kyrie Level 1 of the Dungeon [Shop] Weyrage's Book Boutique a book of Displacement (220 gold) Maxwell's Memoranda (420 gold) a book of Blasting (420 gold) the Spellbook of Destruction and Phantasms (280 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Eringya's Surprising Crocodile Summoning 4 c - Irradiate Conjuration/Alchemy 5 a Codex of Conductivity (400 gold) a book of Necromancy (180 gold) a book of the Tundra (300 gold) a book of Battle (440 gold) a book of Chaos (500 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (3, 14, D:1) a +0 dagger (3, 18, D:1) a bat skeleton (4, 33, D:1) 3 poisoned darts (6, 12, D:1) a frilled lizard skeleton (9, 12, D:1) a +0 dagger 3 stones (9, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -1, D:1) a +0 dagger a goblin skeleton (13, 4, D:1) a +0 whip (14, 4, D:1) a +0 hand axe (16, 24, D:1) a ball python skeleton (24, -5, D:1) a +0 club (24, 34, D:1) a +0 short sword a kobold skeleton (25, 34, D:1) a +0 club 5 stones (33, 43, D:1) 6 stones (39, 38, D:1) a hobgoblin skeleton (39, 39, D:1) a ball python skeleton (43, -2, D:1) a +0 dagger (43, 28, D:1) a rat skeleton (45, 30, D:1) a rat skeleton (50, 10, D:1) a hobgoblin corpse (skeletalised by now) (51, 5, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Diwiyt's Armour Emporium a +2 robe of resistance (530 gold) a +4 plate armour of willpower (630 gold) a +0 helmet (63 gold) a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) a +0 leather armour (28 gold) (7, 7, D:2) a +0 dagger (12, 29, D:2) a +0 kite shield (13, -5, D:2) 4 stones (17, 30, D:2) a +0 long sword (27, 29, D:2) a +0 whip (31, -1, D:2) a +0 robe (36, 20, D:2) a +0 dagger 4 stones (41, 3, D:2) an adder skeleton (46, 33, D:2) a +1 short sword of draining 5 stones (55, 26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -16, D:3) 5 boomerangs (6, -12, D:3) a +0 short sword 5 stones a +0 leather armour a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, 8, D:3) a bat skeleton (14, 17, D:3) a +0 ring mail (18, -12, D:3) a ball python corpse (skeletalised by now) (20, 9, D:3) a +0 mace (24, 1, D:3) a +0 dagger 5 poisoned darts a kobold corpse (skeletalised by now) (24, 10, D:3) a +0 sling (27, -11, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (29, -13, D:3) a rat corpse (skeletalised by now) (29, 3, D:3) a bat corpse (skeletalised by now) (32, 3, D:3) a +0 mace a +0 chain mail (32, 5, D:3) a +0 mace a +0 ring mail a +0 trident an orc skeleton an orc skeleton (32, 7, D:3) a +2 dagger of venom (33, 0, D:3) a +0 dagger a +0 robe (35, -9, D:3) a +0 plate armour (35, -3, D:3) a +0 hand axe (35, -1, D:3) a +0 hand axe (37, 4, D:3) a +0 ring mail (38, 3, D:3) a ball python corpse (skeletalised by now) (42, -1, D:3) the +4 mace "Heeheew" {freeze, rCorr MP+12 Int+2 SInv} rCorr: It protects you from acid and corrosion. MP+12: It affects your magic capacity (+12). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (43, -5, D:3) a +0 short sword (45, 16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (13, 18, D:4) a +0 dagger a +0 robe a ball python corpse the elf corpse of Dowan (14, 2, D:4) a +0 club a goblin corpse (14, 3, D:4) an adder corpse