Dungeon Crawl Stone Soup version 0.33.1 (console) character file. Game seed: 10391133444150612774 3171 kyrie the Thaumaturge (level 9, -1/54 HPs) Began as a Deep Elf Conjurer on Aug 21, 2025. Slain by a spriggan ... wielding a +0 trident (9 damage) ... in a bailey. The game lasted 00:27:07 (5548 turns). kyrie the Thaumaturge (Deep Elf Conjurer) Turns: 5548, Time: 00:27:07 Health: -1/54 AC: 5 Str: 4 XL: 9 Next: 63% Magic: 14/26 EV: 12 Int: 43 God: Gold: 265 SH: 0 Dex: 13 Spells: 27/30 levels left rFire + . . - Nothing wielded rCold + . . h - orb {guile} rNeg + . . I - +0 toga "Victory" {*Victory Clar} rPois + m - +0 helmet rElec . k - scarf {rC+ rF+} rCorr . B - +0 pair of gloves {Stlth+} SInv . s - +0 pair of boots Will ..... (no amulet) Stlth +++ p - +6 ring of intelligence HPRegen 0.29/turn L - ring "Afetodusm" {rPois rN+ Int+6} MPRegen 0.40/turn %: clarity @: no status effects A: magic regeneration a: no special abilities You were in a bailey. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Sewer and Bailey. You collected 265 gold pieces. Inventory: Armour h - an orb of guile (worn) k - a scarf of resistance (worn) m - a +0 helmet (worn) s - a +0 pair of boots (worn) B - a +0 pair of gloves of stealth (worn) C - a +0 troll leather armour {Pargi} I - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 6 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Jewellery f - a ring of positive energy p - a +6 ring of intelligence (worn) A - a +6 ring of strength K - a ring of protection from fire L - the ring "Afetodusm" (worn) {rPois rN+ Int+6} (You found it on level 7 of the Dungeon) [ring of intelligence] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Wands r - a wand of digging (5) G - a wand of light (10) H - a wand of flame (23) Scrolls a - a scroll of vulnerability {unknown} c - a scroll of identify d - 2 scrolls of amnesia g - a scroll of fear i - a scroll of revelation l - a scroll of fog {unknown} n - 6 scrolls of teleportation q - a scroll of blinking {unknown} t - a scroll of enchant weapon {unknown} y - a scroll of enchant armour {unknown} J - a scroll of torment {unknown} Potions b - a potion of magic e - 5 potions of curing j - 2 potions of berserk rage o - 4 potions of brilliance u - 2 potions of heal wounds {unknown} v - a potion of moonshine {unknown} w - 2 potions of invisibility {unknown} x - a potion of cancellation {unknown} z - 2 potions of enlightenment {unknown} D - a potion of ambrosia {unknown} E - 2 potions of might {unknown} F - a potion of attraction {unknown} Skills: - Level 5.0 Fighting - Level 4.0 Dodging - Level 3.0 Stealth + Level 11.1 Spellcasting + Level 10.1 Conjurations You had 27 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 46% N/A 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Jinxbite Hex 46% N/A 1% 2 Fulminant Prism Conj/Alch 30% 3d16 1% 4 Iskenderun's Mystic Bla Conj/Tloc 61% 2d13 (+2d71% 4 Confusing Touch Hex 23% N/A 3% 3 Frozen Ramparts Ice 46% 1d7 3% 3 Ozocubu's Armour Ice 23% N/A 3% 3 Dispel Undead Necr 23% 3d12 13% 4 Alistair's Intoxication Alch 15% N/A 34% 5 Metabolic Englaciation Hex/Ice 11% N/A 34% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 Sewer (visited) Bailey (1/1) Altars: Okawaru Wu Jian Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. As you read the scroll labelled FAEFERGH UHEWK, it crumbles to dust. It is a scroll of identify. e - 6 potions of curing As you read the scroll of identify, it crumbles to dust. o - 4 potions of brilliance As you read the scroll of identify, it crumbles to dust. j - 2 potions of berserk rage A spriggan comes into view. It is wielding a +0 trident. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spriggan, wielding a +0 trident and wearing +1 acid dragon scales (65% to hit) You focus your ray upon the spriggan. The searing ray hits the spriggan. The spriggan is lightly wounded. (Press . to maintain the ray.) The searing ray misses the spriggan. The spriggan hits you but does no damage. The searing ray hits the spriggan! The spriggan is moderately wounded. The spriggan barely misses you. The searing ray hits the spriggan. The spriggan is heavily wounded. You finish channelling your searing ray. The spriggan hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. You feel better. The +0 toga "Victory" stops glowing. The spriggan hits you from afar with a +0 trident! You die... #...