Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 10318001380609000073 94 kyrie the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on May 12, 2026. Slain by an ogre ... wielding a +0 giant spiked club (28 damage) ... on level 3 of the Dungeon. The game lasted 00:04:43 (1977 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1977, Time: 00:04:44 Health: -4/24 AC: 2 Str: 4 XL: 4 Next: 38% Magic: 6/12 EV: 11 Int: 25 God: Gold: 42 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. You spent 42 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) b - a +0 leather armour of fire resistance Magical Staves c - a staff of air Scrolls x - a scroll of amnesia g - 2 scrolls of fog t - 2 scrolls of teleportation b - a scroll of blinking N - a scroll of noise Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of curing {unknown} k - a potion of invisibility {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations + Level 0.5 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 m - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 s - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 :?:( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. Magic restored. You now have 42 gold pieces (gained 12). You encounter a ball python. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. You encounter an ogre. It is wielding a +0 giant spiked club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (heavily wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the ogre! The ogre is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... # #. #. ##.# ...## #.O# #.@## # #.##.## .. # ##.# #. ##.## #.. ##.## ##...#..#####.# ....†.........# ###.###.####### #.....# ####..# #..# You could see an ogre. Vanquished Creatures Jessica (D:2) Terence (D:2) An adder (D:2) A dart slug (D:2) 7 endoplasms 2 hobgoblins 9 ball pythons 2 bats A frilled lizard (D:1) 6 goblins 9 kobolds 3 rats (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 41 | D:1 | Found a faded altar of an unknown god. 130 | D:1 | Found Tigguet's Magic Scroll Shop. 179 | D:1 | Found Cashud's Book Shop. 249 | D:1 | Found Vuerph's Book Boutique. 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 260 | D:1 | Learned a level 2 spell: Searing Ray 320 | D:1 | Found Enax's Antique Weapon Boutique. 872 | D:2 | Encountered Jessica 874 | D:2 | Killed Jessica 875 | D:2 | Reached skill level 5 in Conjurations 875 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 937 | D:2 | Encountered Terence 944 | D:2 | Killed Terence 945 | D:2 | Reached XP level 4. HP: 16/24 MP: 2/12 1006 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1842 | D:1 | Bought a scroll of noise for 14 gold pieces 1842 | D:1 | Bought a scroll of identify for 28 gold pieces 1972 | D:3 | Encountered an ogre 1977 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_rooms, shapermc_ecumenical_altar_gd, serial_shops, shop, nicolae_shop_tiny_real_fake_doors, shop, shop, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_lagoon_a, serial_bayou_pond_e, serial_bayou_crossing D:2: minmay_door_path, layout_basic, uniq_jessica, uniq_terence D:3: layout_loops_ring, dreamdust_princess_corridor, chequers_hall_statues_corner_a, minmay_tree_intersection, amcnicky_mini_pool_small, chequers_decorated_corner Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 35 | 15 || 50 Searing Ray | 4 | 10 || 14 Read: Identify | | 4 || 4 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 7 | 1 || 8