Dungeon Descent DCSS version 0.35-a0-851-g172805db8e (webtiles) character file. Game seed: 5128516833354592139 9 lanain the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Aug 17, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:43 (174 turns). lanain the Conjurer (Deep Elf Conjurer) Turns: 174, Time: 00:01:43 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 3% Magic: 8/8 EV: 11 Int: 22 God: Gold: 64 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak Scrolls c - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are frozen. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You now have 40 gold pieces (gained 14). You now have 52 gold pieces (gained 12). You now have 62 gold pieces (gained 10). Found a leather armour. Found a stone staircase leading down. You now have 64 gold pieces (gained 2). HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The exit collapses. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ... #.# #.# #.##### ##########.....# #............#.# #@...........# #.############ #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lanain the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 10/15 MP: 1/8 140 | D:1 | Learned a level 2 spell: Searing Ray 174 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_rooms, minmay_tetromino_i4 D:2: layout_basic, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 15 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 173 | 84 | 89 | 0 | 0 | 2 | 86.5 | Dungeon | 173 | 84 | 89 | 0 | 0 | 2 | 86.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 164 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+