Dungeon Crawl Stone Soup version 0.33.1 (console) character file. Game seed: 11220716211956812150 127 kyrie the Conjurer (level 4, -7/25 HPs) Began as a Deep Elf Conjurer on Aug 4, 2025. Mangled by a gnoll ... wielding a +0 halberd (8 damage) ... on level 4 of the Dungeon. The game lasted 00:05:58 (3161 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 3161, Time: 00:05:58 Health: -7/25 AC: 2 Str: 4 XL: 4 Next: 85% Magic: 11/12 EV: 11 Int: 25 God: Gold: 166 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - scarf {shadows} rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of resist corrosion HPRegen 0.24/turn k - ring of see invisible MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a scarf of shadows (worn) Jewellery f - a ring of resist corrosion (worn) k - a ring of see invisible (worn) r - an amulet of faith Wands q - a wand of iceblast (10) Scrolls c - a scroll of silence {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} g - 3 scrolls of amnesia {unknown} i - 4 scrolls of fog {unknown} t - 2 scrolls of identify {unknown} u - a scroll of poison {unknown} v - a scroll of summoning {unknown} w - a scroll of blinking {unknown} Potions h - a potion of brilliance {unknown} j - a potion of mutation {unknown} l - a potion of berserk rage {unknown} n - a potion of heal wounds {unknown} o - a potion of lignification {unknown} p - a potion of cancellation {unknown} s - 2 potions of resistance {unknown} x - 2 potions of moonshine {unknown} Skills: + Level 1.5 Fighting - Level 3.0 Dodging - Level 3.1 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 14% N/A 13% 3 Dazzling Flash Hex/Fire 10% N/A 26% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Vhi's Electric Charge Tloc/Air 10% N/A 65% 4 Curse of Agony Necr 5% N/A 94% 5 Silence Hex/Air 2% N/A 94% 5 Gell's Gavotte Tloc 2% 2d(12-18) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) You stop channelling your searing ray. The gnoll hits you with a +0 club! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. Magic courses through your body. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! You die... ....... ###.†...# .#..... ..)..### #.)....#. ... #........ ...# ##j..# .)... #.)..# #. .....###@##.... .....#.......... ........#...##.. .......##....... ..).....#....... ........#...>... .#....#.....>..##....... ..#...#.#).....[..####.. ........#.....##.###... .............##........ .#.............####.... You could see a gnoll. Vanquished Creatures A jelly (D:4) 3 gnolls (D:4) An adder (D:2) 2 dart slugs 6 orcs (D:3) 9 hobgoblins 4 jackals 2 quokkas 9 ball pythons 5 bats 5 endoplasms 5 frilled lizards 6 goblins 9 kobolds 4 rats (D:2) 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 271 | D:1 | Learned a level 2 spell: Searing Ray 816 | D:2 | Found a bloodstained altar of Trog. 931 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 2235 | D:3 | Found a blossoming altar of Fedhas. 2868 | D:3 | Reached skill level 1 in Fighting 2971 | D:4 | Reached XP level 4. HP: 25/25 MP: 8/12 3044 | D:4 | Reached skill level 5 in Conjurations 3160 | D:4 | HP: 1/25 [gnoll/+0 club (5)] 3161 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, chequers_serial_rivers_small_3, chequers_mini_garden D:2: layout_basic, basic_altar D:3: layout_basic, marbit_many_paths D:4: layout_cave_pools, kennysheep_generic_room_9 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.1 Spellcasting | 4 | 4.5 Fighting | 1 | 1.5 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 107 | 27 || 134 Searing Ray | 4 | 3 || 7 Use: Potion | | 1 || 1 Armour: Robe | 9 | 6 || 15 Dodge: Dodged | 6 | || 6