Dungeon Crawl Stone Soup version 0.34.0-26-gae8d228adc (console) character file. Game seed: 6225110923543543962 472 kyrie the Conjurer (level 6, 0/36 HPs) Began as a Deep Elf Conjurer on Mar 8, 2026. Slain by a drude (3 damage) ... on level 4 of the Dungeon. The game lasted 00:07:34 (3321 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 3321, Time: 00:07:34 Health: 0/36 AC: 2 Str: 4 XL: 6 Next: 83% Magic: 9/17 EV: 11 Int: 25 God: Gold: 66 SH: 0 Dex: 13 Spells: 14/17 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of attunement Jewellery b - a ring of flight (worn) e - a ring of positive energy Talismans d - the medusa talisman of the Vaults {Harm rElec rC- Stlth+} (You found it on level 3 of the Dungeon) [medusa talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. Wands p - a wand of polymorph (7) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of acquirement {unknown} e - 2 scrolls of noise {unknown} h - a scroll of fear {unknown} j - 3 scrolls of identify {unknown} k - a scroll of vulnerability {unknown} l - 2 scrolls of revelation {unknown} m - a scroll of brand weapon {unknown} n - a scroll of fog {unknown} o - 2 scrolls of amnesia {unknown} q - a scroll of enchant armour {unknown} u - a scroll of poison {unknown} v - a scroll of immolation {unknown} Potions g - a potion of magic f - 3 potions of haste {unknown} p - 2 potions of attraction {unknown} s - a potion of curing {unknown} t - a potion of invisibility {unknown} Skills: + Level 2.6 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 6.1 Spellcasting + Level 6.3 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 92% 1d8 1% 1 Mercury Arrow Conj/Alch 46% 2d8 3% 2 Kinetic Grapnel Frge 28% 1d5 8% 1 Soul Splinter Necr 28% N/A 8% 1 Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 Lesser Beckoning Tloc 14% N/A 11% 2 Fulminant Prism Conj/Alch 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Vampiric Draining Necr 7% 2d6 22% 3 Animate Dead Necr 7% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, 63% to hit) You miscast Searing Ray. Nothing appears to happen. The drude hits you. Your doom draws closer. The drude barely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (heavily wounded, 63% to hit) You focus your ray upon the drude. The searing ray hits the drude. The drude is almost dead. (Press . to maintain the ray.) The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The searing ray misses the drude. The drude closely misses you. The drude hits you. Your doom draws closer. The searing ray misses the drude. The drude barely misses you. x2; The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. The searing ray hits the drude. The drude is almost dead. You finish channelling your searing ray. The drude hits you but does no damage. The drude hits you. Your doom draws closer. The drude barely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (almost dead, 63% to hit) You focus your ray upon the drude. The searing ray misses the drude. (Press . to maintain the ray.) The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. You die... ######### ........# ........####### ######## ......5@.....<# ........ ........#####.# ........ ........# #.# ........ ........# #.# ........ #############.# ........ ...........# ........ ...........#########. ..................... ..........##......... #########.##.#####... ................... You could see a drude. Vanquished Creatures 2 ogres 2 bombardier beetles (D:4) A hound (D:4) 2 jellies (D:3) 5 adders 4 dart slugs 2 ribbon worms 5 orcs 17 endoplasms 7 hobgoblins 4 jackals (D:3) A quokka (D:1) 9 ball pythons 16 bats 2 frilled lizards 14 goblins 19 kobolds 3 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 134 | D:1 | Reached XP level 2. HP: 12/15 MP: 2/8 137 | D:1 | Learned a level 2 spell: Searing Ray 732 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1175 | D:2 | Reached skill level 5 in Conjurations 1437 | D:2 | Identified the +4 chain mail "Roarcha" {Rampage rF- MP+5} 1920 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 2048 | D:3 | Identified the medusa talisman of the Vaults {Harm rElec | rC- Stlth+} 2164 | D:3 | Reached skill level 1 in Fighting 2164 | D:3 | Reached XP level 5. HP: 18/29 MP: 10/14 2425 | D:3 | Encountered an ogre 2434 | D:3 | Killed an ogre 2435 | D:3 | Reached skill level 5 in Spellcasting 2760 | D:4 | Reached XP level 6. HP: 35/35 MP: 9/16 3321 | D:4 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic D:2: layout_basic D:3: cheibrodos_fertilizer, layout_rooms, minmay_box_of_dots D:4: layout_basic, nemelex_goblin_sharper_dolorous, roderic_batcave Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 6 | 6.1 Conjurations | 5 6 | 6.3 Fighting | 1 2 | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 95 | 90 || 185 Searing Ray | 3 | 21 || 24 Armour: Robe | 7 | 20 || 27 Dodge: Dodged | 4 | 17 || 21