Dungeon Descent DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11780708700054330373 36 lanain the Conjurer (level 3, -1/3 HPs) Began as a Deep Elf Conjurer on Aug 16, 2026. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:12:58 (1561 turns). lanain the Conjurer (Deep Elf Conjurer) Turns: 1561, Time: 00:12:59 Health: -1/3 AC: 2 Str: 4 XL: 3 Next: 19% Magic: 10/10 EV: 11 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) g - +0 long sword (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.24/turn d - medusa talisman %: no passive effects @: medusa-form A: stinger hair, lithotoxin, reduced hp, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You had a mane of long, stinging tendrils on your head. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - a +0 rapier g - a +0 long sword of freezing (weapon) Missiles c - 6 atropa-tipped darts Armour a - a +0 robe (worn) Talismans d - a medusa talisman (worn) Scrolls h - a scroll of immolation {unknown} l - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} M - 2 potions of mutation j - a potion of haste {unknown} k - a potion of attraction {unknown} Skills: + Level 2.5 Dodging + Level 3.3 Stealth + Level 3.6 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% 2d2 16% 2 Swiftness Air 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Battlesphe Conj/Frge 16% 2d8 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Forge Blazeheart Golem Fire/Frge 4% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Lair: D:12 Altars: Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your maximum health is decreased, since you lack skill for your form. Your helmet and cloak are melded. You regenerate magic rapidly. Message History There are no items here. You open the door. There is an open door here. Found 11 gold pieces. You now have 65 gold pieces (gained 11). As you read the scroll labelled DIQEGOCZAPN, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled KOSHEO DAWO, it crumbles to dust. It is a scroll of identify. f -> M - 2 potions of mutation Your surroundings suddenly seem different. There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. You encounter a hobgoblin. There is an open door here. The hobgoblin shouts! The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The exit collapses. You begin transforming. You continue transforming. x3 A mane of stinging tendrils grows from your head. HP restored. You begin untransforming. You continue untransforming. x2 You encounter an adder. You stop transforming. An adder is nearby! You begin untransforming. You continue untransforming. x3 The adder bites you. Ouch! That really hurt! You die... .$............. ........,.# .#####...# .### #...# ... ##### #.. #.# ##)####.##.# PP.....J...# .♣♣##.S♣P#.♣ ♣♣. ♣♣ .. .♣♣ .♣ PP ♣♣ You could see an adder. Vanquished Creatures 3 dart slugs (D:1) 3 endoplasms 4 hobgoblins 4 jackals (D:2) A quokka (D:1) 3 ball pythons 4 bats 2 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lanain the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 280 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 442 | D:1 | Learned a level 2 spell: Searing Ray 987 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1561 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms D:2: layout_basic D:3: wad_woods_tower, layout_basic, nzn_overflow_gifts_of_might_and_magic, hellmonk_ecumenical_altar_blasted, kennysheep_orc_chapel, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | | 2.5 Spellcasting | | 3.6 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 3 Punch || 1 Dagger || 11 Long sword || 3 Cast: Magic Dart || 39 Searing Ray || 10 Read: Identify || 1 Teleportation || 1 Armour: Robe || 24 Dodge: Dodged || 23 Form: Default || 3 Medusa || 2