kyb8676 Level 1 of the Dungeon [Shop] Paal's Antique Weapon Emporium the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1760 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +2 heavy mace (382 gold) a +0 spear (66 gold) a +0 trident (77 gold) a +2 mace of holy wrath (382 gold) a +0 dagger (44 gold) a +0 dagger (44 gold) a +1 falchion of freezing (272 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (5, -6, D:1) a hobgoblin corpse (skeletalised by now) (14, -7, D:1) a rat corpse (skeletalised by now) (18, -4, D:1) a +0 mace (20, 11, D:1) a +0 short sword of protection 4 stones a kobold corpse (skeletalised by now) (21, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -1, D:1) a +0 whip (24, 16, D:1) a quokka skeleton (25, -10, D:1) a +0 robe (30, -5, D:1) a +0 robe (30, 17, D:1) 2 stones a +0 short sword a kobold skeleton (32, 4, D:1) a hobgoblin skeleton (38, 21, D:1) a rat corpse (skeletalised by now) (42, -6, D:1) a +0 club (42, 17, D:1) a rat corpse (skeletalised by now) (43, -9, D:1) a +0 robe (49, 13, D:1) a hobgoblin corpse (skeletalised by now) (55, -1, D:1) a +0 club Level 2 of the Dungeon (4, 10, D:2) a +0 spear a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) (4, 33, D:2) a +0 leather armour (5, 27, D:2) a bat skeleton (19, 9, D:2) a +0 robe (30, 36, D:2) a +0 whip (35, 8, D:2) a +0 dagger (43, 34, D:2) a frilled lizard corpse (skeletalised by now) (54, 1, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (8, 4, D:3) a +0 short sword (9, -4, D:3) a rat skeleton (10, -13, D:3) a howler monkey corpse (skeletalised by now) (11, -33, D:3) a +0 short sword (33, -16, D:3) a jackal skeleton (34, -17, D:3) a jackal skeleton (36, -16, D:3) a +0 club (37, 2, D:3) a ball python corpse (skeletalised by now) (40, -5, D:3) an orb of mayhem (53, -3, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (59, -32, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 mace an orc corpse (skeletalised by now) (0, 29, D:4) the +7 chain mail of the Orb Guardian {rN+ Slay-4 Stlth+} rN+: It protects you from negative energy. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Stlth+: It makes you more stealthy. (2, -3, D:4) a +0 trident (6, -3, D:4) a +0 falchion (20, -4, D:4) a quokka corpse (skeletalised by now) (24, -6, D:4) a +0 dagger a +0 sling a +0 dagger a +0 sling a +0 dagger a hobgoblin skeleton a goblin skeleton a goblin skeleton (24, -5, D:4) a ball python skeleton (24, -4, D:4) a +0 dagger a +0 helmet a +2 animal skin a +0 club the hobgoblin skeleton of Robin (26, -3, D:4) a +0 club an orc skeleton (30, -7, D:4) a +0 chain mail a +0 hand axe a +0 club an orc skeleton (31, -5, D:4) a +0 ring mail a +0 trident (35, 15, D:4) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (37, 19, D:4) a hobgoblin skeleton (48, -3, D:4) a +0 short sword of flaming an orc corpse (skeletalised by now) Level 5 of the Dungeon (12, -17, D:5) a hound corpse (skeletalised by now) (19, 14, D:5) a water moccasin skeleton (34, 21, D:5) a +0 giant club an ogre skeleton (35, 29, D:5) a +0 scale mail (44, 35, D:5) the +1 pair of gloves "Nomnof Axzus" {Parrying, rC- Regen+ rCorr Dex+3} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (46, 17, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour the elf skeleton of Dowan the elf skeleton of Duvessa Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (9, 13, D:6) a +0 trident a +0 ring mail (10, 14, D:6) a +0 dagger a +0 