Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (console) character file. Game seed: 13501515655714370749 14 kyrie the Conjurer (level 2, -1/16 HPs) Began as a Deep Elf Conjurer on June 3, 2025. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (1101 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1101, Time: 00:01:44 Health: -1/16 AC: 2 Str: 4 XL: 2 Next: 31% Magic: 5/8 EV: 11 Int: 22 God: Gold: 81 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} d - a scroll of fog {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of curing {unknown} Skills: + Level 0.7 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund closely misses you. You continue memorising. You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. You stop channelling your searing ray. Sigmund barely misses you. Sigmund hits you from afar with a +0 scythe. You climb upwards. There is a stone staircase leading down here. You're confused, stopping explore. You feel less confused. Partly explored, can't reach some items and places. You climb downwards. Level annotation: Sigmund Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. .###### .......## ........## .........# .......@.# .........# .......@.# .........# ........## .......## #####.# .. You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 317 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 1085 | D:2 | Noticed Sigmund 1089 | D:2 | Learned a level 2 spell: Searing Ray 1101 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, serial_forest, infiniplex_forest_clump_cross, infiniplex_forest_straight_1, infiniplex_forest_clump_C, infiniplex_forest_end_3, infiniplex_forest_zigzag_1, infiniplex_forest_join, infiniplex_forest_join, infiniplex_forest_clump_C, infiniplex_forest_clump_diagonal, infiniplex_forest_join, nicolae_concentric_dashed_squares_wild D:2: layout_rooms, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 24 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 3