Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 1096847894688747634 41 kyrie the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on May 25, 2026. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (878 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 878, Time: 00:01:16 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 32% Magic: 7/10 EV: 11 Int: 24 God: Gold: 48 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll shouts! You hear a shout! x3 Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. You encounter a gnoll. It is wielding a +0 flail. The gnoll closely misses you. You encounter a gnoll. It is wielding a +0 flail. Unknown command. You encounter an endoplasm. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. The gnoll closely misses you. The gnoll hits you with a +0 flail. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 98% to hit) You focus your ray upon the endoplasm. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You hear a shout! You encounter a gnoll. It is wielding a +0 flail. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 flail! x2 Ouch! That really hurt! You die... #>......#.######.##...###. ##.......#................. .......<...# ###........ ###....#.#.#####......#.# # #......#.#.......#......#.# #.#...........#####........ #.......#####.# #........ #.##.......#..#####........ #.....).####......)........ ###.......##....jj......... ###.....#.#.....@#j######.. ..............####j# .. ####.#.##.......##.# #....#.##.###...##.j .......##.####...### ........#..........## ......############..##### ......# ######..........# ......# #...............# .....)# #...............# ......###...............# You could see 2 gnolls. Vanquished Creatures 2 gnolls An adder (D:2) 3 endoplasms A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats 2 frilled lizards (D:1) 3 kobolds 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 195 | D:1 | Found Irubi's Armour Boutique. 415 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 418 | D:1 | Learned a level 2 spell: Searing Ray 795 | D:2 | Reached skill level 5 in Conjurations 795 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 878 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_loops_ring, serial_shops, nicolae_shop_window_shopping D:2: minmay_thinvault, layout_basic, serial_shops, nicolae_shop_behind_doors, nicolae_shop_pleasant_corner_grove, nicolae_shop_cornered_store, minmay_misc_feat_square, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 29 Searing Ray || 3 Armour: Robe || 3 Dodge: Dodged || 3