Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 7143797778211026754 21 kyrie the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on May 12, 2026. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:40 (1036 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1036, Time: 00:01:40 Health: -4/15 AC: 4 Str: 4 XL: 2 Next: 62% Magic: 1/8 EV: 11 Int: 22 God: Gold: 79 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: studying Axes A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) c - a +0 pair of boots (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Leda's Liquefaction Alch/Erth 2% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) You hear an angry hiss. The searing ray hits Sigmund! Sigmund is heavily wounded. You encounter a ball python. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The ball python hisses angrily. You hear an angry hiss. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) Something hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You encounter a ball python. The searing ray hits the ball python. You kill the ball python! You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You die... #.# .#.#.#.# #.# .#.#.#.# #.# .#.#.#.# #.# .#.#.#.#.# #.##.#.#.#.#.# # #.†..#.#...#.# .# ###†##.#...#.##.# #.>....#.#....# ##.#.#.#.#{...# #.#.#.#..†S# #.#.#.#.@..# #+#.#.....?# ).####...# ... +...# .## #...# .##.. # ... .... You could see a ball python. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:1) A ball python (D:2) A frilled lizard (D:1) 2 goblins 3 kobolds (D:2) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 211 | D:1 | Learned a level 2 spell: Searing Ray 1030 | D:2 | Encountered Sigmund 1036 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_rooms, chequers_arboretum, chequers_big_river D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 3 Armour: Robe || 5 Dodge: Dodged || 2