: 13 God: Gold: 1073 SH: 4 Dex: 11 Spells: 1/1 levels left rFire + + . (33%) h - +2 spear (protect) rCold x . . (150%) c - +0 buckler rNeg . . . (100%) i - +0 fire dragon scales of Riumalal {Harm Fly rF++ rC- Dex-2 Stlth+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth + d - +5 ring of evasion HPRegen 0.24/turn j - +6 ring of intelligence MPRegen 0.08/turn %: harm (+30% outgoing, +20% incoming) @: flying, constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1073 gold pieces. Inventory: Hand Weapons a - a +0 trident h - a +2 spear of protection (weapon) Armour b - a +1 scale mail c - a +0 buckler (worn) e - a +0 pair of boots (worn) i - the +0 fire dragon scales of Riumalal (worn) {Harm Fly rF++ rC- Dex-2 Stlth+} (You acquired it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. Fly: It grants you flight. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. Jewellery d - a +5 ring of evasion (worn) f - a ring of see invisible j - a +6 ring of intelligence (worn) k - a ring of protection from fire l - a +6 ring of intelligence Talismans g - a medusa talisman Potions m - 2 potions of might j - a potion of enlightenment {unknown} d - 2 potions of curing {unknown} k - a potion of magic {unknown} f - a potion of attraction {unknown} l - 2 potions of heal wounds {unknown} Skills: - Level 3.2 Fighting + Level 4.6 Polearms - Level 2.1 Armour - Level 3.0 Shields + Level 0.1 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 86% 2 Static Discharge Conj/Air 0% 3-3/arc 86% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You encounter a goblin. It is wielding a +0 club. You block Ijyb's attack. You miss Ijyb. Ijyb is lightly wounded. You block Ijyb's attack. You miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +4 devious dagger. The ball python bites you but does no damage. The ball python barely misses you. You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb screams, "Time for continue experiment!" Ijyb hits you with a +4 devious dagger! * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python barely misses you. You barely miss Ijyb. Ijyb is lightly wounded. The ball python bites you but does no damage. The ball python barely misses you. Ijyb hits you but does no damage. You miss Ijyb. Ijyb is lightly wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You encounter an endoplasm. Ijyb hits you but does no damage. You miss Ijyb. Ijyb is lightly wounded. You block the ball python's attack. The ball python constricts you. Ijyb barely misses you. You barely miss Ijyb. Ijyb is lightly wounded. You block the ball python's attack. The ball python constricts you. The goblin hits you but does no damage. You block Ijyb's attack. You miss Ijyb. Ijyb is lightly wounded. You block the ball python's attack. The ball python constricts you. The goblin hits you with a +0 club. You die... ###.#...#.# #.##.#. #.#...#.# # #.#. #.......# ..#< ###...### ##### #...# # #...# #.. #######...###.... ................. .........@g...... .........gS...... #####.......#..!. #.#...#.###.# #.#..J#.# # #.#...#.. #...... .# ..[....>. You could see Ijyb, an endoplasm, a goblin and a ball python. Vanquished Creatures 2 ribbon worms (D:2) 2 hobgoblins (D:2) 2 jackals (D:2) A bat (D:2) 3 endoplasms (D:2) A frilled lizard (D:2) A goblin (D:1) A kobold (D:2) 3 rats (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lbens the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 92 | D:1 | You fall into a shaft and drop 1 floor! 148 | D:2 | Reached skill level 4 in Polearms 148 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 390 | D:2 | Identified 2 scrolls of acquirement 390 | D:2 | Acquired the +0 fire dragon scales of Riumalal {Harm Fly | rF++ rC- Dex-2 Stlth+} 392 | D:2 | Acquired 985 gold pieces 700 | D:3 | Encountered Ijyb 710 | D:3 | HP: 1/24 [Ijyb/+4 devious dagger (10)] 715 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_straight_4, infiniplex_forest_straight_2, infiniplex_forest_lined_ring D:2: layout_rooms, kennysheep_generic_room_5 D:3: layout_loops_cross, jmf_multi_god_temple2, gup_sewer_entry_spiral, shapermc_ecumenical_altar_petra, uniq_ijyb, uniq_robin Skill XL: | 1 | ---------------+----+----- Polearms | 4 | 4.6 Fighting | | 3.2 Armour | | 2.1 Shields | | 3.0 Shapeshifting | | 0.1 Action || total ---------------------------++------- Attack: Normal || 51 Melee: Trident || 24 Spear || 27 Read: Acquirement || 2 Brand weapon || 2 Enchant armour || 1 Revelation || 1 Vulnerability || 1 Armour: Scale mail || 15 Fire dragon scale || 15 Dodge: Dodged || 21 Block: Buckler || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 711 | 709 | 2 | 0 | 489 | 3 | 237.0 | Dungeon | 711 | 709 | 2 | 0 | 489 | 3 | 237.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 504 daAuts D:3: 117 daAuts D:1: 89 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+