kyb8676 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 4, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +8 storm bow {elec, penet} the +11 Singing Sword {sonic wave} the +9 sword of Power {lifebolt} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. an orb of light a +0 robe a +0 mace (61, 15, D) a +2 heavy war axe (unseen) (62, -1, D) the fire staff of Vanity {rPois rF++ Will+ Fire} [staff of fire] rPois: It protects you from poison. rF++: It greatly protects you from fire. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. a +0 ring mail of fire resistance a +2 ring mail of cold resistance a +6 ring of dexterity a +6 ring of dexterity (62, 8, D) a +1 quarterstaff of speed (62, 9, D) a +2 scale mail of cold resistance (unseen) (62, 11, D) an iguana corpse (skeletalised by now) (62, 16, D) a +2 war axe of electrocution (unseen) (62, 17, D) a +0 shortbow of draining (unseen) (63, 8, D) the +0 scale mail of Dawn {Command, +Blink Will++ rCorr} +Blink: It lets you blink. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (63, 16, D) the cold staff of Ubauf {rElec rC+ Tloc Fire Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (unseen) (63, 17, D) a +1 heavy trident (unseen) (64, 16, D) a +2 vampiric war axe (unseen) (64, 17, D) a parchment of Malign Gateway (65, 18, D) a black bear corpse (67, 3, D) a jackal corpse (skeletalised by now) (68, 3, D) a yak corpse (skeletalised by now) (70, 8, D) a +2 war axe of draining (70, 10, D) a +0 rapier a black bear corpse (skeletalised by now) (71, 8, D) a staff of air (unseen) (71, 16, D) a +0 spear (71, 26, D) a +2 heavy flail (unseen) (71, 31, D) a death scarab corpse (72, 9, D) a +0 robe (still there?) a +5 halberd of protection (still there?) (72, 10, D) a wolf corpse (skeletalised by now) (72, 11, D) a +0 rapier (still there?) a +0 robe (still there?) the amulet "Meoriwa" {rPois rF+ Regen+} (still there?) [amulet of regeneration] rPois: It protects you from poison. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. a spriggan corpse (skeletalised by now) (still there?) (72, 15, D) the +8 hand axe of Xitulipt {freeze, Int+8 Dex+5} Int+8: It affects your intelligence (+8). Dex+5: It affects your dexterity (+5). the +1 halberd of Yfeeli {venom, rN+ Str+2} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the +8 orcbow "Ofogi" {heavy, Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a +2 chain mail of command (72, 17, D) a staff of cold (unseen) (72, 18, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (72, 20, D) a +2 spectral quarterstaff (unseen) (72, 23, D) a +0 short sword a +0 robe (72, 25, D) a +3 hand axe of venom (72, 29, D) a +4 heavy broad axe (unseen) (73, 2, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (73, 17, D) a +0 spear (73, 21, D) a +0 quarterstaff a +0 robe (74, 19, D) a +0 robe (still there?) a +0 hand axe of venom (still there?) (74, 20, D) a +0 buckler (74, 21, D) a +0 scimitar of protection (still there?) a spriggan corpse (still there?) (75, 1, D) a +4 short sword of venom