Dungeon Crawl Stone Soup version 0.33-a0-1399-g620d4cdf13 (webtiles) character file. Game seed: 3751703975918066741 903 lakas the Magician (level 7, -10/38 HPs) Began as a Deep Elf Fire Elementalist on Apr 15, 2025. Mangled by a large abomination (28 damage) ... on level 1 of the Abyss. The game lasted 00:09:09 (3721 turns). lakas the Magician (Deep Elf Fire Elementalist) Turns: 3721, Time: 00:09:10 Health: -10/38 AC: 3 Str: 7 XL: 7 Next: 80% Magic: 15/19 EV: 12 Int: 22 God: Gold: 205 SH: 0 Dex: 25 Spells: 12/19 levels left rFire . . . c - +2 dagger (pain) rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ A - +6 ring of dexterity HPRegen 0.26/turn v - ring "Oruacywk" {+Blink rCorr Wiz Str+2 Dex+4} MPRegen 0.32/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Evoke Blink You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the Abyss 1 time. You also visited: Sewer. You collected 205 gold pieces. Inventory: Hand Weapons c - a +2 dagger of pain (weapon) Armour a - a +1 robe (worn) Jewellery g - a ring of protection from cold v - the ring "Oruacywk" (worn) {+Blink rCorr Wiz Str+2 Dex+4} (You found it on level 3 of the Dungeon) [ring of wizardry] +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). A - a +6 ring of dexterity (worn) Wands e - a wand of digging (7) o - a wand of polymorph (2) z - a wand of roots (11) Scrolls f - 4 scrolls of immolation h - 3 scrolls of vulnerability i - 4 scrolls of revelation w - a scroll of blinking Potions b - a potion of magic d - 3 potions of heal wounds k - 3 potions of enlightenment l - 2 potions of moonshine m - a potion of might n - a potion of resistance q - 3 potions of curing s - a potion of cancellation t - a potion of brilliance u - a potion of haste {unknown} B - a potion of attraction {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.9 Spellcasting * Level 5.2 Conjurations * Level 6.3 Fire Magic + Level 2.4 Evocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 70% 2d7 1% 2 c - Flame Wave Conj/Fire 33% 2d10 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 21% N/A 2% 3 Volatile Blastmotes Fire/Tloc 42% 2d13 2% 3 Apportation Tloc 14% N/A 3% 1 Kinetic Grapnel Frge 28% 1d5 3% 1 Poisonous Vapours Alch/Air 28% 1d2 3% 1 Summon Small Mammal Summ 28% N/A 3% 1 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Fedhas Hepliaklqana Shops: D:4 * D:5 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading up here. Magic restored. The orc hits you from afar with a +1 trident of distortion! * * * LOW HITPOINT WARNING * * * You are cast into the Abyss! You stop ascending the stairs. This branch contains the abyssal rune of Zot. There is an abandoned shop, spattered with blood here. A large abomination materialises. You start resting. A large abomination is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: a large abomination (wandering, fast, hasn't noticed you) The roots erupt in riotous growth! Roots grab the large abomination. The grasping roots constrict the large abomination. The large abomination struggles to escape constriction. Aiming: Dig Press: ? - help, Shift-Dir - straight line A rock wall, spattered with blood. The rock shatters into small pieces. The grasping roots constrict the large abomination! The large abomination escapes! Found a gateway leading deeper into the Abyss. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the large abomination. The large abomination is moderately damaged. The large abomination's fire resistance burns away. The large abomination completely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the large abomination but do no damage. The large abomination hits you!! Ouch! That really hurt! You die... ... ..