Dungeon Crawl Stone Soup version 0.33.1 (console) character file. Game seed: 15900329930406583606 10070 kyrie the Thaumaturge (level 11, -5/103 HPs) Began as a Deep Elf Conjurer on July 25, 2025. Shot with an arrow by a centaur warrior (17 damage) ... on level 9 of the Dungeon. The game lasted 00:44:29 (8521 turns). kyrie the Thaumaturge (Deep Elf Conjurer) Turns: 8521, Time: 00:44:29 Health: -5/103 AC: 25 Str: 4 XL: 11 Next: 31% Magic: 27/30 EV: 2 Int: 28 God: Gold: 514 SH: 0 Dex: 13 Spells: 34/37 levels left rFire . . . Y - staff of earth rCold . . . (no offhand) rNeg . . . N - melded +0 ring mail of the Tentacled Stallion {Harm rN+++ Regen+ Stlth-} rPois + U - melded -1 helmet of the Arcane {^Contam Dex+5 Stlth+} rElec . J - melded +2 cloak rCorr . D - melded +1 pair of gloves SInv . W - melded +1 pair of boots {Fly} Will +.... h - amulet of regeneration Stlth ++ v - ring of poison resistance HPRegen 1.17/turn y - +5 ring of evasion MPRegen 0.44/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 9 of the Dungeon. You were a tree. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer and Ossuary. You collected 514 gold pieces. Inventory: Missiles L - 3 throwing nets Armour r - an orb of guile D - a +1 pair of gloves (melded) J - a +2 cloak (melded) N - the +0 ring mail of the Tentacled Stallion (melded) {Harm rN+++ Regen+ Stlth-} (You found it on level 7 of the Dungeon) Harm: It increases damage dealt and taken. rN+++: It renders you almost immune to negative energy. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. U - the -1 helmet of the Arcane (melded) {^Contam Dex+5 Stlth+} (You found it on level 8 of the Dungeon) ^Contam: It causes magical contamination when unequipped. Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. W - a +1 pair of boots of flying (melded) Z - the +1 leather armour of Qoal {rF+ rCorr Str-4} (You found it on level 9 of the Dungeon) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Magical Staves V - a staff of cold X - a staff of death Y - a staff of earth (weapon) Jewellery h - an amulet of regeneration (worn) i - a +6 ring of dexterity j - an amulet of guardian spirit v - a ring of poison resistance (worn) y - a +5 ring of evasion (worn) A - a ring of see invisible I - a +4 ring of slaying P - a ring of positive energy Wands m - a wand of flame (26) B - a wand of digging (3) O - a wand of light (4) Q - a wand of polymorph (9) Scrolls a - 2 scrolls of brand weapon {unknown} e - 2 scrolls of noise {unknown} g - 7 scrolls of identify n - 2 scrolls of amnesia q - a scroll of fog {unknown} t - 3 scrolls of enchant armour {unknown} u - a scroll of torment {unknown} w - a scroll of enchant weapon {unknown} C - 2 scrolls of immolation {unknown} E - 2 scrolls of teleportation F - a scroll of fear {unknown} K - a scroll of blinking {unknown} R - 3 scrolls of silence {unknown} S - a scroll of vulnerability {unknown} T - a scroll of poison {unknown} Potions b - 2 potions of moonshine c - 6 potions of curing d - 3 potions of brilliance f - 2 potions of resistance {unknown} k - a potion of lignification l - 3 potions of might o - 2 potions of ambrosia p - 2 potions of haste {unknown} s - 4 potions of enlightenment x - 6 potions of heal wounds z - a potion of attraction {unknown} G - 2 potions of mutation {unknown} H - a potion of cancellation {unknown} M - a potion of invisibility {unknown} Skills: + Level 8.8 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 13.6 Spellcasting + Level 12.1 Conjurations You had 34 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 100% 3-8/arc 1% 2 Hailstorm Conj/Ice 52% 3d10 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Apportation Tloc 38% N/A 2% 1 Sandblast Erth 56% 2d13 2% 1 Fulminant Prism Conj/Alch 26% 3d13 2% 4 Iskenderun's Mystic Bla Conj/Tloc 52% 2d11 (+2d62% 4 Construct Spike Launche Frge 38% 2d4 4% 2 Jinxbite Hex 38% N/A 4% 2 Irradiate Conj/Alch 26% 3d20 6% 5 Launch Clockwork Bee Frge 19% N/A 9% 3 Passwall Erth 28% N/A 9% 3 Summon Ice Beast Ice/Summ 19% N/A 9% 3 Anguish Hex/Necr 9% N/A 28% 4 Cause Fear Hex 9% N/A 28% 4 Alistair's Intoxication Alch 12% N/A 61% 5 Nazja's Percussive Temp Frge 9% 4d5 61% 5 Enfeeble Hex 9% N/A 100% 7 Malign Gateway Summ/Tloc 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Sewer (visited) Ossuary (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Uskayaw Wu Jian Zin The Shining One Shops: D:3 [ D:7 !