Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (console) character file. Game seed: 3645736050117829328 23 kyrie the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Aug 17, 2026. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (1081 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1081, Time: 00:02:14 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 75% Magic: 1/8 EV: 11 Int: 22 God: Gold: 64 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.22/turn c - ring of see invisible MPRegen 0.22/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) e - an orb of attunement Jewellery b - a ring of flight (worn) c - a ring of see invisible (worn) d - a ring of willpower Scrolls c - a scroll of fog {unknown} d - a scroll of poison {unknown} e - a scroll of brand weapon {unknown} h - a scroll of amnesia {unknown} j - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 12% 1 Hailstorm Conj/Ice 15% 3d6 12% 3 Blink Tloc 8% N/A 17% 2 Frozen Ramparts Ice 8% 1d2 34% 3 Gloom Hex/Necr 8% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Starburst Conj/Fire 7% 6d4 99% 6 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the kobold. You kill the kobold! You encounter Terence the Veteran. He is wielding a +0 trident and wearing a +2 scale mail of willpower. You see here a +0 short sword. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower (asleep, 100% to hit) The magic dart hits Terence but does no damage. Terence shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower (100% to hit) The magic dart hits Terence. Terence is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower (moderately wounded, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is heavily wounded. You encounter a frilled lizard. The searing ray misses Terence. The frilled lizard hisses angrily. Terence hits you from afar with a +0 trident! The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... Terence says, "And stay out!" #.# #.# #.# ..# #.. #.# ###### #.# #..... #.# #.#### #.# ###.#### ##.## ##....... #########...####....#### ..l..@.@............#### ......###...####........ #####...............#### ################# You could see Terence and a frilled lizard. Vanquished Creatures 3 dart slugs An endoplasm (D:2) A hobgoblin (D:1) 4 jackals (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 4 kobolds 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 144 | D:1 | Learned a level 2 spell: Searing Ray 746 | D:1 | Found a faded altar of an unknown god. 1074 | D:2 | Encountered Terence 1081 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, chequers_ecumenical_altar_lobes, chequers_serial_rivers_small_3, corexii_hall_statues_t, grunt_decor_cap D:2: layout_loops_ring, serial_shops, nicolae_lakefront_shop, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 1