kyb8676 the Dungeon (0, 0, D) a parchment of Haunt (1, 18, D) a staff of fire a staff of conjuration (1, 19, D) a manual of Armour (3, -17, D) a staff of fire a +2 heavy mace (3, -1, D) a +1 dagger of holy wrath a +0 battleaxe a +0 great sword of freezing (3, 0, D) a staff of fire (3, 1, D) a +0 antimagic spear a +0 robe (3, 17, D) a +0 halberd of distortion (4, -31, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -30, D) a +5 lajatang (4, -29, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 1, D) a +6 ring of intelligence (4, 2, D) a +0 robe (4, 4, D) a +2 dagger of venom (4, 17, D) a +5 giant spiked club a +2 quarterstaff of distortion (4, 22, D) the +1 war axe of Plunder {protect, rC+ Dex+3 SInv} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +2 robe of cold resistance the +5 whip of Yllos {elec, Dex+2} Dex+2: It affects your dexterity (+2). the +1 cloak of Leaves {Harm +Blink rElec Dex+4} Harm: It increases damage dealt and taken. +Blink: It lets you blink. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). a ring of protection from fire a +1 chain mail of poison resistance the +0 robe "Dufem" {*Slow +Inv Int+3} *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a ring of resist corrosion the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +1 scale mail of cold resistance a +2 pair of gloves of parrying a +3 plate armour of cold resistance a +0 hat of ice (5, -31, D) a +5 quick blade a +5 rapier a +5 dagger (5, -30, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -29, D) a +5 bardiche a +5 partisan a +5 demon trident (5, -28, D) a +5 executioner's axe a +5 battleaxe (5, -26, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (5, -25, D) +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -18, D) a +0 quarterstaff of draining (5, -2, D) a +4 battleaxe of holy wrath a +4 ring of protection (5, 1, D) a +0 dire flail (5, 4, D) a +0 robe (5, 18, D) a +0 leather armour a staff of air (6, -19, D) a staff of air (6, -17, D) a +3 scale mail of willpower a +2 ring mail of cold resistance the +0 leather armour "Alofutz" {rPois rF+ Will+ Dex-2} rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). the +2 halberd "Ymyesihy" {freeze, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (6, -14, D) a +1 demon whip of electrocution a raiju corpse (skeletalised by now) (6, 0, D) a +1 sling of electrocution a +0 great sword (6, 2, D) a +0 robe a +0 plate armour a +0 long sword a cognitogaunt skeleton a cognitogaunt skeleton (6, 3, D) a +0 plate armour a +1 great mace of protection a +0 dagger a +2 battleaxe of freezing a +0 plate armour a +0 chain mail a cognitogaunt skeleton a human skeleton (6, 17, D) a +0 heavy mace (6, 19, D) a +2 flail of protection a +0 leather armour a +0 scale mail a staff of necromancy a +0 demon whip a staff of necromancy a staff of earth (7, -32, D) the +8 storm bow {elec, penet} the +7 mace of Variability {chaos, chaos arc} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). an orb of light a +0 robe a +0 hand axe (7, -19, D) a +5 dire flail of protection (7, -18, D) a staff of necromancy (7, -17, D) a +1 shortbow of flaming (7, 17, D) a +0 glaive (7, 18, D) a +0 great sword a parchment of Forge Lightning Spire a +2 demon trident of electrocution a demonspawn skeleton (7, 21, D) a +0 great sword (8, -18, D) a +1 falchion of holy wrath (8, -15, D) a +0 glaive a +0 leather armour a demonspawn corpse (skeletalised by now) (8, 0, D) a staff of conjuration a parchment of Starburst a +6 mace of holy wrath a +0 battleaxe a +0 plate armour a +4 ring of protection a +2 tower shield of reflection (8, 7, D) a +0 battleaxe (8, 17, D) a +7 giant club (8, 18, D) a staff of earth a staff of air (9, -18, D) a +2 trident of distortion (9, 0, D) a +0 trident (9, 19, D) a staff of conjuration (10, -19, D) a +0 heavy sling a +0 scimitar of electrocution (10, -18, D) a staff of fire (10, -17, D) a +2 heavy war axe (10, 0, D) a +0 dagger a +0 robe (10, 2, D) a +0 dire flail (10, 4, D) a +0 glaive (11, -29, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman