Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (console) character file.

Game seed: 11437244342309091320

5933 kyrie the Thaumaturge (level 10, -14/64 HPs)
             Began as a Deep Elf Conjurer on May 24, 2025.
             Was a Follower of Sif Muna.
             Demolished by a troll (16 damage)
             ... on level 12 of the Dungeon.
             The game lasted 00:36:58 (9022 turns).

kyrie the Thaumaturge (Deep Elf Conjurer)           Turns: 9022, Time: 00:36:59

Health: -14/64     AC:  8    Str:  7    XL:     10   Next: 54%
Magic:  34/37      EV: 16    Int: 28    God:    Sif Muna [*.....]
Gold:   638        SH:  5    Dex: 19    Spells: 30/33 levels left

rFire   . . .        E - +6 dagger {freeze, ^Contam rPois Dex+6}
rCold   . . .        k - +1 buckler
rNeg    . . .        A - +2 robe {Will+}
rPois   +            q - +0 helmet
rElec   .            u - +0 cloak
rCorr   .            N - +1 pair of gloves {Str+3}
SInv    .            (no boots)
Will    ++...        P - amulet of magic regeneration
Stlth   ++           t - +5 ring of evasion
HPRegen 0.30/turn    M - ring of magical power
MPRegen 0.90/turn

%: no passive effects
@: about to teleport
A: magic regeneration
a: Renounce Religion, Channel Magic


You were on level 12 of the Dungeon.
You worshipped Sif Muna.
Sif Muna was aware of your devotion.
You visited 2 branches of the dungeon, and saw 11 of its levels.

You collected 638 gold pieces.

Inventory:

Hand Weapons
 y - the +10 mace "Hyinlir" {freeze, rPois MP+9 Dex+2}
   (You found it on level 4 of the Dungeon)   
   
   rPois:      It protects you from poison.
   MP+9:       It affects your magic capacity (+9).
   Dex+2:      It affects your dexterity (+2).
 E - the +6 dagger of Inconvenience (weapon) {freeze, ^Contam rPois Dex+6}
   (You found it on level 6 of the Dungeon)   
   
   ^Contam:    It causes magical contamination when unequipped.
   rPois:      It protects you from poison.
   Dex+6:      It affects your dexterity (+6).
Armour
 h - an orb of mayhem
 k - a +1 buckler (worn)
 q - a +0 helmet (worn)
 u - a +0 cloak (worn)
 A - a +2 robe of willpower (worn)
 N - a +1 pair of gloves of strength (worn)
Magical Staves
 L - a staff of alchemy
Jewellery
 l - a +4 ring of slaying
 t - a +5 ring of evasion (worn)
 M - a ring of magical power (worn)
 P - an amulet of magic regeneration (worn)
Wands
 x - a wand of paralysis (6)
 C - a wand of flame (10)
 H - a wand of polymorph (6)
 J - a wand of roots (10)
Scrolls
 a - a scroll of brand weapon {unknown}
 c - a scroll of silence
 d - 5 scrolls of enchant armour
 e - 2 scrolls of poison {unknown}
 f - 4 scrolls of blinking
 i - 4 scrolls of enchant weapon {unknown}
 n - a scroll of immolation
 r - 2 scrolls of identify
 w - a scroll of teleportation
 z - a scroll of revelation {unknown}
 D - a scroll of fog {unknown}
 I - a scroll of noise {unknown}
 K - a scroll of fear {unknown}
Potions
 b - a potion of magic
 g - a potion of experience {unknown}
 m - 2 potions of cancellation
 o - a potion of lignification {unknown}
 p - a potion of attraction {unknown}
 s - 3 potions of curing
 v - a potion of brilliance {unknown}
 B - 2 potions of moonshine {unknown}
 F - a potion of mutation
 G - a potion of enlightenment {unknown}
 O - a potion of might {unknown}
Talismans
 j - a talisman of death


   Skills:
 + Level 7.7 Fighting
 - Level 2.4 Dodging
 - Level 2.4 Stealth
 + Level 12.2 Spellcasting
 - Level 8.4 Conjurations
 + Level 6.9 Fire Magic


You had 30 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           100%       2d8       1%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Foxfire                  Conj/Fire      100%       2x1d9     1%          1
 Summon Small Mammal      Summ           68%        N/A       5%          1
 Fireball                 Conj/Fire      28%        3d12      6%          5
 Call Imp                 Summ           34%        N/A       9%          2
 Fulminant Prism          Conj/Alch      20%        3d12      10%         4
 Iskenderun's Mystic Bla  Conj/Tloc      40%        2d9 (+2d5 10%         4
 Call Canine Familiar     Summ           17%        N/A       16%         3
 Starburst                Conj/Fire      28%        6d9       34%         6
 Anguish                  Hex/Necr       8%         N/A       47%         4
 Cause Fear               Hex            8%         N/A       47%         4
 Eringya's Surprising Cr  Summ           17%        N/A       47%         4
 Plasma Beam              Fire/Air       18%        2x1d29    89%         6
 Enfeeble                 Hex            8%         N/A       100%        7
 Dragon's Call            Summ           8%         N/A       100%        9