> .#. . ... § #.# .§. #.# .... #.## ..... #@###..##.. ##X∩.....#. #####..### # You could see a large abomination (fast, combustible). Vanquished Creatures Sigmund (D:2) An ogre (D:4) 2 bullfrogs (Sewer) 2 scorpions (D:4) A hound (D:5) A sleepcap (D:4) An iguana (D:4) Jessica (D:2) Natasha (thrice) (D:2) An orc wizard (D:4) A gnoll (D:4) 10 adders A river rat (Sewer) A shadow imp (D:4) A dart slug (D:1) 8 orcs 3 ribbon worms 7 endoplasms 3 giant cockroaches 6 hobgoblins 8 jackals 4 quokkas 19 ball pythons 5 bats 3 frilled lizards 4 goblins 2 kobolds (D:3) 15 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lakas the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 256 | D:1 | Learned a level 2 spell: Scorch 707 | D:2 | Noticed Sigmund 741 | D:2 | Noticed Jessica 747 | D:2 | Killed Jessica 748 | D:2 | Reached skill level 1 in Fighting 748 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 831 | D:2 | Killed Sigmund 832 | D:2 | Reached skill level 5 in Spellcasting 832 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/13 832 | D:2 | Reached XP level 5. HP: 29/29 MP: 3/14 951 | D:2 | Noticed Natasha 957 | D:2 | Killed Natasha 1014 | D:2 | Noticed Natasha 1018 | D:2 | Killed Natasha 1214 | D:2 | Noticed Natasha 1217 | D:2 | Killed Natasha 1218 | D:2 | Reached skill level 5 in Fire Magic 1218 | D:2 | Reached XP level 6. HP: 34/34 MP: 12/16 1247 | D:2 | Learned a level 4 spell: Flame Wave 1625 | D:3 | Found a glowing drain. 1634 | Sewer | Entered a sewer 2017 | D:3 | Identified the ring "Oruacywk" {+Blink rCorr Wiz Str+2 | Dex+4} 2193 | D:3 | Found a blossoming altar of Fedhas. 2832 | D:4 | Reached XP level 7. HP: 38/38 MP: 13/18 2880 | D:4 | Reached skill level 1 in Evocations 3315 | D:4 | Found a faded altar of an unknown god. 3316 | D:4 | Found a hazy altar of Hepliaklqana. 3320 | D:4 | Reached skill level 5 in Conjurations 3447 | D:4 | Found Wanoam's Fire Supplies. 3538 | D:5 | Entered Level 5 of the Dungeon 3538 | D:5 | Found Gaisuong's Assorted Antiques. 3665 | Abyss:1 | Cast into level 1 of the Abyss (orc) 3712 | Abyss:1 | Noticed a large abomination 3721 | Abyss:1 | Mangled by a large abomination Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic D:2: layout_loops_ring, serial_forest, infiniplex_forest_side_room, infiniplex_forest_end_2, infiniplex_forest_lined_corner, infiniplex_forest_side_room, infiniplex_forest_corner_1, infiniplex_forest_end_2, uniq_sigmund, uniq_natasha, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_small_starburst, portal_sewer_entry_d D:4: layout_cave_pools, beargit_hepliaklqana_dungeon_heroes, nicolae_shop_fire_sale [nicolae_sub_dead_trees], kennysheep_generic_room_4 D:5: cheibrodos_thug_alley, layout_basic, mainiacjoe_overflow_catwalk, serial_shops, shop, shop, nicolae_shop_well_armoured Abyss:1: base: D:5 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 | 1.0 Conjurations | 2 3 4 5 | 5.2 Spellcasting | 5 6 | 6.9 Fire Magic | 4 5 6 | 6.3 Evocations | 2 | 2.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Club | 1 | | || 1 Dagger | | 1 | || 1 Cast: Foxfire | 40 | 56 | 43 || 139 Scorch | | 22 | 25 || 47 Evoke: Wand | | | 2 || 2 Use: Scroll | | | 16 || 16 Armour: Robe | 8 | 14 | 7 || 29 Dodge: Dodged | 10 | 13 | 5 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3748 | 3544 | 204 | 222 | 2651 | 7 | 535.4 | Dungeon | 3305 | 3101 | 204 | 116 | 2403 | 5 | 661.0 | Abyss | 54 | 54 | 0 | 3 | 45 | 1 | 54.0 | Sewer | 388 | 388 | 0 | 103 | 203 | 1 | 388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 902 daAuts D:2: 855 daAuts D:4: 738 daAuts D:1: 728 daAuts Sewer: 388 daAuts D:5: 80 daAuts Abyss:1: 54 daAuts