a quill talisman (11, -14, D) a raiju corpse (skeletalised by now) (11, -1, D) a parchment of Starburst (11, 8, D) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the ring of the Visionary {^Contam Int+6 Slay+5} [ring of intelligence] ^Contam: It causes magical contamination when unequipped. Int+6: It affects your intelligence (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +2 robe of cold resistance a +1 plate armour of willpower a +2 robe of positive energy a +1 chain mail of willpower the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. a +2 scale mail of willpower a +2 ring mail of poison resistance the alchemy staff "Nafexos" {rPois Int-5 Necro Earth Alch} [staff of alchemy] rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the +5 shortbow "Hueklof" {freeze, rF- Int+3} rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). a +5 crystal plate armour the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +2 robe of fire resistance the conjuration staff "Ogreslayer" {rPois Conj Fire} [staff of conjuration] rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (11, 17, D) a blade talisman (11, 18, D) a +2 spectral quarterstaff (11, 19, D) a staff of air a +6 ring of dexterity (12, -1, D) a +2 mace of holy wrath (12, 1, D) a +3 heavy flail a +0 plate armour a +3 vampiric scimitar (12, 2, D) a staff of alchemy (12, 17, D) a staff of fire (13, -18, D) a +4 ring of protection a +3 heavy mace (13, -1, D) a +1 war axe of freezing (13, 0, D) a +0 halberd (13, 1, D) a +0 robe a +0 dagger (13, 2, D) a +2 robe a human skeleton (13, 3, D) a +0 robe (13, 17, D) a staff of cold (13, 18, D) a staff of conjuration (14, -16, D) a +0 vampiric long sword (14, 17, D) a +3 heavy great sword (15, 18, D) a +2 vampiric spear (19, 15, D) a staff of conjuration (19, 16, D) a +6 antimagic hand axe a steam dragon corpse (skeletalised by now) (19, 17, D) a staff of fire (20, -33, D) a sanguine talisman (20, -32, D) a +0 heavy sling (20, -17, D) a +6 ring of strength (20, 0, D) a staff of conjuration (20, 1, D) a +0 shortbow a +0 scimitar a +0 robe a +0 leather armour (20, 2, D) a +1 long sword of electrocution a +0 ring mail an elf corpse (skeletalised by now) (20, 15, D) a swamp drake skeleton (20, 17, D) an amulet of faith (21, -16, D) a +2 heavy long sword (21, -1, D) a +0 robe (21, 0, D) a +1 dagger of venom (21, 1, D) a +0 robe a +0 long sword a +0 long sword a +0 long sword a +0 scale mail a +2 glaive of protection an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (22, -32, D) a +0 rapier of speed (22, -29, D) a +0 flail of holy wrath (22, -16, D) a staff of conjuration (22, 4, D) a +0 robe a +2 robe a +0 long sword a +2 buckler of protection (22, 15, D) a ring of resist corrosion a +1 shortbow of draining (22, 19, D) quicksilver dragon scales a quicksilver dragon skeleton (22, 23, D) a wyvern skeleton (23, -32, D) a ring of see invisible (23, -17, D) a parchment of Bombard (23, -14, D) an iron dragon corpse (skeletalised by now) an iron dragon corpse (skeletalised by now) (23, -12, D) a quicksilver dragon corpse (skeletalised by now) (23, -9, D) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (23, -2, D) a +0 leather armour (23, 0, D) a +0 long sword a +0 long sword a +3 mace of holy wrath a +0 rapier a +0 short sword a +5 executioner's axe of freezing a +0 longbow a +0 short sword a +2 shortbow of freezing a +0 leather armour an elf corpse (skeletalised by now) (23, 17, D) a staff of fire (24, -17, D) a staff of conjuration (24, -16, D) a parchment of Plasma Beam (24, 5, D) a +0 leather armour (24, 14, D) a wyvern skeleton (24, 17, D) a rime drake skeleton (25, -34, D) the amulet "Unuheogi" {*Slow rC++ RegenMP+ Str+2} [amulet of magic regeneration] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. RegenMP+: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). an amulet of guardian spirit a +2 plate armour of poison resistance an amulet of reflection the +5 whip of Makhleb's Outrage {drain, rElec rPois rF+ Str+3} rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). a +2 chain mail of fire resistance the amulet of Noehaih {Spirit Str-4 Int+7 Dex-2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). a +4 ring of slaying the air staff "Room" {rElec rN+ Necro Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. the +9 whip of the Leaping Augurer {heavy, Will+} Will+: It increases your willpower. an amulet of wildshape the +3 partisan of Midsummer {freeze, Str+4 Stlth+} Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a +4 ring of slaying the inkwell talisman of Servitude {rElec rF+ Str+3 Dex+2} [inkwell talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a +0 plate armour of cold resistance a +1 leather armour of fire resistance a +2 scale mail of death a +1 robe of willpower the +1 spear "Orb Guardian's Bane" {antimagic, rPois rCorr Str+3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). an amulet of the acrobat (25, -15, D) a +3 hand axe of freezing a +2 heavy hand axe 5 large rocks quicksilver dragon scales a parchment of Maxwell's Capacitive Coupling a quicksilver dragon corpse (skeletalised by now) (25, -2, D) the granite talisman "Fisax" {*Slow rF+ Will+ Stlth+} [granite talisman] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a parchment of Splinterfrost Shell a staff of fire a +0 dagger a +0 robe (26, -16, D) quicksilver dragon scales (26, -1, D) a +0 short sword a parchment of Chain Lightning (26, 1, D) a +0 longbow a +0 short sword of venom a +0 shortbow a +0 leather armour a +0 longbow a +0 robe a +0 robe a +0 leather armour a ring of see invisible a +2 hand cannon of freezing an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (26, 5, D) a staff of air a +0 robe (26, 12, D) +5 storm dragon scales a +3 chain mail of poison resistance (26, 16, D) a staff of cold a swamp drake skeleton (26, 19, D) a wyvern skeleton (26, 20, D) a fire dragon skeleton (26, 23, D) a golden dragon skeleton (27, -33, D) a ring of flight a staff of cold (27, -32, D) a +6 ring of strength (27, -15, D) a +0 double sword of holy wrath (27, -13, D) a +3 morningstar of venom 4 large rocks (27, -1, D) a +0 longbow a +0 robe a +0 rapier an elf corpse (skeletalised by now) (27, 3, D) a +0 leather armour a +0 rapier a +0 leather armour (27, 20, D) +0 shadow dragon scales an ice dragon skeleton a hydra skeleton (28, -16, D) a +7 heavy flail (28, -15, D) 9 large rocks (28, 0, D) a parchment of Chain Lightning a staff of cold (28, 1, D) a +0 longbow a +0 scimitar a +0 robe (28, 2, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (28, 5, D) an elf corpse (skeletalised by now) (28, 15, D) a +1 shortbow of draining (28, 16, D) a +3 heavy hand axe (28, 17, D) a staff of cold (28, 20, D) +0 ice dragon scales an ice dragon skeleton a shadow dragon skeleton (29, -33, D) a staff of air (29, -1, D) a +0 dagger a +0 leather armour a +0 leather armour (29, 0, D) a +0 dagger a +2 robe (29, 1, D) a +0 long sword a +0 ring mail (29, 15, D) a parchment of Nazja's Percussive Tempering (30, -17, D) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). the ring "Qublot" {^Contam Fly rC- rN+ rCorr} [ring of positive energy] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the alchemy staff of the Forging Gods {rElec rPois rN+ Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Alch: It increases the power of your Alchemy spells. the fire staff "Itaustupp" {Fly rF+ rC+ Stlth+ Fire} [staff of fire] Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the +2 broad axe of Keifron {flame, Will+} Will+: It increases your willpower. the +7 scimitar of Kotemap {flame, rC+ rN+ Dex+3} rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). the +2 long sword of Indignation {pain, Fly rPois Str-2 Int+4} Fly: It grants you flight. rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). the +0 shortbow of Defence by Offence {heavy, rC+ rN+ Stlth+} rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a staff of conjuration a parchment of Bombard (30, -14, D) 6 large rocks (30, -1, D) a +0 robe (30, 15, D) a +1 great sword of holy wrath (30, 