Dungeon Overview and Level Annotations

Branches:
Dungeon (12/15)            Temple (1/1) D:7             Orc (0/2) D:12        
  Lair: D:8-11      

Altars:
Ashenzari
Cheibriados
Dithmenos
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One

Shops:
D:4 (

Portals:
Trove: D:12 (give 6 scrolls of fear)


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

The two-headed ogre closely misses you.
The two-headed ogre hits you with a +0 giant club!!
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club
(moderately wounded, 92% to hit)
You focus your ray upon the two-headed ogre.
The searing ray misses the two-headed ogre.
(Press . to maintain the ray.)
The searing ray hits the two-headed ogre!
The two-headed ogre is heavily wounded.
The two-headed ogre closely misses you. The two-headed ogre misses you.
The searing ray hits the two-headed ogre.
The two-headed ogre is heavily wounded.
The troll closely misses you. The troll claws you. The troll closely misses
you.
You block the two-headed ogre's attack. The two-headed ogre misses you.
The searing ray hits the two-headed ogre.
The two-headed ogre is severely wounded.
You finish channelling your searing ray.
The troll bites you. The troll misses you. The troll claws you.
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club
(severely wounded, 92% to hit)
You focus your ray upon the two-headed ogre.
The searing ray hits the two-headed ogre!
The two-headed ogre is almost dead.
(Press . to maintain the ray.)
The two-headed ogre hits you with a +0 giant spiked club!
The two-headed ogre completely misses you.
The troll bites you!
* * * LOW HITPOINT WARNING * * *
The troll misses you. The troll claws you!
* * * LOW HITPOINT WARNING * * *
Unknown command.
As you read the scroll of teleportation, it crumbles to dust.
You feel strangely unstable. You stop channelling your searing ray. The troll
bites you!
You die...

.#     . ........########
.#####.. ...............#
........ ...............#
........ ...(...........#
....[... ...............#
.......# ####...........#
.......#    #...........#
.......# ####...........#
...>.... ...............#
........ ...............#
........ .......@.......#
........ .......OT......#
........ ...............#
.......  ...............#
......   ...............#
..###.   ...............#
..#      ...............#
..#      ...............
..#
###


You could see a two-headed ogre and a troll.

