Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (console) character file. Game seed: 17223321334439359133 25 kyrie the Conjurer (level 2, -4/16 HPs) Began as a Deep Elf Conjurer on May 13, 2025. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:01 (1127 turns). kyrie the Conjurer (Deep Elf Conjurer) Turns: 1127, Time: 00:03:01 Health: -4/16 AC: 3 Str: 4 XL: 2 Next: 86% Magic: 3/8 EV: 11 Int: 22 God: Gold: 72 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} h - a scroll of amnesia {unknown} j - a scroll of butterflies {unknown} Potions b - a potion of magic e - a potion of might {unknown} g - a potion of brilliance {unknown} i - a potion of experience {unknown} Skills: + Level 1.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence. Terence is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. An adder comes into view. Terence looks irritated. Terence attacks as he pursues you! Terence hits you with a +0 mace! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. The adder hisses angrily. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..............#[# #.###########.###. #.# ##.#.# #.# ##..# #.# #########... #.# #.........## #.# #.#######... #.# ###. #.# #. #.# ## #@# # # #@# #≈## #K# #~~.. #S# #~~.##.# #≈.....# #≈....## ## #.~≈....# #. #..~~S..... #. ##..~~...### ## ##.~≈≈.## You could see Terence, an adder and a kobold. Vanquished Creatures A ribbon worm (D:2) 5 endoplasms 2 hobgoblins (D:2) A quokka (D:2) 4 ball pythons 6 bats A frilled lizard (D:1) 2 goblins (D:1) 5 kobolds (D:1) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 347 | D:1 | Reached XP level 2. HP: 15/16 MP: 2/8 575 | D:1 | Reached skill level 1 in Fighting 1113 | D:2 | Noticed Terence 1127 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_petra, chequers_jeans, palyth_stone_intersect, grunt_ministairs_15, chequers_serial_rivers_small_a, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 66 Armour: Robe || 10 Dodge: Dodged || 6