16, D) a +2 dagger of holy wrath a staff of conjuration (31, -33, D) a +3 spear of freezing (31, -17, D) a rimehorn talisman (31, 15, D) a +5 trident of flaming (32, 19, D) a death drake skeleton (32, 21, D) an acid dragon skeleton (33, 15, D) a wyvern skeleton (33, 16, D) +0 acid dragon scales an acid dragon skeleton (33, 17, D) quicksilver dragon scales a quicksilver dragon skeleton a death drake skeleton (33, 21, D) +0 acid dragon scales (35, -18, D) a ring of see invisible (35, -15, D) a +3 orcbow of draining (35, 15, D) a +0 short sword of protection (36, -33, D) a +2 halberd of venom (36, -3, D) a ring of flight (36, -2, D) a hydra corpse (skeletalised by now) (36, 14, D) an amulet of dissipation the amulet "Temelapn" {Harm Acrobat rElec SInv Stlth-} [amulet of the acrobat] Harm: It increases damage dealt and taken. Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. the amulet of the Jester {Spirit Str+3 Dex+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a +2 scale mail of willpower the +2 ring mail of Autumn {Will+ Dex+4} Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). the +4 quarterstaff "Biota" {flame, *Slow rCorr Dex+2 Stlth+} *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the +3 quarterstaff of Ru's Esteem {spect, rPois rC+ Int+3 Dex-5} rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). the +6 hand axe of Secua {heavy, rN++ Will+} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. the +1 scale mail "Leopnyj" {rPois Int+6 Stlth-} rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. the earth staff of Unreason {rF- rCorr Int+7 Air Earth} [staff of earth] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the orb of the Rose {Stardust, rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the alchemy staff of the Big Fish {rPois rF+ rC- SInv Tloc Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. the +3 kite shield of Xom's Reproof {*Slow rElec Regen+} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a +4 chain mail of archery the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. the +8 pair of quick blades "Gyre" and "Gimble" {protect} the +10 scimitar of Painful Death {vamp, rElec rF+ Will+} rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. the +8 quarterstaff of Wewk {drain, rPois rF- rC+ rN+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. the +9 orcbow "Xoer" {drain, rElec rF++} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. the +5 halberd of Boc Mydu {antimagic, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). the +7 glaive "Cufiane" {freeze, rN+ Int+3 SInv} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (37, -32, D) a staff of conjuration (37, -30, D) a +0 battleaxe (37, -27, D) a +0 dire flail (37, -3, D) a blink frog corpse (skeletalised by now) (37, -1, D) a basilisk corpse (skeletalised by now) (38, -33, D) a staff of earth (38, -32, D) a +0 heavy spear a staff of alchemy (38, -30, D) a +0 robe a +0 flail (38, -14, D) a +0 short sword (38, -6, D) a +5 flail of holy wrath (38, -5, D) a +5 quick blade of draining (38, 14, D) a staff of necromancy (39, -33, D) a +2 heavy scimitar a +0 dagger (39, -17, D) a +1 dagger of freezing (39, -16, D) a +0 morningstar of protection (39, -5, D) a spriggan corpse (skeletalised by now) (39, -4, D) a blink frog corpse (skeletalised by now) (39, 0, D) a cane toad corpse (skeletalised by now) (40, -31, D) a +0 robe a +0 robe a +0 robe (40, -29, D) a +0 halberd a +0 chain mail a human corpse (skeletalised by now) (40, -26, D) a +0 bardiche (40, -19, D) a +2 heavy dire flail (40, -18, D) a +6 ring of strength (40, -6, D) a +4 hand axe of freezing a +1 sling of flaming (40, -3, D) a +0 robe a cane toad corpse (skeletalised by now) (40, 14, D) a staff of necromancy (40, 15, D) a +0 scimitar a +0 robe a naga corpse (40, 16, D) a staff of conjuration (41, -27, D) a +0 war axe a +0 plate armour (41, -26, D) a +0 dagger a +0 robe (41, -19, D) a staff of fire (41, -16, D) a +0 mace of protection (41, 0, D) a +0 robe a spriggan corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (41, 15, D) a +0 robe (41, 18, D) a guardian serpent corpse (42, -34, D) a +0 whip of venom (42, -32, D) a +0 dagger a parchment of Gell's Gavotte (42, -28, D) a +1 spear a +0 robe (42, 15, D) a +0 glaive a +4 ring of slaying a +0 flail a naga corpse (42, 17, D) a +0 flail a +0 robe a +1 heavy longbow a +6 ring of strength a shock serpent corpse (42, 18, D) a staff of alchemy a +0 shortbow of flaming a salamander corpse (43, -19, D) a staff of alchemy (43, -5, D) a +0 quarterstaff (43, -2, D) a +0 broad axe a +0 animal skin (43, -1, D) a cane toad corpse (skeletalised by now) (43, 15, D) a +1 vampiric broad axe (43, 16, D) a +0 robe a parchment of Nazja's Percussive Tempering (44, -18, D) a +4 mace of protection (44, -3, D) a +0 robe a +6 ring of intelligence a spriggan corpse (skeletalised by now) (44, 16, D) a +4 hand axe of flaming a +0 scimitar a +0 shortbow of flaming a staff of fire (44, 20, D) a salamander corpse (44, 21, D) a +0 halberd a +0 robe a +0 war axe (45, 15, D) a +0 hand axe (45, 18, D) a +0 spear a +1 dagger of flaming (45, 20, D) a +0 robe (46, -20, D) a +0 chain mail of fire resistance a +2 ring mail of fire resistance the air staff "Iliatias" {rElec Will++ Int-2 Air} [staff of air] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Air: It increases the power of your Air spells. the +1 spear of Eternal Vigilance {heavy, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. the +2 ring mail of Indomitability {Int+3} Int+3: It affects your intelligence (+3). the +7 partisan of the Original Sin {flame, Fly rF+ Dex-5} Fly: It grants you flight. rF+: It protects you from fire. Dex-5: It affects your dexterity (-5). the +9 war axe "Glorpo" {distort, Will+} Will+: It increases your willpower. a +0 scale mail of archery the earth staff of Dexer {*Slow rF+++ rC- rCorr Earth} [staff of earth] *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. a +2 robe of resistance a +2 ring mail of fire resistance the +3 long sword "Vezoskaba" {flame, Will- rCorr Dex+2} Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the +11 Singing Sword {sonic wave} the +9 sword of Power {lifebolt} the +6 shillelagh "Devastator" {shatter} the +1 scale mail of Okawaru's Regard {Int+8} Int+8: It affects your intelligence (+8). the +3 leather armour of Duty {-Tele rF+++ rCorr} -Tele: It prevents most forms of teleportation. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. a +1 chain mail of willpower a staff of necromancy the +5 ring mail "Ecotuis" {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. a +2 chain mail of cold resistance the +8 rapier of Inference {flame, rElec rN+ Int+3 Dex+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (46, 15, D) a +1 partisan of protection a +4 vampiric morningstar a shock serpent corpse (46, 19, D) a +0 flail a +0 battleaxe an anaconda corpse (46, 20, D) an anaconda corpse a naga corpse (46, 22, D) a salamander corpse (47, 15, D) a guardian serpent corpse (47, 18, D) a staff of air an amulet of reflection a +0 flail a +0 arbalest a +0 dire flail a +0 robe a staff of earth a salamander corpse (47, 22, D) a +0 trident a salamander corpse (47, 24, D) a shock serpent corpse (48, 15, D) a +0 heavy shortbow (48, 16, D) a +0 tower shield a +1 buckler of poison resistance a guardian serpent corpse (48, 17, D) a +0 robe a +0 robe a +0 robe a staff of conjuration (48, 20, D) a +0 whip a +0 robe (48, 22, D) a guardian serpent corpse (49, 15, D) a +0 spear a +0 trident (49, 18, D) a +0 shortbow a +0 trident a +2 quarterstaff of pain a +0 robe a +2 vampiric dagger (50, -33, D) a +2 scimitar of protection (50, -21, D) a +2 short sword of speed (50, -10, D) a staff of alchemy (50, 3, D) a +0 robe a +0 dagger (50, 5, D) a +0 short sword a +0 long sword (50, 14, D) a +0 rapier of venom (51, -22, D) a +3 heavy broad axe (51, -20, D) a +0 plate armour a +2 heavy morningstar (51, 4, D) a +0 dagger a +5 hand axe of venom (51, 16, D) a +0 dagger a +2 shortbow of flaming a +2 shortbow of draining a +0 battleaxe a +0 longbow a naga corpse a naga