kyrie Level 1 of the Dungeon (0, 11, D:1) a bat corpse (skeletalised by now) (3, 3, D:1) a quokka corpse (skeletalised by now) (8, 10, D:1) a +0 club (10, -3, D:1) a bat corpse (skeletalised by now) (13, 47, D:1) a +0 dagger (15, 13, D:1) a +0 long sword (15, 34, D:1) a +0 dagger a +0 whip 5 stones a kobold corpse (skeletalised by now) (21, 41, D:1) a +0 short sword (23, 12, D:1) a +0 club a goblin skeleton (23, 15, D:1) a +0 spear a gnoll skeleton (23, 45, D:1) a +0 club (26, 37, D:1) a +0 club (33, 32, D:1) a +0 dagger a stone (34, 0, D:1) a +0 mace (34, 12, D:1) a ball python skeleton (35, 21, D:1) a rat corpse (skeletalised by now) (45, 16, D:1) a +0 leather armour (49, 7, D:1) a +0 robe (49, 20, D:1) a +0 whip (56, 9, D:1) 6 boomerangs Level 2 of the Dungeon (0, 0, D:2) a bat corpse (9, -21, D:2) a +0 spear a gnoll corpse (9, -19, D:2) 11 gold pieces (11, -20, D:2) the +4 whip "Dontaec" {speed, *Rage rPois rN+ Will+ Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen)