Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 15088028619163029900 44 kyrie the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Sept 20, 2026. Slain by Sigmund ... wielding a +6 antimagic scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (703 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 703, Time: 00:03:46 Health: -2/19 AC: 4 Str: 10 XL: 3 Next: 39% Magic: 2/10 EV: 11 Int: 24 God: Gold: 486 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 514 gold pieces. You spent 28 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) b - a +1 cloak (worn) Magical Staves c - a staff of fire Jewellery d - a +6 ring of strength (worn) Scrolls g - a scroll of fog j - a scroll of teleportation {unknown} k - a scroll of silence {unknown} l - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : D:2 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +6 antimagic scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. The magic dart hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +6 antimagic scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +6 antimagic scythe and wearing a +0 robe (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund is suddenly surrounded by pale green light. The searing ray misses Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) Something hits you! Ouch! That really hurt! You die... ###### #.{.@# #....##.## ..# #..# ##.## .## #..# ....####.##### #...##.†...##### #............. .######[.#...#..### ........###.###.... ##..###..#...#†..## There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 5 endoplasms 3 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) 5 bats (D:1) A frilled lizard (D:2) 6 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 61 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 64 | D:1 | Learned a level 2 spell: Searing Ray 400 | D:1 | Found Jec Biola's Book Boutique. 434 | D:1 | Reached skill level 5 in Conjurations 434 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 638 | D:2 | Found Been Qor's General Store. 654 | D:2 | Bought a scroll of identify for 28 gold pieces 654 | D:2 | Identified a scroll of acquirement 656 | D:2 | Acquired 465 gold pieces 695 | D:2 | Encountered Sigmund 703 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, serial_shops, nicolae_book_shop_shelving D:2: layout_rooms, serial_shops, nicolae_shop_bimaterial_pillars, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 56 Searing Ray || 4 Read: Identify || 2 Acquirement || 1 Armour: Robe || 2 Dodge: Dodged || 1