corpse (51, 18, D) a +0 halberd a +0 shortbow a +0 mace a +0 scimitar a +0 robe (51, 20, D) a +0 trident (51, 23, D) a salamander corpse (52, -33, D) a granite talisman (52, -32, D) a ring of see invisible (52, -4, D) a glowing shapeshifter corpse (skeletalised by now) (52, 2, D) a staff of alchemy (52, 5, D) a +0 robe (52, 17, D) a +0 trident a +0 shortbow a +0 vampiric falchion a naga corpse (52, 27, D) a +2 scale mail of fire resistance the +2 leather armour of Purpose {Harm Rampage rCorr SInv} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +2 robe of positive energy a +4 ring of protection a +2 plate armour of fire resistance the +0 robe "Gahekloc" {+Inv Will+ Str+5} +Inv: It lets you turn invisible. Will+: It increases your willpower. Str+5: It affects your strength (+5). the quicksilver dragon scales "Ocaleperph" {Fly rPois Will+ Str+2 Stlth-} Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. the conjuration staff of Osu Xuof {Int-4 Dex+6 Conj Hexes Necro} [staff of conjuration] Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. a +4 ring of protection a +1 robe of positive energy the +6 flail of Equivalence {vamp, rF+} rF+: It protects you from fire. the +4 shortbow of Gototor {speed, *Corrode rElec rF+ rN+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. the +1 great mace "Xuigy" {flame, Dex+4} Dex+4: It affects your dexterity (+4). (53, -22, D) a human corpse (skeletalised by now) (53, -20, D) a +1 war axe of flaming a +0 plate armour a staff of air a human corpse (skeletalised by now) (53, -18, D) a +0 war axe of distortion a +0 plate armour a human corpse (skeletalised by now) (53, 4, D) a +0 robe a +0 dagger a parchment of Sticky Flame (53, 9, D) a +0 long sword a +0 chain mail (53, 16, D) a fortress talisman (53, 18, D) a shock serpent corpse (54, -17, D) a +2 long sword a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (54, -9, D) a +0 robe a +3 dagger of draining (54, -8, D) a +5 spear a +0 robe a +3 dagger of venom a +2 dagger of electrocution an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (54, -7, D) a kobold corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (54, 6, D) a +0 robe a +0 dagger (54, 15, D) a +0 spear a +0 robe a ring of poison resistance a naga corpse (54, 16, D) a +0 heavy mace a guardian serpent corpse (54, 17, D) a +0 flail a salamander corpse (54, 18, D) a +4 whip of draining a naga corpse (55, -33, D) a +0 robe a staff of alchemy (55, -30, D) a +0 long sword (55, -22, D) a +2 great mace of pain (55, -18, D) a +0 plate armour a +4 great sword of holy wrath (55, -15, D) a +0 plate armour a human corpse (skeletalised by now) (55, -8, D) a +1 dire flail of protection (55, 2, D) a staff of conjuration the conjuration staff of the Hidden Vale {^Fragile rPois Dex+4 Conj Earth} [staff of conjuration] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. a staff of cold a +3 leather armour of poison resistance a +1 leather armour of cold resistance a staff of cold the earth staff of Quick Death {*Slow Str-5 Forge Tloc Earth} [staff of earth] *Slow: It may slow you when you take damage. Str-5: It affects your strength (-5). Forge: It increases the power of your Forgecraft spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. a staff of earth a +3 plate armour of cold resistance a staff of alchemy a staff of conjuration the +1 troll leather armour of Ozuomaur {rF+ Regen+ Str+4 Stlth+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a staff of conjuration a staff of air a staff of fire a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a staff of air the +7 dire flail of Luatiep {vamp, rPois rC+ Str+3} rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). the +5 trident "Beetleslayer" {venom, rElec rPois Str-5 Int+2} rElec: It insulates you from electricity. rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). the +8 trident of Kuach {drain, rC+ Str+2 Dex+3} rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). the +7 mace of Mism {venom, rC++ rN+ Int-3 Dex+3} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). the +6 glaive "Deje" {pain, rC- Int+7 Stlth-} rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. (55, 15, D) an amulet of faith (55, 17, D) a serpent talisman (56, -30, D) an elf corpse (skeletalised by now) (56, -22, D) a staff of fire (56, -21, D) a staff of earth (56, -17, D) a +4 broad axe (56, -8, D) a +2 hand axe of pain (57, -33, D) a +6 ring of dexterity (59, 3, D) a +2 antimagic broad axe a +0 chain mail a +1 battleaxe a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (61, -31, D) a +4 halberd of pain (62, -33, D) a +0 hand axe (62, -24, D) a draconian corpse (skeletalised by now) (62, -21, D) a +0 battleaxe a purple draconian corpse (skeletalised by now) (62, 5, D) a +3 short sword of draining a +0 plate armour a +4 scimitar of pain a +1 long sword of draining a human corpse (skeletalised by now) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (62, 17, D) a salamander corpse (63, -33, D) a +0 club (63, -29, D) a +0 flail a draconian corpse (skeletalised by now) (63, -25, D) a +0 dagger (63, -24, D) a +0 hand axe (63, -21, D) a +2 morningstar of venom a draconian corpse (skeletalised by now) (63, -17, D) a staff of conjuration (unseen) (63, -16, D) the conjuration staff "Dwarf's Bane" {rPois rCorr Conj} [staff of conjuration] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. (unseen) (63, -7, D) a +2 great mace of holy wrath (63, -6, D) a +0 orcbow (63, 3, D) a +2 antimagic sling (63, 4, D) a parchment of Awaken Armour a +1 great sword of flaming (64, -28, D) a +0 mace a draconian corpse (skeletalised by now) (64, -21, D) a +0 flail an orb of attunement (64, -17, D) a +3 leather armour of poison resistance (unseen) (64, -16, D) the necromancy staff of the Other Side {*Slow rN+ Will++ rCorr Str+2 Necro} [staff of necromancy] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. (unseen) (64, -5, D) a +3 great sword a +0 plate armour a human corpse (skeletalised by now) (64, 4, D) a parchment of Awaken Armour (64, 31, D) a +0 demon whip (65, -17, D) a +1 sling of flaming (65, -16, D) a +2 spear of pain (65, -6, D) a +0 long sword a +0 plate armour a +0 kite shield a human corpse (skeletalised by now) (65, -5, D) a +0 arbalest (65, 17, D) a staff of alchemy (unseen) (65, 19, D) a +0 demon whip (65, 31, D) a +0 demon whip of draining (still there?) an amulet of alchemy (still there?) (66, 17, D) a +1 vampiric battleaxe (still there?) a fortress talisman (still there?) (66, 32, D) a +0 demon whip (67, 17, D) a +1 vampiric demon whip (still there?) the +1 robe of Insecurity {rF+} (still there?) rF+: It protects you from fire. a parchment of Fugue of the Fallen (still there?) (67, 18, D) a +1 demon whip of venom (still there?) a parchment of Martyr's Knell (still there?) (67, 32, D) a +2 demon whip of venom (still there?) the ring "Lyfif" {Dex+6 Slay+2} (still there?) [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (67, 33, D) a +0 demon whip of venom a +0 demon whip of freezing (68, -33, D) a +0 falchion of electrocution (68, 17, D) the +2 leather armour "Nemazaen" {Str+2} Str+2: It affects your strength (+2). (unseen) (68, 18, D) a +2 demon whip of flaming (unseen) (69, 17, D) a condenser vane (70, -33, D) a +2 morningstar of draining (70, -31, D) a river rat corpse (skeletalised by now) (70, -16, D) a centaur corpse (skeletalised by now) (70, 3, D) a ring of resist corrosion (70, 17, D) a +1 leather armour of cold resistance (unseen) (71, -25, D) a +1 long sword of freezing (71, -24, D) a +1 flail of protection (72, -25, D) a +2 lajatang of electrocution (72, -17, D) a +0 trident a +0 shortbow a merfolk corpse (skeletalised by now) (72, -7, D) a +4 scimitar of draining (72, -6, D) a +0 glaive (73, -24, D) a +5 vampiric hand axe (73, -16, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (73, -15, D) a +0 broad axe of flaming (73, -6, D) a +6 halberd of pain (73, -5, D) a +0 halberd (74, -7, D) an inkwell talisman (74, -5, D) a +0 halberd (74, -4, D) a +0 battleaxe a +0 robe (75, -30, D) a +0 dagger a +0 robe (76, -32, D) a hive talisman