Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 11472360938737142371 44 lawqui the Ducker (level 3, 0/27 HPs) Began as a Merfolk Hexslinger on Oct 6, 2024. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (781 turns). lawqui the Ducker (Merfolk Hexslinger) Turns: 781, Time: 00:02:20 Health: 0/27 AC: 2 Str: 8 XL: 3 Next: 60% Magic: 4/4 EV: 6 Int: 12 God: Gold: 98 SH: 12 Dex: 18 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . i - +0 tower shield rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) i - a +0 tower shield (worn) Scrolls b - a scroll of poison d - a scroll of noise {unknown} g - a scroll of amnesia {unknown} h - a scroll of fog {unknown} Potions e - a potion of haste {unknown} f - a potion of mutation {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.1 Fighting * Level 1.4 Long Blades - Level 1.5 Ranged Weapons + Level 4.1 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.6 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Inner Flame Hex/Fire 4% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Sigil of Binding Hex 7% N/A 100% 3 Cause Fear Hex 3% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 2% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 2% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 42% to hit) You shoot a sling bullet. The sling bullet misses the adder. The adder closely misses you. The adder bites you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. You are poisoned. The adder poisons you! You block the adder's attack. x2 Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet misses the adder. You feel sick. You block the adder's attack. x2 Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You feel very sick. You are no longer poisoned. The adder bites you but does no damage. You block the adder's attack. The adder bites you but does no damage. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You block the adder's attack. x2; The adder bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 42% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. The adder bites you. You die... #.#....# ....'......+ ...#<#.... ...#........ ..#........ ........... #.......... #. #.S.#.#....# #...###@..#.#....# #.........†.#....# #...###.........# .. #.........# .# #.........##.# #...........<## #.............. ####...#...... ####........... You could see an adder. Vanquished Creatures 2 adders 2 dart slugs (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins A kobold (D:1) 2 quokkas A bat (D:1) 3 frilled lizards (D:1) 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lawqui the Merfolk Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 21 | D:1 | Reached skill level 3 in Dodging 34 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 409 | D:1 | Reached skill level 4 in Dodging 409 | D:1 | Reached XP level 3. HP: 11/27 MP: 4/4 627 | D:2 | Reached skill level 1 in Long Blades 781 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, chequers_jeans, minmay_tripent D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 | 4.1 Fighting | 2 | 2.1 Long Blades | 1 | 1.4 Ranged Weapons | | 1.5 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.6 Action || total ---------------------------++------- Fire: Sling || 75 Armour: Robe || 36 Dodge: Dodged || 12 Block: Tower shield || 44