Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (console) character file. kyrie the Conjurer (Deep Elf Conjurer) Turns: 965, Time: 00:04:47 Health: 20/20 AC: 2 Str: 4 XL: 3 Next: 19% Magic: 7/9 EV: 11 Int: 24 God: Gold: 98 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.62/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 98 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery m - an amulet of magic regeneration (worn) Scrolls c - a scroll labelled BACSYNGU TAFI d - a scroll labelled QOSIXT XISCH f - a scroll labelled RETIDWO GAESOUJU k - a scroll labelled HIRAHI FIOLEFAWNI l - a scroll labelled ACLOSHR XASHRA Potions b - 2 potions of magic e - a puce potion g - a grey potion h - a purple potion i - a dark potion j - a black potion n - 2 brown potions Skills: + Level 1.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.0 Conjurations You have 5 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 11% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Martyr's Knell Necr/Summ 3% N/A 71% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The quokka is moderately wounded. (Press . to maintain the ray.) The searing ray hits the quokka. You kill the quokka! Unknown command. You stop channelling your searing ray. You see here a quokka corpse. You now have 84 gold pieces (gained 14). n - a brown potion A goblin comes into view. It is wielding a +0 spear. Found 10 gold pieces. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 spear and quivering stones (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin! You kill the goblin! You now have 88 gold pieces (gained 4). n - 2 brown potions (gained 1) You now have 98 gold pieces (gained 10). You pick up a book of Unlife and begin reading... You add the spells Soul Splinter, Martyr's Knell and Death Channel to your library. Okay, then. A goblin comes into view. It is wielding a +0 club. Found a sling and a mace. The goblin closely misses you. You see here a +0 sling. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (74% to hit) You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Unknown command. Unknown command. Okay, then. Saving game... please wait. .............####.##.# #..######..........##.# #. #..†....#####.# # .######.......# #.# .. ...)##.......## #.# #. #..##........# #.# #..##..##........# #.# #..........<.....####.. ..###..##.............. #..######.######### #.@# #.# # #.)# ... . #..# #.... .. #..# #. .## ### .... # ##### # # There are no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 giant cockroaches (D:1) 2 hobgoblins (D:1) 4 jackals (D:2) 5 quokkas 3 ball pythons (D:1) 4 bats (D:1) 3 endoplasms A frilled lizard (D:1) 3 goblins 4 kobolds (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kyrie the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 346 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 455 | D:1 | Reached skill level 1 in Fighting 460 | D:1 | Learned a level 2 spell: Searing Ray 853 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 855 | D:2 | Reached skill level 5 in Conjurations Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 62 Searing Ray || 7 Armour: Robe || 9 Dodge: Dodged || 26