# #..###.. #...♣ #..~~~.. #..~♣ #..~~~.. #..~~ ♣..~~~.. #..)# #..~~~.. #.))# #..~~~.. #...# #♣.)###.. #..## ##..## #.. ##.i## ##..## ##. ##..♣♣####♣..## ## ##.@.......## # ##.......## ######### You could see a spriggan. Vanquished Creatures Prince Ribbit (D:6) 4 spriggans (Bailey) A water moccasin (D:7) Pargi (Sewer) 3 ice beasts A sky beast (D:7) A black bear (D:6) 6 ogres 3 centaurs (D:6) A phantom (D:4) A scorpion (D:4) 6 wights (D:6) 4 hounds An orc priest (D:6) 3 jellies An orc wizard (D:6) 8 adders 10 gnolls 4 ufetubi (D:6) 2 dart slugs 3 orcs 4 endoplasms 9 hobgoblins 9 jackals 4 quokkas 7 ball pythons 8 bats 5 frilled lizards 4 giant cockroaches 9 goblins 5 kobolds 12 rats 141 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 153 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 156 | D:1 | Learned a level 2 spell: Searing Ray 620 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/10 732 | D:2 | Reached skill level 1 in Fighting 887 | D:2 | Reached XP level 4. HP: 24/25 MP: 5/11 1093 | D:2 | Reached skill level 4 in Spellcasting 1521 | D:3 | Reached skill level 5 in Conjurations 1733 | D:3 | Found a faded altar of an unknown god. 2026 | D:3 | Found Pacwav Sadiu's Assorted Antiques. 2343 | D:4 | Reached XP level 5. HP: 29/29 MP: 8/13 2628 | D:4 | Reached skill level 5 in Spellcasting 2628 | D:4 | Reached XP level 6. HP: 35/35 MP: 7/15 2965 | D:5 | Entered Level 5 of the Dungeon 2966 | D:5 | Found a glowing drain. 3244 | Sewer | Entered a sewer 3325 | Sewer | Noticed Pargi 3332 | Sewer | Killed Pargi 3333 | Sewer | Reached skill level 6 in Spellcasting 3333 | Sewer | Reached XP level 7. HP: 41/41 MP: 10/18 4099 | D:6 | Found an ornate altar of the Wu Jian Council. 4108 | D:6 | Reached skill level 7 in Spellcasting 4277 | D:6 | Found an iron altar of Okawaru. 4277 | D:6 | Noticed Prince Ribbit 4288 | D:6 | Killed Prince Ribbit 4289 | D:6 | Reached XP level 8. HP: 31/48 MP: 9/21 4328 | D:6 | Found the +0 toga "Victory" {*Victory Clar} 4409 | D:6 | Reached skill level 8 in Spellcasting 4545 | D:6 | Got the +0 toga "Victory" {*Victory Clar} 4658 | D:6 | Reached skill level 5 in Fighting 5010 | D:6 | Reached skill level 9 in Spellcasting 5253 | D:7 | Found a staircase to the Ecumenical Temple. 5293 | D:7 | Reached XP level 9. HP: 54/54 MP: 19/24 5306 | D:7 | Identified the ring "Afetodusm" {rPois rN+ Int+6} 5333 | D:7 | Found a flagged portal. 5359 | Bailey | Entered a bailey 5396 | Bailey | Reached skill level 10 in Spellcasting 5538 | Bailey | Reached skill level 11 in Spellcasting 5538 | Bailey | Reached skill level 10 in Conjurations 5548 | Bailey | Slain by a spriggan Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, minmay_vboxes D:2: layout_rooms D:3: layout_loops_corners, serial_shops, nicolae_shop_stone, shapermc_ecumenical_altar_mp_vishouse D:4: layout_basic, serial_bayou, serial_bayou_lake_a, serial_bayou_shore_a, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_lagoon_a D:5: layout_loops_cross, mainiacjoe_sewer_entry_somewhere_in_here_2 D:6: layout_gridville, nicolae_overflow_guarded_unrand_okawaru_victory, mainiacjoe_overflow_alcove_4, uniq_prince_ribbit1 D:7: layout_basic, minmay_temple_entry_trees, enter_bailey_4 Bailey: bailey_polearm_enchanted_keep_hellmonk, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 | 3.0 Dodging | 3 4 | 4.0 Fighting | 1 2 3 4 5 | 5.0 Spellcasting | 4 5 6 7 9 11 | 11.1 Conjurations | 5 6 7 8 10 | 10.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 2 | || 2 Cast: Magic Dart | 74 | 58 | 66 || 198 Searing Ray | 5 | 27 | 48 || 80 Use: Scroll | | 2 | 7 || 9 Potion | | | 1 || 1 Armour: Robe | 4 | 13 | 28 || 45 Troll leather arm | | | 37 || 37 Dodge: Dodged | 4 | 12 | 36 || 52