Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (console) character file. Game seed: 18364308982492312582 439 kyrie the Conjurer (level 6, -1/37 HPs) Began as a Deep Elf Conjurer on May 28, 2025. Succumbed to a hornet's poison ... on level 4 of the Dungeon. The game lasted 00:16:45 (3977 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 3977, Time: 00:16:46 Health: -1/37 AC: 9 Str: 6 XL: 6 Next: 70% Magic: 7/17 EV: 9 Int: 25 God: Gold: 194 SH: 3 Dex: 13 Spells: 14/17 levels left rFire + . . m - +0 hand axe {freeze, rC+ Str+2} rCold + . . r - +0 buckler rNeg . . . s - +3 leather armour rPois . w - +0 helmet rElec . (no cloak) rCorr . i - +1 pair of gloves {hurl} SInv . (no boots) Will ..... (no amulet) Stlth ++ x - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (-1 -> -7), slowed, very slow A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 194 gold pieces. Inventory: Hand Weapons m - the +0 hand axe "Dragon's Tongue" (weapon) {freeze, rC+ Str+2} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Str+2: It affects your strength (+2). Armour i - a +1 pair of gloves of hurling (worn) r - a +0 buckler (worn) s - a +3 leather armour (worn) w - a +0 helmet (worn) Jewellery x - a ring of protection from fire (worn) Scrolls a - a scroll of vulnerability {unknown} d - 2 scrolls of revelation f - a scroll of noise {unknown} g - 3 scrolls of identify h - 4 scrolls of teleportation {unknown} l - a scroll of torment {unknown} p - a scroll of blinking {unknown} q - a scroll of amnesia {unknown} u - a scroll of silence {unknown} y - a scroll of fog {unknown} Potions b - a potion of magic c - 3 potions of enlightenment e - 2 potions of mutation j - a potion of berserk rage {unknown} k - a potion of heal wounds {unknown} n - 4 potions of moonshine {unknown} o - a potion of ambrosia {unknown} t - 4 potions of haste v - a potion of invisibility {unknown} z - a potion of lignification {unknown} A - a potion of brilliance {unknown} B - a potion of attraction {unknown} C - a potion of experience {unknown} D - a potion of might {unknown} E - a potion of curing {unknown} Skills: + Level 3.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting + Level 6.2 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 14% 2d3 30% 2 Fulminant Prism Conj/Alch 11% 3d9 50% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 50% 4 Sigil of Binding Hex 7% N/A 52% 3 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The hornet stings you but does no damage. You block the hornet's attack. The searing ray hits the hornet. The hornet is moderately wounded. The hornet closely misses you. The searing ray misses the hornet. The hornet stings you! You feel yourself slow down. You block the hornet's attack. The searing ray hits the hornet. The hornet is heavily wounded. You finish channelling your searing ray. You block the hornet's attack. The hornet stings you. You suddenly lose the ability to move! You feel yourself speed up. The hornet stings you but does no damage. You can act again. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (heavily wounded, 71% to hit) You focus your ray upon the hornet. The searing ray hits the hornet! The hornet is severely wounded. (Press . to maintain the ray.) The hornet stings you. You are poisoned. You feel yourself slow down. You block the hornet's attack. The searing ray hits the hornet. The hornet is severely wounded. You feel very sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The searing ray hits the hornet! You kill the hornet! You die... *........##### ,....[.......## ,........###..# *####÷.....##.# ,..........##.### ,.#...#.........# *.....#.......#.# ,.#.#.#.#.#.....# ,...,,#.........## *..,,,#...#......## *,,,,..........#@.# ****#...#####...†.# #...,.........# ***,,.#...#...# *,,.....#...# *,..#.#.#...# *,......#...# ***..*,,#...# *,,,,,,,,** ********** There were no monsters in sight! Vanquished Creatures A hornet (D:4) Menkaure (Ossuary) A howler monkey (D:4) An orc priest (D:4) Terence (D:3) 3 mummies (Ossuary) 7 adders A shadow imp (D:4) A ribbon worm (D:4) An adder skeleton (D:4) A dart slug (D:2) 3 gnoll skeletons (Ossuary) 5 gnoll zombies (Ossuary) 4 orcs (D:4) 7 endoplasms 2 giant cockroaches 7 hobgoblins 5 quokkas 6 ball pythons 7 bats 4 frilled lizards 8 goblins 5 goblin skeletons (Ossuary) 4 goblin zombies (Ossuary) 6 hobgoblin skeletons (Ossuary) 3 hobgoblin zombies (Ossuary) 4 kobolds 5 kobold skeletons (Ossuary) 8 kobold zombies (Ossuary) 3 orc skeletons (Ossuary) An orc zombie (Ossuary) 14 rats 3 rat skeletons (Ossuary) 4 rat zombies (Ossuary) 137 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 282 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 434 | D:1 | Learned a level 2 spell: Searing Ray 520 | D:1 | You fall into a shaft and drop 1 floor! 556 | D:2 | Reached skill level 1 in Fighting 634 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1181 | D:2 | Identified the +0 hand axe "Dragon's Tongue" {freeze, rC+ | Str+2} 1599 | D:1 | Reached skill level 5 in Conjurations 1723 | D:1 | Found Dadism's Antique Armour Boutique. 1948 | D:3 | Reached XP level 4. HP: 22/25 MP: 3/12 2100 | D:3 | Noticed Terence 2111 | D:3 | Killed Terence 2696 | D:4 | Found a sand-covered staircase. 2703 | Ossuary | Entered an ossuary 2770 | Ossuary | Reached XP level 5. HP: 30/30 MP: 9/14 3359 | Ossuary | Reached skill level 5 in Spellcasting 3391 | Ossuary | Noticed Menkaure 3397 | Ossuary | Killed Menkaure 3398 | Ossuary | Reached XP level 6. HP: 30/36 MP: 8/16 3962 | D:4 | Noticed a hornet 3973 | D:4 | Paralysed by a hornet for 2 turns 3976 | D:4 | HP: 1/37 [hornet (6)] 3977 | D:4 | Killed a hornet 3977 | D:4 | Succumbed to a hornet's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, hangedman_decor_riveting, st_stairs_3, chequers_serial_rivers_room_b D:2: layout_loops_corners D:3: layout_loops_ring, minmay_misc_feat_enclosed, uniq_terence D:4: layout_basic, mainiacjoe_ossuary_entry_find_the_door, hangedman_decor_lopped Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.1 Spellcasting | 4 5 6 | 6.0 Conjurations | 5 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | 64 || 124 Searing Ray | 15 | 63 || 78 Use: Scroll | 1 | 4 || 5 Armour: Robe | 7 | || 7 Leather armour | 2 | 9 || 11 Dodge: Dodged | 4 | 4 || 8 Block: Buckler | | 4 || 4