*** D:8 : Annotations: D:9 Grum Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (87% to hit) You focus your ray upon the centaur warrior. The searing ray hits the centaur warrior! The centaur warrior is lightly wounded. (Press . to maintain the ray.) The centaur warrior shoots an arrow. The arrow barely misses you. The centaur warrior shoots an arrow. The arrow hits you! The searing ray hits the centaur warrior. The centaur warrior is lightly wounded. The centaur warrior shoots an arrow. The arrow barely misses you. The searing ray hits the centaur warrior. The centaur warrior is moderately wounded. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel much better. You stop channelling your searing ray. You feel much better. The centaur warrior shoots an arrow. The arrow hits you!! The centaur warrior shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (moderately wounded, 87% to hit) You focus your ray upon the centaur warrior. The searing ray hits the centaur warrior. The centaur warrior is moderately wounded. (Press . to maintain the ray.) The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You turn into a tree. Your +1 pair of gloves, +2 cloak, +0 ring mail of the Tentacled Stallion {Harm rN+++ Regen+ Stlth-}, -1 helmet of the Arcane {^Contam Dex+5 Stlth+} and +1 pair of boots of flying meld into your body. Your roots penetrate the ground. You float gracefully downwards. You stop channelling your searing ray. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! You die... #...c....#.....~~###)# #........#####.....).. #..................... ######.c................... #.......#''##.............. #.......#...#.######....### #.......#...#.#....'....#.. #######.#...#.#....#....#.. #.#...#.#....'....#.. #.#####.#....#....### #.c.♣...#....#....... #.......#....#....### #.......#....#....# #.......######....# #.................# #........###......# ########## ######## You could see a centaur warrior. Vanquished Creatures Harold (D:9) A two-headed ogre (D:8) Pikel (D:7) Sprozz (D:9) A cyclops (D:8) Jeremiah (D:7) A troll (D:8) A merfolk (D:9) Sigmund (D:4) 3 wyverns 10 yaks Menkaure (D:6) An acid dragon (D:8) 2 water moccasins (D:8) 2 ice beasts An orc warrior (D:8) A sky beast (D:8) 2 black bears 2 ogres 2 wolves (D:9) 5 centaurs 3 lemures (D:7) 4 phantoms A kobold brigand (D:5) A weeping skull (Ossuary) 3 brain worms (Sewer) A bullfrog (D:6) 2 gnoll sergeants A scorpion (D:4) 10 wights 5 killer bees 5 howler monkeys (D:8) 3 bombardier beetles 2 hounds 4 orc priests 2 jellies 2 gnoll boudas 5 iguanas 8 water moccasin zombies (Ossuary) 8 orc wizards 2 spectral scorpions (Ossuary) 2 mummies (Ossuary) 17 gnolls 11 adders 4 river rats (Sewer) A white imp (D:7) 2 dart slugs 4 adder zombies (Ossuary) 6 gnoll zombies (Ossuary) 6 endoplasms 8 giant cockroaches 7 hobgoblins 35 orcs 3 quokkas 7 ball pythons 6 bats 10 frilled lizards 9 goblins 5 jackal zombies (Ossuary) 23 kobolds 3 orc zombies (Ossuary) 11 rats 293 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 212 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 249 | D:1 | Learned a level 2 spell: Searing Ray 712 | D:1 | Reached skill level 1 in Fighting 1220 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 1510 | D:2 | Reached skill level 4 in Spellcasting 1623 | D:2 | Reached skill level 5 in Conjurations 2034 | D:3 | Reached XP level 4. HP: 26/26 MP: 8/12 2067 | D:3 | Found Tiomylum's Armour Boutique. 2232 | D:3 | Found a hazy altar of Hepliaklqana. 2238 | D:3 | Found a burning altar of Makhleb. 2658 | D:4 | Reached XP level 5. HP: 30/30 MP: 9/14 2812 | D:4 | Identified the +4 ring mail of Classification {rPois} 2858 | D:4 | Reached skill level 5 in Spellcasting 2900 | D:4 | Reached XP level 6. HP: 36/36 MP: 9/16 2992 | D:4 | Noticed Sigmund 3000 | D:4 | Killed Sigmund 3001 | D:4 | Reached skill level 6 in Spellcasting 3238 | D:4 | Reached XP level 7. HP: 37/41 MP: 12/18 3338 | D:5 | Entered Level 5 of the Dungeon 3474 | D:5 | Reached skill level 7 in Spellcasting 3501 | D:5 | Reached XP level 8. HP: 8/48 MP: 14/21 3512 | D:5 | Found a staircase to the Ecumenical Temple. 