Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 7642538670222200508 23037 kyrie the Eclecticist (level 12, -11/59 HPs) Began as a Deep Elf Conjurer on June 21, 2026. Was an Elder of Sif Muna. Killed from afar by a rime drake (24 damage) ... with an icy flash freeze ... on level 2 of the Lair of Beasts. The game lasted 00:38:14 (12736 turns). kyrie the Eclecticist (Deep Elf Conjurer) Turns: 12736, Time: 00:38:15 Health: -11/59 AC: 12 Str: 4 XL: 12 Next: 68% Magic: 46/46 EV: 14 Int: 29 God: Sif Muna [****..] Gold: 1387 SH: 5 Dex: 13 Spells: 42/49 levels left rFire . . . (100%) h - staff of conjuration rCold . . . (100%) p - +2 buckler rNeg . . . (100%) k - +2 leather armour {Will+} rPois . (100%) v - +2 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) l - +2 pair of gloves {Fire} SInv . a - +0 pair of boots Will ++... b - amulet of magic regeneration Stlth ++ n - +5 ring of evasion HPRegen 0.29/turn s - ring of magical power MPRegen 1.00/turn %: no passive effects @: frozen, studying Spellcasting, very slow A: magic regeneration a: Renounce Religion (0%), Channel Magic (6%), Forget Spell (0%), Divine Exegesis (36%) You were on level 2 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You also visited: Bailey and Gauntlet. You collected 1387 gold pieces. Inventory: Hand Weapons u - the +6 shortbow "Astref" {freeze, rF+++ rC++ Str-2 Stlth-} (You found it in a Gauntlet) rF+++: It renders you almost immune to fire. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Stlth-: It makes you less stealthy. It cannot be enchanted further. Missiles f - 2 throwing nets Armour a - a +0 pair of boots (worn) c - a +2 chain mail of willpower g - an orb of guile k - a +2 leather armour of willpower (worn) l - a +2 pair of gloves of fire (worn) m - the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (You found it on level 9 of the Dungeon) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. p - a +2 buckler (worn) v - a +2 helmet of sniping (worn) Magical Staves d - a staff of fire h - a staff of conjuration (weapon) i - a staff of fire Jewellery b - an amulet of magic regeneration (worn) e - a +6 ring of strength j - a ring of see invisible n - a +5 ring of evasion (worn) o - an amulet of wildshape q - a ring of protection from fire r - a ring of wizardry s - a ring of magical power (worn) t - a +6 ring of dexterity Wands b - a wand of quicksilver (6) c - a wand of warping (6) e - a wand of charming (6) a - a wand of flame (11) Scrolls s - 2 scrolls of butterflies f - 3 scrolls of fear I - 2 scrolls of immolation x - 4 scrolls of amnesia V - 3 scrolls of vulnerability a - 4 scrolls of enchant armour t - 4 scrolls of teleportation N - 2 scrolls of noise r - a scroll of revelation b - 2 scrolls of blinking W - a scroll of brand weapon S - 3 scrolls of silence g - a scroll of fog c - a scroll of enchant weapon {unknown} i - 2 scrolls of identify Potions b - 3 potions of brilliance f - a potion of enlightenment {unknown} c - 6 potions of curing h - 9 potions of haste l - 2 potions of ambrosia {unknown} n - 2 potions of attraction {unknown} o - 2 potions of mutation {unknown} p - 2 potions of might {unknown} B - 2 potions of berserk rage q - a potion of lignification {unknown} s - 2 potions of invisibility {unknown} t - 2 potions of cancellation {unknown} u - 3 potions of heal wounds {unknown} x - 2 potions of resistance {unknown} d - a potion of moonshine {unknown} Skills: + Level 3.1 Dodging - Level 2.4 Stealth + Level 19.2 Spellcasting + Level 12.0 Conjurations - Level 10.1 Translocations - Level 8.0 Fire Magic - Level 8.0 Invocations You had 42 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 m - Iskenderun's Mystic Conj/Tloc 95% 2d18 (+2d11% 4 s - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 100% 3-8/arc 1% 2 Passage of Golubria Tloc 72% N/A 1% 4 Fulminant Prism Conj/Alch 38% 3d18 4% 4 Freeze Ice 100% 1d10 5% 1 Sandblast Erth 54% 2d13 5% 1 Ensorcelled Hibernation Hex/Ice 54% N/A 9% 2 Sticky Flame Fire/Alch 67% 2d11 11% 4 Gell's Gavotte Tloc 36% 2d(27-41) 13% 6 Frozen Ramparts Ice 54% 1d9 16% 3 Detonation Catalyst Fire/Alch 67% 2d3 28% 5 Animate Dead Necr 27% N/A 47% 4 Awaken Armour Erth/Frge 54% N/A 47% 4 Forge Lightning Spire Air/Frge 27% 3d5 47% 4 Martyr's Knell Necr/Summ 27% N/A 47% 4 Hoarfrost Cannonade Ice/Frge 13% 3d6/3d13 83% 5 Lee's Rapid Deconstruct Erth 13% 3d9* 83% 5 Summon Mana Viper Hex/Summ 27% N/A 83% 5 Forge Monarch Bomb Fire/Frge 33% 4d13 85% 6 Magnavolt Erth/Air 13% 4d11 100% 7 Platinum Paragon Frge 13% 4d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (2/5) D:9 Shoals (0/4) Lair:2 Orc (0/2) D:10 Bailey (visited) Gauntlet (visited) Snake: Lair:2-3 Spider: Lair:2-3 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel a surge of power! You erupt in a blast of force! The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the water moccasin! The water moccasin is heavily wounded. The water moccasin is knocked back by the mystic blast. Found a wand of flame (5). Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the water moccasin!! You kill the water moccasin! Sif Muna accepts your kill. A nearby plant withers and dies. h - 9 potions of haste (gained 1) a - a wand of flame (11) (gained 5 charges) You see here a water moccasin corpse. Found a stone staircase leading up. You encounter a rime drake. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rime drake (asleep, 100% to hit) You feel a surge of power! The magic dart hits the rime drake. The rime drake is lightly wounded. The rime drake hisses angrily. The rime drake breathes ice at you. The icy flash freeze hits you!! You are encased in ice. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rime drake (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the rime drake. The rime drake is moderately wounded. The rime drake breathes ice at you. The icy flash freeze hits you!! * * * LOW HITPOINT WARNING * * * Unknown command. 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