leather armour a +2 hand axe of freezing a +0 club an orc skeleton (12, 14, D:6) a +0 flail a gnoll skeleton (13, 13, D:6) a +0 club a gnoll skeleton (13, 14, D:6) a +0 whip a +0 robe (14, 12, D:6) a +0 spear (17, 13, D:6) a +0 dagger a +0 robe (17, 14, D:6) a +0 falchion a +0 short sword a +0 dagger a +0 robe an orc skeleton (24, 1, D:6) a +0 chain mail (41, -12, D:6) a bullfrog skeleton (48, -11, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a hound corpse (skeletalised by now) (11, -7, D:7) a +0 scale mail (14, -4, D:7) a +0 giant club an ogre skeleton (22, 3, D:7) a hound skeleton (24, 8, D:7) a +0 dagger (24, 9, D:7) a +0 ring mail a +0 dagger (24, 10, D:7) a +0 whip a +0 whip an orc skeleton (25, 8, D:7) a +0 leather armour a +0 short sword (29, -16, D:7) 5 large rocks (33, 2, D:7) a +0 dagger (35, -6, D:7) a +0 spear (37, 0, D:7) a +0 long sword (40, -8, D:7) a +0 ring mail a stone a +0 whip a kobold corpse (skeletalised by now) (40, -7, D:7) a +0 hand axe an orc corpse (skeletalised by now) (40, -6, D:7) a +0 whip a stone a +0 club a +0 short sword a kobold corpse (skeletalised by now) (40, 18, D:7) a +0 chain mail (41, -8, D:7) a +0 club 3 stones a kobold corpse (skeletalised by now) (41, -7, D:7) a +0 short sword a +0 dagger 3 stones a kobold corpse (skeletalised by now) (41, -6, D:7) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (43, 19, D:7) a +0 flail (45, 18, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 robe an acid dragon corpse (skeletalised by now) (13, -36, D:8) a +2 trident of protection an orc corpse (skeletalised by now) (16, -37, D:8) a +2 shortbow of flaming a centaur corpse (skeletalised by now) (23, 4, D:8) a +0 rapier of venom (24, -29, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (47, 11, D:8) a +0 chain mail (48, 8, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) a +0 club (5, 20, D:9) a +0 spear (6, 20, D:9) a +0 spear an orc skeleton (6, 24, D:9) a +0 flail (7, 20, D:9) a +0 spear a goblin skeleton (8, 20, D:9) a +0 spear (8, 21, D:9) a +0 spear (13, 2, D:9) a +0 dagger (14, -23, D:9) a +0 mace (14, -9, D:9) a +0 robe a +0 dagger (15, -10, D:9) a +0 mace an orc skeleton (15, -9, D:9) a +0 trident (16, -10, D:9) a +0 war axe a +0 robe (24, 5, D:9) 3 large rocks (25, -25, D:9) a +0 flail (25, -11, D:9) a +0 quarterstaff (26, -19, D:9) the +1 ring mail of Hadjma {MP+6 Str+3 Int+2 Dex+3} MP+6: It affects your magic capacity (+6). Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (36, 4, D:9) a +0 robe a +0 dagger (36, 7, D:9) a +0 giant spiked club a +0 giant club (42, -6, D:9) a yak skeleton a yak skeleton (43, -3, D:9) a +0 quarterstaff (51, 13, D:9) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 ring mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 11, D:9) a +0 dagger a +0 ring mail (52, 13, D:9) a +0 club a +0 ring mail a +0 short sword a +0 leather armour a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (58, -4, D:9) a +5 falchion a +0 robe a +0 robe a +5 dagger (58, -3, D:9) a +0 robe a +3 great sword (60, -4, D:9) a +1 short sword a +0 robe (63, -8, D:9) a wyvern corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 scale mail a +0 dagger (1, 0, D:10) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (3, -40, D:10) a +0 whip (8, 7, D:10) a +0 whip (8, 8, D:10) 3 stones a +0 short sword (8, 9, D:10) a +0 dagger (21, -37, D:10) a +0 ring mail a +0 dagger (22, -36, D:10) a +0 robe a +0 