Dungeon Crawl Stone Soup version 0.33.1 (console) character file. Game seed: 4890503016684471727 21 kyrie the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Sept 23, 2025. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (903 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 903, Time: 00:02:51 Health: -4/15 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 3/8 EV: 11 Int: 22 God: Gold: 58 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} f - a scroll of poison {unknown} h - a scroll of amnesia {unknown} Potions b - a potion of magic e - a potion of moonshine {unknown} g - a potion of invisibility {unknown} Skills: + Level 2.9 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 s - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 7% 2 Blink Tloc 6% N/A 19% 2 Jinxbite Hex 6% N/A 19% 2 Lesser Beckoning Tloc 6% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 97% 5 Enfeeble Hex 1% N/A 100% 7 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is almost dead. A hobgoblin comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (79% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. The hobgoblin is severely wounded. (Press . to maintain the ray.) Unknown command. You stop channelling your searing ray. A gnoll comes into view. It is wielding a +0 halberd. You don't have enough magic to cast this spell. Unknown command. A gnoll comes into view. It is wielding a +0 spear. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you. The dart slug launches a dart at you. The slug dart hits you. The dart slug launches a dart at you. The slug dart misses you. You open the door. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ##### ##P⌠P## ♣.._..♣ .. ....ß ßP. P.. ##.########'##### ........w..@....# ...P.....P.P..### #.....j########. ###..###..#..... #..##...#.... # #..##...#..j....+. #.j##...#.....j..# #..##...##'#..<#.# ##..#...##'#)....# ##....j.j.......# #..........._..# You could see a gnoll and a dart slug. Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) 4 hobgoblins A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 455 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 458 | D:1 | Learned a level 2 spell: Searing Ray 850 | D:2 | Found a shimmering blue altar of Sif Muna. 903 | D:2 | Found a faded altar of an unknown god. 903 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic D:2: layout_basic, basic_altar, chequers_ecumenical_altar_lobes, kennysheep_crisscross Action || total ---------------------------++------- Cast: Magic Dart || 29 Searing Ray || 2 Armour: Robe || 6 Dodge: Dodged || 3