Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (console) character file. Game seed: 4494611399156938558 109 kyrie the Conjurer (level 4, -1/26 HPs) Began as a Deep Elf Conjurer on May 31, 2025. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:16 (1920 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1920, Time: 00:05:17 Health: -1/26 AC: 2 Str: 4 XL: 4 Next: 60% Magic: 7/12 EV: 11 Int: 25 God: Gold: 118 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Armour a - a +0 robe (worn) l - a +1 ring mail of willpower Jewellery j - a ring of protection from cold Scrolls c - 2 scrolls of blinking {unknown} d - 2 scrolls of vulnerability {unknown} e - 3 scrolls of identify {unknown} h - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of curing {unknown} g - a potion of ambrosia {unknown} i - a potion of moonshine {unknown} k - a potion of cancellation {unknown} m - a potion of heal wounds {unknown} Skills: + Level 1.9 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Annotations: D:2 1 runed translucent door, Crazy Yiuf, Natasha D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray misses Grinder. Grinder blinks! Unknown command. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of flame (lightly wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is moderately wounded. (Press . to maintain the ray.) Grinder zaps a wand. The puff of flame hits you. The searing ray hits Grinder! Grinder is heavily wounded. Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder zaps a wand. The puff of flame hits you! Grinder gestures at you. Pain shoots through your body! Grinder gestures at you. You resist with significant effort. You can act again. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of flame (heavily wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is severely wounded. (Press . to maintain the ray.) Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder sighs, "Dead already? I want a refund." ########## #######........# ....>..........### ...............#.##### ......5@.#.....#.....### .......#.#.....#.##..... .#...#...#.......##..... #.# #.###.....####..... .. .. ... #.....# #..... ..# ###### #..†..# ##.#.. ...###.... ....##### ##.#.. . ...... ..... ......... #.#.#.. ##### #.###... ###.#.#.######### #....... ......<.........## #...... You could see Grinder. Vanquished Creatures A howler monkey (D:3) Natasha (D:2) An adder (D:2) 7 endoplasms 4 giant cockroaches 3 quokkas 8 ball pythons A bat (D:2) 5 frilled lizards 4 goblins 8 kobolds 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 199 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 806 | D:2 | Reached skill level 1 in Fighting 821 | D:2 | Learned a level 2 spell: Searing Ray 921 | D:2 | Found a hide-covered altar of Uskayaw. 951 | D:2 | Noticed Natasha 954 | D:2 | Reached XP level 3. HP: 9/20 MP: 3/10 961 | D:2 | Killed Natasha 962 | D:2 | Reached skill level 5 in Conjurations 1216 | D:2 | Noticed Natasha 1217 | D:2 | Noticed Crazy Yiuf 1791 | D:3 | Reached XP level 4. HP: 25/25 MP: 9/12 1906 | D:3 | Noticed Grinder 1914 | D:3 | Paralysed by Grinder for 5 turns 1920 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic D:2: layout_rooms, basic_altar, kennysheep_another_room, minmay_tripent, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_basic, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.9 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 54 | 7 || 61 Searing Ray | 12 | 6 || 18 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 9 | || 9