Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 15064091492932633212 9 labter the Magician (level 2, 0/15 HPs) Began as a Deep Elf Hedge Wizard on Oct 18, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:05:21 (327 turns). labter the Magician (Deep Elf Hedge Wizard) Turns: 327, Time: 00:05:21 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 8/9 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 club f - a +0 dagger Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - a ring of positive energy Potions g - a potion of magic Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 4.5 Spellcasting + Level 2.3 Conjurations + Level 1.3 Summonings + Level 1.4 Necromancy + Level 1.2 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 12% 2 Grave Claw Necr 18% 2d8 12% 2 Blink Tloc 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a jackal. The jackal barks! The jackal bites you but does no damage. You hit the jackal. The jackal is lightly wounded. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You encounter a dart slug. You hit the jackal. You kill the jackal! The jackal barely misses you. You have reached level 2! You hit the jackal. The jackal is almost dead. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The dart slug launches a dart at you. The slug dart hits you. You hit the jackal but do no damage. The jackal bites you. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. The dart slug launches a dart at you. The slug dart hits you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... #........... #.... ####......##.. #.... .)..... #.##.###### #.... .......##.........# #..#. ........#.........###..## ...................##..# ...................)...# !.................###### #......@......†).# ...#..hh..........# .................## ..?...#...........# ..................# ..................# ......#...........# .....w#...........# ........#........## You could see a dart slug and 2 jackals. Vanquished Creatures A jackal (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 4 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | labter the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 321 | D:1 | Reached XP level 2. HP: 14/15 MP: 7/9 327 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Dagger || 21 Cast: Magic Dart || 11 Stab: Sleeping || 1 Armour: Robe || 27 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 327 | 103 | 224 | 0 | 28 | 1 | 327.0 | Dungeon | 327 | 103 | 224 | 0 | 28 | 1 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 327 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+