Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (console) character file. Game seed: 12223808797883691855 87 kyrie the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on May 9, 2026. Slain by an orc priest ... wielding a +0 whip (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:42 (1955 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1955, Time: 00:02:43 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 28% Magic: 3/12 EV: 11 Int: 25 God: Gold: 104 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of magic regeneration Scrolls c - a scroll of acquirement {unknown} e - a scroll of vulnerability {unknown} h - a scroll of revelation {unknown} j - a scroll of amnesia {unknown} Potions g - 3 potions of magic d - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 9% 1 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray misses the bat. The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. You finish channelling your searing ray. You encounter a ball python. The orc priest barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 chain mail (heavily wounded, 86% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. The searing ray hits the bat! You kill the bat! The searing ray hits the hobgoblin. The hobgoblin is almost dead. (Press . to maintain the ray.) You encounter a quokka. The orc hits you with a +0 dagger. The orc priest hits you with a +0 short sword. The searing ray hits the orc priest. The orc priest is almost dead. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the orc! You kill the orc! The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc priest hits you with a +0 whip. The orc hits you with a +0 dagger. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The searing ray misses the orc priest. The searing ray hits the ball python. You kill the ball python! The orc hits you with a +0 dagger. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 whip. You die... ..#.# .#.#.#.# .#.#.#.# .#.#.#.# .......# ......# ######+## . ##....###.......#####... .......##......†oo...... ##.#....+.......@o..)... #.#.####.......#####... #.#............'.# #.######.......#.# #.# #.......#.# #.########)#####.# +#..........# #.########### ............# #............ ............#########........ ....)........................ ..#........†..######.#...#### You could see 2 orc priests and an orc. Vanquished Creatures An iguana (D:3) Robin (D:2) An adder (D:2) 3 dart slugs An orc (D:3) 3 endoplasms 4 hobgoblins A quokka (D:3) 5 ball pythons 7 bats 3 frilled lizards 12 goblins A kobold (D:1) 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 123 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 126 | D:1 | Learned a level 2 spell: Searing Ray 872 | D:2 | Encountered Robin 1080 | D:2 | Reached skill level 5 in Conjurations 1080 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1150 | D:2 | Killed Robin 1286 | D:2 | Found a faded altar of an unknown god. 1825 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/12 1955 | D:3 | HP: 1/24 [orc priest/divine providence (12)] 1955 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_ring, nrook_loot_triangle, minmay_hedge_maze D:2: layout_loops_ring, shapermc_ecumenical_altar_petra, st_stairs_11, kennysheep_doodads, minmay_misc_feat_nine_boxes, uniq_robin D:3: layout_basic, mainiacjoe_overflow_six_doors_small, minmay_surrounded Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 7 || 77 Searing Ray | 4 | 3 || 7 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 9 | 3 || 12