dagger (24, -19, D:10) a +0 whip a +0 leather armour a +0 flail a +0 dagger a +0 dagger a +0 robe (25, -19, D:10) a +0 hand axe a +0 leather armour (25, -18, D:10) a +0 club a +0 club a +0 club a +0 leather armour a +0 dagger a +0 robe (25, -4, D:10) a +2 halberd a +0 robe (26, -18, D:10) a +0 hand axe (27, -17, D:10) a +0 whip (29, -29, D:10) a +0 short sword (31, -29, D:10) a +0 chain mail a +2 vampiric battleaxe (32, -29, D:10) a +0 hand axe (33, -29, D:10) a +0 leather armour a +0 dagger (34, -29, D:10) a +1 leather armour of cold resistance a +0 dagger (35, -29, D:10) a +0 scale mail a +0 hand axe a +0 mace (36, -29, D:10) a +0 whip a +0 leather armour a +0 club (36, -28, D:10) a +0 short sword a +0 dagger a +0 robe (37, -27, D:10) a +0 war axe a +0 dagger a +0 robe (37, -21, D:10) a +2 dagger of venom (40, -44, D:10) a +0 club (43, -12, D:10) a +0 whip a +0 leather armour (45, -4, D:10) a +0 hand axe a +0 ring mail (45, -3, D:10) a +0 flail a +0 chain mail a +0 hand axe a +0 scale mail a +0 mace a +0 plate armour (46, -2, D:10) a +0 hand axe (47, -4, D:10) a +0 club (55, -36, D:10) a +0 club (62, -30, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (18, 27, D:11) a +0 short sword a +0 ring mail a +0 war axe (19, 27, D:11) a +0 dagger a +0 hand axe a +0 dagger a +0 robe (35, -19, D:11) a +0 flail (36, -10, D:11) a +0 short sword a +0 trident (43, -14, D:11) a +0 long sword (50, 3, D:11) a +0 plate armour (52, -19, D:11) a +0 halberd (55, -20, D:11) a +0 flail (58, -19, D:11) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (59, -11, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 battleaxe of flaming a +0 chain mail (0, 1, Orc:1) a +0 whip (1, 1, Orc:1) a +0 dagger a +0 robe (6, -1, Orc:1) a +0 dagger (10, 4, Orc:1) 27 gold pieces (11, -15, Orc:1) a +0 short sword (11, -14, Orc:1) a +0 dagger a +0 robe (11, -13, Orc:1) a +0 mace (15, -1, Orc:1) 18 gold pieces (23, -14, Orc:1) a +0 flail a +0 leather armour (23, -13, Orc:1) a +0 falchion a +0 leather armour a +1 dagger of freezing a +0 robe (23, -9, Orc:1) 37 gold pieces (24, -15, Orc:1) a +0 hand axe (24, -13, Orc:1) a +0 hand axe a +0 dagger a +0 robe (25, -15, Orc:1) a +0 short sword a +0 leather armour (25, -14, Orc:1) a +0 whip a +0 ring mail (25, -13, Orc:1) a +0 club (26, -21, Orc:1) 6 gold pieces the Necropolis (0, 0, Necropolis) 11 gold pieces (4, -2, Necropolis) 8 gold pieces (4, -1, Necropolis) 7 gold pieces (5, -2, Necropolis) 16 gold pieces (5, 1, Necropolis) 18 gold pieces (8, 3, Necropolis) the ring of the Messenger {rPois rC+ Int+6} [ring of intelligence] rPois: It protects you from poison. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). (unseen) (8, 4, Necropolis) a lupine talisman (9, 1, Necropolis) a +5 ring of evasion (9, 2, Necropolis) a potion of ambrosia (9, 3, Necropolis) a potion of mutation (9, 4, Necropolis) 19 gold pieces (9, 5, Necropolis) 14 gold pieces (10, -1, Necropolis) a potion of berserk rage (10, 7, Necropolis) a potion of berserk rage (24, -24, Necropolis) a +0 quarterstaff (24, -23, Necropolis) a potion of curing (25, -28, Necropolis) a boomerang (25, -26, Necropolis) a potion of moonshine (25, -24, Necropolis) a -3 whip (25, -23, Necropolis) a +2 dire flail of protection (unseen) (25, -21, Necropolis) a scroll of identify (25, -19, Necropolis) a boomerang (34, -3, Necropolis) a +0 arbalest (41, -3, Necropolis) a +0 pair of boots (41, -1, Necropolis) a +0 hat