kyrie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 0, D:1) a +0 short sword 4 stones (11, 0, D:1) a +0 leather armour (13, -2, D:1) a +0 dagger (17, -12, D:1) a hobgoblin corpse (skeletalised by now) (20, -27, D:1) a frilled lizard corpse (skeletalised by now) (22, -10, D:1) a frilled lizard corpse (skeletalised by now) (23, -10, D:1) a +0 robe (25, -36, D:1) a quill talisman (25, -35, D:1) a ball python skeleton (25, -6, D:1) a hobgoblin corpse (skeletalised by now) (26, -38, D:1) a ball python skeleton (28, 2, D:1) a bat corpse (skeletalised by now) (31, -8, D:1) a rat corpse (skeletalised by now) (31, 0, D:1) a bat corpse (skeletalised by now) (32, -34, D:1) a +0 leather armour (34, -47, D:1) a bat corpse (skeletalised by now) (36, -33, D:1) a +0 dagger a goblin skeleton (39, 0, D:1) a bat skeleton (45, -40, D:1) a +0 robe (45, -31, D:1) a hobgoblin corpse (skeletalised by now) (45, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 5, D:2) a +0 spear (5, 16, D:2) a +0 dagger (10, 4, D:2) a +0 dagger (11, 4, D:2) a +0 great sword (18, 12, D:2) a ball python skeleton (22, 33, D:2) an inkwell talisman (25, 38, D:2) a +0 war axe (26, 1, D:2) a jackal corpse (skeletalised by now) (26, 12, D:2) a +0 dagger a kobold skeleton (26, 20, D:2) a rat skeleton (27, 0, D:2) a +0 dagger a bat corpse (skeletalised by now) (27, 11, D:2) a +0 short sword (29, -2, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, 21, D:2) a +0 war axe (51, 17, D:2) a parchment of Searing Ray Level 3 of the Dungeon (10, -3, D:3) a +0 war axe (13, -4, D:3) a hobgoblin skeleton (13, 2, D:3) a +0 flail (16, 2, D:3) a +0 flail (17, 3, D:3) a +0 flail a gnoll skeleton (18, -3, D:3) a +0 trident (26, 19, D:3) a +0 dagger (26, 20, D:3) a +0 falchion a +0 leather armour a +0 club a +0 club a goblin corpse (skeletalised by now) (27, 22, D:3) a +0 short sword 10 stones an orc corpse (skeletalised by now) (28, 15, D:3) a hobgoblin corpse (skeletalised by now) (33, 5, D:3) a bat corpse (skeletalised by now) (45, 7, D:3) a +0 chain mail (53, -4, D:3) a +2 short sword of venom (55, 13, D:3) a +0 robe (62, 21, D:3) 4 poisoned darts Level 4 of the Dungeon [Shop] Quwaam's Antique Weapon Boutique a +0 partisan (154 gold) a +0 hand axe (66 gold) a +0 sling (33 gold) a +0 war axe (77 gold) a +0 rapier (121 gold) a +3 sling of flaming (433 gold) the +8 quarterstaff of Fate {heavy, rC+ Int+4 SInv Stlth-} (1632 gold) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +1 falchion of holy wrath (272 gold) a +0 falchion (66 gold) (5, 5, D:4) a howler monkey skeleton (5, 6, D:4) a hound skeleton (6, 4, D:4) a +0 war axe (9, 39, D:4) a +0 leather armour (14, 44, D:4) a parchment of Stone Arrow (18, 16, D:4) an iguana skeleton (25, 15, D:4) an iguana skeleton (31, 4, D:4) a +0 sling (33, -2, D:4) a +0 rapier (34, 33, D:4) a +0 club (38, 14, D:4) a +0 robe (41, 2, D:4) a +0 leather armour (42, 4, D:4) a +0 leather armour (49, 7, D:4) a +1 dagger of protection Level 5 of the Dungeon (0, 0, D:5) a water moccasin corpse (skeletalised by now) (5, -2, D:5) a +0 spear (8, 40, D:5) a +0 robe (10, 5, D:5) a jackal skeleton (11, 4, D:5) a +0 dagger an orc skeleton (11, 23, D:5) a howler monkey corpse (skeletalised by now) (12, 5, D:5) a +0 flail (13, 6, D:5) a +0 robe a +0 dagger (13, 7, D:5) a +0 scale mail a +0 short sword (23, 32, D:5) a +0 quarterstaff (28, -13, D:5) a +0 trident (31, 33, D:5) a +0 giant club (52, 34, D:5) a +0 ring mail (65, 25, D:5) a +0 plate armour (69, -6, D:5) a +2 flail of protection a +0 ring mail (69, 1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a clockroach corpse (14, 8, D:6) 15 gold pieces (16, 3, D:6) a +2 trident (still there?) a +0 robe (still there?)