3518 | D:4 | HP: 1/48 [ice beast (5)] 3605 | D:5 | Reached skill level 8 in Spellcasting 3609 | Temple | Entered the Ecumenical Temple 3670 | D:5 | Found a sand-covered staircase. 3673 | Ossuary | Entered an ossuary 3896 | Ossuary | Reached skill level 5 in Fighting 4642 | D:5 | Reached skill level 9 in Spellcasting 4887 | D:6 | Found a glowing drain. 4897 | Sewer | Entered a sewer 4953 | Sewer | Reached XP level 9. HP: 45/54 MP: 17/24 5566 | D:6 | Noticed Menkaure 5572 | D:6 | Killed Menkaure 5873 | D:7 | Found Hisipsykh's Assorted Antiques. 5889 | D:7 | Reached skill level 10 in Spellcasting 5981 | D:7 | Noticed Jeremiah 5990 | D:7 | Killed Jeremiah 6308 | D:7 | Found Hauduwe's General Store. 6342 | D:7 | Found a transporter. 6342 | D:7 | Found Qiuvobr Goti's Assorted Antiques. 6439 | D:7 | Reached skill level 11 in Spellcasting 6441 | D:7 | Reached skill level 10 in Conjurations 6507 | D:7 | Noticed Pikel 6526 | D:7 | Killed Pikel 6527 | D:7 | Reached XP level 10. HP: 63/63 MP: 14/27 6564 | D:7 | Found Lugir's Distillery. 6593 | D:7 | Identified the +0 ring mail of the Tentacled Stallion {Harm | rN+++ Regen+ Stlth-} 6633 | D:7 | Found a hide-covered altar of Uskayaw. 6730 | D:7 | Found a transporter. 6774 | D:7 | Found a sacrificial altar of Ru. 6895 | D:8 | Noticed a cyclops 6904 | D:8 | Killed a cyclops 7034 | D:8 | Noticed a two-headed ogre 7043 | D:8 | Killed a two-headed ogre 7044 | D:8 | Reached skill level 12 in Spellcasting 7288 | D:8 | Found an opulent altar of Gozag. 7376 | D:8 | Identified the -1 helmet of the Arcane {^Contam Dex+5 | Stlth+} 7464 | D:8 | Found Zazodaj's Vocational Training. 7677 | D:9 | Noticed Sprozz 7677 | D:9 | Noticed Grum 7678 | D:9 | Noticed a centaur warrior 7773 | D:9 | Found a stormy altar of Qazlal. 7806 | D:9 | Killed Sprozz 7844 | D:9 | Got Sprozz's Meditations on Blueprints 7926 | D:9 | Reached skill level 13 in Spellcasting 7926 | D:9 | Reached XP level 11. HP: 63/69 MP: 22/30 7988 | D:9 | Got the Tome of the Impact and Allies 8140 | D:9 | Identified the +1 leather armour of Qoal {rF+ rCorr Str-4} 8181 | D:9 | Found a broken altar of Ashenzari. 8383 | D:9 | HP: 3/69 [centaur warrior/arrow (9)] 8456 | D:9 | Noticed Harold 8471 | D:9 | Killed Harold 8521 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, dk_noncrumbling_4, hangedman_decor_peaks_small, fountainhead, minmay_worlds_worst_comb D:2: layout_basic, minmay_unequal D:3: layout_basic, grunt_temple_overflow_open, serial_shops, shop D:4: layout_basic, uniq_sigmund D:5: kennysheep_kobold_camp, layout_basic, minmay_temple_entry_drinking_statues, chequers_ossuary_entry_cave, nicolae_figureground_sparkle D:6: layout_cave_pools, cheibrodos_sewer_entry_drain, uniq_menkaure D:7: layout_basic, lemuel_tele_altar, nicolae_ru_path_of_blood, serial_shops, nicolae_shop_trees, nicolae_shop_drivethru, nicolae_shop_window_shopping, shop, uniq_pikel, uniq_jeremiah D:8: minmay_the_grid_square_5x5_3x3 [minmay_the_grid_square_5x5_two_walls_a, minmay_the_grid_square_5x5_tri_point, minmay_the_grid_square_5x5_shuriken, minmay_the_grid_square_5x5_minimal, minmay_the_grid_square_5x5_megaprize_checkered, minmay_the_grid_square_5x5_broken_cross, minmay_the_grid_square_5x5_shrine1, minmay_the_grid_square_5x5_forky, minmay_the_grid_square_5x5_eight_small], layout_rooms, nicolae_overflow_crystal_walls, nicolae_shop_vocational D:9: layout_irregular_city, mainiacjoe_overflow_six_doors_small, nicolae_overflow_hidden_temple, nicolae_qazlal_general_emergency, statue_in_the_mist_lemuel, minmay_misc_feat_rows, roadster_trireme, uniq_harold, uniq_sprozz, uniq_grum Temple: pf_temple_reverse_labyrinth Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 4 5 7 8 | 8.8 Spellcasting | 4 5 6 7 9 11 13 | 13.6 Conjurations | 5 6 7 8 10 11 12 | 12.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Magic Dart | 54 | 38 | 137 | 84 || 313 Searing Ray | 19 | 19 | 94 | 74 || 206 Use: Scroll | | 4 | 10 | 2 || 16 Potion | | | 2 | 3 || 5 Armour: Robe | 3 | | | || 3 Leather armour | | 3 | 95 | || 98 Ring mail | | | | 99 || 99 Skin | | | | 2 || 2 Dodge: Dodged | 3 | 6 | 82 | 54 || 145