Dungeon Crawl Stone Soup version 0.33.1 (console) character file. Game seed: 8100664291276330130 450 kyrie the Conjurer (level 6, -3/37 HPs) Began as a Deep Elf Conjurer on Aug 23, 2025. Was an Initiate of Vehumet. Slain by an orc warrior ... wielding a +0 long sword (12 damage) ... on level 5 of the Dungeon. The game lasted 00:08:20 (2965 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 2965, Time: 00:08:21 Health: -3/37 AC: 6 Str: 4 XL: 6 Next: 74% Magic: 3/16 EV: 12 Int: 25 God: Vehumet [......] Gold: 1309 SH: 0 Dex: 19 Spells: 13/16 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . i - +1 robe {Will+} rPois + (no helmet) rElec . t - +2 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ l - ring of poison resistance HPRegen 0.26/turn n - +6 ring of dexterity MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 1309 gold pieces. Inventory: Armour i - a +1 robe of willpower (worn) t - a +2 cloak (worn) Jewellery l - a ring of poison resistance (worn) n - a +6 ring of dexterity (worn) Scrolls a - 2 scrolls of teleportation d - a scroll of poison g - 3 scrolls of noise h - a scroll of fog {unknown} m - 2 scrolls of enchant weapon o - 4 scrolls of identify Potions b - a potion of magic c - 2 potions of might e - a potion of haste {unknown} f - a potion of ambrosia {unknown} j - 2 potions of curing k - a potion of lignification {unknown} p - a potion of moonshine {unknown} q - 2 potions of enlightenment {unknown} r - a potion of cancellation {unknown} s - 2 potions of heal wounds {unknown} Skills: + Level 3.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.8 Spellcasting + Level 6.1 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 2% 1 Construct Spike Launche Frge 14% 2d3 12% 2 Confusing Touch Hex 7% N/A 22% 3 Sigil of Binding Hex 7% N/A 22% 3 Tukima's Dance Hex 7% N/A 22% 3 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Dispel Undead Necr 7% 3d8 58% 4 Passage of Golubria Tloc 7% N/A 58% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 91% 5 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (100% to hit) The magic dart hits the orc warrior but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (81% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. (Press . to maintain the ray.) The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc warrior. The orc warrior is moderately wounded. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You finish channelling your searing ray. The orc warrior hits you with a +0 long sword! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour (moderately wounded, 81% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior! The orc warrior is heavily wounded. (Press . to maintain the ray.) The orc warrior hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +0 long sword! You die... ### ..# #.# .# #.#######.## #.........>. #.#.....#.. #####........# #............# #.###........# #.# #.#.....##### #.# #.##.@o)))... #.###.###.####### ######.#.#.# #.# .........#..# #.# #######.###.# #.# #..#.####.# #.........# #.#.####### #.#.# #.#.# #####.#.# You could see an orc warrior. Vanquished Creatures An ice beast (D:6) A phantom (D:2) A kobold brigand (D:4) A marrowcuda (D:5) A bombardier beetle (D:4) A sleepcap (D:6) 5 adders A white imp (D:4) A ribbon worm (D:2) 10 orcs 3 endoplasms (D:1) 8 hobgoblins A quokka (D:2) 5 ball pythons 4 bats 3 frilled lizards 2 giant cockroaches 9 goblins 3 kobolds 2 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 386 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 389 | D:1 | Learned a level 2 spell: Searing Ray 907 | D:2 | Noticed a phantom 952 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1165 | D:2 | Killed a phantom 1166 | D:2 | Reached skill level 1 in Fighting 1166 | D:2 | Reached skill level 5 in Conjurations 1166 | D:2 | Reached XP level 4. HP: 25/25 MP: 2/12 2075 | D:3 | Identified a scroll of acquirement 2076 | D:3 | Acquired 1148 gold pieces 2119 | D:3 | Reached XP level 5. HP: 30/30 MP: 10/13 2508 | D:4 | Reached skill level 5 in Spellcasting 2600 | D:4 | You fall into a shaft and drop 3 floors! 2622 | D:6 | Identified the +7 flail of Nicukon {speed, rPois Will+} 2630 | D:6 | Noticed an ice beast 2638 | D:6 | Killed an ice beast 2639 | D:6 | Reached XP level 6. HP: 36/36 MP: 7/16 2702 | D:6 | Reached skill level 6 in Conjurations 2775 | D:5 | Entered Level 5 of the Dungeon 2833 | D:5 | Found a staircase to the Ecumenical Temple. 2842 | Temple | Entered the Ecumenical Temple 2848 | Temple | Became a worshipper of Vehumet 2965 | D:5 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic D:2: layout_basic, amcnicky_mini_corridor_feature, chequers_serial_rivers_room_b, minmay_unequal D:3: layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_deadend, corexii_hall_statues_x D:4: nicolae_cairo_tiling_very_big, layout_basic, nemelex_spade_bored_becter, okawaru_gym_becter D:5: layout_loops_ring, minmay_temple_entry_mist, nicolae_ossuary_entry_giza, hangedman_decor_points D:6: layout_loops_cross D:7: layout_basic, kiku_gazebo_pond_becter Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 2 3 | 3.0 Spellcasting | 4 5 | 5.8 Conjurations | 5 6 | 6.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 53 | 59 || 112 Searing Ray | 2 | 22 || 24 Use: Scroll | | 8 || 8 Armour: Robe | 2 | 16 || 18 Dodge: Dodged | 4 | 8 || 12