Dungeon Crawl Stone Soup version 0.33.1 (console) character file. Game seed: 4121581819879711280 221 kyrie the Conjurer (level 5, 0/30 HPs) Began as a Deep Elf Conjurer on July 31, 2025. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:07:16 (2594 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 2594, Time: 00:07:17 Health: 0/30 AC: 4 Str: 4 XL: 5 Next: 65% Magic: 8/14 EV: 12 Int: 25 God: Gold: 154 SH: 0 Dex: 17 Spells: 11/14 levels left rFire . . . i - staff of conjuration rCold . . . (no offhand) rNeg . . . h - +2 robe of the Irksome God {Rampage Dex+4} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ q - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: rampage, wizardry (x1) @: lethally poisoned (0 -> -16), attractive A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 154 gold pieces. Inventory: Armour h - the +2 robe of the Irksome God (worn) {Rampage Dex+4} (You found it on level 2 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. Dex+4: It affects your dexterity (+4). Magical Staves i - a staff of conjuration (weapon) Jewellery q - a ring of wizardry (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} j - a scroll of amnesia {unknown} k - a scroll of butterflies {unknown} n - a scroll of blinking {unknown} o - a scroll of teleportation {unknown} Potions a - 2 potions of ambrosia {unknown} b - 3 potions of magic f - a potion of attraction g - 2 potions of enlightenment {unknown} l - a potion of might {unknown} m - a potion of invisibility {unknown} p - a potion of heal wounds {unknown} Skills: + Level 2.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.0 Spellcasting + Level 5.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 6% N/A 10% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 10% 3 Fulminant Prism Conj/Alch 15% 3d11 11% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 11% 4 Passage of Golubria Tloc 6% N/A 32% 4 Vhi's Electric Charge Tloc/Air 12% N/A 32% 4 Yara's Violent Unravell Hex/Alch 3% 3d4 63% 5 Gell's Gavotte Tloc 3% 2d(12-18) 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (72% to hit) You feel a surge of power! You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin misses you. The searing ray misses the water moccasin. The water moccasin barely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is severely wounded. You finish channelling your searing ray. You feel extremely sick. The water moccasin misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 72% to hit) You feel a surge of power! You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. You stop channelling your searing ray. You die... #..# #..### #....# #....# #.... .. ... ..#+####'######## #......@.......# #......S.....#. #............# #............# #............# #............# #............# ##....######## #....# . #....# ..≈###....#+####+##########+ You could see a water moccasin. Vanquished Creatures A scorpion (D:6) A bombardier beetle (D:6) A jelly (D:6) An orc wizard (D:4) 2 adders 3 dart slugs 6 orcs A ribbon worm (D:3) 4 endoplasms 5 giant cockroaches 2 hobgoblins 5 jackals A quokka (D:1) 5 ball pythons 3 bats 2 frilled lizards (D:1) 3 goblins 5 kobolds 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 214 | D:1 | Learned a level 2 spell: Searing Ray 800 | D:2 | Reached XP level 3. HP: 17/19 MP: 6/10 884 | D:2 | Noticed Crazy Yiuf 1054 | D:2 | Identified the +2 robe of the Irksome God {Rampage Dex+4} 2108 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2110 | D:3 | Reached skill level 5 in Conjurations 2153 | D:3 | Reached skill level 1 in Fighting 2386 | D:4 | You fall into a shaft and drop 2 floors! 2400 | D:6 | Noticed a steam dragon 2522 | D:6 | Reached XP level 5. HP: 30/30 MP: 10/14 2536 | D:6 | Reached skill level 5 in Spellcasting 2580 | D:6 | Noticed a water moccasin 2594 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: due_chaos_kobolds, layout_loops_corners, serial_forest, infiniplex_forest_end_3, infiniplex_forest_lined_room_2, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_lined_2, infiniplex_forest_lined_2 D:6: layout_gridville, nicolae_uskayaw_suspiria Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.6 Fighting | 1 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 89 | 7 || 96 Searing Ray | 4 | 9 || 13 Use: Potion | | 1 || 1 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 6 | 5 || 11