Vanquished Creatures
  A deep elf pyromancer (D:12)
  A manticore (D:6)
  A troll (D:12)
  Sigmund (D:5)
  A shadowghast (D:12)
  3 yaks (D:9)
  Grum (D:8)
  A steam dragon (D:9)
  A water moccasin (D:7)
  3 orc warriors
  A sky beast (D:8)
  2 ice beasts (D:7)
  A black bear (D:8)
  2 ogres
  3 wolves
  A centaur (D:8)
  2 kobold brigands
  A bullfrog (D:8)
  2 gnoll sergeants (D:9)
  A scorpion (D:6)
  A marrowcuda (D:7)
  14 wights
  5 killer bees (D:8)
  2 howler monkeys
  A bombardier beetle (D:3)
  5 hounds
  3 jellies
  7 orc priests
  2 gnoll boudas
  4 sleepcaps
  2 iguanas
  6 orc wizards
  12 gnolls
  10 adders
  A shadow imp (D:6)
  3 white imps
  4 ufetubi
  8 endoplasms
  3 giant cockroaches
  4 hobgoblins
  19 jackals
  28 orcs
  6 quokkas
  8 ball pythons
  7 bats
  6 frilled lizards
  14 goblins
  8 kobolds
  8 rats
231 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | kyrie the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   164 | D:1      | Reached XP level 2. HP: 9/16 MP: 0/8
   336 | D:1      | Learned a level 2 spell: Searing Ray
   387 | D:1      | Reached skill level 1 in Fighting
   500 | D:1      | Reached XP level 3. HP: 20/20 MP: 2/10
  1230 | D:2      | Reached skill level 4 in Spellcasting
  1230 | D:2      | Reached skill level 5 in Conjurations
  1469 | D:2      | Reached XP level 4. HP: 25/25 MP: 8/12
  2105 | D:3      | Found a faded altar of an unknown god.
  2380 | D:4      | Found Zebbot's Weapon Emporium.
  2394 | D:4      | Reached XP level 5. HP: 30/30 MP: 10/14
  2437 | D:4      | Reached skill level 5 in Spellcasting
  2970 | D:4      | Identified the +10 mace "Hyinlir" {freeze, rPois MP+9
                  | Dex+2}
  3057 | D:4      | Noticed an ogre
  3073 | D:4      | Killed an ogre
  3074 | D:4      | Reached XP level 6. HP: 36/36 MP: 15/16
  3229 | D:5      | Entered Level 5 of the Dungeon
  3482 | D:5      | Reached skill level 6 in Spellcasting
  3605 | D:5      | Reached XP level 7. HP: 41/41 MP: 18/18
  3619 | D:5      | Noticed Sigmund
  3660 | D:5      | Killed Sigmund
  4203 | D:5      | Reached skill level 7 in Spellcasting
  4710 | D:6      | Reached XP level 8. HP: 48/48 MP: 21/21
  4937 | D:6      | Reached skill level 8 in Spellcasting
  5103 | D:6      | Noticed a manticore
  5173 | D:6      | Killed a manticore
  5174 | D:6      | Reached skill level 5 in Fighting
  5174 | D:6      | Reached skill level 9 in Spellcasting
  5581 | D:6      | Identified the +6 dagger of Inconvenience {freeze, ^Contam
                  | rPois Dex+6}
  5669 | D:6      | Reached skill level 1 in Fire Magic
  5828 | D:6      | Reached XP level 9. HP: 54/54 MP: 19/24
  6387 | D:7      | Found a staircase to the Ecumenical Temple.
  6420 | Temple   | Entered the Ecumenical Temple
  6450 | Temple   | Became a worshipper of Sif Muna the Loreminder
  6709 | D:7      | Reached skill level 10 in Spellcasting
  7246 | D:8      | Noticed Grum
  7262 | D:8      | Reached skill level 5 in Fire Magic
  7262 | D:8      | Reached * piety under Sif Muna
  7263 | D:8      | Reached skill level 11 in Spellcasting
  7271 | D:8      | Killed Grum
  7292 | D:8      | Reached XP level 10. HP: 30/61 MP: 9/27
  8071 | D:9      | Identified the +8 ring mail "Coemiub" {Will++}
  8732 | D:9      | You fall into a shaft and drop 3 floors!
  8732 | D:12     | Found a portal to a secret trove of treasure.
  8732 | D:12     | Found a staircase to the Orcish Mines.
  8777 | D:12     | Noticed a deep elf pyromancer
  8791 | D:12     | Killed a deep elf pyromancer
  8792 | D:12     | Reached skill level 12 in Spellcasting
  9010 | D:12     | Noticed a two-headed ogre
  9021 | D:12     | HP: 2/64 [troll (11)]
  9022 | D:12     | Demolished by a troll

Illustrated notes

Levels and vault maps discovered:
D:1:      matt_arrival_spirals, layout_basic, minmay_misc_feat_tiny
D:2:      layout_loops_ring, chequers_serial_rivers_small_b
D:3:      layout_basic, ebering_ecumenical_altar_hall
D:4:      layout_basic, serial_shops, shop
D:5:      layout_cave_pods, uniq_sigmund
D:6:      layout_layer_cave, minmay_misc_feat_alley, grunt_potential
D:7:      layout_loops_ring, minmay_temple_entry_grid, grunt_ministairs_11
D:8:      layout_rooms, uniq_grum
D:9:      layout_cave_pools, serial_gnoll_camp, gnoll_camp_mini_loothouse,
          gnoll_camp_mini_hut, gnoll_camp_huts_basic, gnoll_camp_mini_house,
          gnoll_camp_mini_hut
D:12:     layout_small_grid, orc_0_dummy, nicolae_trove_entry_isolated
Temple:   mainiacjoe_temple_archimedes_tessellation

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 |
---------------+-------------------------------+-----
Fighting       |     1     2     3  4  5  6  7 |  7.7
Spellcasting   |        4     5  6  7  9 11 12 | 12.2
Conjurations   |        5     6     7  8       |  8.4
Fire Magic     |                       1  5  6 |  6.9
Dodging        |                               |  2.4
Stealth        |                               |  2.4

Action                     |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
---------------------------+-------+-------+-------+-------++-------
  Melee: Unarmed           |    12 |       |       |       ||    12
   Cast: Magic Dart        |    81 |    48 |   113 |    52 ||   294
         Searing Ray       |    12 |    34 |    59 |    42 ||   147
    Use: Scroll            |       |     2 |     7 |     2 ||    11
         Potion            |       |       |       |     1 ||     1
 Armour: Robe              |    23 |    15 |    39 |    43 ||   120
  Dodge: Dodged            |    33 |    24 |    48 |    46 ||   151
  Block: Buckler           |       |     6 |     8 |     6 ||    20