Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 8537376699642290575 21 kyrie the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on May 24, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:48 (574 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 574, Time: 00:01:49 Health: 0/15 AC: 6 Str: 4 XL: 2 Next: 65% Magic: 7/8 EV: 11 Int: 22 God: Gold: 6 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots {Fly} Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -2), flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of boots of flying (worn) c - a +2 helmet (worn) Magical Staves d - a staff of alchemy Scrolls c - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} j - 4 scrolls of fear {unknown} k - a scroll of poison {unknown} Potions d - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 4% N/A 34% 3 Swiftness Air 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Awaken Armour Erth/Frge 8% N/A 75% 4 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. Unknown command. You feel sick. The adder attacks as it pursues you! The adder closely misses you. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. You feel sick. You feel sick. You feel sick. The adder attacks as it pursues you! The adder bites you. You are lethally poisoned! The adder poisons you! The adder misses you. You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 66% to hit) You focus your ray upon the adder. The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder barely misses you. Unknown command. Magic courses through your body. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 66% to hit) You focus your ray upon the adder. The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) You die... ... ####### #.# #.....# #.# #.....# ##.#### #.....# .....# #.....# # #.##.# #.....# #.#.##@# ###.### #. #....#.#####.###.##... #..#.#.r..r.........#. #..#.#..####.###...... ....#....##......# .. #.#######....#...†...... #. #.......#..##†#.##. # #.##.......# .# # # #.......# . #.......# #. ##...#.... .. You could see a rat. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) A quokka (D:2) A ball python (D:1) 2 frilled lizards (D:1) A kobold (D:1) 4 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 468 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 471 | D:1 | Learned a level 2 spell: Searing Ray 574 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms D:2: layout_loops_cross, minmay_diced_spiral Action || total ---------------------------++------- Cast: Magic Dart || 27 Searing Ray || 4 Drink: Magic || 1 Armour: Robe || 7 Dodge: Dodged || 10