Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 804419524063145591 106 kyrie the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on May 17, 2026. Slain by a gnoll ... wielding a +0 halberd (15 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (1609 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1609, Time: 00:03:06 Health: -5/24 AC: 4 Str: 4 XL: 4 Next: 55% Magic: 2/13 EV: 12 Int: 25 God: Gold: 73 SH: 0 Dex: 19 Spells: 6/13 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +2 robe {rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: studying Fighting A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Armour c - a +2 robe of fire resistance (worn) Jewellery b - a +6 ring of dexterity (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of curing {unknown} j - a potion of might {unknown} k - a potion of moonshine {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting + Level 5.5 Conjurations + Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 m - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 s - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Summon Small Mammal Summ 24% N/A 9% 1 Call Imp Summ 12% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 Call Canine Familiar Summ 6% N/A 24% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Eringya's Surprising Cr Summ 6% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) Unknown command. You stop channelling your searing ray. You encounter a gnoll. It is wielding a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. You encounter a gnoll. It is wielding a +0 halberd. Unknown command. The searing ray hits the gnoll! You kill the gnoll! Your Spellcasting skill increases to level 5! The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.....#....####### ## #....)<....# ######### ##. ##.........# #...j...# .j .........#># #.#####)# j# ..##.......# #.#####)####)# ..######.### #.##.........# .# #...# #.##.##.###### ..# #...# #.##.##.# . #...# #.j.....# . #...######.###.## ####### #######........#@# #..####.....# ##..[..........#.###....##.....# ....................#.#........# ##.............#.#.##.####.....# ######..)...##.#.#.##.## #.....# # #.........#)#.##..######### # #....#.####......#.## #....#.# ###.#.###.## #....#.# #..## ##.# #.......# ###.###.## #........ #..#...# You could see a gnoll. Vanquished Creatures Jessica (D:2) 3 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 2 dart slugs 4 endoplasms 5 hobgoblins 5 ball pythons 2 bats 3 frilled lizards 10 goblins 4 kobolds (D:1) 9 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 192 | D:1 | Learned a level 2 spell: Searing Ray 1240 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1243 | D:2 | Reached skill level 5 in Conjurations 1341 | D:2 | Encountered Jessica 1349 | D:2 | Killed Jessica 1450 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1467 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1595 | D:2 | Reached skill level 5 in Spellcasting 1609 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_corners D:2: layout_loops_cross, minmay_goblin_outpost, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 1 || 74 Searing Ray | 4 | 8 || 12 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | | 5 || 5