Dungeon Crawl Stone Soup version 0.33.1 (console) character file. Game seed: 7837426463395275111 25 kyrie the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Sept 23, 2025. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:01:44 (791 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 791, Time: 00:01:44 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 82% Magic: 8/8 EV: 11 Int: 22 God: Trog [*.....] Gold: 56 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance (worn) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} Skills: + Level 2.9 Dodging + Level 3.1 Stealth - Level 3.5 Spellcasting - Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 s - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the frilled lizard! A goblin comes into view. It is wielding a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse You open the door. A frilled lizard comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Your magical contamination has completely faded away. There is an open door here. There is an open door here. You open the door. Found a faded altar of an unknown god. There is an open door here. There is a faded altar of an unknown god here. This altar belongs to (a) Vehumet, (b) Uskayaw or (c) Trog, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Trog accepts your prayer! Trog welcomes you! You can now go berserk at will. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........##.............# #.# ........##.......##########.# ................>'..........# .#...............############ .#.#.............## ...#....♣♣♣♣♣♣....# #..#....♣÷♣P♣♣♣...# #..###.#####P♣♣♣..########### #..# #.#...#PP♣♣♣...........# ...###.♣...#PP♣♣♣♣.########.# .......'.ß.'....@♣.....# #.# ##.##..♣...#.PP.♣♣..##.# #.# #.##..#...#PP.♣♣)..##.# #.# ##+###.#####PP♣♣..####.# #.# #.......♣÷♣.P♣♣..## #.# #.# #.......♣♣♣♣♣♣..## #.# #.# #.............†>######.####.# #.........##.#..............# #.........##.#########.###### #.........+... ..........# ..........##.#########.#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) 4 hobgoblins (D:1) A jackal (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) A kobold (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 149 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 152 | D:1 | Learned a level 2 spell: Searing Ray 783 | D:1 | Found a faded altar of an unknown god. 790 | D:1 | Prayed at the altar of an unknown god. 790 | D:1 | Became a worshipper of Trog the Wrathful 790 | D:1 | Reached * piety under Trog 791 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, dilly_ecumenical_altar_fadedgnrine Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 46 Armour: Robe || 2 Dodge: Dodged || 4